// // Copyright 2006 The Android Open Source Project // // Build resource files from raw assets. // #ifndef IMAGES_H #define IMAGES_H #include "ResourceTable.h" #include "Bundle.h" #include #include using android::String8; status_t preProcessImage(const Bundle* bundle, const sp& assets, const sp& file, String8* outNewLeafName); status_t preProcessImageToCache(const Bundle* bundle, const String8& source, const String8& dest); status_t postProcessImage(const sp& assets, ResourceTable* table, const sp& file); #endif