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author | kloveless@chromium.org <kloveless@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-10-08 15:40:30 +0000 |
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committer | kloveless@chromium.org <kloveless@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-10-08 15:40:30 +0000 |
commit | 40621eb58c6eb1a5daf846d912b734b4860745e7 (patch) | |
tree | 6e4341be86ff0efd14b0756c531f4184e101bda2 | |
parent | 10da8d59a3ae6b4b34565bd450fbc6c64ba4ae95 (diff) | |
download | chromium_src-40621eb58c6eb1a5daf846d912b734b4860745e7.zip chromium_src-40621eb58c6eb1a5daf846d912b734b4860745e7.tar.gz chromium_src-40621eb58c6eb1a5daf846d912b734b4860745e7.tar.bz2 |
Move the ScopedGLErrorSuprressor to only take ErrorState.
BUG=
Review URL: https://codereview.chromium.org/26316002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@227518 0039d316-1c4b-4281-b951-d872f2087c98
-rw-r--r-- | gpu/command_buffer/service/gles2_cmd_decoder.cc | 69 |
1 files changed, 38 insertions, 31 deletions
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder.cc b/gpu/command_buffer/service/gles2_cmd_decoder.cc index 407c087..608d7a1 100644 --- a/gpu/command_buffer/service/gles2_cmd_decoder.cc +++ b/gpu/command_buffer/service/gles2_cmd_decoder.cc @@ -292,11 +292,11 @@ static void EnableDisable(GLenum pname, bool enable) { class ScopedGLErrorSuppressor { public: explicit ScopedGLErrorSuppressor( - const char* function_name, GLES2DecoderImpl* decoder); + const char* function_name, ErrorState* error_state); ~ScopedGLErrorSuppressor(); private: const char* function_name_; - GLES2DecoderImpl* decoder_; + ErrorState* error_state_; DISALLOW_COPY_AND_ASSIGN(ScopedGLErrorSuppressor); }; @@ -641,7 +641,6 @@ class GLES2DecoderImpl : public GLES2Decoder { private: friend class ScopedFrameBufferBinder; - friend class ScopedGLErrorSuppressor; friend class ScopedResolvedFrameBufferBinder; friend class BackTexture; friend class BackRenderbuffer; @@ -1684,22 +1683,21 @@ class GLES2DecoderImpl : public GLES2Decoder { }; ScopedGLErrorSuppressor::ScopedGLErrorSuppressor( - const char* function_name, GLES2DecoderImpl* decoder) + const char* function_name, ErrorState* error_state) : function_name_(function_name), - decoder_(decoder) { - ERRORSTATE_COPY_REAL_GL_ERRORS_TO_WRAPPER(decoder_->GetErrorState(), - function_name_); + error_state_(error_state) { + ERRORSTATE_COPY_REAL_GL_ERRORS_TO_WRAPPER(error_state_, function_name_); } ScopedGLErrorSuppressor::~ScopedGLErrorSuppressor() { - ERRORSTATE_CLEAR_REAL_GL_ERRORS(decoder_->GetErrorState(), function_name_); + ERRORSTATE_CLEAR_REAL_GL_ERRORS(error_state_, function_name_); } ScopedTexture2DBinder::ScopedTexture2DBinder(GLES2DecoderImpl* decoder, GLuint id) : decoder_(decoder) { ScopedGLErrorSuppressor suppressor( - "ScopedTexture2DBinder::ctor", decoder_); + "ScopedTexture2DBinder::ctor", decoder_->GetErrorState()); // TODO(apatrick): Check if there are any other states that need to be reset // before binding a new texture. @@ -1709,7 +1707,7 @@ ScopedTexture2DBinder::ScopedTexture2DBinder(GLES2DecoderImpl* decoder, ScopedTexture2DBinder::~ScopedTexture2DBinder() { ScopedGLErrorSuppressor suppressor( - "ScopedTexture2DBinder::dtor", decoder_); + "ScopedTexture2DBinder::dtor", decoder_->GetErrorState()); decoder_->RestoreCurrentTexture2DBindings(); } @@ -1717,13 +1715,13 @@ ScopedRenderBufferBinder::ScopedRenderBufferBinder(GLES2DecoderImpl* decoder, GLuint id) : decoder_(decoder) { ScopedGLErrorSuppressor suppressor( - "ScopedRenderBufferBinder::ctor", decoder_); + "ScopedRenderBufferBinder::ctor", decoder_->GetErrorState()); glBindRenderbufferEXT(GL_RENDERBUFFER, id); } ScopedRenderBufferBinder::~ScopedRenderBufferBinder() { ScopedGLErrorSuppressor suppressor( - "ScopedRenderBufferBinder::dtor", decoder_); + "ScopedRenderBufferBinder::dtor", decoder_->GetErrorState()); decoder_->RestoreCurrentRenderbufferBindings(); } @@ -1731,14 +1729,14 @@ ScopedFrameBufferBinder::ScopedFrameBufferBinder(GLES2DecoderImpl* decoder, GLuint id) : decoder_(decoder) { ScopedGLErrorSuppressor suppressor( - "ScopedFrameBufferBinder::ctor", decoder_); + "ScopedFrameBufferBinder::ctor", decoder_->GetErrorState()); glBindFramebufferEXT(GL_FRAMEBUFFER, id); decoder->OnFboChanged(); } ScopedFrameBufferBinder::~ScopedFrameBufferBinder() { ScopedGLErrorSuppressor suppressor( - "ScopedFrameBufferBinder::dtor", decoder_); + "ScopedFrameBufferBinder::dtor", decoder_->GetErrorState()); decoder_->RestoreCurrentFramebufferBindings(); } @@ -1754,7 +1752,7 @@ ScopedResolvedFrameBufferBinder::ScopedResolvedFrameBufferBinder( return; ScopedGLErrorSuppressor suppressor( - "ScopedResolvedFrameBufferBinder::ctor", decoder_); + "ScopedResolvedFrameBufferBinder::ctor", decoder_->GetErrorState()); glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, decoder_->offscreen_target_frame_buffer_->id()); GLuint targetid; @@ -1803,7 +1801,7 @@ ScopedResolvedFrameBufferBinder::~ScopedResolvedFrameBufferBinder() { return; ScopedGLErrorSuppressor suppressor( - "ScopedResolvedFrameBufferBinder::dtor", decoder_); + "ScopedResolvedFrameBufferBinder::dtor", decoder_->GetErrorState()); decoder_->RestoreCurrentFramebufferBindings(); if (decoder_->state_.enable_flags.scissor_test) { glEnable(GL_SCISSOR_TEST); @@ -1825,7 +1823,8 @@ BackTexture::~BackTexture() { } void BackTexture::Create() { - ScopedGLErrorSuppressor suppressor("BackTexture::Create", decoder_); + ScopedGLErrorSuppressor suppressor("BackTexture::Create", + decoder_->GetErrorState()); Destroy(); glGenTextures(1, &id_); ScopedTexture2DBinder binder(decoder_, id_); @@ -1850,7 +1849,8 @@ void BackTexture::Create() { bool BackTexture::AllocateStorage( const gfx::Size& size, GLenum format, bool zero) { DCHECK_NE(id_, 0u); - ScopedGLErrorSuppressor suppressor("BackTexture::AllocateStorage", decoder_); + ScopedGLErrorSuppressor suppressor("BackTexture::AllocateStorage", + decoder_->GetErrorState()); ScopedTexture2DBinder binder(decoder_, id_); uint32 image_size = 0; GLES2Util::ComputeImageDataSizes( @@ -1890,7 +1890,8 @@ bool BackTexture::AllocateStorage( void BackTexture::Copy(const gfx::Size& size, GLenum format) { DCHECK_NE(id_, 0u); - ScopedGLErrorSuppressor suppressor("BackTexture::Copy", decoder_); + ScopedGLErrorSuppressor suppressor("BackTexture::Copy", + decoder_->GetErrorState()); ScopedTexture2DBinder binder(decoder_, id_); glCopyTexImage2D(GL_TEXTURE_2D, 0, // level @@ -1903,7 +1904,8 @@ void BackTexture::Copy(const gfx::Size& size, GLenum format) { void BackTexture::Destroy() { if (id_ != 0) { - ScopedGLErrorSuppressor suppressor("BackTexture::Destroy", decoder_); + ScopedGLErrorSuppressor suppressor("BackTexture::Destroy", + decoder_->GetErrorState()); glDeleteTextures(1, &id_); id_ = 0; } @@ -1930,7 +1932,8 @@ BackRenderbuffer::~BackRenderbuffer() { } void BackRenderbuffer::Create() { - ScopedGLErrorSuppressor suppressor("BackRenderbuffer::Create", decoder_); + ScopedGLErrorSuppressor suppressor("BackRenderbuffer::Create", + decoder_->GetErrorState()); Destroy(); glGenRenderbuffersEXT(1, &id_); } @@ -1938,7 +1941,7 @@ void BackRenderbuffer::Create() { bool BackRenderbuffer::AllocateStorage(const gfx::Size& size, GLenum format, GLsizei samples) { ScopedGLErrorSuppressor suppressor( - "BackRenderbuffer::AllocateStorage", decoder_); + "BackRenderbuffer::AllocateStorage", decoder_->GetErrorState()); ScopedRenderBufferBinder binder(decoder_, id_); uint32 estimated_size = 0; @@ -1982,7 +1985,8 @@ bool BackRenderbuffer::AllocateStorage(const gfx::Size& size, GLenum format, void BackRenderbuffer::Destroy() { if (id_ != 0) { - ScopedGLErrorSuppressor suppressor("BackRenderbuffer::Destroy", decoder_); + ScopedGLErrorSuppressor suppressor("BackRenderbuffer::Destroy", + decoder_->GetErrorState()); glDeleteRenderbuffersEXT(1, &id_); id_ = 0; } @@ -2007,7 +2011,8 @@ BackFramebuffer::~BackFramebuffer() { } void BackFramebuffer::Create() { - ScopedGLErrorSuppressor suppressor("BackFramebuffer::Create", decoder_); + ScopedGLErrorSuppressor suppressor("BackFramebuffer::Create", + decoder_->GetErrorState()); Destroy(); glGenFramebuffersEXT(1, &id_); } @@ -2015,7 +2020,7 @@ void BackFramebuffer::Create() { void BackFramebuffer::AttachRenderTexture(BackTexture* texture) { DCHECK_NE(id_, 0u); ScopedGLErrorSuppressor suppressor( - "BackFramebuffer::AttachRenderTexture", decoder_); + "BackFramebuffer::AttachRenderTexture", decoder_->GetErrorState()); ScopedFrameBufferBinder binder(decoder_, id_); GLuint attach_id = texture ? texture->id() : 0; glFramebufferTexture2DEXT(GL_FRAMEBUFFER, @@ -2029,7 +2034,7 @@ void BackFramebuffer::AttachRenderBuffer(GLenum target, BackRenderbuffer* render_buffer) { DCHECK_NE(id_, 0u); ScopedGLErrorSuppressor suppressor( - "BackFramebuffer::AttachRenderBuffer", decoder_); + "BackFramebuffer::AttachRenderBuffer", decoder_->GetErrorState()); ScopedFrameBufferBinder binder(decoder_, id_); GLuint attach_id = render_buffer ? render_buffer->id() : 0; glFramebufferRenderbufferEXT(GL_FRAMEBUFFER, @@ -2040,7 +2045,8 @@ void BackFramebuffer::AttachRenderBuffer(GLenum target, void BackFramebuffer::Destroy() { if (id_ != 0) { - ScopedGLErrorSuppressor suppressor("BackFramebuffer::Destroy", decoder_); + ScopedGLErrorSuppressor suppressor("BackFramebuffer::Destroy", + decoder_->GetErrorState()); glDeleteFramebuffersEXT(1, &id_); id_ = 0; } @@ -2052,7 +2058,8 @@ void BackFramebuffer::Invalidate() { GLenum BackFramebuffer::CheckStatus() { DCHECK_NE(id_, 0u); - ScopedGLErrorSuppressor suppressor("BackFramebuffer::CheckStatus", decoder_); + ScopedGLErrorSuppressor suppressor("BackFramebuffer::CheckStatus", + decoder_->GetErrorState()); ScopedFrameBufferBinder binder(decoder_, id_); return glCheckFramebufferStatusEXT(GL_FRAMEBUFFER); } @@ -8777,7 +8784,7 @@ void GLES2DecoderImpl::DoSwapBuffers() { if (offscreen_size_.width() == 0 || offscreen_size_.height() == 0) return; ScopedGLErrorSuppressor suppressor( - "GLES2DecoderImpl::DoSwapBuffers", this); + "GLES2DecoderImpl::DoSwapBuffers", GetErrorState()); if (IsOffscreenBufferMultisampled()) { // For multisampled buffers, resolve the frame buffer. @@ -10022,7 +10029,7 @@ void GLES2DecoderImpl::DoBindTexImage2DCHROMIUM( { ScopedGLErrorSuppressor suppressor( - "GLES2DecoderImpl::DoBindTexImage2DCHROMIUM", this); + "GLES2DecoderImpl::DoBindTexImage2DCHROMIUM", GetErrorState()); if (!gl_image->BindTexImage()) { LOCAL_SET_GL_ERROR( GL_INVALID_OPERATION, @@ -10074,7 +10081,7 @@ void GLES2DecoderImpl::DoReleaseTexImage2DCHROMIUM( { ScopedGLErrorSuppressor suppressor( - "GLES2DecoderImpl::DoReleaseTexImage2DCHROMIUM", this); + "GLES2DecoderImpl::DoReleaseTexImage2DCHROMIUM", GetErrorState()); gl_image->ReleaseTexImage(); } |