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-rw-r--r--include/private/hwui/DrawGlInfo.h9
1 files changed, 8 insertions, 1 deletions
diff --git a/include/private/hwui/DrawGlInfo.h b/include/private/hwui/DrawGlInfo.h
index e33823e..fc810be 100644
--- a/include/private/hwui/DrawGlInfo.h
+++ b/include/private/hwui/DrawGlInfo.h
@@ -72,7 +72,14 @@ struct DrawGlInfo {
// The functor needs to be invoked again but will
// not redraw. Only the functor is invoked again
// (unless another functor requests a redraw.)
- kStatusInvoke = 0x2
+ kStatusInvoke = 0x2,
+ // DisplayList actually issued GL drawing commands.
+ // This is used to signal the HardwareRenderer that the
+ // buffers should be flipped - otherwise, there were no
+ // changes to the buffer, so no need to flip. Some hardware
+ // has issues with stale buffer contents when no GL
+ // commands are issued.
+ kStatusDrew = 0x4
};
}; // struct DrawGlInfo