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+/*
+ * FrameConnection.java February 2014
+ *
+ * Copyright (C) 2014, Niall Gallagher <niallg@users.sf.net>
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
+ * implied. See the License for the specific language governing
+ * permissions and limitations under the License.
+ */
+
+package org.simpleframework.http.socket.service;
+
+import static org.simpleframework.http.socket.CloseCode.NORMAL_CLOSURE;
+import static org.simpleframework.http.socket.service.ServiceEvent.OPEN_SOCKET;
+
+import java.io.IOException;
+
+import org.simpleframework.http.Request;
+import org.simpleframework.http.Response;
+import org.simpleframework.http.socket.Frame;
+import org.simpleframework.http.socket.FrameListener;
+import org.simpleframework.http.socket.Reason;
+import org.simpleframework.http.socket.Session;
+import org.simpleframework.http.socket.FrameChannel;
+import org.simpleframework.transport.Channel;
+import org.simpleframework.transport.ByteWriter;
+import org.simpleframework.transport.reactor.Reactor;
+import org.simpleframework.transport.trace.Trace;
+
+/**
+ * The <code>FrameConnection</code> represents a connection that can
+ * send and receivd WebSocket frames. Any instance of this will provide
+ * a means to perform asynchronous writes and reads to a remote client
+ * using a lightweight framing protocol. A frame is a finite length
+ * sequence of bytes that can hold either text or binary data. Also,
+ * control frames are used to perform heartbeat monitoring and closure.
+ * <p>
+ * For convenience frames can be consumed from the socket via a
+ * callback to a registered listener. This avoids having to poll each
+ * socket for data and provides a asynchronous event driven model of
+ * communication, which greatly reduces overhead and complication.
+ *
+ * @author Niall Gallagher
+ */
+class FrameConnection implements FrameChannel {
+
+ /**
+ * The collector is used to collect frames from the TCP channel.
+ */
+ private final FrameCollector operation;
+
+ /**
+ * This encoder is used to encode data as RFC 6455 frames.
+ */
+ private final FrameEncoder encoder;
+
+ /**
+ * This is the sender used to send frames over the channel.
+ */
+ private final ByteWriter writer;
+
+ /**
+ * This is the session object that has a synchronized channel.
+ */
+ private final Session session;
+
+ /**
+ * This is the underlying TCP channel that frames are sent over.
+ */
+ private final Channel channel;
+
+ /**
+ * The reason that is sent if at any time the channel is closed.
+ */
+ private final Reason reason;
+
+ /**
+ * This is used to trace all events that occur on the channel.
+ */
+ private final Trace trace;
+
+ /**
+ * Constructor for the <code>FrameConnection</code> object. This is used
+ * to create a channel that can read and write frames over a TCP
+ * channel. For asynchronous read and dispatch operations this will
+ * produce an operation to collect and process RFC 6455 frames.
+ *
+ * @param request this is the initiating request for the WebSocket
+ * @param response this is the initiating response for the WebSocket
+ * @param reactor this is the reactor used to process frames
+ */
+ public FrameConnection(Request request, Response response, Reactor reactor) {
+ this.encoder = new FrameEncoder(request);
+ this.session = new ServiceSession(this, request, response);
+ this.operation = new FrameCollector(encoder, session, request, reactor);
+ this.reason = new Reason(NORMAL_CLOSURE);
+ this.channel = request.getChannel();
+ this.writer = channel.getWriter();
+ this.trace = channel.getTrace();
+ }
+
+ /**
+ * This is used to open the channel and begin consuming frames. This
+ * will also return the session that contains the details for the
+ * created WebSocket such as the initiating request and response as
+ * well as the <code>FrameChannel</code> object.
+ *
+ * @return the session associated with the WebSocket
+ */
+ public Session open() throws IOException {
+ trace.trace(OPEN_SOCKET);
+ operation.run();
+ return session;
+ }
+
+ /**
+ * This is used to register a <code>FrameListener</code> to this
+ * instance. The registered listener will receive all user frames
+ * and control frames sent from the client. Also, when the frame
+ * is closed or when an unexpected error occurs the listener is
+ * notified. Any number of listeners can be registered at any time.
+ *
+ * @param listener this is the listener that is to be registered
+ */
+ public void register(FrameListener listener) throws IOException {
+ operation.register(listener);
+ }
+
+ /**
+ * This is used to remove a <code>FrameListener</code> from this
+ * instance. After removal the listener will no longer receive
+ * any user frames or control messages from this specific instance.
+ *
+ * @param listener this is the listener to be removed
+ */
+ public void remove(FrameListener listener) throws IOException {
+ operation.remove(listener);
+ }
+
+ /**
+ * This is used to send data to the connected client. To prevent
+ * an application code from causing resource issues this will block
+ * as soon as a configured linked list of mapped memory buffers has
+ * been exhausted. Caution should be taken when writing a broadcast
+ * implementation that can write to multiple sockets as a badly
+ * behaving socket that has filled its output buffering capacity
+ * can cause congestion.
+ *
+ * @param data this is the data that is to be sent
+ */
+ public void send(byte[] data) throws IOException {
+ encoder.encode(data);
+ }
+
+ /**
+ * This is used to send text to the connected client. To prevent
+ * an application code from causing resource issues this will block
+ * as soon as a configured linked list of mapped memory buffers has
+ * been exhausted. Caution should be taken when writing a broadcast
+ * implementation that can write to multiple sockets as a badly
+ * behaving socket that has filled its output buffering capacity
+ * can cause congestion.
+ *
+ * @param text this is the text that is to be sent
+ */
+ public void send(String text) throws IOException {
+ encoder.encode(text);
+ }
+
+ /**
+ * This is used to send data to the connected client. To prevent
+ * an application code from causing resource issues this will block
+ * as soon as a configured linked list of mapped memory buffers has
+ * been exhausted. Caution should be taken when writing a broadcast
+ * implementation that can write to multiple sockets as a badly
+ * behaving socket that has filled its output buffering capacity
+ * can cause congestion.
+ *
+ * @param frame this is the frame that is to be sent
+ */
+ public void send(Frame frame) throws IOException {
+ encoder.encode(frame);
+ }
+
+ /**
+ * This is used to close the connection with a specific reason.
+ * The close reason will be sent as a control frame before the
+ * TCP connection is terminated.
+ *
+ * @param reason the reason for closing the connection
+ */
+ public void close(Reason reason) throws IOException {
+ encoder.encode(reason);
+ writer.close();
+ }
+
+ /**
+ * This is used to close the connection without a specific reason.
+ * The close reason will be sent as a control frame before the
+ * TCP connection is terminated.
+ */
+ public void close() throws IOException {
+ encoder.encode(reason);
+ writer.close();
+ }
+} \ No newline at end of file