/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkWriter32.h" struct SkWriter32::Block { Block* fNext; size_t fSize; size_t fAllocated; size_t available() const { return fSize - fAllocated; } char* base() { return (char*)(this + 1); } const char* base() const { return (const char*)(this + 1); } uint32_t* alloc(size_t size) { SkASSERT(SkAlign4(size) == size); SkASSERT(this->available() >= size); void* ptr = this->base() + fAllocated; fAllocated += size; SkASSERT(fAllocated <= fSize); return (uint32_t*)ptr; } uint32_t* peek32(size_t offset) { SkASSERT(offset <= fAllocated + 4); void* ptr = this->base() + offset; return (uint32_t*)ptr; } static Block* Create(size_t size) { SkASSERT(SkAlign4(size) == size); Block* block = (Block*)sk_malloc_throw(sizeof(Block) + size); block->fNext = NULL; block->fSize = size; block->fAllocated = 0; return block; } }; /////////////////////////////////////////////////////////////////////////////// SkWriter32::~SkWriter32() { this->reset(); } void SkWriter32::reset() { Block* block = fHead; while (block) { Block* next = block->fNext; sk_free(block); block = next; } fSize = 0; fHead = fTail = NULL; fSingleBlock = NULL; } void SkWriter32::reset(void* block, size_t size) { this->reset(); SkASSERT(0 == ((fSingleBlock - (char*)0) & 3)); // need 4-byte alignment fSingleBlock = (char*)block; fSingleBlockSize = (size & ~3); } uint32_t* SkWriter32::reserve(size_t size) { SkASSERT(SkAlign4(size) == size); if (fSingleBlock) { uint32_t* ptr = (uint32_t*)(fSingleBlock + fSize); fSize += size; SkASSERT(fSize <= fSingleBlockSize); return ptr; } Block* block = fTail; if (NULL == block) { SkASSERT(NULL == fHead); fHead = fTail = block = Block::Create(SkMax32(size, fMinSize)); } else if (block->available() < size) { fTail = Block::Create(SkMax32(size, fMinSize)); block->fNext = fTail; block = fTail; } fSize += size; return block->alloc(size); } uint32_t* SkWriter32::peek32(size_t offset) { SkASSERT(SkAlign4(offset) == offset); SkASSERT(offset <= fSize); if (fSingleBlock) { return (uint32_t*)(fSingleBlock + offset); } Block* block = fHead; SkASSERT(NULL != block); while (offset >= block->fAllocated) { offset -= block->fAllocated; block = block->fNext; SkASSERT(NULL != block); } return block->peek32(offset); } void SkWriter32::flatten(void* dst) const { if (fSingleBlock) { memcpy(dst, fSingleBlock, fSize); return; } const Block* block = fHead; SkDEBUGCODE(size_t total = 0;) while (block) { size_t allocated = block->fAllocated; memcpy(dst, block->base(), allocated); dst = (char*)dst + allocated; block = block->fNext; SkDEBUGCODE(total += allocated;) SkASSERT(total <= fSize); } SkASSERT(total == fSize); } void SkWriter32::writePad(const void* src, size_t size) { size_t alignedSize = SkAlign4(size); char* dst = (char*)this->reserve(alignedSize); memcpy(dst, src, size); dst += size; int n = alignedSize - size; while (--n >= 0) { *dst++ = 0; } } #include "SkStream.h" size_t SkWriter32::readFromStream(SkStream* stream, size_t length) { if (fSingleBlock) { SkASSERT(fSingleBlockSize >= fSize); size_t remaining = fSingleBlockSize - fSize; if (length > remaining) { length = remaining; } stream->read(fSingleBlock + fSize, length); fSize += length; return length; } char scratch[1024]; const size_t MAX = sizeof(scratch); size_t remaining = length; while (remaining != 0) { size_t n = remaining; if (n > MAX) { n = MAX; } size_t bytes = stream->read(scratch, n); this->writePad(scratch, bytes); remaining -= bytes; if (bytes != n) { break; } } return length - remaining; } bool SkWriter32::writeToStream(SkWStream* stream) { if (fSingleBlock) { return stream->write(fSingleBlock, fSize); } const Block* block = fHead; while (block) { if (!stream->write(block->base(), block->fAllocated)) { return false; } block = block->fNext; } return true; } /////////////////////////////////////////////////////////////////////////////// #include "SkReader32.h" #include "SkString.h" /* * Strings are stored as: length[4-bytes] + string_data + '\0' + pad_to_mul_4 */ const char* SkReader32::readString(size_t* outLen) { size_t len = this->readInt(); const void* ptr = this->peek(); // skip over teh string + '\0' and then pad to a multiple of 4 size_t alignedSize = SkAlign4(len + 1); this->skip(alignedSize); if (outLen) { *outLen = len; } return (const char*)ptr; } size_t SkReader32::readIntoString(SkString* copy) { size_t len; const char* ptr = this->readString(&len); if (copy) { copy->set(ptr, len); } return len; } void SkWriter32::writeString(const char str[], size_t len) { if ((long)len < 0) { SkASSERT(str); len = strlen(str); } this->write32(len); // add 1 since we also write a terminating 0 size_t alignedLen = SkAlign4(len + 1); char* ptr = (char*)this->reserve(alignedLen); memcpy(ptr, str, len); ptr[len] = 0; // we may have left 0,1,2,3 bytes uninitialized, since we reserved align4 // number of bytes. That's ok, since the reader will know to skip those } size_t SkWriter32::WriteStringSize(const char* str, size_t len) { if ((long)len < 0) { SkASSERT(str); len = strlen(str); } const size_t lenBytes = 4; // we use 4 bytes to record the length // add 1 since we also write a terminating 0 return SkAlign4(lenBytes + len + 1); }