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-rw-r--r--libs/ui/Input.cpp246
-rw-r--r--libs/ui/InputTransport.cpp12
-rw-r--r--libs/utils/Looper.cpp22
-rw-r--r--libs/utils/Timers.cpp18
4 files changed, 282 insertions, 16 deletions
diff --git a/libs/ui/Input.cpp b/libs/ui/Input.cpp
index 19d590a..684c332 100644
--- a/libs/ui/Input.cpp
+++ b/libs/ui/Input.cpp
@@ -7,8 +7,12 @@
//#define LOG_NDEBUG 0
+// Log debug messages about keymap probing.
#define DEBUG_PROBE 0
+// Log debug messages about velocity tracking.
+#define DEBUG_VELOCITY 0
+
#include <stdlib.h>
#include <unistd.h>
#include <ctype.h>
@@ -347,6 +351,27 @@ void PointerCoords::tooManyAxes(int axis) {
"cannot contain more than %d axis values.", axis, int(MAX_AXES));
}
+bool PointerCoords::operator==(const PointerCoords& other) const {
+ if (bits != other.bits) {
+ return false;
+ }
+ uint32_t count = __builtin_popcountll(bits);
+ for (uint32_t i = 0; i < count; i++) {
+ if (values[i] != other.values[i]) {
+ return false;
+ }
+ }
+ return true;
+}
+
+void PointerCoords::copyFrom(const PointerCoords& other) {
+ bits = other.bits;
+ uint32_t count = __builtin_popcountll(bits);
+ for (uint32_t i = 0; i < count; i++) {
+ values[i] = other.values[i];
+ }
+}
+
// --- MotionEvent ---
@@ -458,6 +483,16 @@ float MotionEvent::getHistoricalAxisValue(int32_t axis, size_t pointerIndex,
return value;
}
+ssize_t MotionEvent::findPointerIndex(int32_t pointerId) const {
+ size_t pointerCount = mPointerIds.size();
+ for (size_t i = 0; i < pointerCount; i++) {
+ if (mPointerIds.itemAt(i) == pointerId) {
+ return i;
+ }
+ }
+ return -1;
+}
+
void MotionEvent::offsetLocation(float xOffset, float yOffset) {
mXOffset += xOffset;
mYOffset += yOffset;
@@ -633,6 +668,217 @@ bool MotionEvent::isTouchEvent(int32_t source, int32_t action) {
}
+// --- VelocityTracker ---
+
+VelocityTracker::VelocityTracker() {
+ clear();
+}
+
+void VelocityTracker::clear() {
+ mIndex = 0;
+ mMovements[0].idBits.clear();
+ mActivePointerId = -1;
+}
+
+void VelocityTracker::clearPointers(BitSet32 idBits) {
+ BitSet32 remainingIdBits(mMovements[mIndex].idBits.value & ~idBits.value);
+ mMovements[mIndex].idBits = remainingIdBits;
+
+ if (mActivePointerId >= 0 && idBits.hasBit(mActivePointerId)) {
+ mActivePointerId = !remainingIdBits.isEmpty() ? remainingIdBits.firstMarkedBit() : -1;
+ }
+}
+
+void VelocityTracker::addMovement(nsecs_t eventTime, BitSet32 idBits, const Position* positions) {
+ if (++mIndex == HISTORY_SIZE) {
+ mIndex = 0;
+ }
+
+ while (idBits.count() > MAX_POINTERS) {
+ idBits.clearBit(idBits.lastMarkedBit());
+ }
+
+ Movement& movement = mMovements[mIndex];
+ movement.eventTime = eventTime;
+ movement.idBits = idBits;
+ uint32_t count = idBits.count();
+ for (uint32_t i = 0; i < count; i++) {
+ movement.positions[i] = positions[i];
+ }
+
+ if (mActivePointerId < 0 || !idBits.hasBit(mActivePointerId)) {
+ mActivePointerId = count != 0 ? idBits.firstMarkedBit() : -1;
+ }
+
+#if DEBUG_VELOCITY
+ LOGD("VelocityTracker: addMovement eventTime=%lld, idBits=0x%08x, activePointerId=%d",
+ eventTime, idBits.value, mActivePointerId);
+ for (BitSet32 iterBits(idBits); !iterBits.isEmpty(); ) {
+ uint32_t id = iterBits.firstMarkedBit();
+ uint32_t index = idBits.getIndexOfBit(id);
+ iterBits.clearBit(id);
+ float vx, vy;
+ bool available = getVelocity(id, &vx, &vy);
+ if (available) {
+ LOGD(" %d: position (%0.3f, %0.3f), vx=%0.3f, vy=%0.3f, speed=%0.3f",
+ id, positions[index].x, positions[index].y, vx, vy, sqrtf(vx * vx + vy * vy));
+ } else {
+ assert(vx == 0 && vy == 0);
+ LOGD(" %d: position (%0.3f, %0.3f), velocity not available",
+ id, positions[index].x, positions[index].y);
+ }
+ }
+#endif
+}
+
+void VelocityTracker::addMovement(const MotionEvent* event) {
+ int32_t actionMasked = event->getActionMasked();
+
+ switch (actionMasked) {
+ case AMOTION_EVENT_ACTION_DOWN:
+ // Clear all pointers on down before adding the new movement.
+ clear();
+ break;
+ case AMOTION_EVENT_ACTION_POINTER_DOWN: {
+ // Start a new movement trace for a pointer that just went down.
+ // We do this on down instead of on up because the client may want to query the
+ // final velocity for a pointer that just went up.
+ BitSet32 downIdBits;
+ downIdBits.markBit(event->getActionIndex());
+ clearPointers(downIdBits);
+ break;
+ }
+ case AMOTION_EVENT_ACTION_OUTSIDE:
+ case AMOTION_EVENT_ACTION_CANCEL:
+ case AMOTION_EVENT_ACTION_SCROLL:
+ case AMOTION_EVENT_ACTION_UP:
+ case AMOTION_EVENT_ACTION_POINTER_UP:
+ // Ignore these actions because they do not convey any new information about
+ // pointer movement. We also want to preserve the last known velocity of the pointers.
+ // Note that ACTION_UP and ACTION_POINTER_UP always report the last known position
+ // of the pointers that went up. ACTION_POINTER_UP does include the new position of
+ // pointers that remained down but we will also receive an ACTION_MOVE with this
+ // information if any of them actually moved. Since we don't know how many pointers
+ // will be going up at once it makes sense to just wait for the following ACTION_MOVE
+ // before adding the movement.
+ return;
+ }
+
+ size_t pointerCount = event->getPointerCount();
+ if (pointerCount > MAX_POINTERS) {
+ pointerCount = MAX_POINTERS;
+ }
+
+ BitSet32 idBits;
+ for (size_t i = 0; i < pointerCount; i++) {
+ idBits.markBit(event->getPointerId(i));
+ }
+
+ nsecs_t eventTime;
+ Position positions[pointerCount];
+
+ size_t historySize = event->getHistorySize();
+ for (size_t h = 0; h < historySize; h++) {
+ eventTime = event->getHistoricalEventTime(h);
+ for (size_t i = 0; i < pointerCount; i++) {
+ positions[i].x = event->getHistoricalX(i, h);
+ positions[i].y = event->getHistoricalY(i, h);
+ }
+ addMovement(eventTime, idBits, positions);
+ }
+
+ eventTime = event->getEventTime();
+ for (size_t i = 0; i < pointerCount; i++) {
+ positions[i].x = event->getX(i);
+ positions[i].y = event->getY(i);
+ }
+ addMovement(eventTime, idBits, positions);
+}
+
+bool VelocityTracker::getVelocity(uint32_t id, float* outVx, float* outVy) const {
+ const Movement& newestMovement = mMovements[mIndex];
+ if (newestMovement.idBits.hasBit(id)) {
+ // Find the oldest sample that contains the pointer and that is not older than MAX_AGE.
+ nsecs_t minTime = newestMovement.eventTime - MAX_AGE;
+ uint32_t oldestIndex = mIndex;
+ uint32_t numTouches = 1;
+ do {
+ uint32_t nextOldestIndex = (oldestIndex == 0 ? HISTORY_SIZE : oldestIndex) - 1;
+ const Movement& nextOldestMovement = mMovements[nextOldestIndex];
+ if (!nextOldestMovement.idBits.hasBit(id)
+ || nextOldestMovement.eventTime < minTime) {
+ break;
+ }
+ oldestIndex = nextOldestIndex;
+ } while (++numTouches < HISTORY_SIZE);
+
+ // Calculate an exponentially weighted moving average of the velocity estimate
+ // at different points in time measured relative to the oldest sample.
+ // This is essentially an IIR filter. Newer samples are weighted more heavily
+ // than older samples. Samples at equal time points are weighted more or less
+ // equally.
+ //
+ // One tricky problem is that the sample data may be poorly conditioned.
+ // Sometimes samples arrive very close together in time which can cause us to
+ // overestimate the velocity at that time point. Most samples might be measured
+ // 16ms apart but some consecutive samples could be only 0.5sm apart because
+ // the hardware or driver reports them irregularly or in bursts.
+ float accumVx = 0;
+ float accumVy = 0;
+ uint32_t index = oldestIndex;
+ uint32_t samplesUsed = 0;
+ const Movement& oldestMovement = mMovements[oldestIndex];
+ const Position& oldestPosition =
+ oldestMovement.positions[oldestMovement.idBits.getIndexOfBit(id)];
+ nsecs_t lastDuration = 0;
+
+ while (numTouches-- > 1) {
+ if (++index == HISTORY_SIZE) {
+ index = 0;
+ }
+ const Movement& movement = mMovements[index];
+ nsecs_t duration = movement.eventTime - oldestMovement.eventTime;
+
+ // If the duration between samples is small, we may significantly overestimate
+ // the velocity. Consequently, we impose a minimum duration constraint on the
+ // samples that we include in the calculation.
+ if (duration >= MIN_DURATION) {
+ const Position& position = movement.positions[movement.idBits.getIndexOfBit(id)];
+ float scale = 1000000000.0f / duration; // one over time delta in seconds
+ float vx = (position.x - oldestPosition.x) * scale;
+ float vy = (position.y - oldestPosition.y) * scale;
+
+ accumVx = (accumVx * lastDuration + vx * duration) / (duration + lastDuration);
+ accumVy = (accumVy * lastDuration + vy * duration) / (duration + lastDuration);
+
+ lastDuration = duration;
+ samplesUsed += 1;
+ }
+ }
+
+ // Make sure we used at least one sample.
+ if (samplesUsed != 0) {
+ // Scale the velocity linearly if the window of samples is small.
+ nsecs_t totalDuration = newestMovement.eventTime - oldestMovement.eventTime;
+ if (totalDuration < MIN_WINDOW) {
+ float scale = float(totalDuration) / float(MIN_WINDOW);
+ accumVx *= scale;
+ accumVy *= scale;
+ }
+
+ *outVx = accumVx;
+ *outVy = accumVy;
+ return true;
+ }
+ }
+
+ // No data available for this pointer.
+ *outVx = 0;
+ *outVy = 0;
+ return false;
+}
+
+
// --- InputDeviceInfo ---
InputDeviceInfo::InputDeviceInfo() {
diff --git a/libs/ui/InputTransport.cpp b/libs/ui/InputTransport.cpp
index 5c57a76..93d0d1f 100644
--- a/libs/ui/InputTransport.cpp
+++ b/libs/ui/InputTransport.cpp
@@ -27,8 +27,14 @@
namespace android {
+#define ROUND_UP(value, boundary) (((value) + (boundary) - 1) & ~((boundary) - 1))
+#define MIN_HISTORY_DEPTH 20
+
// Must be at least sizeof(InputMessage) + sufficient space for pointer data
-static const int DEFAULT_MESSAGE_BUFFER_SIZE = 16384;
+static const int DEFAULT_MESSAGE_BUFFER_SIZE = ROUND_UP(
+ sizeof(InputMessage) + MIN_HISTORY_DEPTH
+ * (sizeof(InputMessage::SampleData) + MAX_POINTERS * sizeof(PointerCoords)),
+ 4096);
// Signal sent by the producer to the consumer to inform it that a new message is
// available to be consumed in the shared memory buffer.
@@ -406,7 +412,7 @@ status_t InputPublisher::publishMotionEvent(
for (size_t i = 0; i < pointerCount; i++) {
mSharedMessage->motion.pointerIds[i] = pointerIds[i];
- mSharedMessage->motion.sampleData[0].coords[i] = pointerCoords[i];
+ mSharedMessage->motion.sampleData[0].coords[i].copyFrom(pointerCoords[i]);
}
// Cache essential information about the motion event to ensure that a malicious consumer
@@ -475,7 +481,7 @@ status_t InputPublisher::appendMotionSample(
mMotionEventSampleDataTail->eventTime = eventTime;
for (size_t i = 0; i < mMotionEventPointerCount; i++) {
- mMotionEventSampleDataTail->coords[i] = pointerCoords[i];
+ mMotionEventSampleDataTail->coords[i].copyFrom(pointerCoords[i]);
}
mMotionEventSampleDataTail = newTail;
diff --git a/libs/utils/Looper.cpp b/libs/utils/Looper.cpp
index 18f858b..b54fb9d 100644
--- a/libs/utils/Looper.cpp
+++ b/libs/utils/Looper.cpp
@@ -218,14 +218,10 @@ int Looper::pollInner(int timeoutMillis) {
// Adjust the timeout based on when the next message is due.
if (timeoutMillis != 0 && mNextMessageUptime != LLONG_MAX) {
nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
- if (mNextMessageUptime <= now) {
- timeoutMillis = 0;
- } else {
- uint64_t delay = (mNextMessageUptime - now + 999999LL) / 1000000LL;
- if (delay < INT_MAX
- && (timeoutMillis < 0 || int(delay) < timeoutMillis)) {
- timeoutMillis = int(delay);
- }
+ int messageTimeoutMillis = toMillisecondTimeoutDelay(now, mNextMessageUptime);
+ if (messageTimeoutMillis >= 0
+ && (timeoutMillis < 0 || messageTimeoutMillis < timeoutMillis)) {
+ timeoutMillis = messageTimeoutMillis;
}
#if DEBUG_POLL_AND_WAKE
LOGD("%p ~ pollOnce - next message in %lldns, adjusted timeout: timeoutMillis=%d",
@@ -444,12 +440,11 @@ int Looper::pollAll(int timeoutMillis, int* outFd, int* outEvents, void** outDat
return result;
}
- nsecs_t timeoutNanos = endTime - systemTime(SYSTEM_TIME_MONOTONIC);
- if (timeoutNanos <= 0) {
+ nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
+ timeoutMillis = toMillisecondTimeoutDelay(now, endTime);
+ if (timeoutMillis == 0) {
return ALOOPER_POLL_TIMEOUT;
}
-
- timeoutMillis = int(nanoseconds_to_milliseconds(timeoutNanos + 999999LL));
}
}
}
@@ -667,7 +662,8 @@ void Looper::wakeAndLock() {
#endif
void Looper::sendMessage(const sp<MessageHandler>& handler, const Message& message) {
- sendMessageAtTime(LLONG_MIN, handler, message);
+ nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
+ sendMessageAtTime(now, handler, message);
}
void Looper::sendMessageDelayed(nsecs_t uptimeDelay, const sp<MessageHandler>& handler,
diff --git a/libs/utils/Timers.cpp b/libs/utils/Timers.cpp
index 784f035..64a29f5 100644
--- a/libs/utils/Timers.cpp
+++ b/libs/utils/Timers.cpp
@@ -26,6 +26,7 @@
#include <sys/time.h>
#include <time.h>
#include <errno.h>
+#include <limits.h>
#ifdef HAVE_WIN32_THREADS
#include <windows.h>
@@ -53,6 +54,23 @@ nsecs_t systemTime(int clock)
#endif
}
+int toMillisecondTimeoutDelay(nsecs_t referenceTime, nsecs_t timeoutTime)
+{
+ int timeoutDelayMillis;
+ if (timeoutTime > referenceTime) {
+ uint64_t timeoutDelay = uint64_t(timeoutTime - referenceTime);
+ if (timeoutDelay > uint64_t((INT_MAX - 1) * 1000000LL)) {
+ timeoutDelayMillis = -1;
+ } else {
+ timeoutDelayMillis = (timeoutDelay + 999999LL) / 1000000LL;
+ }
+ } else {
+ timeoutDelayMillis = 0;
+ }
+ return timeoutDelayMillis;
+}
+
+
/*
* ===========================================================================
* DurationTimer