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path: root/src/com/android/camera/ui/GLRootView.java
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* Remove unused files.Wu-cheng Li2011-08-151-739/+0
* Improve the scroll bar in GLList.Owen Lin2010-09-231-1/+9
* Refactor the code. Improve the inheritance structure of Textures.Owen Lin2010-05-171-18/+16
* Using GL to draw NinePatchOwen Lin2010-05-171-22/+223
* resolved conflicts for merge of ec1dfcb7 to krakenOwen Lin2010-05-141-0/+16
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| * Add copyright headers to source codes.Owen Lin2010-05-131-0/+16
* | Create a ColorTexture to draw pure color in GL.Owen Lin2010-05-131-10/+33
* | Handle events in the main thread and use GLThread only as a rendering thread.Owen Lin2010-05-101-78/+13
* | Move the texture coordinate 0.5 pixel inner so that GL won't get garbageOwen Lin2010-05-071-2/+1
* | Use our own EGLChooser so that we can fall back to use "copyImage2D" whenOwen Lin2010-05-071-3/+6
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* Startup time improvements.Chih-Chung Chang2010-04-231-1/+0
* Remove GLRootView in onPause() and put it back in onResume() to avoid OOM inOwen Lin2010-04-211-38/+0
* Add aboutToChange to GLRootView.Owen Lin2010-04-131-0/+7
* Add a hack to avoid allocating GL surface with different sizes.Chih-Chung Chang2010-04-091-0/+34
* Fix a typo in the code.Owen Lin2010-04-081-1/+1
* Fix the ANR after switching between Camera and Camcorder.Owen Lin2010-04-081-6/+33
* Remove unused resources and code.Owen Lin2010-04-071-4/+0
* Improve GLListView UI.Owen Lin2010-03-301-6/+17
* Fix the content truncated issue.Owen Lin2010-03-191-0/+1
* More improvement on UI.Owen Lin2010-03-181-1/+16
* Some more improvements of the UI.Owen Lin2010-03-181-10/+4
* Fix several UI issues.Owen Lin2010-03-161-3/+4
* Add the new ZoomController UI and also the exposure compensation settings.Owen Lin2010-03-101-1/+4
* Add pixel density concept to the code. So, it draw about the same size onOwen Lin2010-03-071-55/+105
* The first runnable version of the new UI.Owen Lin2010-02-261-0/+456