/* * Copyright 2012 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkLanguage_DEFINED #define SkLanguage_DEFINED #include "SkTypes.h" #ifdef SK_BUILD_FOR_ANDROID #include "SkString.h" struct SkLanguageInfo { SkLanguageInfo(const char* tag) : fTag(tag) { } SkString fTag; //! BCP 47 language identifier }; /** \class SkLanguage The SkLanguage class represents a human written language, and is used by text draw operations to determine which glyph to draw when drawing characters with variants (ie Han-derived characters). */ class SkLanguage { public: SkLanguage() : fInfo(getInfo("")) { } SkLanguage(const char* tag) : fInfo(getInfo(tag)) { } SkLanguage(const SkLanguage& b) : fInfo(b.fInfo) { } /** Gets a BCP 47 language identifier for this SkLanguage. @return a BCP 47 language identifier representing this language */ const SkString& getTag() const { return fInfo->fTag; } /** Performs BCP 47 fallback to return an SkLanguage one step more general. @return an SkLanguage one step more general */ SkLanguage getParent() const; bool operator==(const SkLanguage& b) const { return fInfo == b.fInfo; } bool operator!=(const SkLanguage& b) const { return fInfo != b.fInfo; } bool operator<(const SkLanguage& b) const { return fInfo < b.fInfo; } bool operator>(const SkLanguage& b) const { return fInfo > b.fInfo; } SkLanguage& operator=(const SkLanguage& b) { fInfo = b.fInfo; return *this; } private: const SkLanguageInfo* fInfo; static const SkLanguageInfo* getInfo(const char* tag); }; #endif // #ifdef SK_BUILD_FOR_ANDROID #endif // #ifndef SkLanguage_DEFINED