/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkData.h" SkData::SkData(const void* ptr, size_t size, ReleaseProc proc, void* context) { fPtr = ptr; fSize = size; fReleaseProc = proc; fReleaseProcContext = context; } SkData::~SkData() { if (fReleaseProc) { fReleaseProc(fPtr, fSize, fReleaseProcContext); } } size_t SkData::copyRange(size_t offset, size_t length, void* buffer) const { size_t available = fSize; if (offset >= available || 0 == length) { return 0; } available -= offset; if (length > available) { length = available; } SkASSERT(length > 0); memcpy(buffer, this->bytes() + offset, length); return length; } /////////////////////////////////////////////////////////////////////////////// SkData* SkData::NewEmpty() { static SkData* gEmptyRef; if (NULL == gEmptyRef) { gEmptyRef = new SkData(NULL, 0, NULL, NULL); } gEmptyRef->ref(); return gEmptyRef; } // assumes fPtr was allocated via sk_malloc static void sk_free_releaseproc(const void* ptr, size_t, void*) { sk_free((void*)ptr); } SkData* SkData::NewFromMalloc(const void* data, size_t length) { return new SkData(data, length, sk_free_releaseproc, NULL); } SkData* SkData::NewWithCopy(const void* data, size_t length) { if (0 == length) { return SkData::NewEmpty(); } void* copy = sk_malloc_throw(length); // balanced in sk_free_releaseproc memcpy(copy, data, length); return new SkData(copy, length, sk_free_releaseproc, NULL); } SkData* SkData::NewWithProc(const void* data, size_t length, ReleaseProc proc, void* context) { return new SkData(data, length, proc, context); } // assumes context is a SkData static void sk_dataref_releaseproc(const void*, size_t, void* context) { SkData* src = reinterpret_cast(context); src->unref(); } SkData* SkData::NewSubset(const SkData* src, size_t offset, size_t length) { /* We could, if we wanted/need to, just make a deep copy of src's data, rather than referencing it. This would duplicate the storage (of the subset amount) but would possibly allow src to go out of scope sooner. */ size_t available = src->size(); if (offset >= available || 0 == length) { return SkData::NewEmpty(); } available -= offset; if (length > available) { length = available; } SkASSERT(length > 0); src->ref(); // this will be balanced in sk_dataref_releaseproc return new SkData(src->bytes() + offset, length, sk_dataref_releaseproc, const_cast(src)); }