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author | Mathias Agopian <mathias@google.com> | 2013-07-10 23:10:58 +0000 |
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committer | Android (Google) Code Review <android-gerrit@google.com> | 2013-07-10 23:10:58 +0000 |
commit | bb7272f137ad3558bba5ee3a31dcfe4f41cc797f (patch) | |
tree | 82b6b0634484ca46ea6608edaba07843b7b43b10 | |
parent | e7a8b17e37ef359567fbbd9beb8c2445494f6402 (diff) | |
parent | 6b44267a3beb457e220cad0666c039d3a765cdb2 (diff) | |
download | frameworks_native-bb7272f137ad3558bba5ee3a31dcfe4f41cc797f.zip frameworks_native-bb7272f137ad3558bba5ee3a31dcfe4f41cc797f.tar.gz frameworks_native-bb7272f137ad3558bba5ee3a31dcfe4f41cc797f.tar.bz2 |
Merge "fix SF buffer cropping"
-rw-r--r-- | services/surfaceflinger/DisplayHardware/FloatRect.h | 42 | ||||
-rw-r--r-- | services/surfaceflinger/DisplayHardware/HWComposer.cpp | 22 | ||||
-rw-r--r-- | services/surfaceflinger/DisplayHardware/HWComposer.h | 3 | ||||
-rw-r--r-- | services/surfaceflinger/Layer.cpp | 41 | ||||
-rw-r--r-- | services/surfaceflinger/Layer.h | 9 |
5 files changed, 79 insertions, 38 deletions
diff --git a/services/surfaceflinger/DisplayHardware/FloatRect.h b/services/surfaceflinger/DisplayHardware/FloatRect.h new file mode 100644 index 0000000..b08a951 --- /dev/null +++ b/services/surfaceflinger/DisplayHardware/FloatRect.h @@ -0,0 +1,42 @@ +/* + * Copyright 2013 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_SF_FLOAT_RECT +#define ANDROID_SF_FLOAT_RECT + +#include <utils/TypeHelpers.h> + +namespace android { + +class FloatRect +{ +public: + float left; + float top; + float right; + float bottom; + + inline FloatRect() { } + inline FloatRect(const Rect& other) + : left(other.left), top(other.top), right(other.right), bottom(other.bottom) { } + + inline float getWidth() const { return right - left; } + inline float getHeight() const { return bottom - top; } +}; + +}; // namespace android + +#endif // ANDROID_SF_FLOAT_RECT diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.cpp b/services/surfaceflinger/DisplayHardware/HWComposer.cpp index 5082192..1cdabc4 100644 --- a/services/surfaceflinger/DisplayHardware/HWComposer.cpp +++ b/services/surfaceflinger/DisplayHardware/HWComposer.cpp @@ -24,6 +24,7 @@ #include <stdlib.h> #include <string.h> #include <sys/types.h> +#include <math.h> #include <utils/CallStack.h> #include <utils/Errors.h> @@ -880,10 +881,25 @@ public: getLayer()->transform = transform; } virtual void setFrame(const Rect& frame) { - reinterpret_cast<Rect&>(getLayer()->displayFrame) = frame; + getLayer()->displayFrame = reinterpret_cast<hwc_rect_t const&>(frame); } - virtual void setCrop(const Rect& crop) { - reinterpret_cast<Rect&>(getLayer()->sourceCrop) = crop; + virtual void setCrop(const FloatRect& crop) { + if (hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_3)) { + getLayer()->sourceCropf = reinterpret_cast<hwc_frect_t const&>(crop); + } else { + /* + * Since h/w composer didn't support a flot crop rect before version 1.3, + * using integer coordinates instead produces a different output from the GL code in + * Layer::drawWithOpenGL(). The difference can be large if the buffer crop to + * window size ratio is large and a window crop is defined + * (i.e.: if we scale the buffer a lot and we also crop it with a window crop). + */ + hwc_rect_t& r = getLayer()->sourceCrop; + r.left = int(ceilf(crop.left)); + r.top = int(ceilf(crop.top)); + r.right = int(floorf(crop.right)); + r.bottom= int(floorf(crop.bottom)); + } } virtual void setVisibleRegionScreen(const Region& reg) { // Region::getSharedBuffer creates a reference to the underlying diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.h b/services/surfaceflinger/DisplayHardware/HWComposer.h index a20da08..0462bcc 100644 --- a/services/surfaceflinger/DisplayHardware/HWComposer.h +++ b/services/surfaceflinger/DisplayHardware/HWComposer.h @@ -47,6 +47,7 @@ namespace android { class GraphicBuffer; class Fence; +class FloatRect; class Region; class String8; class SurfaceFlinger; @@ -158,7 +159,7 @@ public: virtual void setBlending(uint32_t blending) = 0; virtual void setTransform(uint32_t transform) = 0; virtual void setFrame(const Rect& frame) = 0; - virtual void setCrop(const Rect& crop) = 0; + virtual void setCrop(const FloatRect& crop) = 0; virtual void setVisibleRegionScreen(const Region& reg) = 0; virtual void setBuffer(const sp<GraphicBuffer>& buffer) = 0; virtual void setAcquireFenceFd(int fenceFd) = 0; diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp index 3605dd4..34003b8 100644 --- a/services/surfaceflinger/Layer.cpp +++ b/services/surfaceflinger/Layer.cpp @@ -257,10 +257,6 @@ Rect Layer::getContentCrop() const { return crop; } -uint32_t Layer::getContentTransform() const { - return mCurrentTransform; -} - static Rect reduce(const Rect& win, const Region& exclude) { if (CC_LIKELY(exclude.isEmpty())) { return win; @@ -281,18 +277,10 @@ Rect Layer::computeBounds() const { return reduce(win, s.activeTransparentRegion); } -Rect Layer::computeCrop(const sp<const DisplayDevice>& hw) const { - /* - * The way we compute the crop (aka. texture coordinates when we have a - * Layer) produces a different output from the GL code in - * drawWithOpenGL() due to HWC being limited to integers. The difference - * can be large if getContentTransform() contains a large scale factor. - * See comments in drawWithOpenGL() for more details. - */ - +FloatRect Layer::computeCrop(const sp<const DisplayDevice>& hw) const { // the content crop is the area of the content that gets scaled to the // layer's size. - Rect crop(getContentCrop()); + FloatRect crop(getContentCrop()); // the active.crop is the area of the window that gets cropped, but not // scaled in any ways. @@ -300,10 +288,10 @@ Rect Layer::computeCrop(const sp<const DisplayDevice>& hw) const { // apply the projection's clipping to the window crop in // layerstack space, and convert-back to layer space. - // if there are no window scaling (or content scaling) involved, - // this operation will map to full pixels in the buffer. - // NOTE: should we revert to GL composition if a scaling is involved - // since it cannot be represented in the HWC API? + // if there are no window scaling involved, this operation will map to full + // pixels in the buffer. + // FIXME: the 3 lines below can produce slightly incorrect clipping when we have + // a viewport clipping and a window transform. we should use floating point to fix this. Rect activeCrop(s.transform.transform(s.active.crop)); activeCrop.intersect(hw->getViewport(), &activeCrop); activeCrop = s.transform.inverse().transform(activeCrop); @@ -319,7 +307,7 @@ Rect Layer::computeCrop(const sp<const DisplayDevice>& hw) const { // Transform the window crop to match the buffer coordinate system, // which means using the inverse of the current transform set on the // SurfaceFlingerConsumer. - uint32_t invTransform = getContentTransform(); + uint32_t invTransform = mCurrentTransform; int winWidth = s.active.w; int winHeight = s.active.h; if (invTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) { @@ -331,15 +319,14 @@ Rect Layer::computeCrop(const sp<const DisplayDevice>& hw) const { const Rect winCrop = activeCrop.transform( invTransform, s.active.w, s.active.h); - // the code below essentially performs a scaled intersection - // of crop and winCrop - float xScale = float(crop.width()) / float(winWidth); - float yScale = float(crop.height()) / float(winHeight); + // below, crop is intersected with winCrop expressed in crop's coordinate space + float xScale = crop.getWidth() / float(winWidth); + float yScale = crop.getHeight() / float(winHeight); - int insetL = int(ceilf( winCrop.left * xScale)); - int insetT = int(ceilf( winCrop.top * yScale)); - int insetR = int(ceilf((winWidth - winCrop.right ) * xScale)); - int insetB = int(ceilf((winHeight - winCrop.bottom) * yScale)); + float insetL = winCrop.left * xScale; + float insetT = winCrop.top * yScale; + float insetR = (winWidth - winCrop.right ) * xScale; + float insetB = (winHeight - winCrop.bottom) * yScale; crop.left += insetL; crop.top += insetT; diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h index e7e9585..0ceb15e 100644 --- a/services/surfaceflinger/Layer.h +++ b/services/surfaceflinger/Layer.h @@ -43,6 +43,7 @@ #include "Transform.h" #include "DisplayHardware/HWComposer.h" +#include "DisplayHardware/FloatRect.h" namespace android { @@ -279,12 +280,6 @@ public: */ Rect getContentCrop() const; - /* - * returns the transform bits (90 rotation / h-flip / v-flip) of the - * layer's content - */ - uint32_t getContentTransform() const; - // ----------------------------------------------------------------------- void clearWithOpenGL(const sp<const DisplayDevice>& hw, const Region& clip) const; @@ -334,7 +329,7 @@ private: bool needsFiltering(const sp<const DisplayDevice>& hw) const; uint32_t getEffectiveUsage(uint32_t usage) const; - Rect computeCrop(const sp<const DisplayDevice>& hw) const; + FloatRect computeCrop(const sp<const DisplayDevice>& hw) const; bool isCropped() const; static bool getOpacityForFormat(uint32_t format); |