From ea87e96959895ef94cc3aa9576f41a660d2bbf03 Mon Sep 17 00:00:00 2001 From: Jason Sams Date: Tue, 12 Jan 2010 12:12:28 -0800 Subject: Implement type generation for user uniforms in vertex shader. --- graphics/java/android/renderscript/Program.java | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'graphics/java/android/renderscript/Program.java') diff --git a/graphics/java/android/renderscript/Program.java b/graphics/java/android/renderscript/Program.java index 9d70cb2..1614ec5 100644 --- a/graphics/java/android/renderscript/Program.java +++ b/graphics/java/android/renderscript/Program.java @@ -111,12 +111,13 @@ public class Program extends BaseObj { mOutputs[mOutputCount++] = e; } - public void addConstant(Type t) throws IllegalStateException { + public int addConstant(Type t) throws IllegalStateException { // Should check for consistant and non-conflicting names... if(mConstantCount >= MAX_CONSTANT) { throw new IllegalArgumentException("Max input count exceeded."); } - mConstants[mConstantCount++] = t; + mConstants[mConstantCount] = t; + return mConstantCount++; } public void setTextureCount(int count) throws IllegalArgumentException { -- cgit v1.1