/* * INTEL CONFIDENTIAL * Copyright © 2011 Intel * Corporation All Rights Reserved. * * The source code contained or described herein and all documents related to * the source code ("Material") are owned by Intel Corporation or its suppliers * or licensors. Title to the Material remains with Intel Corporation or its * suppliers and licensors. The Material contains trade secrets and proprietary * and confidential information of Intel or its suppliers and licensors. The * Material is protected by worldwide copyright and trade secret laws and * treaty provisions. No part of the Material may be used, copied, reproduced, * modified, published, uploaded, posted, transmitted, distributed, or * disclosed in any way without Intel’s prior express written permission. * * No license under any patent, copyright, trade secret or other intellectual * property right is granted to or conferred upon you by disclosure or delivery * of the Materials, either expressly, by implication, inducement, estoppel or * otherwise. Any license under such intellectual property rights must be * express and approved by Intel in writing. * * CREATED: 2011-06-01 * UPDATED: 2011-07-27 */ #include "ParameterBlockType.h" #include "ParameterBlock.h" #define base CTypeElement CParameterBlockType::CParameterBlockType(const string& strName) : base(strName) { } string CParameterBlockType::getKind() const { return "ParameterBlock"; } bool CParameterBlockType::childrenAreDynamic() const { return true; } CInstanceConfigurableElement* CParameterBlockType::doInstantiate() const { return new CParameterBlock(getName(), this); } void CParameterBlockType::populate(CElement* pElement) const { uint32_t uiArrayLength = getArrayLength(); if (uiArrayLength) { // Create child elements uint32_t uiChild; for (uiChild = 0; uiChild < uiArrayLength; uiChild++) { CParameterBlock* pChildParameterBlock = new CParameterBlock(toString(uiChild), this); pElement->addChild(pChildParameterBlock); base::populate(pChildParameterBlock); } } else { // Regular block base::populate(pElement); } }