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authorAndy Hung <hunga@google.com>2015-05-06 08:46:52 -0700
committerAndy Hung <hunga@google.com>2015-05-12 09:30:51 -0700
commitdb4c031f518ae5806af73756273ff32cd8d0e4f8 (patch)
tree62f9e0541acccc3acacf808d2a3cdad130eb819b /include/media/AudioResamplerPublic.h
parent18aa27016a94d0fee243637a80fd0741f89e08f2 (diff)
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Update sampling rate to 192kHz for devices
Change-Id: I0a83206be51d7ae18ccf85b94b2127356307be69
Diffstat (limited to 'include/media/AudioResamplerPublic.h')
-rw-r--r--include/media/AudioResamplerPublic.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/include/media/AudioResamplerPublic.h b/include/media/AudioResamplerPublic.h
index 53b8c13..6cf2ca9 100644
--- a/include/media/AudioResamplerPublic.h
+++ b/include/media/AudioResamplerPublic.h
@@ -143,6 +143,16 @@ static inline size_t sourceFramesNeededWithTimestretch(
return required * (double)speed + 1 + 1; // accounting for rounding dependencies
}
+// Identifies sample rates that we associate with music
+// and thus eligible for better resampling and fast capture.
+// This is somewhat less than 44100 to allow for pitch correction
+// involving resampling as well as asynchronous resampling.
+#define AUDIO_PROCESSING_MUSIC_RATE 40000
+
+static inline bool isMusicRate(uint32_t sampleRate) {
+ return sampleRate >= AUDIO_PROCESSING_MUSIC_RATE;
+}
+
} // namespace android
// ---------------------------------------------------------------------------