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authorMikulas Patocka <mikulas@artax.karlin.mff.cuni.cz>2014-01-29 00:10:44 +0100
committerBen Hutchings <ben@decadent.org.uk>2014-04-02 00:59:00 +0100
commit578d1903dcfd8911534aa602ea8c104c383fadda (patch)
tree9d2edbae79f766311a995dedefcbd8178dc4e92a /fs/hpfs/alloc.c
parent9b41f1572b428032a7dedc8296250236dbc0229a (diff)
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hpfs: remember free space
commit 2cbe5c76fc5e38e9af4b709593146e4b8272b69e upstream. Previously, hpfs scanned all bitmaps each time the user asked for free space using statfs. This patch changes it so that hpfs scans the bitmaps only once, remembes the free space and on next invocation of statfs it returns the value instantly. New versions of wine are hammering on the statfs syscall very heavily, making some games unplayable when they're stored on hpfs, with load times in minutes. This should be backported to the stable kernels because it fixes user-visible problem (excessive level load times in wine). Signed-off-by: Mikulas Patocka <mikulas@artax.karlin.mff.cuni.cz> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org> [ kamal: backport to 3.8 (no hpfs_prefetch_bitmap) ] Signed-off-by: Kamal Mostafa <kamal@canonical.com> Signed-off-by: Ben Hutchings <ben@decadent.org.uk>
Diffstat (limited to 'fs/hpfs/alloc.c')
-rw-r--r--fs/hpfs/alloc.c66
1 files changed, 64 insertions, 2 deletions
diff --git a/fs/hpfs/alloc.c b/fs/hpfs/alloc.c
index 7a5eb2c..e0d57c0 100644
--- a/fs/hpfs/alloc.c
+++ b/fs/hpfs/alloc.c
@@ -8,6 +8,58 @@
#include "hpfs_fn.h"
+static void hpfs_claim_alloc(struct super_block *s, secno sec)
+{
+ struct hpfs_sb_info *sbi = hpfs_sb(s);
+ if (sbi->sb_n_free != (unsigned)-1) {
+ if (unlikely(!sbi->sb_n_free)) {
+ hpfs_error(s, "free count underflow, allocating sector %08x", sec);
+ sbi->sb_n_free = -1;
+ return;
+ }
+ sbi->sb_n_free--;
+ }
+}
+
+static void hpfs_claim_free(struct super_block *s, secno sec)
+{
+ struct hpfs_sb_info *sbi = hpfs_sb(s);
+ if (sbi->sb_n_free != (unsigned)-1) {
+ if (unlikely(sbi->sb_n_free >= sbi->sb_fs_size)) {
+ hpfs_error(s, "free count overflow, freeing sector %08x", sec);
+ sbi->sb_n_free = -1;
+ return;
+ }
+ sbi->sb_n_free++;
+ }
+}
+
+static void hpfs_claim_dirband_alloc(struct super_block *s, secno sec)
+{
+ struct hpfs_sb_info *sbi = hpfs_sb(s);
+ if (sbi->sb_n_free_dnodes != (unsigned)-1) {
+ if (unlikely(!sbi->sb_n_free_dnodes)) {
+ hpfs_error(s, "dirband free count underflow, allocating sector %08x", sec);
+ sbi->sb_n_free_dnodes = -1;
+ return;
+ }
+ sbi->sb_n_free_dnodes--;
+ }
+}
+
+static void hpfs_claim_dirband_free(struct super_block *s, secno sec)
+{
+ struct hpfs_sb_info *sbi = hpfs_sb(s);
+ if (sbi->sb_n_free_dnodes != (unsigned)-1) {
+ if (unlikely(sbi->sb_n_free_dnodes >= sbi->sb_dirband_size / 4)) {
+ hpfs_error(s, "dirband free count overflow, freeing sector %08x", sec);
+ sbi->sb_n_free_dnodes = -1;
+ return;
+ }
+ sbi->sb_n_free_dnodes++;
+ }
+}
+
/*
* Check if a sector is allocated in bitmap
* This is really slow. Turned on only if chk==2
@@ -203,9 +255,15 @@ secno hpfs_alloc_sector(struct super_block *s, secno near, unsigned n, int forwa
}
sec = 0;
ret:
+ if (sec) {
+ i = 0;
+ do
+ hpfs_claim_alloc(s, sec + i);
+ while (unlikely(++i < n));
+ }
if (sec && f_p) {
for (i = 0; i < forward; i++) {
- if (!hpfs_alloc_if_possible(s, sec + i + 1)) {
+ if (!hpfs_alloc_if_possible(s, sec + n + i)) {
hpfs_error(s, "Prealloc doesn't work! Wanted %d, allocated at %08x, can't allocate %d", forward, sec, i);
sec = 0;
break;
@@ -228,6 +286,7 @@ static secno alloc_in_dirband(struct super_block *s, secno near)
nr >>= 2;
sec = alloc_in_bmp(s, (~0x3fff) | nr, 1, 0);
if (!sec) return 0;
+ hpfs_claim_dirband_alloc(s, sec);
return ((sec & 0x3fff) << 2) + sbi->sb_dirband_start;
}
@@ -242,6 +301,7 @@ int hpfs_alloc_if_possible(struct super_block *s, secno sec)
bmp[(sec & 0x3fff) >> 5] &= cpu_to_le32(~(1 << (sec & 0x1f)));
hpfs_mark_4buffers_dirty(&qbh);
hpfs_brelse4(&qbh);
+ hpfs_claim_alloc(s, sec);
return 1;
}
hpfs_brelse4(&qbh);
@@ -275,6 +335,7 @@ void hpfs_free_sectors(struct super_block *s, secno sec, unsigned n)
return;
}
bmp[(sec & 0x3fff) >> 5] |= cpu_to_le32(1 << (sec & 0x1f));
+ hpfs_claim_free(s, sec);
if (!--n) {
hpfs_mark_4buffers_dirty(&qbh);
hpfs_brelse4(&qbh);
@@ -359,6 +420,7 @@ void hpfs_free_dnode(struct super_block *s, dnode_secno dno)
bmp[ssec >> 5] |= cpu_to_le32(1 << (ssec & 0x1f));
hpfs_mark_4buffers_dirty(&qbh);
hpfs_brelse4(&qbh);
+ hpfs_claim_dirband_free(s, dno);
}
}
@@ -366,7 +428,7 @@ struct dnode *hpfs_alloc_dnode(struct super_block *s, secno near,
dnode_secno *dno, struct quad_buffer_head *qbh)
{
struct dnode *d;
- if (hpfs_count_one_bitmap(s, hpfs_sb(s)->sb_dmap) > FREE_DNODES_ADD) {
+ if (hpfs_get_free_dnodes(s) > FREE_DNODES_ADD) {
if (!(*dno = alloc_in_dirband(s, near)))
if (!(*dno = hpfs_alloc_sector(s, near, 4, 0))) return NULL;
} else {