BASE_PATH := $(call my-dir) LOCAL_PATH:= $(call my-dir) ############################################################################### # # PROBLEMS WITH SKIA DEBUGGING?? READ THIS... # # The debug build results in changes to the Skia headers. This means that those # using libskia must also be built with the debug version of the Skia headers. # There are a few scenarios where this comes into play: # # (1) You're building debug code that depends on libskia. # (a) If libskia is built in release, then define SK_RELEASE when building # your sources. # (b) If libskia is built with debugging (see step 2), then no changes are # needed since your sources and libskia have been built with SK_DEBUG. # (2) You're building libskia in debug mode. # (a) RECOMMENDED: You can build the entire system in debug mode. Do this by # updating your buildspec.mk to include TARGET_BUILD_TYPE=debug # (b) You can update all the users of libskia to define SK_DEBUG when they are # building their sources. # # NOTE: If neither SK_DEBUG or SK_RELEASE are defined then Skia checks NDEBUG to # determine which build type to use. ############################################################################### ############################################################# # build the skia+fretype+png+jpeg+zlib+gif+webp library # include $(CLEAR_VARS) LOCAL_ARM_MODE := arm # need a flag to tell the C side when we're on devices with large memory # budgets (i.e. larger than the low-end devices that initially shipped) ifeq ($(ARCH_ARM_HAVE_VFP),true) LOCAL_CFLAGS += -DANDROID_LARGE_MEMORY_DEVICE endif ifeq ($(TARGET_ARCH),x86) LOCAL_CFLAGS += -DANDROID_LARGE_MEMORY_DEVICE endif ifneq ($(ARCH_ARM_HAVE_VFP),true) LOCAL_CFLAGS += -DSK_SOFTWARE_FLOAT endif ifeq ($(ARCH_ARM_HAVE_NEON),true) LOCAL_CFLAGS += -D__ARM_HAVE_NEON endif # Enable Neon assembler optimized version of S32A_Opaque_BlitRow32 and # S32A_Blend_Blitrow32. Overrides the intrinsic blitter below. LOCAL_CFLAGS += -DENABLE_OPTIMIZED_S32A_BLITTERS # special checks for alpha == 0 and alpha == 255 in S32A_Opaque_BlitRow32 # procedures (C and assembly) seriously improve skia performance LOCAL_CFLAGS += -DTEST_SRC_ALPHA # using freetype's embolden allows us to adjust fake bold settings at # draw-time, at which point we know which SkTypeface is being drawn LOCAL_CFLAGS += -DSK_USE_FREETYPE_EMBOLDEN LOCAL_SRC_FILES:= \ src/core/Sk64.cpp \ src/core/SkAAClip.cpp \ src/core/SkAdvancedTypefaceMetrics.cpp \ src/core/SkAlphaRuns.cpp \ src/core/SkBitmap.cpp \ src/core/SkBitmapProcShader.cpp \ src/core/SkBitmapProcState.cpp \ src/core/SkBitmapProcState_matrixProcs.cpp \ src/core/SkBitmapSampler.cpp \ src/core/SkBitmap_scroll.cpp \ src/core/SkBlitMask_D32.cpp \ src/core/SkBlitRow_D16.cpp \ src/core/SkBlitRow_D32.cpp \ src/core/SkBlitRow_D4444.cpp \ src/core/SkBlitter.cpp \ src/core/SkBlitter_4444.cpp \ src/core/SkBlitter_A1.cpp \ src/core/SkBlitter_A8.cpp \ src/core/SkBlitter_ARGB32.cpp \ src/core/SkBlitter_RGB16.cpp \ src/core/SkBlitter_Sprite.cpp \ src/core/SkBuffer.cpp \ src/core/SkCanvas.cpp \ src/core/SkChunkAlloc.cpp \ src/core/SkClampRange.cpp \ src/core/SkClipStack.cpp \ src/core/SkColor.cpp \ src/core/SkColorFilter.cpp \ src/core/SkColorTable.cpp \ src/core/SkComposeShader.cpp \ src/core/SkConcaveToTriangles.cpp \ src/core/SkConfig8888.cpp \ src/core/SkCordic.cpp \ src/core/SkCubicClipper.cpp \ src/core/SkData.cpp \ src/core/SkDebug.cpp \ src/core/SkDeque.cpp \ src/core/SkDevice.cpp \ src/core/SkDeviceProfile.cpp \ src/core/SkDither.cpp \ src/core/SkDraw.cpp \ src/core/SkEdgeBuilder.cpp \ src/core/SkEdgeClipper.cpp \ src/core/SkEdge.cpp \ src/core/SkFilterProc.cpp \ src/core/SkFlattenable.cpp \ src/core/SkFloat.cpp \ src/core/SkFloatBits.cpp \ src/core/SkFontHost.cpp \ src/core/SkGeometry.cpp \ src/core/SkGlyphCache.cpp \ src/core/SkGraphics.cpp \ src/core/SkLanguage.cpp \ src/core/SkLineClipper.cpp \ src/core/SkMallocPixelRef.cpp \ src/core/SkMask.cpp \ src/core/SkMaskFilter.cpp \ src/core/SkMath.cpp \ src/core/SkMatrix.cpp \ src/core/SkMetaData.cpp \ src/core/SkMMapStream.cpp \ src/core/SkPackBits.cpp \ src/core/SkPaint.cpp \ src/core/SkPath.cpp \ src/core/SkPathEffect.cpp \ src/core/SkPathHeap.cpp \ src/core/SkPathMeasure.cpp \ src/core/SkPicture.cpp \ src/core/SkPictureFlat.cpp \ src/core/SkPicturePlayback.cpp \ src/core/SkPictureRecord.cpp \ src/core/SkPixelRef.cpp \ src/core/SkPoint.cpp \ src/core/SkProcSpriteBlitter.cpp \ src/core/SkPtrRecorder.cpp \ src/core/SkQuadClipper.cpp \ src/core/SkRasterClip.cpp \ src/core/SkRasterizer.cpp \ src/core/SkRect.cpp \ src/core/SkRefDict.cpp \ src/core/SkRegion.cpp \ src/core/SkRegion_path.cpp \ src/core/SkScalar.cpp \ src/core/SkScalerContext.cpp \ src/core/SkScan.cpp \ src/core/SkScan_AntiPath.cpp \ src/core/SkScan_Antihair.cpp \ src/core/SkScan_Hairline.cpp \ src/core/SkScan_Path.cpp \ src/core/SkShader.cpp \ src/core/SkShape.cpp \ src/core/SkSpriteBlitter_ARGB32.cpp \ src/core/SkSpriteBlitter_RGB16.cpp \ src/core/SkStream.cpp \ src/core/SkString.cpp \ src/core/SkStroke.cpp \ src/core/SkStrokerPriv.cpp \ src/core/SkTSearch.cpp \ src/core/SkTypeface.cpp \ src/core/SkTypefaceCache.cpp \ src/core/SkUnPreMultiply.cpp \ src/core/SkUtils.cpp \ src/core/SkFlate.cpp \ src/core/SkWriter32.cpp \ src/core/SkXfermode.cpp \ src/effects/Sk1DPathEffect.cpp \ src/effects/Sk2DPathEffect.cpp \ src/effects/SkAvoidXfermode.cpp \ src/effects/SkArithmeticMode.cpp \ src/effects/SkBitmapCache.cpp \ src/effects/SkBlurDrawLooper.cpp \ src/effects/SkBlurImageFilter.cpp \ src/effects/SkBlurMask.cpp \ src/effects/SkBlurMaskFilter.cpp \ src/effects/SkColorFilters.cpp \ src/effects/SkColorMatrixFilter.cpp \ src/effects/SkCornerPathEffect.cpp \ src/effects/SkDashPathEffect.cpp \ src/effects/SkDiscretePathEffect.cpp \ src/effects/SkEffects.cpp \ src/effects/SkEmbossMask.cpp \ src/effects/SkEmbossMaskFilter.cpp \ src/effects/SkGradientShader.cpp \ src/effects/SkGroupShape.cpp \ src/effects/SkKernel33MaskFilter.cpp \ src/effects/SkLayerDrawLooper.cpp \ src/effects/SkLayerRasterizer.cpp \ src/effects/SkMorphologyImageFilter.cpp \ src/effects/SkPaintFlagsDrawFilter.cpp \ src/effects/SkPixelXorXfermode.cpp \ src/effects/SkPorterDuff.cpp \ src/effects/SkRectShape.cpp \ src/effects/SkTableColorFilter.cpp \ src/effects/SkTableMaskFilter.cpp \ src/effects/SkTestImageFilters.cpp \ src/effects/SkTransparentShader.cpp \ src/images/bmpdecoderhelper.cpp \ src/images/SkBitmapRegionDecoder.cpp \ src/images/SkCreateRLEPixelRef.cpp \ src/images/SkFDStream.cpp \ src/images/SkFlipPixelRef.cpp \ src/images/SkImageDecoder.cpp \ src/images/SkImageDecoder_Factory.cpp \ src/images/SkImageDecoder_libbmp.cpp \ src/images/SkImageDecoder_libgif.cpp \ src/images/SkImageDecoder_libico.cpp \ src/images/SkImageDecoder_libjpeg.cpp \ src/images/SkImageDecoder_libpng.cpp \ src/images/SkImageDecoder_libwebp.cpp \ src/images/SkImageDecoder_wbmp.cpp \ src/images/SkImageEncoder.cpp \ src/images/SkImageEncoder_Factory.cpp \ src/images/SkImageRef.cpp \ src/images/SkImageRefPool.cpp \ src/images/SkImageRef_GlobalPool.cpp \ src/images/SkJpegUtility.cpp \ src/images/SkMovie.cpp \ src/images/SkMovie_gif.cpp \ src/images/SkPageFlipper.cpp \ src/images/SkScaledBitmapSampler.cpp \ src/ports/FontHostConfiguration_android.cpp \ src/ports/SkDebug_android.cpp \ src/ports/SkGlobalInitialization_default.cpp \ src/ports/SkFontHost_FreeType.cpp \ src/ports/SkFontHost_sandbox_none.cpp \ src/ports/SkFontHost_android.cpp \ src/ports/SkFontHost_gamma.cpp \ src/ports/SkFontHost_tables.cpp \ src/ports/SkImageRef_ashmem.cpp \ src/ports/SkMemory_malloc.cpp \ src/ports/SkOSFile_stdio.cpp \ src/ports/SkThread_pthread.cpp \ src/ports/SkTime_Unix.cpp \ src/utils/SkBase64.cpp \ src/utils/SkBoundaryPatch.cpp \ src/utils/SkCamera.cpp \ src/utils/SkColorMatrix.cpp \ src/utils/SkCubicInterval.cpp \ src/utils/SkCullPoints.cpp \ src/utils/SkDeferredCanvas.cpp \ src/utils/SkDumpCanvas.cpp \ src/utils/SkInterpolator.cpp \ src/utils/SkLayer.cpp \ src/utils/SkMatrix44.cpp \ src/utils/SkMeshUtils.cpp \ src/utils/SkNinePatch.cpp \ src/utils/SkNWayCanvas.cpp \ src/utils/SkOSFile.cpp \ src/utils/SkParse.cpp \ src/utils/SkParseColor.cpp \ src/utils/SkParsePath.cpp \ src/utils/SkProxyCanvas.cpp \ src/utils/SkSfntUtils.cpp \ src/utils/SkUnitMappers.cpp ifeq ($(BOARD_USES_SKTEXTBOX),true) LOCAL_SRC_FILES += \ src/views/SkTextBox.cpp endif ifeq ($(TARGET_ARCH),arm) ifeq ($(ARCH_ARM_HAVE_NEON),true) LOCAL_SRC_FILES += \ src/opts/S32A_Opaque_BlitRow32_neon.S \ src/opts/S32A_Blend_BlitRow32_neon.S \ src/opts/memset16_neon.S \ src/opts/memset32_neon.S LOCAL_CFLAGS += -DNEON_BLITANTIH LOCAL_SRC_FILES += \ src/core/asm/SkBlitter_RGB16_NEON.S endif LOCAL_SRC_FILES += \ src/opts/opts_check_arm.cpp \ src/opts/memset.arm.S \ src/opts/SkBitmapProcState_opts_arm.cpp \ src/opts/SkBlitRow_opts_arm.cpp else LOCAL_SRC_FILES += \ src/opts/SkBlitRow_opts_none.cpp \ src/opts/SkBitmapProcState_opts_none.cpp \ src/opts/SkUtils_opts_none.cpp endif # these are for emoji support, needed by webkit LOCAL_SRC_FILES += \ emoji/EmojiFont.cpp ifeq ($(ARCH_ARM_HAVE_NEON),true) LOCAL_SRC_FILES += \ src/opts/S16_D32_arm.S endif # including the optimized assembly code for the src-overing operation ifeq ($(TARGET_ARCH),arm) LOCAL_CFLAGS += -D__CPU_ARCH_ARM LOCAL_SRC_FILES += \ src/opts/S32A_D565_Opaque_arm.S \ src/opts/S32A_Opaque_BlitRow32_arm.S \ src/opts/S32A_Blend_BlitRow32_arm.S endif ifeq "$(findstring armv6,$(TARGET_ARCH_VARIANT))" "armv6" ARCH_ARMV6_ARMV7 := true endif ifeq "$(findstring armv7,$(TARGET_ARCH_VARIANT))" "armv7" ARCH_ARMV6_ARMV7 := true endif ifeq ($(ARCH_ARMV6_ARMV7),true) LOCAL_SRC_FILES += \ src/opts/S32_Opaque_D32_nofilter_DX_gether_arm.S endif LOCAL_SHARED_LIBRARIES := \ libcutils \ libemoji \ libjpeg \ libutils \ libz \ libexpat LOCAL_STATIC_LIBRARIES := \ libft2 \ libpng \ libgif \ libwebp-decode \ libwebp-encode LOCAL_C_INCLUDES += \ $(LOCAL_PATH)/src/core \ $(LOCAL_PATH)/include/core \ $(LOCAL_PATH)/include/config \ $(LOCAL_PATH)/include/effects \ $(LOCAL_PATH)/include/images \ $(LOCAL_PATH)/include/ports \ $(LOCAL_PATH)/include/utils \ $(LOCAL_PATH)/include/xml \ external/freetype/include \ external/zlib \ external/libpng \ external/giflib \ external/jpeg \ external/webp/include \ frameworks/opt/emoji \ external/expat/lib ifeq ($(NO_FALLBACK_FONT),true) LOCAL_CFLAGS += -DNO_FALLBACK_FONT endif LOCAL_LDLIBS += -lpthread # for FIMG2D acceleration ifeq ($(BOARD_USES_FIMGAPI),true) ifeq ($(BOARD_USES_SKIA_FIMGAPI),true) LOCAL_CFLAGS += -DFIMG2D_ENABLED ifeq ($(TARGET_SOC),exynos4210) LOCAL_SRC_FILES += src/core/SkFimgApi3x.cpp LOCAL_C_INCLUDES += $(TOP)/hardware/samsung/exynos4/hal/libfimg3x LOCAL_CFLAGS += -DFIMG2D3X endif ifeq ($(TARGET_SOC),exynos4x12) LOCAL_SRC_FILES += src/core/SkFimgApi4x.cpp LOCAL_C_INCLUDES += $(TOP)/hardware/samsung/exynos4/hal/include LOCAL_CFLAGS += -DFIMG2D4X endif LOCAL_SHARED_LIBRARIES += libfimg endif endif LOCAL_MODULE:= libskia include $(BUILD_SHARED_LIBRARY) ############################################################# # Build the skia gpu (ganesh) library # include $(CLEAR_VARS) LOCAL_ARM_MODE := arm ifneq ($(ARCH_ARM_HAVE_VFP),true) LOCAL_CFLAGS += -DSK_SOFTWARE_FLOAT endif ifeq ($(ARCH_ARM_HAVE_NEON),true) LOCAL_CFLAGS += -DGR_ANDROID_BUILD=1 endif LOCAL_SRC_FILES:= \ src/gpu/GrPrintf_skia.cpp \ src/gpu/SkGpuCanvas.cpp \ src/gpu/SkGpuDevice.cpp \ src/gpu/SkGr.cpp \ src/gpu/SkGrFontScaler.cpp \ src/gpu/SkGrTexturePixelRef.cpp \ src/gpu/android/SkNativeGLContext_android.cpp \ src/gpu/gl/SkGLContext.cpp \ src/gpu/gl/SkNullGLContext.cpp LOCAL_SRC_FILES += \ src/gpu/GrAAHairLinePathRenderer.cpp \ src/gpu/GrAAConvexPathRenderer.cpp \ src/gpu/GrAddPathRenderers_default.cpp \ src/gpu/GrAllocPool.cpp \ src/gpu/GrAtlas.cpp \ src/gpu/GrBufferAllocPool.cpp \ src/gpu/GrClip.cpp \ src/gpu/GrContext.cpp \ src/gpu/GrDefaultPathRenderer.cpp \ src/gpu/GrDrawTarget.cpp \ src/gpu/GrGpu.cpp \ src/gpu/GrGpuFactory.cpp \ src/gpu/GrInOrderDrawBuffer.cpp \ src/gpu/GrMatrix.cpp \ src/gpu/GrMemory.cpp \ src/gpu/GrPathRendererChain.cpp \ src/gpu/GrPathRenderer.cpp \ src/gpu/GrPathUtils.cpp \ src/gpu/GrRectanizer.cpp \ src/gpu/GrRenderTarget.cpp \ src/gpu/GrResource.cpp \ src/gpu/GrResourceCache.cpp \ src/gpu/GrStencil.cpp \ src/gpu/GrStencilBuffer.cpp \ src/gpu/GrTesselatedPathRenderer.cpp \ src/gpu/GrTextContext.cpp \ src/gpu/GrTextStrike.cpp \ src/gpu/GrTexture.cpp \ src/gpu/gr_unittests.cpp \ src/gpu/android/GrGLCreateNativeInterface_android.cpp LOCAL_SRC_FILES += \ src/gpu/gl/GrGLCaps.cpp \ src/gpu/gl/GrGLContextInfo.cpp \ src/gpu/gl/GrGLCreateNullInterface.cpp \ src/gpu/gl/GrGLDefaultInterface_native.cpp \ src/gpu/gl/GrGLIndexBuffer.cpp \ src/gpu/gl/GrGLInterface.cpp \ src/gpu/gl/GrGLProgram.cpp \ src/gpu/gl/GrGLRenderTarget.cpp \ src/gpu/gl/GrGLSL.cpp \ src/gpu/gl/GrGLStencilBuffer.cpp \ src/gpu/gl/GrGLTexture.cpp \ src/gpu/gl/GrGLUtil.cpp \ src/gpu/gl/GrGLVertexBuffer.cpp \ src/gpu/gl/GrGpuGL.cpp \ src/gpu/gl/GrGpuGLShaders.cpp LOCAL_STATIC_LIBRARIES := libskiatess LOCAL_SHARED_LIBRARIES := \ libcutils \ libutils \ libskia \ libEGL \ libGLESv2 LOCAL_C_INCLUDES += \ $(LOCAL_PATH)/include/core \ $(LOCAL_PATH)/include/config \ $(LOCAL_PATH)/include/gpu \ $(LOCAL_PATH)/src/core \ $(LOCAL_PATH)/src/gpu \ $(LOCAL_PATH)/third_party/glu \ frameworks/native/opengl/include LOCAL_LDLIBS += -lpthread LOCAL_MODULE:= libskiagpu LOCAL_MODULE_TAGS := optional include $(BUILD_STATIC_LIBRARY) ############################################################# # Build the skia gpu (ganesh) library # include $(CLEAR_VARS) LOCAL_ARM_MODE := arm LOCAL_SRC_FILES := \ third_party/glu/libtess/dict.c \ third_party/glu/libtess/geom.c \ third_party/glu/libtess/memalloc.c \ third_party/glu/libtess/mesh.c \ third_party/glu/libtess/normal.c \ third_party/glu/libtess/priorityq.c \ third_party/glu/libtess/render.c \ third_party/glu/libtess/sweep.c \ third_party/glu/libtess/tess.c \ third_party/glu/libtess/tessmono.c LOCAL_SHARED_LIBRARIES := \ libcutils \ libutils \ libEGL \ libGLESv2 LOCAL_C_INCLUDES += \ $(LOCAL_PATH)/third_party/glu \ $(LOCAL_PATH)/third_party/glu/libtess \ frameworks/native/opengl/include LOCAL_LDLIBS += -lpthread LOCAL_MODULE:= libskiatess LOCAL_MODULE_TAGS := optional include $(BUILD_STATIC_LIBRARY) ############################################################# # Build the skia tools # # benchmark (timings) include $(BASE_PATH)/bench/Android.mk # golden-master (fidelity / regression test) include $(BASE_PATH)/gm/Android.mk # unit-tests include $(BASE_PATH)/tests/Android.mk