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Diffstat (limited to 'drivers/gpu/drm/vmwgfx/svga3d_reg.h')
-rw-r--r--drivers/gpu/drm/vmwgfx/svga3d_reg.h259
1 files changed, 78 insertions, 181 deletions
diff --git a/drivers/gpu/drm/vmwgfx/svga3d_reg.h b/drivers/gpu/drm/vmwgfx/svga3d_reg.h
index d0e085e..77cb453 100644
--- a/drivers/gpu/drm/vmwgfx/svga3d_reg.h
+++ b/drivers/gpu/drm/vmwgfx/svga3d_reg.h
@@ -57,8 +57,7 @@ typedef enum {
SVGA3D_HWVERSION_WS6_B1 = SVGA3D_MAKE_HWVERSION(1, 1),
SVGA3D_HWVERSION_FUSION_11 = SVGA3D_MAKE_HWVERSION(1, 4),
SVGA3D_HWVERSION_WS65_B1 = SVGA3D_MAKE_HWVERSION(2, 0),
- SVGA3D_HWVERSION_WS8_B1 = SVGA3D_MAKE_HWVERSION(2, 1),
- SVGA3D_HWVERSION_CURRENT = SVGA3D_HWVERSION_WS8_B1,
+ SVGA3D_HWVERSION_CURRENT = SVGA3D_HWVERSION_WS65_B1,
} SVGA3dHardwareVersion;
/*
@@ -68,8 +67,7 @@ typedef enum {
typedef uint32 SVGA3dBool; /* 32-bit Bool definition */
#define SVGA3D_NUM_CLIPPLANES 6
#define SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS 8
-#define SVGA3D_MAX_CONTEXT_IDS 256
-#define SVGA3D_MAX_SURFACE_IDS (32 * 1024)
+
/*
* Surface formats.
@@ -81,91 +79,76 @@ typedef uint32 SVGA3dBool; /* 32-bit Bool definition */
*/
typedef enum SVGA3dSurfaceFormat {
- SVGA3D_FORMAT_INVALID = 0,
+ SVGA3D_FORMAT_INVALID = 0,
- SVGA3D_X8R8G8B8 = 1,
- SVGA3D_A8R8G8B8 = 2,
+ SVGA3D_X8R8G8B8 = 1,
+ SVGA3D_A8R8G8B8 = 2,
- SVGA3D_R5G6B5 = 3,
- SVGA3D_X1R5G5B5 = 4,
- SVGA3D_A1R5G5B5 = 5,
- SVGA3D_A4R4G4B4 = 6,
+ SVGA3D_R5G6B5 = 3,
+ SVGA3D_X1R5G5B5 = 4,
+ SVGA3D_A1R5G5B5 = 5,
+ SVGA3D_A4R4G4B4 = 6,
- SVGA3D_Z_D32 = 7,
- SVGA3D_Z_D16 = 8,
- SVGA3D_Z_D24S8 = 9,
- SVGA3D_Z_D15S1 = 10,
+ SVGA3D_Z_D32 = 7,
+ SVGA3D_Z_D16 = 8,
+ SVGA3D_Z_D24S8 = 9,
+ SVGA3D_Z_D15S1 = 10,
- SVGA3D_LUMINANCE8 = 11,
- SVGA3D_LUMINANCE4_ALPHA4 = 12,
- SVGA3D_LUMINANCE16 = 13,
- SVGA3D_LUMINANCE8_ALPHA8 = 14,
+ SVGA3D_LUMINANCE8 = 11,
+ SVGA3D_LUMINANCE4_ALPHA4 = 12,
+ SVGA3D_LUMINANCE16 = 13,
+ SVGA3D_LUMINANCE8_ALPHA8 = 14,
- SVGA3D_DXT1 = 15,
- SVGA3D_DXT2 = 16,
- SVGA3D_DXT3 = 17,
- SVGA3D_DXT4 = 18,
- SVGA3D_DXT5 = 19,
+ SVGA3D_DXT1 = 15,
+ SVGA3D_DXT2 = 16,
+ SVGA3D_DXT3 = 17,
+ SVGA3D_DXT4 = 18,
+ SVGA3D_DXT5 = 19,
- SVGA3D_BUMPU8V8 = 20,
- SVGA3D_BUMPL6V5U5 = 21,
- SVGA3D_BUMPX8L8V8U8 = 22,
- SVGA3D_BUMPL8V8U8 = 23,
+ SVGA3D_BUMPU8V8 = 20,
+ SVGA3D_BUMPL6V5U5 = 21,
+ SVGA3D_BUMPX8L8V8U8 = 22,
+ SVGA3D_BUMPL8V8U8 = 23,
- SVGA3D_ARGB_S10E5 = 24, /* 16-bit floating-point ARGB */
- SVGA3D_ARGB_S23E8 = 25, /* 32-bit floating-point ARGB */
+ SVGA3D_ARGB_S10E5 = 24, /* 16-bit floating-point ARGB */
+ SVGA3D_ARGB_S23E8 = 25, /* 32-bit floating-point ARGB */
- SVGA3D_A2R10G10B10 = 26,
+ SVGA3D_A2R10G10B10 = 26,
/* signed formats */
- SVGA3D_V8U8 = 27,
- SVGA3D_Q8W8V8U8 = 28,
- SVGA3D_CxV8U8 = 29,
+ SVGA3D_V8U8 = 27,
+ SVGA3D_Q8W8V8U8 = 28,
+ SVGA3D_CxV8U8 = 29,
/* mixed formats */
- SVGA3D_X8L8V8U8 = 30,
- SVGA3D_A2W10V10U10 = 31,
+ SVGA3D_X8L8V8U8 = 30,
+ SVGA3D_A2W10V10U10 = 31,
- SVGA3D_ALPHA8 = 32,
+ SVGA3D_ALPHA8 = 32,
/* Single- and dual-component floating point formats */
- SVGA3D_R_S10E5 = 33,
- SVGA3D_R_S23E8 = 34,
- SVGA3D_RG_S10E5 = 35,
- SVGA3D_RG_S23E8 = 36,
+ SVGA3D_R_S10E5 = 33,
+ SVGA3D_R_S23E8 = 34,
+ SVGA3D_RG_S10E5 = 35,
+ SVGA3D_RG_S23E8 = 36,
/*
* Any surface can be used as a buffer object, but SVGA3D_BUFFER is
* the most efficient format to use when creating new surfaces
* expressly for index or vertex data.
*/
+ SVGA3D_BUFFER = 37,
- SVGA3D_BUFFER = 37,
-
- SVGA3D_Z_D24X8 = 38,
+ SVGA3D_Z_D24X8 = 38,
- SVGA3D_V16U16 = 39,
+ SVGA3D_V16U16 = 39,
- SVGA3D_G16R16 = 40,
- SVGA3D_A16B16G16R16 = 41,
+ SVGA3D_G16R16 = 40,
+ SVGA3D_A16B16G16R16 = 41,
/* Packed Video formats */
- SVGA3D_UYVY = 42,
- SVGA3D_YUY2 = 43,
-
- /* Planar video formats */
- SVGA3D_NV12 = 44,
-
- /* Video format with alpha */
- SVGA3D_AYUV = 45,
-
- SVGA3D_BC4_UNORM = 108,
- SVGA3D_BC5_UNORM = 111,
-
- /* Advanced D3D9 depth formats. */
- SVGA3D_Z_DF16 = 118,
- SVGA3D_Z_DF24 = 119,
- SVGA3D_Z_D24S8_INT = 120,
+ SVGA3D_UYVY = 42,
+ SVGA3D_YUY2 = 43,
SVGA3D_FORMAT_MAX
} SVGA3dSurfaceFormat;
@@ -431,20 +414,10 @@ typedef enum {
SVGA3D_RS_SRCBLENDALPHA = 94, /* SVGA3dBlendOp */
SVGA3D_RS_DSTBLENDALPHA = 95, /* SVGA3dBlendOp */
SVGA3D_RS_BLENDEQUATIONALPHA = 96, /* SVGA3dBlendEquation */
- SVGA3D_RS_TRANSPARENCYANTIALIAS = 97, /* SVGA3dTransparencyAntialiasType */
- SVGA3D_RS_LINEAA = 98, /* SVGA3dBool */
- SVGA3D_RS_LINEWIDTH = 99, /* float */
SVGA3D_RS_MAX
} SVGA3dRenderStateName;
typedef enum {
- SVGA3D_TRANSPARENCYANTIALIAS_NORMAL = 0,
- SVGA3D_TRANSPARENCYANTIALIAS_ALPHATOCOVERAGE = 1,
- SVGA3D_TRANSPARENCYANTIALIAS_SUPERSAMPLE = 2,
- SVGA3D_TRANSPARENCYANTIALIAS_MAX
-} SVGA3dTransparencyAntialiasType;
-
-typedef enum {
SVGA3D_VERTEXMATERIAL_NONE = 0, /* Use the value in the current material */
SVGA3D_VERTEXMATERIAL_DIFFUSE = 1, /* Use the value in the diffuse component */
SVGA3D_VERTEXMATERIAL_SPECULAR = 2, /* Use the value in the specular component */
@@ -755,10 +728,10 @@ typedef enum {
SVGA3D_TEX_FILTER_NEAREST = 1,
SVGA3D_TEX_FILTER_LINEAR = 2,
SVGA3D_TEX_FILTER_ANISOTROPIC = 3,
- SVGA3D_TEX_FILTER_FLATCUBIC = 4, /* Deprecated, not implemented */
- SVGA3D_TEX_FILTER_GAUSSIANCUBIC = 5, /* Deprecated, not implemented */
- SVGA3D_TEX_FILTER_PYRAMIDALQUAD = 6, /* Not currently implemented */
- SVGA3D_TEX_FILTER_GAUSSIANQUAD = 7, /* Not currently implemented */
+ SVGA3D_TEX_FILTER_FLATCUBIC = 4, // Deprecated, not implemented
+ SVGA3D_TEX_FILTER_GAUSSIANCUBIC = 5, // Deprecated, not implemented
+ SVGA3D_TEX_FILTER_PYRAMIDALQUAD = 6, // Not currently implemented
+ SVGA3D_TEX_FILTER_GAUSSIANQUAD = 7, // Not currently implemented
SVGA3D_TEX_FILTER_MAX
} SVGA3dTextureFilter;
@@ -826,19 +799,19 @@ typedef enum {
typedef enum {
SVGA3D_DECLUSAGE_POSITION = 0,
- SVGA3D_DECLUSAGE_BLENDWEIGHT, /* 1 */
- SVGA3D_DECLUSAGE_BLENDINDICES, /* 2 */
- SVGA3D_DECLUSAGE_NORMAL, /* 3 */
- SVGA3D_DECLUSAGE_PSIZE, /* 4 */
- SVGA3D_DECLUSAGE_TEXCOORD, /* 5 */
- SVGA3D_DECLUSAGE_TANGENT, /* 6 */
- SVGA3D_DECLUSAGE_BINORMAL, /* 7 */
- SVGA3D_DECLUSAGE_TESSFACTOR, /* 8 */
- SVGA3D_DECLUSAGE_POSITIONT, /* 9 */
- SVGA3D_DECLUSAGE_COLOR, /* 10 */
- SVGA3D_DECLUSAGE_FOG, /* 11 */
- SVGA3D_DECLUSAGE_DEPTH, /* 12 */
- SVGA3D_DECLUSAGE_SAMPLE, /* 13 */
+ SVGA3D_DECLUSAGE_BLENDWEIGHT, // 1
+ SVGA3D_DECLUSAGE_BLENDINDICES, // 2
+ SVGA3D_DECLUSAGE_NORMAL, // 3
+ SVGA3D_DECLUSAGE_PSIZE, // 4
+ SVGA3D_DECLUSAGE_TEXCOORD, // 5
+ SVGA3D_DECLUSAGE_TANGENT, // 6
+ SVGA3D_DECLUSAGE_BINORMAL, // 7
+ SVGA3D_DECLUSAGE_TESSFACTOR, // 8
+ SVGA3D_DECLUSAGE_POSITIONT, // 9
+ SVGA3D_DECLUSAGE_COLOR, // 10
+ SVGA3D_DECLUSAGE_FOG, // 11
+ SVGA3D_DECLUSAGE_DEPTH, // 12
+ SVGA3D_DECLUSAGE_SAMPLE, // 13
SVGA3D_DECLUSAGE_MAX
} SVGA3dDeclUsage;
@@ -846,10 +819,10 @@ typedef enum {
SVGA3D_DECLMETHOD_DEFAULT = 0,
SVGA3D_DECLMETHOD_PARTIALU,
SVGA3D_DECLMETHOD_PARTIALV,
- SVGA3D_DECLMETHOD_CROSSUV, /* Normal */
+ SVGA3D_DECLMETHOD_CROSSUV, // Normal
SVGA3D_DECLMETHOD_UV,
- SVGA3D_DECLMETHOD_LOOKUP, /* Lookup a displacement map */
- SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED, /* Lookup a pre-sampled displacement map */
+ SVGA3D_DECLMETHOD_LOOKUP, // Lookup a displacement map
+ SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED, // Lookup a pre-sampled displacement map
} SVGA3dDeclMethod;
typedef enum {
@@ -957,6 +930,7 @@ typedef enum {
} SVGA3dCubeFace;
typedef enum {
+ SVGA3D_SHADERTYPE_COMPILED_DX8 = 0,
SVGA3D_SHADERTYPE_VS = 1,
SVGA3D_SHADERTYPE_PS = 2,
SVGA3D_SHADERTYPE_MAX
@@ -994,18 +968,12 @@ typedef enum {
} SVGA3dTransferType;
/*
- * The maximum number of vertex arrays we're guaranteed to support in
+ * The maximum number vertex arrays we're guaranteed to support in
* SVGA_3D_CMD_DRAWPRIMITIVES.
*/
#define SVGA3D_MAX_VERTEX_ARRAYS 32
/*
- * The maximum number of primitive ranges we're guaranteed to support
- * in SVGA_3D_CMD_DRAWPRIMITIVES.
- */
-#define SVGA3D_MAX_DRAW_PRIMITIVE_RANGES 32
-
-/*
* Identifiers for commands in the command FIFO.
*
* IDs between 1000 and 1039 (inclusive) were used by obsolete versions of
@@ -1022,7 +990,7 @@ typedef enum {
#define SVGA_3D_CMD_LEGACY_BASE 1000
#define SVGA_3D_CMD_BASE 1040
-#define SVGA_3D_CMD_SURFACE_DEFINE SVGA_3D_CMD_BASE + 0 /* Deprecated */
+#define SVGA_3D_CMD_SURFACE_DEFINE SVGA_3D_CMD_BASE + 0
#define SVGA_3D_CMD_SURFACE_DESTROY SVGA_3D_CMD_BASE + 1
#define SVGA_3D_CMD_SURFACE_COPY SVGA_3D_CMD_BASE + 2
#define SVGA_3D_CMD_SURFACE_STRETCHBLT SVGA_3D_CMD_BASE + 3
@@ -1040,7 +1008,7 @@ typedef enum {
#define SVGA_3D_CMD_SETVIEWPORT SVGA_3D_CMD_BASE + 15
#define SVGA_3D_CMD_SETCLIPPLANE SVGA_3D_CMD_BASE + 16
#define SVGA_3D_CMD_CLEAR SVGA_3D_CMD_BASE + 17
-#define SVGA_3D_CMD_PRESENT SVGA_3D_CMD_BASE + 18 /* Deprecated */
+#define SVGA_3D_CMD_PRESENT SVGA_3D_CMD_BASE + 18 // Deprecated
#define SVGA_3D_CMD_SHADER_DEFINE SVGA_3D_CMD_BASE + 19
#define SVGA_3D_CMD_SHADER_DESTROY SVGA_3D_CMD_BASE + 20
#define SVGA_3D_CMD_SET_SHADER SVGA_3D_CMD_BASE + 21
@@ -1050,13 +1018,9 @@ typedef enum {
#define SVGA_3D_CMD_BEGIN_QUERY SVGA_3D_CMD_BASE + 25
#define SVGA_3D_CMD_END_QUERY SVGA_3D_CMD_BASE + 26
#define SVGA_3D_CMD_WAIT_FOR_QUERY SVGA_3D_CMD_BASE + 27
-#define SVGA_3D_CMD_PRESENT_READBACK SVGA_3D_CMD_BASE + 28 /* Deprecated */
+#define SVGA_3D_CMD_PRESENT_READBACK SVGA_3D_CMD_BASE + 28 // Deprecated
#define SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN SVGA_3D_CMD_BASE + 29
-#define SVGA_3D_CMD_SURFACE_DEFINE_V2 SVGA_3D_CMD_BASE + 30
-#define SVGA_3D_CMD_GENERATE_MIPMAPS SVGA_3D_CMD_BASE + 31
-#define SVGA_3D_CMD_ACTIVATE_SURFACE SVGA_3D_CMD_BASE + 40
-#define SVGA_3D_CMD_DEACTIVATE_SURFACE SVGA_3D_CMD_BASE + 41
-#define SVGA_3D_CMD_MAX SVGA_3D_CMD_BASE + 42
+#define SVGA_3D_CMD_MAX SVGA_3D_CMD_BASE + 30
#define SVGA_3D_CMD_FUTURE_MAX 2000
@@ -1067,9 +1031,9 @@ typedef enum {
typedef struct {
union {
struct {
- uint16 function; /* SVGA3dFogFunction */
- uint8 type; /* SVGA3dFogType */
- uint8 base; /* SVGA3dFogBase */
+ uint16 function; // SVGA3dFogFunction
+ uint8 type; // SVGA3dFogType
+ uint8 base; // SVGA3dFogBase
};
uint32 uintValue;
};
@@ -1145,8 +1109,6 @@ typedef enum {
SVGA3D_SURFACE_HINT_RENDERTARGET = (1 << 6),
SVGA3D_SURFACE_HINT_DEPTHSTENCIL = (1 << 7),
SVGA3D_SURFACE_HINT_WRITEONLY = (1 << 8),
- SVGA3D_SURFACE_MASKABLE_ANTIALIAS = (1 << 9),
- SVGA3D_SURFACE_AUTOGENMIPMAPS = (1 << 10),
} SVGA3dSurfaceFlags;
typedef
@@ -1159,12 +1121,6 @@ struct {
uint32 sid;
SVGA3dSurfaceFlags surfaceFlags;
SVGA3dSurfaceFormat format;
- /*
- * If surfaceFlags has SVGA3D_SURFACE_CUBEMAP bit set, all SVGA3dSurfaceFace
- * structures must have the same value of numMipLevels field.
- * Otherwise, all but the first SVGA3dSurfaceFace structures must have the
- * numMipLevels set to 0.
- */
SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES];
/*
* Followed by an SVGA3dSize structure for each mip level in each face.
@@ -1179,31 +1135,6 @@ struct {
typedef
struct {
- uint32 sid;
- SVGA3dSurfaceFlags surfaceFlags;
- SVGA3dSurfaceFormat format;
- /*
- * If surfaceFlags has SVGA3D_SURFACE_CUBEMAP bit set, all SVGA3dSurfaceFace
- * structures must have the same value of numMipLevels field.
- * Otherwise, all but the first SVGA3dSurfaceFace structures must have the
- * numMipLevels set to 0.
- */
- SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES];
- uint32 multisampleCount;
- SVGA3dTextureFilter autogenFilter;
- /*
- * Followed by an SVGA3dSize structure for each mip level in each face.
- *
- * A note on surface sizes: Sizes are always specified in pixels,
- * even if the true surface size is not a multiple of the minimum
- * block size of the surface's format. For example, a 3x3x1 DXT1
- * compressed texture would actually be stored as a 4x4x1 image in
- * memory.
- */
-} SVGA3dCmdDefineSurface_v2; /* SVGA_3D_CMD_SURFACE_DEFINE_V2 */
-
-typedef
-struct {
uint32 sid;
} SVGA3dCmdDestroySurface; /* SVGA_3D_CMD_SURFACE_DESTROY */
@@ -1543,12 +1474,10 @@ struct {
* SVGA3dCmdDrawPrimitives structure. In order,
* they are:
*
- * 1. SVGA3dVertexDecl, quantity 'numVertexDecls', but no more than
- * SVGA3D_MAX_VERTEX_ARRAYS;
- * 2. SVGA3dPrimitiveRange, quantity 'numRanges', but no more than
- * SVGA3D_MAX_DRAW_PRIMITIVE_RANGES;
+ * 1. SVGA3dVertexDecl, quantity 'numVertexDecls'
+ * 2. SVGA3dPrimitiveRange, quantity 'numRanges'
* 3. Optionally, SVGA3dVertexDivisor, quantity 'numVertexDecls' (contains
- * the frequency divisor for the corresponding vertex decl).
+ * the frequency divisor for this the corresponding vertex decl)
*/
} SVGA3dCmdDrawPrimitives; /* SVGA_3D_CMD_DRAWPRIMITIVES */
@@ -1742,12 +1671,6 @@ struct {
/* Clipping: zero or more SVGASignedRects follow */
} SVGA3dCmdBlitSurfaceToScreen; /* SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN */
-typedef
-struct {
- uint32 sid;
- SVGA3dTextureFilter filter;
-} SVGA3dCmdGenerateMipmaps; /* SVGA_3D_CMD_GENERATE_MIPMAPS */
-
/*
* Capability query index.
@@ -1851,32 +1774,6 @@ typedef enum {
SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16 = 67,
SVGA3D_DEVCAP_SURFACEFMT_UYVY = 68,
SVGA3D_DEVCAP_SURFACEFMT_YUY2 = 69,
- SVGA3D_DEVCAP_MULTISAMPLE_NONMASKABLESAMPLES = 70,
- SVGA3D_DEVCAP_MULTISAMPLE_MASKABLESAMPLES = 71,
- SVGA3D_DEVCAP_ALPHATOCOVERAGE = 72,
- SVGA3D_DEVCAP_SUPERSAMPLE = 73,
- SVGA3D_DEVCAP_AUTOGENMIPMAPS = 74,
- SVGA3D_DEVCAP_SURFACEFMT_NV12 = 75,
- SVGA3D_DEVCAP_SURFACEFMT_AYUV = 76,
-
- /*
- * This is the maximum number of SVGA context IDs that the guest
- * can define using SVGA_3D_CMD_CONTEXT_DEFINE.
- */
- SVGA3D_DEVCAP_MAX_CONTEXT_IDS = 77,
-
- /*
- * This is the maximum number of SVGA surface IDs that the guest
- * can define using SVGA_3D_CMD_SURFACE_DEFINE*.
- */
- SVGA3D_DEVCAP_MAX_SURFACE_IDS = 78,
-
- SVGA3D_DEVCAP_SURFACEFMT_Z_DF16 = 79,
- SVGA3D_DEVCAP_SURFACEFMT_Z_DF24 = 80,
- SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT = 81,
-
- SVGA3D_DEVCAP_SURFACEFMT_BC4_UNORM = 82,
- SVGA3D_DEVCAP_SURFACEFMT_BC5_UNORM = 83,
/*
* Don't add new caps into the previous section; the values in this