#include "SkBenchmark.h" #include "SkPaint.h" template BenchRegistry* BenchRegistry::gHead; SkBenchmark::SkBenchmark(void* defineDict) { fDict = reinterpret_cast*>(defineDict); fForceAlpha = 0xFF; fForceAA = true; fDither = SkTriState::kDefault; } const char* SkBenchmark::getName() { return this->onGetName(); } SkIPoint SkBenchmark::getSize() { return this->onGetSize(); } void SkBenchmark::draw(SkCanvas* canvas) { this->onDraw(canvas); } void SkBenchmark::setupPaint(SkPaint* paint) { paint->setAlpha(fForceAlpha); paint->setAntiAlias(fForceAA); paint->setFilterBitmap(fForceFilter); if (SkTriState::kDefault != fDither) { paint->setDither(SkTriState::kTrue == fDither); } } const char* SkBenchmark::findDefine(const char* key) const { if (fDict) { const char* value; if (fDict->find(key, &value)) { return value; } } return NULL; } /////////////////////////////////////////////////////////////////////////////// SkIPoint SkBenchmark::onGetSize() { return SkMakeIPoint(640, 480); }