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-rw-r--r--api/current.txt1
-rw-r--r--graphics/java/android/graphics/SurfaceTexture.java4
2 files changed, 3 insertions, 2 deletions
diff --git a/api/current.txt b/api/current.txt
index cd85eea..ee03598 100644
--- a/api/current.txt
+++ b/api/current.txt
@@ -8717,7 +8717,6 @@ package android.graphics {
public class SurfaceTexture {
ctor public SurfaceTexture(int);
- ctor public SurfaceTexture(int, boolean);
method public long getTimestamp();
method public void getTransformMatrix(float[]);
method public void release();
diff --git a/graphics/java/android/graphics/SurfaceTexture.java b/graphics/java/android/graphics/SurfaceTexture.java
index d62fd67..f3b62ec 100644
--- a/graphics/java/android/graphics/SurfaceTexture.java
+++ b/graphics/java/android/graphics/SurfaceTexture.java
@@ -93,7 +93,7 @@ public class SurfaceTexture {
* @param texName the OpenGL texture object name (e.g. generated via glGenTextures)
*/
public SurfaceTexture(int texName) {
- this(texName, true);
+ this(texName, false);
}
/**
@@ -104,6 +104,8 @@ public class SurfaceTexture {
* When the image stream comes from OpenGL, SurfaceTexture may run in the synchronous
* mode where the producer side may be blocked to avoid skipping frames. To avoid the
* thread block, set allowSynchronousMode to false.
+ *
+ * @hide
*/
public SurfaceTexture(int texName, boolean allowSynchronousMode) {
Looper looper;