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/* <auto_header>
* <FILENAME>
*
* INTEL CONFIDENTIAL
* Copyright © 2011 Intel
* Corporation All Rights Reserved.
*
* The source code contained or described herein and all documents related to
* the source code ("Material") are owned by Intel Corporation or its suppliers
* or licensors. Title to the Material remains with Intel Corporation or its
* suppliers and licensors. The Material contains trade secrets and proprietary
* and confidential information of Intel or its suppliers and licensors. The
* Material is protected by worldwide copyright and trade secret laws and
* treaty provisions. No part of the Material may be used, copied, reproduced,
* modified, published, uploaded, posted, transmitted, distributed, or
* disclosed in any way without Intel’s prior express written permission.
*
* No license under any patent, copyright, trade secret or other intellectual
* property right is granted to or conferred upon you by disclosure or delivery
* of the Materials, either expressly, by implication, inducement, estoppel or
* otherwise. Any license under such intellectual property rights must be
* express and approved by Intel in writing.
*
* AUTHOR: Patrick Benavoli (patrickx.benavoli@intel.com)
* CREATED: 2011-06-01
* UPDATED: 2011-07-27
*
*
* </auto_header>
*/
#pragma once
#include <stdint.h>
#include <string>
#include <fstream>
using namespace std;
class CBinaryStream
{
public:
CBinaryStream(const string& strFileName, bool bOut, uint32_t uiDataSize, uint8_t uiStructureChecksum);
~CBinaryStream();
// Open close
bool open(string& strError);
void close();
// Seek
void reset();
// Read/Write
void write(const uint8_t* puiData, uint32_t uiSize);
void read(uint8_t* puiData, uint32_t uiSize);
// Direction
bool isOut() const;
private:
// Checksum
uint8_t computeChecksum() const;
// File name
string _strFileName;
// Serialization direction
bool _bOut;
// Data size
uint32_t _uiDataSize;
// System structure checksum
uint8_t _uiStructureChecksum;
// Read/Write data
uint8_t* _puiData;
// File
fstream _fileStream;
// Ops in faile
uint32_t _uiPos;
// File state
bool _bOpen;
};
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