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* maple: Fix up maple build failure.Paul Mundt2008-02-141-1/+1
| | | | | | maple_devinfo->connector_direction had a typo, fix it up.. Signed-off-by: Paul Mundt <lethal@linux-sh.org>
* maple: Drop unused prototypes from linux/maple.h.Adrian McMenamin2008-02-141-1/+0
| | | | | | | | | | This patch removes the now unneeded registration check variable from struct maple_device. (This patch assumes the include/linux/maple.h file has already been patched for whitespace errors by http://lkml.org/lkml/2008/2/6/327) Signed-off-by: Adrian McMenamin <adrian@mcmen.demon.co.uk> Signed-off-by: Paul Mundt <lethal@linux-sh.org>
* maple: fix up whitespace damage.Adrian McMenamin2008-02-141-50/+51
| | | | | | | | | | This patch is fundamentally about fixing up the whitespace problems introduced by my previous patch (that brought the code into mainline). A second patch will follow that will fix memory leaks. The two need to be applied sequentially. Signed-off-by: Adrian McMenamin <adrian@mcmen.demon.co.uk> Signed-off-by: Paul Mundt <lethal@linux-sh.org>
* sh: Add maple bus support for the SEGA Dreamcast.Adrian McMenamin2007-09-211-0/+80
The Maple bus is SEGA's proprietary serial bus for peripherals (keyboard, mouse, controller etc). The bus is capable of some (limited) hotplugging and operates at up to 2 M/bits. Drivers of one sort or another existed/exist for 2.4 and a rudimentary port, which didn't support the 2.6 device driver model was also in existence. This driver - for the bus logic itself and for the keyboard (other drivers will follow) are based on the code and concepts of those old drivers but have lots of completely rewritten parts. I have the maple bus code as a built in now as that seems the sane and rational way to handle something like that - you either want the bus or you don't. Signed-off-by: Adrian McMenamin <adrian@mcmen.demon.co.uk> Signed-off-by: Paul Mundt <lethal@linux-sh.org>