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authorOwen Lin <owenlin@google.com>2010-01-28 16:10:19 -0800
committerOwen Lin <owenlin@google.com>2010-02-26 20:26:48 +0800
commit4de149ceb47f2c251f646419907424bfb67d2b64 (patch)
tree6f48682fe065902039bad89d1f3ca90720eca819 /res/drawable-mdpi/ic_viewfinder_iconbar_highlight.9.png
parent02627adfa3d240d817e34af69be8d07e9c66c136 (diff)
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The first runnable version of the new UI.
Implement the new UI with OpenGL (GLSurfaceView). Known issues: * Texture are never freed from GL * Do not consider the density of screen. Currently, the dimensions in mdpi devices are wrong. * It won't work on Sapphire, bug fired: Bug: 2473605 * The action UP event may pass a wrong target. (It should pass to the same target who recive the DOWN action. * Animation is not smooth enough. * Should not allocate objects into heap during rendering path. * The scrollbar in GLListView doesn't match the design * We should calculate our own orientation instead of using the system one. * Regression: "restore to default settings" is removed Change-Id: I93fa45831aa87787dd5ee9e43e270a9d786c5a2a
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