LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) LOCAL_SRC_FILES:= \ bootanimation_main.cpp \ BootAnimation.cpp LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES LOCAL_SHARED_LIBRARIES := \ libcutils \ libandroidfw \ libutils \ libbinder \ libui \ libskia \ libEGL \ libGLESv1_CM \ libgui LOCAL_C_INCLUDES := \ $(call include-path-for, corecg graphics) ifeq ($(TARGET_BOOTANIMATION_PRELOAD),true) LOCAL_CFLAGS += -DPRELOAD_BOOTANIMATION endif ifeq ($(TARGET_BOOTANIMATION_TEXTURE_CACHE),true) LOCAL_CFLAGS += -DNO_TEXTURE_CACHE=0 endif ifeq ($(TARGET_BOOTANIMATION_TEXTURE_CACHE),false) LOCAL_CFLAGS += -DNO_TEXTURE_CACHE=1 endif ifeq ($(TARGET_BOOTANIMATION_USE_RGB565),true) LOCAL_CFLAGS += -DUSE_565 endif LOCAL_MODULE:= bootanimation include $(BUILD_EXECUTABLE)