diff options
-rw-r--r-- | libs/gui/BufferQueue.cpp | 5 | ||||
-rw-r--r-- | opengl/libs/EGL/egl.cpp | 6 | ||||
-rw-r--r-- | services/surfaceflinger/DisplayHardware/HWComposer.cpp | 4 | ||||
-rw-r--r-- | services/surfaceflinger/DisplayHardware/HWComposer.h | 1 | ||||
-rw-r--r-- | services/surfaceflinger/LayerBase.cpp | 1 |
5 files changed, 13 insertions, 4 deletions
diff --git a/libs/gui/BufferQueue.cpp b/libs/gui/BufferQueue.cpp index 590946a..086e298 100644 --- a/libs/gui/BufferQueue.cpp +++ b/libs/gui/BufferQueue.cpp @@ -314,9 +314,8 @@ status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>& outFence, * the consumer may still have pending reads of the * buffers in flight. */ - bool isOlder = mSlots[i].mFrameNumber < - mSlots[found].mFrameNumber; - if (found < 0 || isOlder) { + if ((found < 0) || + mSlots[i].mFrameNumber < mSlots[found].mFrameNumber) { found = i; } } diff --git a/opengl/libs/EGL/egl.cpp b/opengl/libs/EGL/egl.cpp index 96e1cba..0d4bed5 100644 --- a/opengl/libs/EGL/egl.cpp +++ b/opengl/libs/EGL/egl.cpp @@ -124,6 +124,12 @@ void initEglTraceLevel() { void initEglDebugLevel() { int propertyLevel = 0; char value[PROPERTY_VALUE_MAX]; + + // check system property only on userdebug or eng builds + property_get("ro.debuggable", value, "0"); + if (value[0] == '0') + return; + property_get("debug.egl.debug_proc", value, ""); if (strlen(value) > 0) { long pid = getpid(); diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.cpp b/services/surfaceflinger/DisplayHardware/HWComposer.cpp index 31d731e..2eb74b7 100644 --- a/services/surfaceflinger/DisplayHardware/HWComposer.cpp +++ b/services/surfaceflinger/DisplayHardware/HWComposer.cpp @@ -803,7 +803,9 @@ public: virtual void setAcquireFenceFd(int fenceFd) { getLayer()->acquireFenceFd = fenceFd; } - + virtual void setPerFrameDefaultState() { + //getLayer()->compositionType = HWC_FRAMEBUFFER; + } virtual void setDefaultState() { getLayer()->compositionType = HWC_FRAMEBUFFER; getLayer()->hints = 0; diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.h b/services/surfaceflinger/DisplayHardware/HWComposer.h index a78ffac..7c67407 100644 --- a/services/surfaceflinger/DisplayHardware/HWComposer.h +++ b/services/surfaceflinger/DisplayHardware/HWComposer.h @@ -141,6 +141,7 @@ public: virtual int32_t getCompositionType() const = 0; virtual uint32_t getHints() const = 0; virtual int getAndResetReleaseFenceFd() = 0; + virtual void setPerFrameDefaultState() = 0; virtual void setDefaultState() = 0; virtual void setSkip(bool skip) = 0; virtual void setBlending(uint32_t blending) = 0; diff --git a/services/surfaceflinger/LayerBase.cpp b/services/surfaceflinger/LayerBase.cpp index db4ef87..9b03c74 100644 --- a/services/surfaceflinger/LayerBase.cpp +++ b/services/surfaceflinger/LayerBase.cpp @@ -300,6 +300,7 @@ void LayerBase::setGeometry( void LayerBase::setPerFrameData(const sp<const DisplayDevice>& hw, HWComposer::HWCLayerInterface& layer) { + layer.setPerFrameDefaultState(); // we have to set the visible region on every frame because // we currently free it during onLayerDisplayed(), which is called // after HWComposer::commit() -- every frame. |