#ifndef __MDNIE_COLOR_TONE_H__ #define __MDNIE_COLOR_TONE_H__ #include "mdnie.h" static const unsigned short tune_color_tone_1[] = { 0x0000, 0x0000, /*BANK 0*/ 0x0008, 0x0020, /*Dither8 UC4 ABC2 CP1 | CC8 MCM4 SCR2 SCC1 | CS8 DE4 DNR2 HDR1*/ 0x0030, 0x0000, /*FA cs1 de8 hdr2 fa1*/ 0x00e1, 0xaf00, /*SCR RrCr*/ 0x00e2, 0x00b7, /*SCR RgCg*/ 0x00e3, 0x00bc, /*SCR RbCb*/ 0x00e4, 0x00af, /*SCR GrMr*/ 0x00e5, 0xb700, /*SCR GgMg*/ 0x00e6, 0x00bc, /*SCR GbMb*/ 0x00e7, 0x00af, /*SCR BrYr*/ 0x00e8, 0x00b7, /*SCR BgYg*/ 0x00e9, 0xbc00, /*SCR BbYb*/ 0x00ea, 0x00af, /*SCR KrWr*/ 0x00eb, 0x00b7, /*SCR KgWg*/ 0x00ec, 0x00bc, /*SCR KbWb*/ 0x00ff, 0x0000, /*Mask Release*/ END_SEQ, 0x0000, }; static const unsigned short tune_color_tone_2[] = { 0x0000, 0x0000, /*BANK 0*/ 0x0008, 0x0020, /*Dither8 UC4 ABC2 CP1 | CC8 MCM4 SCR2 SCC1 | CS8 DE4 DNR2 HDR1*/ 0x0030, 0x0000, /*FA cs1 de8 hdr2 fa1*/ 0x00e1, 0xa000, /*SCR RrCr*/ 0x00e2, 0x00a8, /*SCR RgCg*/ 0x00e3, 0x00b2, /*SCR RbCb*/ 0x00e4, 0x00a0, /*SCR GrMr*/ 0x00e5, 0xa800, /*SCR GgMg*/ 0x00e6, 0x00b2, /*SCR GbMb*/ 0x00e7, 0x00a0, /*SCR BrYr*/ 0x00e8, 0x00a8, /*SCR BgYg*/ 0x00e9, 0xb200, /*SCR BbYb*/ 0x00ea, 0x00a0, /*SCR KrWr*/ 0x00eb, 0x00a8, /*SCR KgWg*/ 0x00ec, 0x00b2, /*SCR KbWb*/ 0x00ff, 0x0000, /*Mask Release*/ END_SEQ, 0x0000, }; static const unsigned short tune_color_tone_3[] = { 0x0000, 0x0000, /*BANK 0*/ 0x0008, 0x0020, /*Dither8 UC4 ABC2 CP1 | CC8 MCM4 SCR2 SCC1 | CS8 DE4 DNR2 HDR1*/ 0x0030, 0x0000, /*FA cs1 de8 hdr2 fa1*/ 0x00e1, 0x9100, /*SCR RrCr*/ 0x00e2, 0x0099, /*SCR RgCg*/ 0x00e3, 0x00a3, /*SCR RbCb*/ 0x00e4, 0x0091, /*SCR GrMr*/ 0x00e5, 0x9900, /*SCR GgMg*/ 0x00e6, 0x00a3, /*SCR GbMb*/ 0x00e7, 0x0091, /*SCR BrYr*/ 0x00e8, 0x0099, /*SCR BgYg*/ 0x00e9, 0xa300, /*SCR BbYb*/ 0x00ea, 0x0091, /*SCR KrWr*/ 0x00eb, 0x0099, /*SCR KgWg*/ 0x00ec, 0x00a3, /*SCR KbWb*/ 0x00ff, 0x0000, /*Mask Release*/ END_SEQ, 0x0000, }; #if !defined(CONFIG_FB_MDNIE_PWM) static const unsigned short tune_negative[] = { 0x0000, 0x0000, /*BANK 0*/ 0x0008, 0x0020, /*SCR*/ 0x00e1, 0x00ff, /*SCR RrCr*/ 0x00e2, 0xff00, /*SCR RgCg*/ 0x00e3, 0xff00, /*SCR RbCb*/ 0x00e4, 0xff00, /*SCR GrMr*/ 0x00e5, 0x00ff, /*SCR GgMg*/ 0x00e6, 0xff00, /*SCR GbMb*/ 0x00e7, 0xff00, /*SCR BrYr*/ 0x00e8, 0xff00, /*SCR BgYg*/ 0x00e9, 0x00ff, /*SCR BbYb*/ 0x00ea, 0xff00, /*SCR KrWr*/ 0x00eb, 0xff00, /*SCR KgWg*/ 0x00ec, 0xff00, /*SCR KbWb*/ 0x00ff, 0x0000, /*Mask Release*/ END_SEQ, 0x0000, }; #else static const unsigned short tune_negative[] = { 0x0000, 0x0000, /*BANK 0*/ 0x0008, 0x0020, /*Dither8 UC4 ABC2 CP1 | CC8 MCM4 SCR2 SCC1 | CS8 DE4 DNR2 HDR1*/ 0x0030, 0x0000, /*FA cs1 de8 hdr2 fa1*/ 0x00e1, 0x00ff, /*SCR RrCr*/ 0x00e2, 0xff00, /*SCR RgCg*/ 0x00e3, 0xff00, /*SCR RbCb*/ 0x00e4, 0xff00, /*SCR GrMr*/ 0x00e5, 0x00ff, /*SCR GgMg*/ 0x00e6, 0xff00, /*SCR GbMb*/ 0x00e7, 0xff00, /*SCR BrYr*/ 0x00e8, 0xff00, /*SCR BgYg*/ 0x00e9, 0x00ff, /*SCR BbYb*/ 0x00ea, 0xff00, /*SCR KrWr*/ 0x00eb, 0xff00, /*SCR KgWg*/ 0x00ec, 0xff00, /*SCR KbWb*/ 0x00ff, 0x0000, /*Mask Release*/ END_SEQ, 0x0000, }; #endif static const unsigned short tune_negative_cabc[] = { 0x0000, 0x0000, /*BANK 0*/ 0x0008, 0x0220, /*Dither8 UC4 ABC2 CP1 | CC8 MCM4 SCR2 SCC1 | CS8 DE4 DNR2 HDR1*/ 0x0030, 0x0000, /*FA cs1 de8 hdr2 fa1*/ 0x00e1, 0x00ff, /*SCR RrCr*/ 0x00e2, 0xff00, /*SCR RgCg*/ 0x00e3, 0xff00, /*SCR RbCb*/ 0x00e4, 0xff00, /*SCR GrMr*/ 0x00e5, 0x00ff, /*SCR GgMg*/ 0x00e6, 0xff00, /*SCR GbMb*/ 0x00e7, 0xff00, /*SCR BrYr*/ 0x00e8, 0xff00, /*SCR BgYg*/ 0x00e9, 0x00ff, /*SCR BbYb*/ 0x00ea, 0xff00, /*SCR KrWrv*/ 0x00eb, 0xff00, /*SCR KgWg*/ 0x00ec, 0xff00, /*SCR KbWb*/ 0x0000, 0x0001, /*BANK 1*/ 0x0075, 0x0000, /*CABC dgain*/ 0x0076, 0x0000, 0x0077, 0x0000, 0x0078, 0x0000, 0x007f, 0x0002, /*dynamic lcd*/ 0x00ff, 0x0000, /*Mask Release*/ END_SEQ, 0x0000, }; struct mdnie_tunning_info negative_table[CABC_MAX] = { #if defined(CONFIG_FB_MDNIE_PWM) {"NEGATIVE", tune_negative}, {"NEGATIVE_CABC", tune_negative_cabc}, #else {"NEGATIVE", tune_negative}, #endif }; struct mdnie_tunning_info color_tone_table[COLOR_TONE_MAX - COLOR_TONE_1] = { {"COLOR_TONE_1", tune_color_tone_1}, {"COLOR_TONE_2", tune_color_tone_2}, {"COLOR_TONE_3", tune_color_tone_3}, }; #endif /* __MDNIE_COLOR_TONE_H__ */