/* * Copyright 2011 Skia * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SampleWindow_DEFINED #define SampleWindow_DEFINED #include "SkWindow.h" #include "SampleCode.h" #include "SkPath.h" #include "SkScalar.h" #include "SkTDArray.h" #include "SkTouchGesture.h" #include "SkWindow.h" #include "SkOSMenu.h" class GrContext; class GrRenderTarget; class SkEvent; class SkCanvas; class SkPicture; class SkTypeface; class SkData; class SampleWindow : public SkOSWindow { SkTDArray fSamples; public: enum DeviceType { kRaster_DeviceType, kPicture_DeviceType, kGPU_DeviceType, kNullGPU_DeviceType }; /** * SampleApp ports can subclass this manager class if they want to: * * filter the types of devices supported * * customize plugging of SkDevice objects into an SkCanvas * * customize publishing the results of draw to the OS window * * manage GrContext / GrRenderTarget lifetimes */ class DeviceManager : public SkRefCnt { public: // called at end of SampleWindow cons virtual void init(SampleWindow* win) = 0; // called when selecting a new device type // can disallow a device type by returning false. virtual bool supportsDeviceType(DeviceType dType) = 0; // called before drawing. should install correct device // type on the canvas. Will skip drawing if returns false. virtual bool prepareCanvas(DeviceType dType, SkCanvas* canvas, SampleWindow* win) = 0; // called after drawing, should get the results onto the // screen. virtual void publishCanvas(DeviceType dType, SkCanvas* canvas, SampleWindow* win) = 0; // called when window changes size, guaranteed to be called // at least once before first draw (after init) virtual void windowSizeChanged(SampleWindow* win) = 0; // return the GrContext backing gpu devices virtual GrContext* getGrContext(DeviceType dType) = 0; }; SampleWindow(void* hwnd, int argc, char** argv, DeviceManager*); virtual ~SampleWindow(); virtual void draw(SkCanvas* canvas); void setDeviceType(DeviceType type); void toggleRendering(); void toggleSlideshow(); void toggleFPS(); void showOverview(); GrContext* getGrContext() const { return fDevManager->getGrContext(fDeviceType); } void setZoomCenter(float x, float y); void changeZoomLevel(float delta); bool nextSample(); bool previousSample(); bool goToSample(int i); SkString getSampleTitle(int i); int sampleCount(); bool handleTouch(int ownerId, float x, float y, SkView::Click::State state); void saveToPdf(); SkData* getPDFData() { return fPDFData; } void postInvalDelay(); protected: virtual void onDraw(SkCanvas* canvas); virtual bool onHandleKey(SkKey key); virtual bool onHandleChar(SkUnichar); virtual void onSizeChange(); virtual SkCanvas* beforeChildren(SkCanvas*); virtual void afterChildren(SkCanvas*); virtual void beforeChild(SkView* child, SkCanvas* canvas); virtual void afterChild(SkView* child, SkCanvas* canvas); virtual bool onEvent(const SkEvent& evt); virtual bool onQuery(SkEvent* evt); virtual bool onDispatchClick(int x, int y, Click::State, void* owner); virtual bool onClick(Click* click); virtual Click* onFindClickHandler(SkScalar x, SkScalar y); private: class DefaultDeviceManager; int fCurrIndex; SkPicture* fPicture; SkPath fClipPath; SkTouchGesture fGesture; SkScalar fZoomLevel; SkScalar fZoomScale; DeviceType fDeviceType; DeviceManager* fDevManager; bool fSaveToPdf; SkCanvas* fPdfCanvas; SkData* fPDFData; bool fUseClip; bool fNClip; bool fAnimating; bool fRotate; bool fPerspAnim; SkScalar fPerspAnimTime; bool fScale; bool fRequestGrabImage; bool fMeasureFPS; SkMSec fMeasureFPS_Time; bool fMagnify; bool fUsePipe; int fUsePipeMenuItemID; bool fDebugger; // The following are for the 'fatbits' drawing // Latest position of the mouse. int fMouseX, fMouseY; int fFatBitsScale; // Used by the text showing position and color values. SkTypeface* fTypeface; bool fShowZoomer; SkOSMenu::TriState fLCDState; SkOSMenu::TriState fAAState; SkOSMenu::TriState fFilterState; SkOSMenu::TriState fHintingState; unsigned fFlipAxis; int fScrollTestX, fScrollTestY; SkScalar fZoomCenterX, fZoomCenterY; //Stores global settings SkOSMenu fAppMenu; //Stores slide specific settings SkOSMenu fSlideMenu; int fTransitionNext; int fTransitionPrev; void loadView(SkView*); void updateTitle(); bool zoomIn(); bool zoomOut(); void updatePointer(int x, int y); void magnify(SkCanvas* canvas); void showZoomer(SkCanvas* canvas); void updateMatrix(); void postAnimatingEvent(); void installDrawFilter(SkCanvas*); int findByTitle(const char*); typedef SkOSWindow INHERITED; }; #endif