/* * INTEL CONFIDENTIAL * Copyright © 2011 Intel * Corporation All Rights Reserved. * * The source code contained or described herein and all documents related to * the source code ("Material") are owned by Intel Corporation or its suppliers * or licensors. Title to the Material remains with Intel Corporation or its * suppliers and licensors. The Material contains trade secrets and proprietary * and confidential information of Intel or its suppliers and licensors. The * Material is protected by worldwide copyright and trade secret laws and * treaty provisions. No part of the Material may be used, copied, reproduced, * modified, published, uploaded, posted, transmitted, distributed, or * disclosed in any way without Intel’s prior express written permission. * * No license under any patent, copyright, trade secret or other intellectual * property right is granted to or conferred upon you by disclosure or delivery * of the Materials, either expressly, by implication, inducement, estoppel or * otherwise. Any license under such intellectual property rights must be * express and approved by Intel in writing. * * CREATED: 2011-06-01 * UPDATED: 2011-07-27 */ #include "ConnectionSocket.h" #include #include #include #include #include #define base CSocket CConnectionSocket::CConnectionSocket() { } // Connection bool CConnectionSocket::connect(const string& strRemote, uint16_t uiPort, string& strError) { struct sockaddr_in server_addr; // Host entry struct hostent* host = gethostbyname(strRemote.c_str()); // Check host if (!host) { strError = "Target not found :-("; return false; } // Fill server address initSockAddrIn(&server_addr, *((uint32_t*)host->h_addr), uiPort); // Connect if (::connect(getFd(), (struct sockaddr *)&server_addr, sizeof(struct sockaddr))) { perror("CConnectionSocket::connect::connect"); strError = "Unable to connnect to target :-("; return false; } return true; }