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Diffstat (limited to 'sound/soc/codecs/uda1380.c')
-rw-r--r--sound/soc/codecs/uda1380.c15
1 files changed, 7 insertions, 8 deletions
diff --git a/sound/soc/codecs/uda1380.c b/sound/soc/codecs/uda1380.c
index 0c6c725..c5ca8cf 100644
--- a/sound/soc/codecs/uda1380.c
+++ b/sound/soc/codecs/uda1380.c
@@ -27,7 +27,6 @@
#include <sound/control.h>
#include <sound/initval.h>
#include <sound/soc.h>
-#include <sound/soc-dapm.h>
#include <sound/tlv.h>
#include <sound/uda1380.h>
@@ -36,7 +35,6 @@
/* codec private data */
struct uda1380_priv {
struct snd_soc_codec *codec;
- u16 reg_cache[UDA1380_CACHEREGNUM];
unsigned int dac_clk;
struct work_struct work;
void *control_data;
@@ -414,10 +412,11 @@ static const struct snd_soc_dapm_route audio_map[] = {
static int uda1380_add_widgets(struct snd_soc_codec *codec)
{
- snd_soc_dapm_new_controls(codec, uda1380_dapm_widgets,
- ARRAY_SIZE(uda1380_dapm_widgets));
+ struct snd_soc_dapm_context *dapm = &codec->dapm;
- snd_soc_dapm_add_routes(codec, audio_map, ARRAY_SIZE(audio_map));
+ snd_soc_dapm_new_controls(dapm, uda1380_dapm_widgets,
+ ARRAY_SIZE(uda1380_dapm_widgets));
+ snd_soc_dapm_add_routes(dapm, audio_map, ARRAY_SIZE(audio_map));
return 0;
}
@@ -603,7 +602,7 @@ static int uda1380_set_bias_level(struct snd_soc_codec *codec,
int reg;
struct uda1380_platform_data *pdata = codec->dev->platform_data;
- if (codec->bias_level == level)
+ if (codec->dapm.bias_level == level)
return 0;
switch (level) {
@@ -613,7 +612,7 @@ static int uda1380_set_bias_level(struct snd_soc_codec *codec,
uda1380_write(codec, UDA1380_PM, R02_PON_BIAS | pm);
break;
case SND_SOC_BIAS_STANDBY:
- if (codec->bias_level == SND_SOC_BIAS_OFF) {
+ if (codec->dapm.bias_level == SND_SOC_BIAS_OFF) {
if (gpio_is_valid(pdata->gpio_power)) {
gpio_set_value(pdata->gpio_power, 1);
mdelay(1);
@@ -636,7 +635,7 @@ static int uda1380_set_bias_level(struct snd_soc_codec *codec,
for (reg = UDA1380_MVOL; reg < UDA1380_CACHEREGNUM; reg++)
set_bit(reg - 0x10, &uda1380_cache_dirty);
}
- codec->bias_level = level;
+ codec->dapm.bias_level = level;
return 0;
}