/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_UI_PROGRAM_CACHE_H #define ANDROID_UI_PROGRAM_CACHE_H #include #include #include #include "Program.h" namespace android { namespace uirenderer { /////////////////////////////////////////////////////////////////////////////// // Defines /////////////////////////////////////////////////////////////////////////////// // Debug #define DEBUG_PROGRAM_CACHE 0 // Debug #if DEBUG_PROGRAM_CACHE #define PROGRAM_LOGD(...) LOGD(__VA_ARGS__) #else #define PROGRAM_LOGD(...) #endif #define PROGRAM_KEY_TEXTURE 0x1 #define PROGRAM_KEY_A8_TEXTURE 0x2 #define PROGRAM_KEY_BITMAP 0x4 #define PROGRAM_KEY_GRADIENT 0x8 #define PROGRAM_KEY_BITMAP_FIRST 0x10 #define PROGRAM_KEY_COLOR_MATRIX 0x20 #define PROGRAM_KEY_COLOR_LIGHTING 0x40 #define PROGRAM_KEY_COLOR_BLEND 0x80 // Support only the 12 Porter-Duff modes for now #define PROGRAM_MAX_XFERMODE 0xC #define PROGRAM_XFERMODE_SHADER_SHIFT 24 #define PROGRAM_XFERMODE_COLOR_OP_SHIFT 20 /////////////////////////////////////////////////////////////////////////////// // Types /////////////////////////////////////////////////////////////////////////////// typedef uint32_t programid; /////////////////////////////////////////////////////////////////////////////// // Cache /////////////////////////////////////////////////////////////////////////////// /** * Describe the features required for a given program. The features * determine the generation of both the vertex and fragment shaders. * A ProgramDescription must be used in conjunction with a ProgramCache. */ struct ProgramDescription { enum ColorModifier { kColorNone, kColorMatrix, kColorLighting, kColorBlend }; ProgramDescription(): hasTexture(false), hasAlpha8Texture(false), hasBitmap(false), hasGradient(false), shadersMode(SkXfermode::kClear_Mode), colorOp(kColorNone), colorMode(SkXfermode::kClear_Mode) { } // Texturing bool hasTexture; bool hasAlpha8Texture; // Shaders bool hasBitmap; bool hasGradient; SkXfermode::Mode shadersMode; bool isBitmapFirst; // Color operations int colorOp; SkXfermode::Mode colorMode; programid key() const { programid key = 0; if (hasTexture) key |= PROGRAM_KEY_TEXTURE; if (hasAlpha8Texture) key |= PROGRAM_KEY_A8_TEXTURE; if (hasBitmap) key |= PROGRAM_KEY_BITMAP; if (hasGradient) key |= PROGRAM_KEY_GRADIENT; if (isBitmapFirst) key |= PROGRAM_KEY_BITMAP_FIRST; if (hasBitmap && hasGradient) { key |= (shadersMode & PROGRAM_MAX_XFERMODE) << PROGRAM_XFERMODE_SHADER_SHIFT; } switch (colorOp) { case kColorMatrix: key |= PROGRAM_KEY_COLOR_MATRIX; break; case kColorLighting: key |= PROGRAM_KEY_COLOR_LIGHTING; break; case kColorBlend: key |= PROGRAM_KEY_COLOR_BLEND; key |= (colorMode & PROGRAM_MAX_XFERMODE) << PROGRAM_XFERMODE_COLOR_OP_SHIFT; break; case kColorNone: break; } return key; } }; // struct ProgramDescription /** * Generates and caches program. Programs are generated based on * ProgramDescriptions. */ class ProgramCache { public: ProgramCache(); ~ProgramCache(); Program* get(const ProgramDescription& description); void clear(); private: Program* generateProgram(const ProgramDescription& description, programid key); String8 generateVertexShader(const ProgramDescription& description); String8 generateFragmentShader(const ProgramDescription& description); void generatePorterDuffBlend(String8& shader, const char* name, SkXfermode::Mode mode); KeyedVector mCache; }; // class ProgramCache }; // namespace uirenderer }; // namespace android #endif // ANDROID_UI_PROGRAM_CACHE_H