/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include #include #include #include #include #include namespace android { // ---------------------------------------------------------------------------- enum { REQUEST_BUFFER = IBinder::FIRST_CALL_TRANSACTION, SET_BUFFER_COUNT, DEQUEUE_BUFFER, QUEUE_BUFFER, CANCEL_BUFFER, QUERY, SET_SYNCHRONOUS_MODE, CONNECT, DISCONNECT, }; class BpSurfaceTexture : public BpInterface { public: BpSurfaceTexture(const sp& impl) : BpInterface(impl) { } virtual status_t requestBuffer(int bufferIdx, sp* buf) { Parcel data, reply; data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor()); data.writeInt32(bufferIdx); status_t result =remote()->transact(REQUEST_BUFFER, data, &reply); if (result != NO_ERROR) { return result; } bool nonNull = reply.readInt32(); if (nonNull) { *buf = new GraphicBuffer(); reply.read(**buf); } result = reply.readInt32(); return result; } virtual status_t setBufferCount(int bufferCount) { Parcel data, reply; data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor()); data.writeInt32(bufferCount); status_t result =remote()->transact(SET_BUFFER_COUNT, data, &reply); if (result != NO_ERROR) { return result; } result = reply.readInt32(); return result; } virtual status_t dequeueBuffer(int *buf, sp& fence, uint32_t w, uint32_t h, uint32_t format, uint32_t usage) { Parcel data, reply; data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor()); data.writeInt32(w); data.writeInt32(h); data.writeInt32(format); data.writeInt32(usage); status_t result = remote()->transact(DEQUEUE_BUFFER, data, &reply); if (result != NO_ERROR) { return result; } *buf = reply.readInt32(); fence.clear(); bool hasFence = reply.readInt32(); if (hasFence) { fence = new Fence(); reply.read(*fence.get()); } result = reply.readInt32(); return result; } virtual status_t queueBuffer(int buf, const QueueBufferInput& input, QueueBufferOutput* output) { Parcel data, reply; data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor()); data.writeInt32(buf); data.write(input); status_t result = remote()->transact(QUEUE_BUFFER, data, &reply); if (result != NO_ERROR) { return result; } memcpy(output, reply.readInplace(sizeof(*output)), sizeof(*output)); result = reply.readInt32(); return result; } virtual void cancelBuffer(int buf, sp fence) { Parcel data, reply; bool hasFence = fence.get() && fence->isValid(); data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor()); data.writeInt32(buf); data.writeInt32(hasFence); if (hasFence) { data.write(*fence.get()); } remote()->transact(CANCEL_BUFFER, data, &reply); } virtual int query(int what, int* value) { Parcel data, reply; data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor()); data.writeInt32(what); status_t result = remote()->transact(QUERY, data, &reply); if (result != NO_ERROR) { return result; } value[0] = reply.readInt32(); result = reply.readInt32(); return result; } virtual status_t setSynchronousMode(bool enabled) { Parcel data, reply; data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor()); data.writeInt32(enabled); status_t result = remote()->transact(SET_SYNCHRONOUS_MODE, data, &reply); if (result != NO_ERROR) { return result; } result = reply.readInt32(); return result; } virtual status_t connect(int api, QueueBufferOutput* output) { Parcel data, reply; data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor()); data.writeInt32(api); status_t result = remote()->transact(CONNECT, data, &reply); if (result != NO_ERROR) { return result; } memcpy(output, reply.readInplace(sizeof(*output)), sizeof(*output)); result = reply.readInt32(); return result; } virtual status_t disconnect(int api) { Parcel data, reply; data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor()); data.writeInt32(api); status_t result =remote()->transact(DISCONNECT, data, &reply); if (result != NO_ERROR) { return result; } result = reply.readInt32(); return result; } }; IMPLEMENT_META_INTERFACE(SurfaceTexture, "android.gui.SurfaceTexture"); // ---------------------------------------------------------------------- status_t BnSurfaceTexture::onTransact( uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) { switch(code) { case REQUEST_BUFFER: { CHECK_INTERFACE(ISurfaceTexture, data, reply); int bufferIdx = data.readInt32(); sp buffer; int result = requestBuffer(bufferIdx, &buffer); reply->writeInt32(buffer != 0); if (buffer != 0) { reply->write(*buffer); } reply->writeInt32(result); return NO_ERROR; } break; case SET_BUFFER_COUNT: { CHECK_INTERFACE(ISurfaceTexture, data, reply); int bufferCount = data.readInt32(); int result = setBufferCount(bufferCount); reply->writeInt32(result); return NO_ERROR; } break; case DEQUEUE_BUFFER: { CHECK_INTERFACE(ISurfaceTexture, data, reply); uint32_t w = data.readInt32(); uint32_t h = data.readInt32(); uint32_t format = data.readInt32(); uint32_t usage = data.readInt32(); int buf; sp fence; int result = dequeueBuffer(&buf, fence, w, h, format, usage); bool hasFence = fence.get() && fence->isValid(); reply->writeInt32(buf); reply->writeInt32(hasFence); if (hasFence) { reply->write(*fence.get()); } reply->writeInt32(result); return NO_ERROR; } break; case QUEUE_BUFFER: { CHECK_INTERFACE(ISurfaceTexture, data, reply); int buf = data.readInt32(); QueueBufferInput input(data); QueueBufferOutput* const output = reinterpret_cast( reply->writeInplace(sizeof(QueueBufferOutput))); status_t result = queueBuffer(buf, input, output); reply->writeInt32(result); return NO_ERROR; } break; case CANCEL_BUFFER: { CHECK_INTERFACE(ISurfaceTexture, data, reply); int buf = data.readInt32(); sp fence; bool hasFence = data.readInt32(); if (hasFence) { fence = new Fence(); data.read(*fence.get()); } cancelBuffer(buf, fence); return NO_ERROR; } break; case QUERY: { CHECK_INTERFACE(ISurfaceTexture, data, reply); int value; int what = data.readInt32(); int res = query(what, &value); reply->writeInt32(value); reply->writeInt32(res); return NO_ERROR; } break; case SET_SYNCHRONOUS_MODE: { CHECK_INTERFACE(ISurfaceTexture, data, reply); bool enabled = data.readInt32(); status_t res = setSynchronousMode(enabled); reply->writeInt32(res); return NO_ERROR; } break; case CONNECT: { CHECK_INTERFACE(ISurfaceTexture, data, reply); int api = data.readInt32(); QueueBufferOutput* const output = reinterpret_cast( reply->writeInplace(sizeof(QueueBufferOutput))); status_t res = connect(api, output); reply->writeInt32(res); return NO_ERROR; } break; case DISCONNECT: { CHECK_INTERFACE(ISurfaceTexture, data, reply); int api = data.readInt32(); status_t res = disconnect(api); reply->writeInt32(res); return NO_ERROR; } break; } return BBinder::onTransact(code, data, reply, flags); } // ---------------------------------------------------------------------------- static bool isValid(const sp& fence) { return fence.get() && fence->isValid(); } ISurfaceTexture::QueueBufferInput::QueueBufferInput(const Parcel& parcel) { parcel.read(*this); } size_t ISurfaceTexture::QueueBufferInput::getFlattenedSize() const { return sizeof(timestamp) + sizeof(crop) + sizeof(scalingMode) + sizeof(transform) + sizeof(bool) + (isValid(fence) ? fence->getFlattenedSize() : 0); } size_t ISurfaceTexture::QueueBufferInput::getFdCount() const { return isValid(fence) ? fence->getFdCount() : 0; } status_t ISurfaceTexture::QueueBufferInput::flatten(void* buffer, size_t size, int fds[], size_t count) const { status_t err = NO_ERROR; bool haveFence = isValid(fence); char* p = (char*)buffer; memcpy(p, ×tamp, sizeof(timestamp)); p += sizeof(timestamp); memcpy(p, &crop, sizeof(crop)); p += sizeof(crop); memcpy(p, &scalingMode, sizeof(scalingMode)); p += sizeof(scalingMode); memcpy(p, &transform, sizeof(transform)); p += sizeof(transform); memcpy(p, &haveFence, sizeof(haveFence)); p += sizeof(haveFence); if (haveFence) { err = fence->flatten(p, size - (p - (char*)buffer), fds, count); } return err; } status_t ISurfaceTexture::QueueBufferInput::unflatten(void const* buffer, size_t size, int fds[], size_t count) { status_t err = NO_ERROR; bool haveFence; const char* p = (const char*)buffer; memcpy(×tamp, p, sizeof(timestamp)); p += sizeof(timestamp); memcpy(&crop, p, sizeof(crop)); p += sizeof(crop); memcpy(&scalingMode, p, sizeof(scalingMode)); p += sizeof(scalingMode); memcpy(&transform, p, sizeof(transform)); p += sizeof(transform); memcpy(&haveFence, p, sizeof(haveFence)); p += sizeof(haveFence); if (haveFence) { fence = new Fence(); err = fence->unflatten(p, size - (p - (const char*)buffer), fds, count); } return err; } }; // namespace android