/* * Copyright 2010, Google Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef GLUOS_H_ #define GLUOS_H_ // This header provides the minimal definitions needed to compile the // GLU tessellator sources. #define GLAPIENTRY typedef unsigned char GLboolean; typedef double GLdouble; typedef unsigned int GLenum; typedef float GLfloat; typedef void GLvoid; #define gluNewTess Sk_gluNewTess #define gluDeleteTess Sk_gluDeleteTess #define gluTessProperty Sk_gluTessProperty #define gluGetTessProperty Sk_gluGetTessProperty #define gluTessNormal Sk_gluTessNormal #define gluTessCallback Sk_gluTessCallback #define gluTessVertex Sk_gluTessVertex #define gluTessBeginPolygon Sk_gluTessBeginPolygon #define gluTessBeginContour Sk_gluTessBeginContour #define gluTessEndContour Sk_gluTessEndContour #define gluTessEndPolygon Sk_gluTessEndPolygon #define __gl_noBeginData Sk__gl_noBeginData #define __gl_noEdgeFlagData Sk__gl_noEdgeFlagData #define __gl_noVertexData Sk__gl_noVertexData #define __gl_noEndData Sk__gl_noEndData #define __gl_noErrorData Sk__gl_noErrorData #define __gl_noCombineData Sk__gl_noCombineData #define __gl_computeInterior Sk__gl_computeInterior #define __gl_dictListDelete Sk__gl_dictListDelete #define __gl_dictListDeleteDict Sk__gl_dictListDeleteDict #define __gl_dictListInsertBefore Sk__gl_dictListInsertBefore #define __gl_dictListNewDict Sk__gl_dictListNewDict #define __gl_dictListSearch Sk__gl_dictListSearch #define __gl_edgeEval Sk__gl_edgeEval #define __gl_edgeIntersect Sk__gl_edgeIntersect #define __gl_edgeSign Sk__gl_edgeSign #define __gl_memInit Sk__gl_memInit #define __gl_meshAddEdgeVertex Sk__gl_meshAddEdgeVertex #ifndef NDEBUG #define __gl_meshCheckMesh Sk__gl_meshCheckMesh #endif #define __gl_meshConnect Sk__gl_meshConnect #define __gl_meshDelete Sk__gl_meshDelete #define __gl_meshDeleteMesh Sk__gl_meshDeleteMesh #define __gl_meshDiscardExterior Sk__gl_meshDiscardExterior #define __gl_meshMakeEdge Sk__gl_meshMakeEdge #define __gl_meshNewMesh Sk__gl_meshNewMesh #define __gl_meshSetWindingNumber Sk__gl_meshSetWindingNumber #define __gl_meshSplice Sk__gl_meshSplice #define __gl_meshSplitEdge Sk__gl_meshSplitEdge #define __gl_meshTessellateInterior Sk__gl_meshTessellateInterior #define __gl_meshTessellateMonoRegion Sk__gl_meshTessellateMonoRegion #define __gl_meshUnion Sk__gl_meshUnion #define __gl_meshZapFace Sk__gl_meshZapFace #define __gl_pqHeapDelete Sk__gl_pqHeapDelete #define __gl_pqHeapDeletePriorityQ Sk__gl_pqHeapDeletePriorityQ #define __gl_pqHeapExtractMin Sk__gl_pqHeapExtractMin #define __gl_pqHeapInit Sk__gl_pqHeapInit #define __gl_pqHeapInsert Sk__gl_pqHeapInsert #define __gl_pqHeapNewPriorityQ Sk__gl_pqHeapNewPriorityQ #define __gl_pqSortDelete Sk__gl_pqSortDelete #define __gl_pqSortDeletePriorityQ Sk__gl_pqSortDeletePriorityQ #define __gl_pqSortExtractMin Sk__gl_pqSortExtractMin #define __gl_pqSortInit Sk__gl_pqSortInit #define __gl_pqSortInsert Sk__gl_pqSortInsert #define __gl_pqSortIsEmpty Sk__gl_pqSortIsEmpty #define __gl_pqSortMinimum Sk__gl_pqSortMinimum #define __gl_pqSortNewPriorityQ Sk__gl_pqSortNewPriorityQ #define __gl_projectPolygon Sk__gl_projectPolygon #define __gl_renderBoundary Sk__gl_renderBoundary #define __gl_renderCache Sk__gl_renderCache #define __gl_renderMesh Sk__gl_renderMesh #define __gl_transEval Sk__gl_transEval #define __gl_transSign Sk__gl_transSign #define __gl_vertCCW Sk__gl_vertCCW #define __gl_vertLeq Sk__gl_vertLeq #undef MIN #undef MAX #endif // GLUOS_H_