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author | jmadill <jmadill@chromium.org> | 2015-04-22 10:46:58 -0700 |
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committer | Commit bot <commit-bot@chromium.org> | 2015-04-22 17:48:07 +0000 |
commit | 18324893971dcfe12463acebb8850def777002cc (patch) | |
tree | 34a9bee95028b02a39138703523a65e4d59f995c | |
parent | 7082dae17ce56ee722ab38fbfd3d38406f224148 (diff) | |
download | chromium_src-18324893971dcfe12463acebb8850def777002cc.zip chromium_src-18324893971dcfe12463acebb8850def777002cc.tar.gz chromium_src-18324893971dcfe12463acebb8850def777002cc.tar.bz2 |
Update WebGL expected failures.
We're passing many tests that are marked as failing. We should increase
our coverage to test newly fixed tests.
BUG=479244
Review URL: https://codereview.chromium.org/1101483003
Cr-Commit-Position: refs/heads/master@{#326335}
-rw-r--r-- | content/test/gpu/gpu_tests/webgl_conformance_expectations.py | 46 |
1 files changed, 17 insertions, 29 deletions
diff --git a/content/test/gpu/gpu_tests/webgl_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl_conformance_expectations.py index 48dd7bc..2e53363 100644 --- a/content/test/gpu/gpu_tests/webgl_conformance_expectations.py +++ b/content/test/gpu/gpu_tests/webgl_conformance_expectations.py @@ -9,56 +9,27 @@ from gpu_test_expectations import GpuTestExpectations class WebGLConformanceExpectations(GpuTestExpectations): def SetExpectations(self): # Fails on all platforms - self.Fail('conformance/glsl/misc/shaders-with-invariance.html', - bug=421710) - self.Fail('conformance/glsl/bugs/essl3-shaders-with-webgl1.html', - bug=428845) - self.Fail('conformance/glsl/misc/expression-list-in-declarator-initializer.html', - bug=428845) - self.Fail('conformance/uniforms/gl-uniform-arrays.html', - bug=433385) self.Fail( 'conformance/ogles/GL/biuDepthRange/biuDepthRange_001_to_002.html', bug=478570) self.Fail('conformance/ogles/GL/gl_FragCoord/gl_FragCoord_001_to_003.html', bug=478570) - self.Fail('deqp/data/gles2/shaders/constants.html', - bug=478572) self.Fail('deqp/data/gles2/shaders/constant_expressions.html', bug=478572) - self.Fail('deqp/data/gles2/shaders/conversions.html', - bug=478572) - self.Fail('deqp/data/gles2/shaders/declarations.html', - bug=478572) self.Fail('deqp/data/gles2/shaders/fragdata.html', bug=478572) self.Fail('deqp/data/gles2/shaders/functions.html', bug=478572) - self.Fail('deqp/data/gles2/shaders/linkage.html', - bug=478572) self.Fail('deqp/data/gles2/shaders/preprocessor.html', bug=478572) self.Fail('deqp/data/gles2/shaders/scoping.html', bug=478572) # Win failures - self.Fail('conformance/glsl/misc/struct-equals.html', - ['win'], bug=391957) - self.Fail('conformance/glsl/bugs/conditional-discard-in-loop.html', - ['win'], bug=402195) self.Fail('conformance/glsl/misc/ternary-operators-in-global-initializers.html', ['win'], bug=415694) self.Fail('conformance/glsl/misc/struct-specifiers-in-uniforms.html', ['win'], bug=433412) - # This test still causes itself and any tests afterwards to time out - # in Win Debug bots. - self.Skip('conformance/textures/texture-copying-feedback-loops.html', - ['Win'], bug=421695) - - self.Fail('conformance/rendering/framebuffer-switch.html', - ['win'], bug=428849) - self.Fail('conformance/rendering/framebuffer-texture-switch.html', - ['win'], bug=428849) # Win7 / Intel failures self.Fail('conformance/rendering/gl-scissor-test.html', @@ -91,6 +62,10 @@ class WebGLConformanceExpectations(GpuTestExpectations): self.Skip('conformance/extensions/oes-texture-half-float-with-canvas.html', ['win', 'd3d9'], bug=896) # angle bug ID + # Mac failures + self.Fail('conformance/glsl/misc/shaders-with-invariance.html', + ['mac'], bug=421710) + # Mac / Intel failures # Radar 13499466 self.Fail('conformance/limits/gl-max-texture-dimensions.html', @@ -126,6 +101,10 @@ class WebGLConformanceExpectations(GpuTestExpectations): 'conformance/glsl/bugs/array-of-struct-with-int-first-position.html', ['mac', ('nvidia', 0xfd5), ('nvidia', 0xfe9)], bug=368912) + # Mac / AMD Failures + self.Fail('deqp/data/gles2/shaders/conversions.html', + ['mac', 'amd'], bug=478572) + # Mac 10.8 / ATI failures self.Fail( 'conformance/rendering/' + @@ -225,6 +204,15 @@ class WebGLConformanceExpectations(GpuTestExpectations): ['linux', ('amd', 0x6779)], bug=436212) # Android failures + self.Fail('deqp/data/gles2/shaders/constants.html', + ['android'], bug=478572) + self.Fail('deqp/data/gles2/shaders/conversions.html', + ['android'], bug=478572) + self.Fail('deqp/data/gles2/shaders/declarations.html', + ['android'], bug=478572) + self.Fail('deqp/data/gles2/shaders/linkage.html', + ['android'], bug=478572) + # The following test is very slow and therefore times out on Android bot. self.Skip('conformance/rendering/multisample-corruption.html', ['android']) |