/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "SkiaCanvasProxy.h" #include #include namespace android { namespace uirenderer { SkiaCanvasProxy::SkiaCanvasProxy(Canvas* canvas, bool filterHwuiCalls) : INHERITED(canvas->width(), canvas->height()) , mCanvas(canvas) , mFilterHwuiCalls(filterHwuiCalls) {} void SkiaCanvasProxy::onDrawPaint(const SkPaint& paint) { mCanvas->drawPaint(paint); } void SkiaCanvasProxy::onDrawPoints(PointMode pointMode, size_t count, const SkPoint pts[], const SkPaint& paint) { if (!pts || count == 0) { return; } // convert the SkPoints into floats SK_COMPILE_ASSERT(sizeof(SkPoint) == sizeof(float)*2, SkPoint_is_no_longer_2_floats); const size_t floatCount = count << 1; const float* floatArray = &pts[0].fX; switch (pointMode) { case kPoints_PointMode: { mCanvas->drawPoints(floatArray, floatCount, paint); break; } case kLines_PointMode: { mCanvas->drawLines(floatArray, floatCount, paint); break; } case kPolygon_PointMode: { SkPaint strokedPaint(paint); strokedPaint.setStyle(SkPaint::kStroke_Style); SkPath path; for (size_t i = 0; i < count - 1; i++) { path.moveTo(pts[i]); path.lineTo(pts[i+1]); this->drawPath(path, strokedPaint); path.rewind(); } break; } default: LOG_ALWAYS_FATAL("Unknown point type"); } } void SkiaCanvasProxy::onDrawOval(const SkRect& rect, const SkPaint& paint) { mCanvas->drawOval(rect.fLeft, rect.fTop, rect.fRight, rect.fBottom, paint); } void SkiaCanvasProxy::onDrawRect(const SkRect& rect, const SkPaint& paint) { mCanvas->drawRect(rect.fLeft, rect.fTop, rect.fRight, rect.fBottom, paint); } void SkiaCanvasProxy::onDrawRRect(const SkRRect& roundRect, const SkPaint& paint) { if (!roundRect.isComplex()) { const SkRect& rect = roundRect.rect(); SkVector radii = roundRect.getSimpleRadii(); mCanvas->drawRoundRect(rect.fLeft, rect.fTop, rect.fRight, rect.fBottom, radii.fX, radii.fY, paint); } else { SkPath path; path.addRRect(roundRect); mCanvas->drawPath(path, paint); } } void SkiaCanvasProxy::onDrawPath(const SkPath& path, const SkPaint& paint) { mCanvas->drawPath(path, paint); } void SkiaCanvasProxy::onDrawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top, const SkPaint* paint) { mCanvas->drawBitmap(bitmap, left, top, paint); } void SkiaCanvasProxy::onDrawBitmapRect(const SkBitmap& bitmap, const SkRect* srcPtr, const SkRect& dst, const SkPaint* paint, DrawBitmapRectFlags) { SkRect src = (srcPtr) ? *srcPtr : SkRect::MakeWH(bitmap.width(), bitmap.height()); mCanvas->drawBitmap(bitmap, src.fLeft, src.fTop, src.fRight, src.fBottom, dst.fLeft, dst.fTop, dst.fRight, dst.fBottom, paint); } void SkiaCanvasProxy::onDrawBitmapNine(const SkBitmap& bitmap, const SkIRect& center, const SkRect& dst, const SkPaint*) { //TODO make nine-patch drawing a method on Canvas.h SkDEBUGFAIL("SkiaCanvasProxy::onDrawBitmapNine is not yet supported"); } void SkiaCanvasProxy::onDrawSprite(const SkBitmap& bitmap, int left, int top, const SkPaint* paint) { mCanvas->save(SkCanvas::kMatrixClip_SaveFlag); mCanvas->setLocalMatrix(SkMatrix::I()); mCanvas->drawBitmap(bitmap, left, top, paint); mCanvas->restore(); } void SkiaCanvasProxy::onDrawVertices(VertexMode mode, int vertexCount, const SkPoint vertices[], const SkPoint texs[], const SkColor colors[], SkXfermode*, const uint16_t indices[], int indexCount, const SkPaint& paint) { if (mFilterHwuiCalls) { return; } // convert the SkPoints into floats SK_COMPILE_ASSERT(sizeof(SkPoint) == sizeof(float)*2, SkPoint_is_no_longer_2_floats); const int floatCount = vertexCount << 1; const float* vArray = &vertices[0].fX; const float* tArray = (texs) ? &texs[0].fX : NULL; const int* cArray = (colors) ? (int*)colors : NULL; mCanvas->drawVertices(mode, floatCount, vArray, tArray, cArray, indices, indexCount, paint); } SkSurface* SkiaCanvasProxy::onNewSurface(const SkImageInfo&, const SkSurfaceProps&) { SkDEBUGFAIL("SkiaCanvasProxy::onNewSurface is not supported"); return NULL; } void SkiaCanvasProxy::willSave() { mCanvas->save(SkCanvas::kMatrixClip_SaveFlag); } SkCanvas::SaveLayerStrategy SkiaCanvasProxy::willSaveLayer(const SkRect* rectPtr, const SkPaint* paint, SaveFlags flags) { SkRect rect; if (rectPtr) { rect = *rectPtr; } else if(!mCanvas->getClipBounds(&rect)) { rect = SkRect::MakeEmpty(); } mCanvas->saveLayer(rect.fLeft, rect.fTop, rect.fRight, rect.fBottom, paint, flags); return SkCanvas::kNoLayer_SaveLayerStrategy; } void SkiaCanvasProxy::willRestore() { mCanvas->restore(); } void SkiaCanvasProxy::didConcat(const SkMatrix& matrix) { mCanvas->concat(matrix); } void SkiaCanvasProxy::didSetMatrix(const SkMatrix& matrix) { // SkCanvas setMatrix() is relative to the Canvas origin, but OpenGLRenderer's // setMatrix() is relative to device origin; call setLocalMatrix() instead. mCanvas->setLocalMatrix(matrix); } void SkiaCanvasProxy::onDrawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint& paint) { SkPath path; path.addRRect(outer); path.addRRect(inner); path.setFillType(SkPath::kEvenOdd_FillType); this->drawPath(path, paint); } /** * Utility class that converts the incoming text & paint from the given encoding * into glyphIDs. */ class GlyphIDConverter { public: GlyphIDConverter(const void* text, size_t byteLength, const SkPaint& origPaint) { paint = origPaint; if (paint.getTextEncoding() == SkPaint::kGlyphID_TextEncoding) { glyphIDs = (uint16_t*)text; count = byteLength >> 1; } else { storage.reset(byteLength); // ensures space for one glyph per ID given UTF8 encoding. glyphIDs = storage.get(); count = paint.textToGlyphs(text, byteLength, storage.get()); paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding); } } SkPaint paint; uint16_t* glyphIDs; int count; private: SkAutoSTMalloc<32, uint16_t> storage; }; void SkiaCanvasProxy::onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y, const SkPaint& origPaint) { // convert to glyphIDs if necessary GlyphIDConverter glyphs(text, byteLength, origPaint); // compute the glyph positions SkAutoSTMalloc<32, SkPoint> pointStorage(glyphs.count); SkAutoSTMalloc<32, SkScalar> glyphWidths(glyphs.count); glyphs.paint.getTextWidths(glyphs.glyphIDs, glyphs.count << 1, glyphWidths.get()); // compute conservative bounds // NOTE: We could call the faster paint.getFontBounds for a less accurate, // but even more conservative bounds if this is too slow. SkRect bounds; glyphs.paint.measureText(glyphs.glyphIDs, glyphs.count << 1, &bounds); // adjust for non-left alignment if (glyphs.paint.getTextAlign() != SkPaint::kLeft_Align) { SkScalar stop = 0; for (int i = 0; i < glyphs.count; i++) { stop += glyphWidths[i]; } if (glyphs.paint.getTextAlign() == SkPaint::kCenter_Align) { stop = SkScalarHalf(stop); } if (glyphs.paint.isVerticalText()) { y -= stop; } else { x -= stop; } } // setup the first glyph position and adjust bounds if needed int xBaseline = 0; int yBaseline = 0; if (mCanvas->drawTextAbsolutePos()) { bounds.offset(x,y); xBaseline = x; yBaseline = y; } pointStorage[0].set(xBaseline, yBaseline); // setup the remaining glyph positions if (glyphs.paint.isVerticalText()) { for (int i = 1; i < glyphs.count; i++) { pointStorage[i].set(xBaseline, glyphWidths[i-1] + pointStorage[i-1].fY); } } else { for (int i = 1; i < glyphs.count; i++) { pointStorage[i].set(glyphWidths[i-1] + pointStorage[i-1].fX, yBaseline); } } SK_COMPILE_ASSERT(sizeof(SkPoint) == sizeof(float)*2, SkPoint_is_no_longer_2_floats); mCanvas->drawText(glyphs.glyphIDs, &pointStorage[0].fX, glyphs.count, glyphs.paint, x, y, bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, 0); } void SkiaCanvasProxy::onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[], const SkPaint& origPaint) { // convert to glyphIDs if necessary GlyphIDConverter glyphs(text, byteLength, origPaint); // convert to relative positions if necessary int x, y; const SkPoint* posArray; SkAutoSTMalloc<32, SkPoint> pointStorage; if (mCanvas->drawTextAbsolutePos()) { x = 0; y = 0; posArray = pos; } else { x = pos[0].fX; y = pos[0].fY; posArray = pointStorage.reset(glyphs.count); for (int i = 0; i < glyphs.count; i++) { pointStorage[i].fX = pos[i].fX- x; pointStorage[i].fY = pos[i].fY- y; } } // compute conservative bounds // NOTE: We could call the faster paint.getFontBounds for a less accurate, // but even more conservative bounds if this is too slow. SkRect bounds; glyphs.paint.measureText(glyphs.glyphIDs, glyphs.count << 1, &bounds); bounds.offset(x, y); SK_COMPILE_ASSERT(sizeof(SkPoint) == sizeof(float)*2, SkPoint_is_no_longer_2_floats); mCanvas->drawText(glyphs.glyphIDs, &posArray[0].fX, glyphs.count, glyphs.paint, x, y, bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, 0); } void SkiaCanvasProxy::onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[], SkScalar constY, const SkPaint& paint) { const size_t pointCount = byteLength >> 1; SkAutoSTMalloc<32, SkPoint> storage(pointCount); SkPoint* pts = storage.get(); for (size_t i = 0; i < pointCount; i++) { pts[i].set(xpos[i], constY); } this->onDrawPosText(text, byteLength, pts, paint); } void SkiaCanvasProxy::onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path, const SkMatrix* matrix, const SkPaint& origPaint) { // convert to glyphIDs if necessary GlyphIDConverter glyphs(text, byteLength, origPaint); mCanvas->drawTextOnPath(glyphs.glyphIDs, glyphs.count, path, 0, 0, glyphs.paint); } void SkiaCanvasProxy::onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, const SkPaint& paint) { SkDEBUGFAIL("SkiaCanvasProxy::onDrawTextBlob is not supported"); } void SkiaCanvasProxy::onDrawPatch(const SkPoint cubics[12], const SkColor colors[4], const SkPoint texCoords[4], SkXfermode* xmode, const SkPaint& paint) { if (mFilterHwuiCalls) { return; } SkPatchUtils::VertexData data; SkMatrix matrix; mCanvas->getMatrix(&matrix); SkISize lod = SkPatchUtils::GetLevelOfDetail(cubics, &matrix); // It automatically adjusts lodX and lodY in case it exceeds the number of indices. // If it fails to generate the vertices, then we do not draw. if (SkPatchUtils::getVertexData(&data, cubics, colors, texCoords, lod.width(), lod.height())) { this->drawVertices(SkCanvas::kTriangles_VertexMode, data.fVertexCount, data.fPoints, data.fTexCoords, data.fColors, xmode, data.fIndices, data.fIndexCount, paint); } } void SkiaCanvasProxy::onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle) { mCanvas->clipRect(rect.fLeft, rect.fTop, rect.fRight, rect.fBottom, op); } void SkiaCanvasProxy::onClipRRect(const SkRRect& roundRect, SkRegion::Op op, ClipEdgeStyle) { SkPath path; path.addRRect(roundRect); mCanvas->clipPath(&path, op); } void SkiaCanvasProxy::onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle) { mCanvas->clipPath(&path, op); } void SkiaCanvasProxy::onClipRegion(const SkRegion& region, SkRegion::Op op) { mCanvas->clipRegion(®ion, op); } }; // namespace uirenderer }; // namespace android