| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Added the infrastructure to support the synchronization of playback and
capture actions on specific events.
The first requirement for this feature is to synchronize the audio capture
start with the full rendering of a given audio content.
The applications can further be extended to other use cases
(synchronized playback start...) by adding new synchronization events and
new synchronous control methods on player or recorders.
Also added a method to query the audio session from a ToneGenerator.
Change-Id: I4e47f5108c7cbbd3bd334a7fad9b3b6c5ba55d88
|
|
|
|
| |
Change-Id: I943137108668ae66f8eba18dafe069a7951bcd8f
|
|
|
|
|
|
| |
We no longer put the filename at start of file.
Change-Id: Ic435b159a23105681e3d4a6cb1ac097bc853302e
|
|
|
|
|
|
|
|
| |
Unconditional delete for raw pointers.
Use "if (sp != 0)" not "if (sp.get() != 0)" or "if (sp != NULL)".
Use "if (raw != NULL)" not "if (raw)".
Change-Id: I531a8da7c37149261ed2f34b862ec4896a4b785b
|
|
|
|
| |
Change-Id: I0bef580cbc818cb7c87aea23919d26f1446cec32
|
|
|
|
|
|
|
| |
Also remove defaults in startToneCommand(), they're not needed and the
default for tone type was nonsense.
Change-Id: I70fa8cee4f3dbb8c66ceb3719c8d3d2f447f05b9
|
|
|
|
|
|
|
|
|
| |
At native level it was a mixture of audio_stream_type_t, int, uint32_t,
and uint8_t. Java is still int. Also fixed a couple of hard-coded -1
instead of AUDIO_STREAM_DEFAULT, and in startToneCommand a hard-coded 0
instead of AUDIO_STREAM_VOICE_CALL.
Change-Id: Ia33bfd70edca8c2daec9052984b369cd8eee2a83
|
|
|
|
|
|
|
| |
See https://android-git.corp.google.com/g/#/c/157220
Bug: 5449033
Change-Id: Ic9c19d30693bd56755f55906127cd6bd7126096c
|
|
|
|
|
|
|
| |
See https://android-git.corp.google.com/g/#/c/143865
Bug: 5449033
Change-Id: I0122812ed6ff6f5b59fe4a43ab8bff0577adde0a
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
There are a few (unimportant) bug fixes here. There were several attempts to
throw exceptions in situations where there's already a pending exception.
There were also cases where the code was wrong; it was checking for a NULL
return from Get*ArrayElements and throwing NPE, but passing NULL is an error
that causes a crash and a NULL return means an exception has already been
thrown. I didn't want to get into the Scoped* classes just yet, but that
was by far the easiest way to fix this.
Change-Id: I0b31160ee51b96e82539f6514b8412b149dba7c3
|
|
|
|
|
|
|
|
|
|
|
| |
Create a new IAudioTrack interface to AudioFlinger when start() fails due to a broken pipe error.
Do the same if start fails due to the same error after time out in obtainBuffer().
Do not indicate that the AudioTrack is started to AudioPolicyManager if IAudioTrack start fails.
This avoids that an AudioTrack keeps a dead IAudioTrack after a media server crash.
Same modifications for AudioRecord.
Add a flag to ToneGenerator indicating that the callback thread can call Java. Without it, when the media server crashes and restarts, the AudioSystem error callback will crash in JNI if the IAudiotrack is created from AudioTrack callback thread.
|
|
|
|
|
| |
Add a parameter to ToneGenerator.startTone() allowing the caller to specify the tone duration. This is used by the phone application to have a precise control on the DTMF tone duration which was not possible with the use of delayed messaged.
Also modified AudioFlinger output threads so that 0s are written to the audio output stream when no more tracks are ready to mix instead of just sleeping. This avoids an issue where the end of a previous DTMF tone could stay in audio hardware buffers and be played just before the beginning of the next DTMF tone.
|
| |
|
| |
|
| |
|
|
|