/* * INTEL CONFIDENTIAL * Copyright © 2011 Intel * Corporation All Rights Reserved. * * The source code contained or described herein and all documents related to * the source code ("Material") are owned by Intel Corporation or its suppliers * or licensors. Title to the Material remains with Intel Corporation or its * suppliers and licensors. The Material contains trade secrets and proprietary * and confidential information of Intel or its suppliers and licensors. The * Material is protected by worldwide copyright and trade secret laws and * treaty provisions. No part of the Material may be used, copied, reproduced, * modified, published, uploaded, posted, transmitted, distributed, or * disclosed in any way without Intel’s prior express written permission. * * No license under any patent, copyright, trade secret or other intellectual * property right is granted to or conferred upon you by disclosure or delivery * of the Materials, either expressly, by implication, inducement, estoppel or * otherwise. Any license under such intellectual property rights must be * express and approved by Intel in writing. * * CREATED: 2011-06-01 * UPDATED: 2011-07-27 */ #pragma once #include "ConfigurableElement.h" #include "SubsystemPlugins.h" #include class CSubsystemLibrary; class CSystemClass : public CConfigurableElement { public: CSystemClass(); virtual ~CSystemClass(); /** Load subsystem plugin and fill the corresponding libraries. * * @param[out] strError is filled with new line separated errors if the function returns false, * undefined otherwise. * @param[in] pSubsystemPlugins The plugins to load. * @param[in] bVirtualSubsystemFallback If a subsystem can not be found, use the virtual one. * * @return true if the plugins succesfully started or that a fallback is available, false otherwise. */ bool loadSubsystems(string& strError, const CSubsystemPlugins* pSubsystemPlugins, bool bVirtualSubsystemFallback = false); // Subsystem factory const CSubsystemLibrary* getSubsystemLibrary() const; /** * Look for subsystems that need to be resynchronized. * Consume the need to be resynchronized * and fill a syncer set with all syncers that need to be resynchronized * * @param[out] syncerSet The syncer set to fill */ void checkForSubsystemsToResync(CSyncerSet& syncerSet); /** * Reset subsystems need to resync flag. */ void cleanSubsystemsNeedToResync(); // base virtual bool init(string& strError); virtual string getKind() const; // From IXmlSource virtual void toXml(CXmlElement& xmlElement, CXmlSerializingContext& serializingContext) const; private: CSystemClass(const CSystemClass&); CSystemClass& operator=(const CSystemClass&); // base virtual bool childrenAreDynamic() const; /** Load shared libraries subsystem plugins. * * @param[out] lstrError is the list of error that occured during loadings. * @param[in] pSubsystemPlugins The plugins to load. * * @return true if all plugins have been succesfully loaded, false otherwises. */ bool loadSubsystemsFromSharedLibraries(list& lstrError, const CSubsystemPlugins* pSubsystemPlugins); // Plugin symbol computation static string getPluginSymbol(const string& strPluginPath); /** Load subsystem plugin shared libraries. * * @param[in:out] lstrPluginFiles is the path list of the plugins shared libraries to load. * Successfully loaded plugins are removed from the list. * @param[out] lstrError is the list of error that occured during loadings. * * @return true if at least one plugin has been succesfully loaded, false otherwise. * When false is returned, some plugins MIHGT have been loaded * but the lstrPluginFiles is accurate. */ bool loadPlugins(list& lstrPluginFiles, list& lstrError); // Subsystem factory CSubsystemLibrary* _pSubsystemLibrary; };