From fc881fa0d59596c02f8707b5572567c369d4789a Mon Sep 17 00:00:00 2001 From: Joel Becker Date: Fri, 1 Feb 2008 12:04:48 -0800 Subject: ocfs2: De-magic the in-memory slot map. The in-memory slot map uses the same magic as the on-disk one. There is a special value to mark a slot as invalid. It relies on the size of certain types and so on. Write a new in-memory map that keeps validity as a separate field. Outside of the I/O functions, OCFS2_INVALID_SLOT now means what it is supposed to. It also is no longer tied to the type size. This also means that only the I/O functions refer to 16bit quantities. Signed-off-by: Joel Becker Signed-off-by: Mark Fasheh --- fs/ocfs2/ocfs2.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'fs/ocfs2/ocfs2.h') diff --git a/fs/ocfs2/ocfs2.h b/fs/ocfs2/ocfs2.h index c6ed8c3..95f783d 100644 --- a/fs/ocfs2/ocfs2.h +++ b/fs/ocfs2/ocfs2.h @@ -216,10 +216,10 @@ struct ocfs2_super unsigned long s_mount_opt; unsigned int s_atime_quantum; - u16 max_slots; + unsigned int max_slots; s16 node_num; - s16 slot_num; - s16 preferred_slot; + int slot_num; + int preferred_slot; int s_sectsize_bits; int s_clustersize; int s_clustersize_bits; -- cgit v1.1