From 4ced8e7cb990a2c3bbf0ac7f27b35c890e7ce895 Mon Sep 17 00:00:00 2001 From: Dmitry Torokhov Date: Mon, 13 Apr 2009 15:27:49 -0700 Subject: Input: gameport - fix attach driver code The commit 6902c0bead4ce266226fc0c5b3828b850bdc884a that moved driver registration out of kgameportd thread was incomplete and did not add the code necessary to actually attach driver to already registered devices, rectify that. Signed-off-by: Dmitry Torokhov --- drivers/input/gameport/gameport.c | 14 ++++++-------- 1 file changed, 6 insertions(+), 8 deletions(-) (limited to 'drivers/input/gameport/gameport.c') diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c index ebf4be5..2d175b5 100644 --- a/drivers/input/gameport/gameport.c +++ b/drivers/input/gameport/gameport.c @@ -50,9 +50,8 @@ static LIST_HEAD(gameport_list); static struct bus_type gameport_bus; -static void gameport_add_driver(struct gameport_driver *drv); static void gameport_add_port(struct gameport *gameport); -static void gameport_destroy_port(struct gameport *gameport); +static void gameport_attach_driver(struct gameport_driver *drv); static void gameport_reconnect_port(struct gameport *gameport); static void gameport_disconnect_port(struct gameport *gameport); @@ -230,7 +229,6 @@ static void gameport_find_driver(struct gameport *gameport) enum gameport_event_type { GAMEPORT_REGISTER_PORT, - GAMEPORT_REGISTER_DRIVER, GAMEPORT_ATTACH_DRIVER, }; @@ -374,8 +372,8 @@ static void gameport_handle_event(void) gameport_add_port(event->object); break; - case GAMEPORT_REGISTER_DRIVER: - gameport_add_driver(event->object); + case GAMEPORT_ATTACH_DRIVER: + gameport_attach_driver(event->object); break; default: @@ -706,14 +704,14 @@ static int gameport_driver_remove(struct device *dev) return 0; } -static void gameport_add_driver(struct gameport_driver *drv) +static void gameport_attach_driver(struct gameport_driver *drv) { int error; - error = driver_register(&drv->driver); + error = driver_attach(&drv->driver); if (error) printk(KERN_ERR - "gameport: driver_register() failed for %s, error: %d\n", + "gameport: driver_attach() failed for %s, error: %d\n", drv->driver.name, error); } -- cgit v1.1