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/* <auto_header>
 * <FILENAME>
 * 
 * INTEL CONFIDENTIAL
 * Copyright © 2011 Intel 
 * Corporation All Rights Reserved.
 * 
 * The source code contained or described herein and all documents related to
 * the source code ("Material") are owned by Intel Corporation or its suppliers
 * or licensors. Title to the Material remains with Intel Corporation or its
 * suppliers and licensors. The Material contains trade secrets and proprietary
 * and confidential information of Intel or its suppliers and licensors. The
 * Material is protected by worldwide copyright and trade secret laws and
 * treaty provisions. No part of the Material may be used, copied, reproduced,
 * modified, published, uploaded, posted, transmitted, distributed, or
 * disclosed in any way without Intel’s prior express written permission.
 * 
 * No license under any patent, copyright, trade secret or other intellectual
 * property right is granted to or conferred upon you by disclosure or delivery
 * of the Materials, either expressly, by implication, inducement, estoppel or
 * otherwise. Any license under such intellectual property rights must be
 * express and approved by Intel in writing.
 * 
 *  AUTHOR: Patrick Benavoli (patrickx.benavoli@intel.com)
 * CREATED: 2011-06-01
 * UPDATED: 2011-07-27
 * 
 * 
 * </auto_header>
 */
#pragma once

#include <string>
#include <stdint.h>

using namespace std;

struct sockaddr_in;
struct in_addr;

class CSocket
{
public:
    CSocket();
    CSocket(int iSockId);
    virtual ~CSocket();

    // Non blocking state
    void setNonBlocking(bool bNonBlocking);

    // Communication timeout
    void setTimeout(uint32_t uiMilliseconds);

    // Read
    bool read(void* pvData, uint32_t uiSize);
    // Write
    bool write(const void* pvData, uint32_t uiSize);

    // Fd
    int getFd() const;
protected:
    // Socket address init
    void initSockAddrIn(struct sockaddr_in* pSockAddrIn, uint32_t uiInAddr, uint16_t uiPort) const;
private:
    int _iSockFd;
};