/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include "Properties.h" #include "Stencil.h" namespace android { namespace uirenderer { Stencil::Stencil(): mState(kDisabled) { } uint32_t Stencil::getStencilSize() { return STENCIL_BUFFER_SIZE; } void Stencil::clear() { glClearStencil(0); glClear(GL_STENCIL_BUFFER_BIT); } void Stencil::enableTest() { if (mState != kTest) { enable(); glStencilFunc(GL_EQUAL, 0x1, 0x1); // We only want to test, let's keep everything glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); mState = kTest; } } void Stencil::enableWrite() { if (mState != kWrite) { enable(); glStencilFunc(GL_ALWAYS, 0x1, 0x1); // The test always passes so the first two values are meaningless glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); mState = kWrite; } } void Stencil::enableDebugTest(GLint value, bool greater) { enable(); glStencilFunc(greater ? GL_LESS : GL_EQUAL, value, 0xffffffff); // We only want to test, let's keep everything glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); mState = kTest; } void Stencil::enableDebugWrite() { if (mState != kWrite) { enable(); glStencilFunc(GL_ALWAYS, 0x1, 0xffffffff); // The test always passes so the first two values are meaningless glStencilOp(GL_KEEP, GL_KEEP, GL_INCR); glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); mState = kWrite; } } void Stencil::enable() { if (mState == kDisabled) { glEnable(GL_STENCIL_TEST); } } void Stencil::disable() { if (mState != kDisabled) { glDisable(GL_STENCIL_TEST); mState = kDisabled; } } }; // namespace uirenderer }; // namespace android