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authorbenwells <benwells@chromium.org>2015-03-17 17:27:09 -0700
committerCommit bot <commit-bot@chromium.org>2015-03-18 00:27:40 +0000
commit57101f0da8c66fbe937547cfa00d691a8e00c27b (patch)
treea1a4074c2a23eee2d8b90e6e890b4c247d168af7
parent890ba9bfdf54ce0c69b0377b342e84c0558fce33 (diff)
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Show hovered and pressed unfocused ash caption buttons as active.
The caption buttons still work on unfocused captions. To indicate this the buttons should be drawn in a more active way when hovered or pressed. BUG=462119 Review URL: https://codereview.chromium.org/994303004 Cr-Commit-Position: refs/heads/master@{#321031}
-rw-r--r--ash/frame/caption_buttons/frame_caption_button.cc13
1 files changed, 11 insertions, 2 deletions
diff --git a/ash/frame/caption_buttons/frame_caption_button.cc b/ash/frame/caption_buttons/frame_caption_button.cc
index 7845efe..2b16643 100644
--- a/ash/frame/caption_buttons/frame_caption_button.cc
+++ b/ash/frame/caption_buttons/frame_caption_button.cc
@@ -170,8 +170,17 @@ void FrameCaptionButton::OnGestureEvent(ui::GestureEvent* event) {
void FrameCaptionButton::PaintCentered(gfx::Canvas* canvas,
const gfx::ImageSkia& to_center,
int alpha) {
- if (!paint_as_active_)
- alpha *= kInactiveIconAlpha;
+ if (!paint_as_active_) {
+ // Paint icons as active when they are hovered over or pressed.
+ double inactive_alpha = kInactiveIconAlpha;
+ if (hover_animation_->is_animating()) {
+ inactive_alpha =
+ hover_animation_->CurrentValueBetween(inactive_alpha, 1.0f);
+ } else if (state() == STATE_PRESSED || state() == STATE_HOVERED) {
+ inactive_alpha = 1.0f;
+ }
+ alpha *= inactive_alpha;
+ }
SkPaint paint;
paint.setAlpha(alpha);