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author | Yehuda Sadeh <yehuda@hq.newdream.net> | 2010-07-03 13:07:35 +1000 |
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committer | Linus Torvalds <torvalds@linux-foundation.org> | 2010-07-04 20:17:22 -0700 |
commit | ff49d74ad383f54041378144ca1a229ee9aeaa59 (patch) | |
tree | 6f37335e313c9a680db8d4e4ce00d17aa11a099b /include/linux | |
parent | e3668dd83ba5958429984286efbc3055be5344c4 (diff) | |
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module: initialize module dynamic debug later
We should initialize the module dynamic debug datastructures
only after determining that the module is not loaded yet. This
fixes a bug that introduced in 2.6.35-rc2, where when a trying
to load a module twice, we also load it's dynamic printing data
twice which causes all sorts of nasty issues. Also handle
the dynamic debug cleanup later on failure.
Signed-off-by: Yehuda Sadeh <yehuda@hq.newdream.net>
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au> (removed a #ifdef)
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Diffstat (limited to 'include/linux')
-rw-r--r-- | include/linux/dynamic_debug.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/include/linux/dynamic_debug.h b/include/linux/dynamic_debug.h index b3cd4de..52c0da4 100644 --- a/include/linux/dynamic_debug.h +++ b/include/linux/dynamic_debug.h @@ -40,7 +40,7 @@ int ddebug_add_module(struct _ddebug *tab, unsigned int n, const char *modname); #if defined(CONFIG_DYNAMIC_DEBUG) -extern int ddebug_remove_module(char *mod_name); +extern int ddebug_remove_module(const char *mod_name); #define __dynamic_dbg_enabled(dd) ({ \ int __ret = 0; \ @@ -73,7 +73,7 @@ extern int ddebug_remove_module(char *mod_name); #else -static inline int ddebug_remove_module(char *mod) +static inline int ddebug_remove_module(const char *mod) { return 0; } |