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authorfischman@chromium.org <fischman@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-07-08 22:27:28 +0000
committerfischman@chromium.org <fischman@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-07-08 22:27:28 +0000
commit2e263856c1d9eda50e5d5e53c5e4a52fb036bce7 (patch)
tree1168e27534619e3beb19944d2c5126dad843c06c
parentf0a151f7ea0a377decbdeef9d362a02a16dc1c30 (diff)
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Delete b0rked gpu_video_decode_accelerator_tester.cc
This tester was originally intended to be a light-weight mechanism to test HW video decode IPC APIs without pulling in the full chrome stack. Unfortunately it never carved a useful niche out for itself, and there's no point in the svn history where it has worked, so I'm deleting it. For historical interest only, attempts to fix it include closed reviews http://codereview.chromium.org/7019042/ and http://codereview.chromium.org/7053014 BUG=none TEST=none Review URL: http://codereview.chromium.org/7327023 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@91904 0039d316-1c4b-4281-b951-d872f2087c98
-rw-r--r--chrome/chrome_tests.gypi36
-rw-r--r--content/gpu/DEPS1
-rw-r--r--content/gpu/gpu_video_decode_accelerator_tester.cc897
3 files changed, 0 insertions, 934 deletions
diff --git a/chrome/chrome_tests.gypi b/chrome/chrome_tests.gypi
index 96bbab6..87876fd 100644
--- a/chrome/chrome_tests.gypi
+++ b/chrome/chrome_tests.gypi
@@ -3609,42 +3609,6 @@
}],
],
},
- # {
- # Executable that contains tests that specifically test gpu video decoding
- # features. Excludes for example command buffer implementation.
- #
- # TODO(vrk): These tests are temporarily disabled as the VideoDecode PPAPI
- # is getting an overhaul. Tests will be reenabled when the API has been
- # stabilized and gpu_video_decode_accelerator_tester.cc is updated to
- # reflect the changes.
- #
- # 'target_name': 'gpu_video_tests',
- # 'type': 'executable',
- # 'dependencies': [
- # 'test_support_common',
- # '../base/base.gyp:base',
- # '../base/base.gyp:base_i18n',
- # '../base/base.gyp:test_support_base',
- # '../ipc/ipc.gyp:test_support_ipc',
- # '../skia/skia.gyp:skia',
- # '../testing/gtest.gyp:gtest',
- # '../testing/gmock.gyp:gmock',
- # ],
- # 'include_dirs': [
- # '..',
- # ],
- # 'sources': [
- # '<(DEPTH)/content/gpu/gpu_video_decode_accelerator.cc',
- # '<(DEPTH)/content/gpu/gpu_video_decode_accelerator.h',
- # '<(DEPTH)/content/gpu/gpu_video_decode_accelerator_tester.cc',
- # '<(DEPTH)/media/video/picture.cc',
- # '<(DEPTH)/media/video/picture.h',
- # '<(DEPTH)/media/video/video_decode_accelerator.cc',
- # '<(DEPTH)/media/video/video_decode_accelerator.h',
- # '<(DEPTH)/ui/gfx/size.cc',
- # '<(DEPTH)/ui/gfx/size.h',
- # ],
- # },
{
'target_name': 'plugin_tests',
'type': 'executable',
diff --git a/content/gpu/DEPS b/content/gpu/DEPS
index 960dcc4..082ffad 100644
--- a/content/gpu/DEPS
+++ b/content/gpu/DEPS
@@ -4,7 +4,6 @@ include_rules = [
"+gpu/command_buffer",
"+libEGL",
"+libGLESv2",
- "+media", # TODO(scherkus): remove when gpu_video_decode_accelerator_tester.cc is deleted.
"+sandbox",
"+skia",
]
diff --git a/content/gpu/gpu_video_decode_accelerator_tester.cc b/content/gpu/gpu_video_decode_accelerator_tester.cc
deleted file mode 100644
index 840f499..0000000
--- a/content/gpu/gpu_video_decode_accelerator_tester.cc
+++ /dev/null
@@ -1,897 +0,0 @@
-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-// TODO(vmr): Once done with the implementation, add conclusive documentation
-// what you can do with this tester, how you can configure it and how
-// you can extend it.
-
-#include <fstream>
-#include <ios>
-#include <iostream>
-#include <new>
-#include <vector>
-
-#include "base/at_exit.h"
-#include "base/message_loop.h"
-#include "base/process.h"
-#include "base/memory/ref_counted.h"
-#include "base/shared_memory.h"
-#include "base/synchronization/waitable_event.h"
-#include "base/threading/platform_thread.h"
-#include "base/threading/thread.h"
-#include "content/common/common_param_traits.h"
-#include "content/common/gpu/gpu_messages.h"
-#include "content/common/gpu/media/gpu_video_decode_accelerator.h"
-#include "ipc/ipc_channel.h"
-#include "ipc/ipc_message.h"
-#include "ipc/ipc_message_utils.h"
-#include "media/base/bitstream_buffer.h"
-#include "media/video/picture.h"
-#include "media/video/video_decode_accelerator.h"
-#include "testing/gmock/include/gmock/gmock.h"
-#include "testing/gtest/include/gtest/gtest.h"
-
-using testing::_;
-using testing::AnyNumber;
-using testing::Invoke;
-using testing::InvokeArgument;
-using testing::Matcher;
-using testing::NiceMock;
-using testing::Return;
-using testing::ReturnRef;
-
-// Route ID.
-static const int32 kRouteId = 99;
-
-class MockGpuChannel : public IPC::Message::Sender {
- public:
- MockGpuChannel() {}
- virtual ~MockGpuChannel() {}
-
- // IPC::Message::Sender implementation.
- MOCK_METHOD1(Send, bool(IPC::Message* msg));
-
- private:
- DISALLOW_COPY_AND_ASSIGN(MockGpuChannel);
-};
-
-class MockVideoDecodeAccelerator : public media::VideoDecodeAccelerator {
- public:
- MockVideoDecodeAccelerator() {}
- virtual ~MockVideoDecodeAccelerator() {}
-
- MOCK_METHOD1(GetConfig,
- const std::vector<uint32>&
- (const std::vector<uint32>& prototype_config));
- MOCK_METHOD1(Initialize, bool(const std::vector<uint32>& config));
- MOCK_METHOD2(Decode, bool(media::BitstreamBuffer* bitstream_buffer,
- media::VideoDecodeAcceleratorCallback* callback));
- MOCK_METHOD1(AssignPictureBuffer,
- void(std::vector<media::VideoDecodeAccelerator::PictureBuffer*>
- picture_buffers));
- MOCK_METHOD1(ReusePictureBuffer,
- void(media::VideoDecodeAccelerator::PictureBuffer*
- picture_buffer));
- MOCK_METHOD1(Flush, bool(media::VideoDecodeAcceleratorCallback* callback));
- MOCK_METHOD1(Abort, bool(media::VideoDecodeAcceleratorCallback* callback));
-
- private:
- DISALLOW_COPY_AND_ASSIGN(MockVideoDecodeAccelerator);
-};
-
-// Pull-based video source to read video data from a file.
-// TODO(vmr): Make this less of a memory hog, Now reads whole file into mem in
-// the beginning. Do this when it actually becomes a problem.
-class TestVideoSource {
- public:
- TestVideoSource()
- : file_length_(0),
- offset_(0) {}
-
- ~TestVideoSource() {}
-
- bool Open(const std::string& url) {
- // TODO(vmr): Use file_util::ReadFileToString or equivalent to read the file
- // if one-shot reading is used.
- scoped_ptr<std::ifstream> file;
- file.reset(
- new std::ifstream(url.c_str(),
- std::ios::in | std::ios::binary | std::ios::ate));
- if (!file->good()) {
- DLOG(ERROR) << "Failed to open file \"" << url << "\".";
- return false;
- }
- file->seekg(0, std::ios::end);
- uint32 length = file->tellg();
- file->seekg(0, std::ios::beg);
- mem_.reset(new uint8[length]);
- DCHECK(mem_.get()); // Simply assumed to work on tester.
- file->read(reinterpret_cast<char*>(mem_.get()), length);
- file_length_ = length;
- file->close();
- return true;
- }
-
- // Reads next packet from the input stream.
- // Returns number of read bytes on success, 0 on when there was no valid data
- // to be read and -1 if user gave NULL or too small buffer.
- // TODO(vmr): Modify to differentiate between errors and EOF.
- int32 Read(uint8* target_mem, uint32 size) {
- if (!target_mem)
- return -1;
- uint8* unit_begin = NULL;
- uint8* unit_end = NULL;
- uint8* ptr = mem_.get() + offset_;
- while (offset_ + 4 < file_length_) {
- if (ptr[0] == 0 && ptr[1] == 0 && ptr[2] == 0 && ptr[3] == 1) {
- // start code found
- if (!unit_begin) {
- unit_begin = ptr;
- } else {
- // back-up 1 byte.
- unit_end = ptr;
- break;
- }
- }
- ptr++;
- offset_++;
- }
- if (unit_begin && offset_ + 4 == file_length_) {
- // Last unit. Set the unit_end to point to the last byte.
- unit_end = ptr + 4;
- offset_ += 4;
- } else if (!unit_begin || !unit_end) {
- // No unit start codes found in buffer.
- return 0;
- }
- if (static_cast<int32>(size) >= unit_end - unit_begin) {
- memcpy(target_mem, unit_begin, unit_end - unit_begin);
- return unit_end - unit_begin;
- }
- // Rewind to the beginning start code if there is one as it should be
- // returned with next Read().
- offset_ = unit_begin - mem_.get();
- return -1;
- }
-
- private:
- uint32 file_length_;
- uint32 offset_;
- scoped_array<uint8> mem_;
-};
-
-// Class for posting QuitTask to other message loop when observed message loop
-// is quitting. Observer must be added to the message loop by calling
-// AddDestructionObserver on the message loop to be tracked.
-class QuitObserver
- : public MessageLoop::DestructionObserver {
- public:
- explicit QuitObserver(MessageLoop* loop_to_quit)
- : loop_to_quit_(loop_to_quit) {
- }
- ~QuitObserver() {}
-
- void WillDestroyCurrentMessageLoop() {
- loop_to_quit_->PostTask(FROM_HERE, new MessageLoop::QuitTask());
- }
-
- protected:
- MessageLoop* loop_to_quit_;
-
- DISALLOW_IMPLICIT_CONSTRUCTORS(QuitObserver);
-};
-
-// FakeClient is a class that mimics normal operation from the client
-// process perspective. Underlying code will be receiving IPC commands from the
-// FakeClient and sending IPC commands back to the FakeClient just as the
-// underlying code would do with actual process running on top of it.
-class FakeClient
- : public base::RefCountedThreadSafe<FakeClient>,
- public IPC::Message::Sender,
- public base::PlatformThread::Delegate {
- public:
- FakeClient(MessageLoop* message_loop_for_quit,
- IPC::Channel::Listener* gpu_video_decode_accelerator_,
- std::string video_source_filename)
- : fake_gpu_process_(gpu_video_decode_accelerator_),
- message_loop_for_quit_(message_loop_for_quit),
- test_video_source_(),
- assigned_buffer_count_(0),
- end_of_stream_(false),
- error_(false),
- thread_initialized_event_(true, false), // Manual reset & unsignalled.
- video_source_filename_(video_source_filename) {
- // Start-up the thread for processing incoming IPC from GpuVideoDecoder and
- // wait until it has finished setting up the message loop.
- base::PlatformThread::Create(0, this, &thread_handle_);
- while (!thread_initialized_event_.Wait()) {
- // Do nothing but wait.
- };
-
- // Create 1Mb of shared memory.
- shm_.reset(new base::SharedMemory());
- CHECK(shm_->CreateAndMapAnonymous(1024 * 1024));
- }
-
- virtual ~FakeClient() {
- DCHECK_EQ(assigned_buffer_count_, 0);
- }
-
- bool DispatchFirstDecode() {
- if (!test_video_source_.Open(video_source_filename_)) {
- return false;
- }
- message_loop_->PostTask(
- FROM_HERE,
- NewRunnableMethod(this, &FakeClient::OnBitstreamBufferProcessed,
- base::SharedMemory::NULLHandle()));
- return true;
- }
-
- // PlatformThread::Delegate implementation, i.e. the thread where the
- // GpuVideoDecoder IPC handling executes.
- virtual void ThreadMain() {
- message_loop_.reset(new MessageLoop());
- // Set the test done observer to observe when client is done.
- test_done_observer_.reset(new QuitObserver(message_loop_for_quit_));
- message_loop_->AddDestructionObserver(test_done_observer_.get());
- thread_initialized_event_.Signal();
- message_loop_->Run();
- message_loop_.reset(); // Destroy the message_loop_.
- }
-
- // IPC::Message::Sender implementation.
- virtual bool Send(IPC::Message* msg) {
- // Dispatch the message loops to the single message loop which we want to
- // execute all the simulated IPC.
- if (MessageLoop::current() != message_loop_) {
- message_loop_->PostTask(
- FROM_HERE,
- NewRunnableMethod(this,
- &FakeClient::Send,
- msg));
- return true;
- }
- // This execution should happen in the context of our fake GPU thread.
- CHECK(msg);
- LogMessage(msg);
- IPC_BEGIN_MESSAGE_MAP(FakeClient, *msg)
- IPC_MESSAGE_HANDLER(
- AcceleratedVideoDecoderHostMsg_BitstreamBufferProcessed,
- OnBitstreamBufferProcessed)
- IPC_MESSAGE_HANDLER(AcceleratedVideoDecoderHostMsg_ProvidePictureBuffers,
- OnProvidePictureBuffers)
- IPC_MESSAGE_HANDLER(AcceleratedVideoDecoderHostMsg_DismissPictureBuffer,
- OnDismissPictureBuffer)
- IPC_MESSAGE_HANDLER(AcceleratedVideoDecoderHostMsg_PictureReady,
- OnPictureReady)
- IPC_MESSAGE_HANDLER(AcceleratedVideoDecoderHostMsg_FlushDone,
- OnFlushDone)
- IPC_MESSAGE_HANDLER(AcceleratedVideoDecoderHostMsg_AbortDone,
- OnAbortDone)
- IPC_MESSAGE_HANDLER(AcceleratedVideoDecoderHostMsg_EndOfStream,
- OnEndOfStream)
- IPC_MESSAGE_HANDLER(AcceleratedVideoDecoderHostMsg_ErrorNotification,
- OnError)
- IPC_MESSAGE_UNHANDLED_ERROR()
- IPC_END_MESSAGE_MAP()
- delete msg;
- return true;
- }
-
- virtual void OnBitstreamBufferProcessed(base::SharedMemoryHandle handle) {
- // No action on end of stream.
- if (end_of_stream_)
- return;
- uint32 read = test_video_source_.Read(
- reinterpret_cast<uint8*>(shm_->memory()),
- shm_->created_size());
- if (read > 0) {
- AcceleratedVideoDecoderMsg_Decode msg(kRouteId,
- shm_->handle(),
- 0,
- read);
- fake_gpu_process_->OnMessageReceived(msg);
- } else if (read == 0) {
- // If no more data, flush to get the rest out.
- end_of_stream_ = true;
- AcceleratedVideoDecoderMsg_Flush msg(kRouteId);
- fake_gpu_process_->OnMessageReceived(msg);
- } else {
- // Error. Let's flush and abort.
- error_ = true;
- AcceleratedVideoDecoderMsg_Flush msg(kRouteId);
- fake_gpu_process_->OnMessageReceived(msg);
- }
- }
-
- virtual void OnProvidePictureBuffers(int32 num_frames,
- std::vector<uint32> config) {
- // Allocate and assign the picture buffers.
- std::vector<uint32> textures;
- // TODO(vmr): Get from config.
- uint32 width = 320;
- uint32 height = 240;
- uint32 bits_per_pixel = 32;
- for (int32 i = 0; i < num_frames; i++) {
- // Create the shared memory, send it and store it into our local map.
- base::SharedMemory* shm = new base::SharedMemory();
- CHECK(shm->CreateAnonymous(width * height * bits_per_pixel / 8));
- shm_map_[next_picture_buffer_id_] = shm;
- AcceleratedVideoDecoderMsg_AssignPictureBuffer msg(
- kRouteId,
- next_picture_buffer_id_,
- shm->handle(),
- textures);
- fake_gpu_process_->OnMessageReceived(msg);
- next_picture_buffer_id_++;
- assigned_buffer_count_++;
- }
- }
-
- virtual void OnDismissPictureBuffer(int32 picture_buffer_id) {
- // Free previously allocated buffers.
- base::SharedMemory* shm = shm_map_[picture_buffer_id];
- shm_map_.erase(picture_buffer_id);
- delete shm; // Will also close shared memory.
- assigned_buffer_count_--;
- }
-
- virtual void OnPictureReady(int32 picture_buffer_id) {
- // Process & recycle picture buffer.
- AcceleratedVideoDecoderMsg_ReusePictureBuffer msg(kRouteId,
- picture_buffer_id);
- fake_gpu_process_->OnMessageReceived(msg);
- }
-
- virtual void OnFlushDone() {
- // TODO(vmr): Check that we had been actually flushing.
- if (end_of_stream_ || error_) {
- // Send the final Abort request.
- AcceleratedVideoDecoderMsg_Abort msg(kRouteId);
- fake_gpu_process_->OnMessageReceived(msg);
- }
- }
-
- virtual void OnAbortDone() {
- // Done aborting... case over.
- message_loop_->QuitNow();
- }
-
- virtual void OnEndOfStream() {
- end_of_stream_ = true;
- AcceleratedVideoDecoderMsg_Flush msg(kRouteId);
- fake_gpu_process_->OnMessageReceived(msg);
- }
-
- virtual void OnError(uint32 error_id) {
- // Send the final Abort request.
- AcceleratedVideoDecoderMsg_Abort msg(kRouteId);
- fake_gpu_process_->OnMessageReceived(msg);
- }
-
- private:
- // TODO(vmr): Remove redundant logging for IPC calls with proper Chromium
- // logging facilities.
- void LogMessage(IPC::Message* msg) {
- switch (msg->type()) {
- case AcceleratedVideoDecoderHostMsg_BitstreamBufferProcessed::ID:
- DLOG(INFO) << "CLIENT << "
- "AcceleratedVideoDecoderHostMsg_BitstreamBufferProcessed";
- break;
- case AcceleratedVideoDecoderHostMsg_ProvidePictureBuffers::ID:
- DLOG(INFO) << "CLIENT << "
- "AcceleratedVideoDecoderHostMsg_ProvidePictureBuffers";
- break;
- case AcceleratedVideoDecoderHostMsg_DismissPictureBuffer::ID:
- DLOG(INFO) << "CLIENT << "
- "AcceleratedVideoDecoderHostMsg_DismissPictureBuffer";
- break;
- case AcceleratedVideoDecoderHostMsg_PictureReady::ID:
- DLOG(INFO) << "CLIENT << AcceleratedVideoDecoderHostMsg_PictureReady";
- break;
- case AcceleratedVideoDecoderHostMsg_FlushDone::ID:
- DLOG(INFO) << "CLIENT << AcceleratedVideoDecoderHostMsg_FlushDone";
- break;
- case AcceleratedVideoDecoderHostMsg_AbortDone::ID:
- DLOG(INFO) << "CLIENT << AcceleratedVideoDecoderHostMsg_AbortDone";
- break;
- case AcceleratedVideoDecoderHostMsg_EndOfStream::ID:
- DLOG(INFO) << "CLIENT << AcceleratedVideoDecoderHostMsg_EndOfStream";
- break;
- case AcceleratedVideoDecoderHostMsg_ErrorNotification::ID:
- DLOG(INFO) << "CLIENT << "
- "AcceleratedVideoDecoderHostMsg_ErrorNotification";
- break;
- default:
- DLOG(INFO) << "CLIENT << UNKNOWN MESSAGE";
- break;
- }
- }
-
- // Listener which should receive the messages we decide to generate.
- IPC::Channel::Listener* fake_gpu_process_;
- // Message loop into which we want to post any send messages.
- scoped_ptr<MessageLoop> message_loop_;
- // Message loop into which we want to post quit when we're done.
- MessageLoop* message_loop_for_quit_;
- // Test video source to read our data from.
- TestVideoSource test_video_source_;
- // SharedMemory used for input buffers.
- scoped_ptr<base::SharedMemory> shm_;
- // Incremental picture buffer id.
- uint32 next_picture_buffer_id_;
- // Counter to count assigned buffers.
- int32 assigned_buffer_count_;
- // Counter to count locked buffers.
- uint32 locked_buffer_count_;
- // Flag to determine whether we have received end of stream from decoder.
- bool end_of_stream_;
- // Flag to determine whether we have faced an error.
- bool error_;
- // Event to determine the initialization state of the fake client thread.
- base::WaitableEvent thread_initialized_event_;
- // We own the observer used to track messageloop destruction.
- scoped_ptr<QuitObserver> test_done_observer_;
- // Handle to the thread.
- base::PlatformThreadHandle thread_handle_;
- // File name for video.
- std::string video_source_filename_;
- // Map to hold the picture buffer objects we create.
- std::map<int32, base::SharedMemory*> shm_map_;
-
- DISALLOW_IMPLICIT_CONSTRUCTORS(FakeClient);
-};
-
-// Class to fake the regular behaviour of video decode accelerator.
-class FakeVideoDecodeAccelerator : public media::VideoDecodeAccelerator {
- public:
- explicit FakeVideoDecodeAccelerator(
- media::VideoDecodeAccelerator::Client* client)
- : state_(IDLE),
- end_of_stream_(false),
- client_(client),
- output_counter_(0) {
- }
- virtual ~FakeVideoDecodeAccelerator() {}
-
- virtual const std::vector<uint32>& GetConfig(
- const std::vector<uint32>& prototype_config) {
- return config_;
- }
-
- virtual bool Initialize(const std::vector<uint32>& config) {
- return config_ == config;
- }
-
- // |bitstream_buffer| is owned by client and client guarantees it will not
- // release it before |callback| is called.
- virtual bool Decode(media::BitstreamBuffer* bitstream_buffer,
- media::VideoDecodeAcceleratorCallback* callback) {
- if (assigned_picture_buffers_.empty()) {
- std::vector<uint32> cfg;
- bitstream_buffer_cb_.reset(callback);
- client_->ProvidePictureBuffers(2, cfg);
- return true;
- }
- // Simulate the bitstream processed callback.
- if (!end_of_stream_) {
- callback->Run();
- delete callback;
- }
- // Then call the picture ready.
- // TODO(vmr): Add container for locked picture buffers.
- if (output_counter_ > 300) {
- if (!end_of_stream_) {
- client_->NotifyEndOfStream();
- }
- end_of_stream_ = true;
- return true;
- }
- media::PictureBuffer* picture_buffer =
- reinterpret_cast<media::PictureBuffer*>(assigned_picture_buffers_.at(
- output_counter_ % assigned_picture_buffers_.size()));
- // TODO(vmr): Get the real values.
- gfx::Size size(320, 240);
- std::vector<uint32> color_format;
- // TODO(vmr): Add the correct mechanism to recycle buffers from assigned to
- // locked and back.
- client_->PictureReady(new media::Picture(picture_buffer, size, size, NULL));
- output_counter_++;
- return true;
- }
-
- virtual void AssignPictureBuffer(
- std::vector<media::VideoDecodeAccelerator::PictureBuffer*>
- picture_buffers) {
- assigned_picture_buffers_.insert(
- assigned_picture_buffers_.begin(),
- picture_buffers.begin(),
- picture_buffers.end());
-
- if (EnoughPictureBuffers()) {
- ChangeState(OPERATIONAL);
- bitstream_buffer_cb_->Run();
- bitstream_buffer_cb_.reset();
- }
- }
-
- virtual void ReusePictureBuffer(
- media::VideoDecodeAccelerator::PictureBuffer* picture_buffer) {
- // TODO(vmr): Move the picture buffer from locked picture buffer container
- // to the assigned picture buffer container.
- }
-
- bool Flush(media::VideoDecodeAcceleratorCallback* callback) {
- scoped_ptr<media::VideoDecodeAcceleratorCallback> flush_cb(callback);
- if (state_ != OPERATIONAL) {
- // Flush request is accepted only in OPERATIONAL state.
- return false;
- }
- ChangeState(FLUSHING);
- ChangeState(OPERATIONAL);
- flush_cb->Run();
- return true;
- }
-
- bool Abort(media::VideoDecodeAcceleratorCallback* callback) {
- scoped_ptr<media::VideoDecodeAcceleratorCallback> abort_cb(callback);
- if (state_ == UNINITIALIZED || state_ == ABORTING) {
- // Flush requested accepted in all other states.
- return false;
- }
- ChangeState(ABORTING);
- // Stop the component here.
- // As buffers are released callback for each buffer DismissBuffer.
- while (!assigned_picture_buffers_.empty()) {
- client_->DismissPictureBuffer(assigned_picture_buffers_.back());
- assigned_picture_buffers_.pop_back();
- }
- ChangeState(IDLE);
- abort_cb->Run();
- return true;
- }
-
- private:
- enum DecodingState {
- UNINITIALIZED, // Component has not been configured.
- IDLE, // Component has been initialized but does not have needed resources.
- OPERATIONAL, // Component is operational with all resources assigned.
- FLUSHING, // Component is flushing.
- ABORTING, // Component is aborting.
- } state_;
-
- static const char* kStateString[5];
-
- void ChangeState(DecodingState new_state) {
- DLOG(INFO) << "VideoDecodeAccelerator state change: "
- << kStateString[state_] << " => " << kStateString[new_state];
- state_ = new_state;
- }
-
- bool EnoughPictureBuffers() {
- return assigned_picture_buffers_.size() >= 2;
- }
-
- bool end_of_stream_;
- std::vector<uint32> config_;
- std::vector<media::VideoDecodeAccelerator::PictureBuffer*>
- assigned_picture_buffers_;
- std::vector<media::VideoDecodeAccelerator::PictureBuffer*>
- locked_picture_buffers;
- media::VideoDecodeAccelerator::Client* client_;
- scoped_ptr<media::VideoDecodeAcceleratorCallback> bitstream_buffer_cb_;
- uint32 output_counter_;
-
- DISALLOW_IMPLICIT_CONSTRUCTORS(FakeVideoDecodeAccelerator);
-};
-
-const char* FakeVideoDecodeAccelerator::kStateString[5] = {
- "UNINITIALIZED",
- "IDLE",
- "OPERATIONAL",
- "FLUSHING",
- "ABORTING",
-};
-
-// Class to simulate the GpuThread. It will simply simulate the listener
-// interface to GPU video decoder by making sure they get ran in our simulated
-// GpuThread's context. The thread where loop is created will be used to
-// simulate the GpuThread in the actual gpu process environment. User is
-// responsible for calling the Run() when it is ready to start processing the
-// input messages. Calling Run() will block until QuitTask has been posted to
-// the message loop.
-class FakeGpuThread
- : public base::RefCountedThreadSafe<FakeGpuThread>,
- public IPC::Channel::Listener {
- public:
- explicit FakeGpuThread(IPC::Channel::Listener* listener)
- : listener_(listener) {
- message_loop_.reset(new MessageLoop());
- }
-
- // Run will run the message loop.
- void Run() {
- message_loop_->Run();
- }
- // Returns pointer to the message loop this class has initialized.
- MessageLoop* message_loop() {
- return message_loop_.get();
- }
-
- // IPC::Channel::Listener implementation.
- bool OnMessageReceived(const IPC::Message& message) {
- // Dispatch the message loops to the single message loop which we want to
- // execute all the simulated IPC.
- if (MessageLoop::current() != message_loop_.get()) {
- message_loop_->PostTask(
- FROM_HERE,
- NewRunnableMethod(
- this,
- &FakeGpuThread::OnMessageReceived,
- message));
- return true;
- }
- LogMessage(message);
- return listener_->OnMessageReceived(message);
- }
- void OnChannelConnected(int32 peer_pid) {
- // Dispatch the message loops to the single message loop which we want to
- // execute all the simulated IPC.
- if (MessageLoop::current() != message_loop_.get()) {
- message_loop_->PostTask(
- FROM_HERE,
- NewRunnableMethod(
- this,
- &FakeGpuThread::OnChannelConnected,
- peer_pid));
- return;
- }
- listener_->OnChannelConnected(peer_pid);
- }
- void OnChannelError() {
- // Dispatch the message loops to the single message loop which we want to
- // execute all the simulated IPC.
- if (MessageLoop::current() != message_loop_.get()) {
- message_loop_->PostTask(
- FROM_HERE,
- NewRunnableMethod(
- this,
- &FakeGpuThread::OnChannelError));
- return;
- }
- listener_->OnChannelError();
- }
-
- private:
- // TODO(vmr): Use proper Chrome IPC logging instead.
- void LogMessage(const IPC::Message& msg) {
- switch (msg.type()) {
- case AcceleratedVideoDecoderMsg_GetConfigs::ID:
- DLOG(INFO) << "GPU << AcceleratedVideoDecoderMsg_GetConfigs";
- break;
- case AcceleratedVideoDecoderMsg_Create::ID:
- DLOG(INFO) << "GPU << AcceleratedVideoDecoderMsg_Create";
- break;
- case AcceleratedVideoDecoderMsg_Decode::ID:
- DLOG(INFO) << "GPU << AcceleratedVideoDecoderMsg_Decode";
- break;
- case AcceleratedVideoDecoderMsg_AssignPictureBuffer::ID:
- DLOG(INFO) << "GPU << AcceleratedVideoDecoderMsg_AssignPictureBuffer";
- break;
- case AcceleratedVideoDecoderMsg_ReusePictureBuffer::ID:
- DLOG(INFO) << "GPU << AcceleratedVideoDecoderMsg_ReusePictureBuffer";
- break;
- case AcceleratedVideoDecoderMsg_Flush::ID:
- DLOG(INFO) << "GPU << AcceleratedVideoDecoderMsg_Flush";
- break;
- case AcceleratedVideoDecoderMsg_Abort::ID:
- DLOG(INFO) << "GPU << AcceleratedVideoDecoderMsg_Abort";
- break;
- case AcceleratedVideoDecoderMsg_Destroy::ID:
- DLOG(INFO) << "GPU << AcceleratedVideoDecoderMsg_Destroy";
- break;
- default:
- DLOG(INFO) << "GPU << UNKNOWN MESSAGE";
- break;
- }
- }
-
- // Pointer to the listener where the messages are to be dispatched.
- IPC::Channel::Listener* listener_;
- // MessageLoop where the GpuVideoDecodeAccelerator execution is supposed to
- // run in.
- scoped_ptr<MessageLoop> message_loop_;
-
- // To make sure that only scoped_refptr can release us.
- friend class base::RefCountedThreadSafe<FakeGpuThread>;
- virtual ~FakeGpuThread() {}
-};
-
-// GpuVideoDecodeAcceleratorTest is the main test class that owns all the other
-// objects and does global setup and teardown.
-class GpuVideoDecodeAcceleratorTest
- : public ::testing::TestWithParam<const char*>,
- public IPC::Channel::Listener {
- public:
- GpuVideoDecodeAcceleratorTest() {}
- virtual ~GpuVideoDecodeAcceleratorTest() {}
-
- // Functions for GUnit test fixture setups.
- void SetUp() {
- // Sets up the message loop pretending the fake client.
- SetUpFakeClientAndGpuThread();
-
- // Initialize the GPU video decode accelerator with the mock underlying
- // accelerator.
- gpu_video_decode_accelerator_ =
- new GpuVideoDecodeAccelerator(fake_client_.get(), kRouteId);
- gpu_video_decode_accelerator_->set_video_decode_accelerator(
- &mock_video_decode_accelerator_);
- // Set-up the underlying video decode accelerator.
- video_decode_accelerator_.reset(
- new FakeVideoDecodeAccelerator(gpu_video_decode_accelerator_.get()));
- std::vector<uint32> config;
- video_decode_accelerator_->Initialize(config);
-
- // Set up the default mock behaviour.
- SetUpDefaultMockGpuChannelDelegation();
- SetUpMockVideoDecodeAcceleratorDelegation();
- }
-
- void Teardown() {}
-
- void SetUpFakeClientAndGpuThread() {
- // Create the message loop for the IO thread (current thread).
- // Also implements passing channel messages automatically to this thread.
- fake_gpu_thread_ = new FakeGpuThread(this);
-
- // Initialize the fake client to inform our io message loop and use the
- // fresh FakeGpuThread object to send the simulated IPC to the decoder.
- fake_client_ = new FakeClient(
- fake_gpu_thread_->message_loop(), fake_gpu_thread_.get(),
- GetParam());
- }
-
- void SetUpDefaultMockGpuChannelDelegation() {
- // Set the MockGpuChannel to call by default always the FakeClient when
- // anything is called from the GpuChannel. This will simulate default flow
- // of the video decoding.
- ON_CALL(mock_gpu_channel_, Send(_))
- .WillByDefault(Invoke(fake_client_.get(), &FakeClient::Send));
- }
-
- void SetUpMockVideoDecodeAcceleratorDelegation() {
- // Set the MockVideoDecodeAccelerator to call by the used decode
- // accelerator.
- // Default builds against fake.
- ON_CALL(mock_video_decode_accelerator_, GetConfig(_))
- .WillByDefault(Invoke(video_decode_accelerator_.get(),
- &FakeVideoDecodeAccelerator::GetConfig));
- ON_CALL(mock_video_decode_accelerator_, Initialize(_))
- .WillByDefault(Invoke(video_decode_accelerator_.get(),
- &FakeVideoDecodeAccelerator::Initialize));
- ON_CALL(mock_video_decode_accelerator_, Decode(_, _))
- .WillByDefault(Invoke(video_decode_accelerator_.get(),
- &FakeVideoDecodeAccelerator::Decode));
- ON_CALL(mock_video_decode_accelerator_, AssignPictureBuffer(_))
- .WillByDefault(Invoke(video_decode_accelerator_.get(),
- &FakeVideoDecodeAccelerator::AssignPictureBuffer));
- ON_CALL(mock_video_decode_accelerator_, ReusePictureBuffer(_))
- .WillByDefault(Invoke(video_decode_accelerator_.get(),
- &FakeVideoDecodeAccelerator::ReusePictureBuffer));
- ON_CALL(mock_video_decode_accelerator_, Flush(_))
- .WillByDefault(Invoke(video_decode_accelerator_.get(),
- &FakeVideoDecodeAccelerator::Flush));
- ON_CALL(mock_video_decode_accelerator_, Abort(_))
- .WillByDefault(Invoke(video_decode_accelerator_.get(),
- &FakeVideoDecodeAccelerator::Abort));
- }
-
- // IPC::Channel::Listener implementation.
- bool OnMessageReceived(const IPC::Message& message) {
- DCHECK(gpu_video_decode_accelerator_.get());
- return gpu_video_decode_accelerator_->OnMessageReceived(message);
- }
- void OnChannelConnected(int32 peer_pid) {
- DCHECK(gpu_video_decode_accelerator_.get());
- gpu_video_decode_accelerator_->OnChannelConnected(peer_pid);
- }
- void OnChannelError() {
- DCHECK(gpu_video_decode_accelerator_.get());
- gpu_video_decode_accelerator_->OnChannelError();
- }
-
- // Threading related functions.
- void RunMessageLoop() {
- fake_gpu_thread_->Run();
- }
-
- protected:
- // We need exit manager to please the message loops we're creating.
- base::AtExitManager exit_manager_;
- // Mock and fake delegate for the IPC channel.
- NiceMock<MockGpuChannel> mock_gpu_channel_;
- // Reference counted pointer to the gpu channel.
- scoped_refptr<FakeClient> fake_client_;
- // Reference counted pointer to the fake gpu channel.
- scoped_refptr<FakeGpuThread> fake_gpu_thread_;
- // Handle to the initialized GpuVideoDecodeAccelerator. Tester owns the
- // GpuVideoDecodeAccelerator.
- scoped_refptr<GpuVideoDecodeAccelerator> gpu_video_decode_accelerator_;
- // Mock and default fake delegate for the underlying video decode accelerator.
- NiceMock<MockVideoDecodeAccelerator> mock_video_decode_accelerator_;
- scoped_ptr<FakeVideoDecodeAccelerator> video_decode_accelerator_;
-};
-
-static uint32 kTestH264BitstreamConfig[] = {
- // Intentionally breaking formatting rules to make things more readable.
- media::VIDEOATTRIBUTEKEY_BITSTREAMFORMAT_FOURCC,
- media::VIDEOCODECFOURCC_H264,
- media::VIDEOATTRIBUTEKEY_BITSTREAMFORMAT_H264_PROFILE,
- media::H264PROFILE_BASELINE,
- media::VIDEOATTRIBUTEKEY_BITSTREAMFORMAT_H264_LEVEL,
- media::H264LEVEL_30,
- media::VIDEOATTRIBUTEKEY_BITSTREAMFORMAT_H264_PAYLOADFORMAT,
- media::H264PAYLOADFORMAT_BYTESTREAM,
- media::VIDEOATTRIBUTEKEY_TERMINATOR
-};
-
-static uint32 kTestH264BitstreamConfigCount =
- sizeof(kTestH264BitstreamConfig) / sizeof(kTestH264BitstreamConfig[0]);
-
-static std::vector<uint32> kTestH264BitstreamConfigVector(
- kTestH264BitstreamConfig,
- kTestH264BitstreamConfig+kTestH264BitstreamConfigCount);
-
-static uint32 kTestColorConfig[] = {
- media::VIDEOATTRIBUTEKEY_COLORFORMAT_PLANE_PIXEL_SIZE, 16,
- media::VIDEOATTRIBUTEKEY_COLORFORMAT_RED_SIZE, 5,
- media::VIDEOATTRIBUTEKEY_COLORFORMAT_GREEN_SIZE, 6,
- media::VIDEOATTRIBUTEKEY_COLORFORMAT_BLUE_SIZE, 5,
- media::VIDEOATTRIBUTEKEY_TERMINATOR
-};
-
-static uint32 kTestColorConfigCount =
- sizeof(kTestColorConfig) / sizeof(kTestColorConfig[0]);
-
-static std::vector<uint32> kTestColorConfigVector(
- kTestColorConfig, kTestColorConfig+kTestColorConfigCount);
-
-MATCHER(ErrorMatcher, std::string("Decoder reported unexpected error")) {
- return arg->type() == AcceleratedVideoDecoderHostMsg_ErrorNotification::ID;
-}
-
-TEST_P(GpuVideoDecodeAcceleratorTest, RegularDecodingFlow) {
- // We will carry out the creation of video decoder manually with specified
- // configuration which we know will work. The rest of the functionality is
- // asynchronous and is designed to be tested with this test bench.
-
- // TODO(vmr): Remove the first decode from here after proper init.
- if (!fake_client_->DispatchFirstDecode()) {
- FAIL() << "Failed to open input file";
- return;
- }
-
- // TODO(vmr): Verify how we are going to not allow any sending of data.
- // EXPECT_CALL(mock_gpu_channel_, Send(ErrorMatcher()));
- // .Times(0);
-
- RunMessageLoop();
- // Once message loop has finished our case is over.
-}
-
-const char* kFileNames[] = {
- "media/test/data/test-25fps.h264",
-};
-
-INSTANTIATE_TEST_CASE_P(RegularDecodingFlowWithFile,
- GpuVideoDecodeAcceleratorTest,
- ::testing::ValuesIn(kFileNames));
-
-int main(int argc, char **argv) {
- // TODO(vmr): Integrate with existing unit test targets.
- testing::InitGoogleTest(&argc, argv);
- return RUN_ALL_TESTS();
-}