/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkDiscretePathEffect_DEFINED #define SkDiscretePathEffect_DEFINED #include "SkPathEffect.h" /** \class SkDiscretePathEffect This path effect chops a path into discrete segments, and randomly displaces them. */ class SkDiscretePathEffect : public SkPathEffect { public: /** Break the path into segments of segLength length, and randomly move the endpoints away from the original path by a maximum of deviation. Note: works on filled or framed paths */ SkDiscretePathEffect(SkScalar segLength, SkScalar deviation); // overrides for SkPathEffect // This method is not exported to java. virtual bool filterPath(SkPath* dst, const SkPath& src, SkScalar* width); // overrides for SkFlattenable // This method is not exported to java. virtual Factory getFactory(); // This method is not exported to java. virtual void flatten(SkFlattenableWriteBuffer&); static SkFlattenable* CreateProc(SkFlattenableReadBuffer&); SK_DECLARE_FLATTENABLE_REGISTRAR() protected: SkDiscretePathEffect(SkFlattenableReadBuffer&); private: SkScalar fSegLength, fPerterb; typedef SkPathEffect INHERITED; }; #endif