From e69e9e6b6e77d6c7b1ba2719b7aa7001bbbabb32 Mon Sep 17 00:00:00 2001 From: Jason Sams Date: Tue, 18 Sep 2012 18:23:15 -0700 Subject: Clean up and publish the YUV to RGB intrinsic. Change-Id: Iffb346a5d751f0bae123455869bda8db37d542ff --- .../renderscript/ScriptIntrinsicYuvToRGB.java | 91 ++++++++++++++-------- 1 file changed, 58 insertions(+), 33 deletions(-) (limited to 'graphics') diff --git a/graphics/java/android/renderscript/ScriptIntrinsicYuvToRGB.java b/graphics/java/android/renderscript/ScriptIntrinsicYuvToRGB.java index b4a228b..415061c 100644 --- a/graphics/java/android/renderscript/ScriptIntrinsicYuvToRGB.java +++ b/graphics/java/android/renderscript/ScriptIntrinsicYuvToRGB.java @@ -16,49 +16,74 @@ package android.renderscript; -import android.content.Context; -import android.content.res.Resources; -import android.util.Log; - -import java.io.File; -import java.io.IOException; -import java.io.InputStream; -import java.util.Map.Entry; -import java.util.HashMap; - -import java.lang.reflect.Field; -import java.lang.reflect.Modifier; /** - * @hide - **/ -public class ScriptIntrinsicYuvToRGB extends ScriptIntrinsic { + * Intrinsic for converting an Android YUV buffer to RGB. + * + * The input allocation is supplied in NV21 format as a U8 + * element type. The output is RGBA, the alpha channel will be + * set to 255. + */ +public final class ScriptIntrinsicYuvToRGB extends ScriptIntrinsic { + private Allocation mInput; + ScriptIntrinsicYuvToRGB(int id, RenderScript rs) { super(id, rs); } + /** + * Create an intrinsic for converting YUV to RGB. + * + * Supported elements types are {@link Element#U8_4} + * + * @param rs The Renderscript context + * @param e Element type for output + * + * @return ScriptIntrinsicYuvToRGB + */ + public static ScriptIntrinsicYuvToRGB create(RenderScript rs, Element e) { + // 6 comes from RS_SCRIPT_INTRINSIC_YUV_TO_RGB in rsDefines.h + int id = rs.nScriptIntrinsicCreate(6, e.getID(rs)); + ScriptIntrinsicYuvToRGB si = new ScriptIntrinsicYuvToRGB(id, rs); + return si; + } - public static class Builder { - RenderScript mRS; - - public Builder(RenderScript rs) { - mRS = rs; - } - - public void setInputFormat(int inputFormat) { - - } - - public void setOutputFormat(Element e) { - - } - - public ScriptIntrinsicYuvToRGB create() { - return null; + /** + * Set the input yuv allocation, must be {@link Element#U8}. + * + * @param ain The input allocation. + */ + public void setInput(Allocation ain) { + mInput = ain; + bindAllocation(ain, 0); + } - } + /** + * Convert the image to RGB. + * + * @param aout Output allocation. Must match creation element + * type. + */ + public void forEach(Allocation aout) { + forEach(0, null, aout, null); + } + /** + * Get a KernelID for this intrinsic kernel. + * + * @return Script.KernelID The KernelID object. + */ + public Script.KernelID getKernelID() { + return createKernelID(0, 2, null, null); } + /** + * Get a FieldID for the input field of this intrinsic. + * + * @return Script.FieldID The FieldID object. + */ + public Script.FieldID getFieldID_Input() { + return createFieldID(0, null); + } } -- cgit v1.1