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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.camera.panorama;
import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.opengles.GL10;
import android.app.Activity;
import android.graphics.SurfaceTexture;
import android.opengl.GLSurfaceView;
import android.util.Log;
public class MosaicRendererSurfaceViewRenderer implements GLSurfaceView.Renderer
{
@Override
public void onDrawFrame(GL10 gl) {
MosaicRenderer.step();
}
@Override
public void onSurfaceChanged(GL10 gl, int width, int height) {
Log.i(TAG, "Renderer: onSurfaceChanged");
MosaicRenderer.reset(width, height);
Log.i(TAG, "Renderer: onSurfaceChanged");
}
@Override
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
mTextureID = MosaicRenderer.init();
mActivity.runOnUiThread(new Runnable() {
@Override
public void run() {
mActivity.createSurfaceTextureAndStartPreview(mTextureID);
setSurfaceTexture(mActivity.getSurfaceTexture());
}
});
}
public void setReady() {
MosaicRenderer.ready();
}
public void preprocess() {
MosaicRenderer.preprocess(mSTMatrix);
}
public void transferGPUtoCPU() {
MosaicRenderer.transferGPUtoCPU();
}
public void setWarping(boolean flag) {
MosaicRenderer.setWarping(flag);
}
public void updateSurfaceTexture() {
mSurface.updateTexImage();
mSurface.getTransformMatrix(mSTMatrix);
}
public void setUIObject(Activity activity) {
mActivity = (PanoramaActivity)activity;
}
public int getTextureID() {
return mTextureID;
}
public void setSurfaceTexture(SurfaceTexture surface) {
mSurface = surface;
}
private float[] mSTMatrix = new float[16];
private int mTextureID;
private PanoramaActivity mActivity;
private static String TAG = "MosaicRendererSurfaceViewRenderer";
private SurfaceTexture mSurface;
}
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