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author | dongseong.hwang <dongseong.hwang@intel.com> | 2014-11-06 11:59:07 -0800 |
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committer | Commit bot <commit-bot@chromium.org> | 2014-11-06 19:59:24 +0000 |
commit | 5eaf06e85cbde57277e40d9775fe48fef473da60 (patch) | |
tree | c55dcb9b20a13e60b22e0555f6d90a27f75f54d9 | |
parent | 8e871c6242fb9efe9f62c9022b655bb8da78a032 (diff) | |
download | chromium_src-5eaf06e85cbde57277e40d9775fe48fef473da60.zip chromium_src-5eaf06e85cbde57277e40d9775fe48fef473da60.tar.gz chromium_src-5eaf06e85cbde57277e40d9775fe48fef473da60.tar.bz2 |
gpu: Match autogen files to code style.
This CL just run gpu/command_buffer/build_gles2_cmd_buffer.py without any changes.
Review URL: https://codereview.chromium.org/682873003
Cr-Commit-Position: refs/heads/master@{#303078}
14 files changed, 1090 insertions, 1743 deletions
diff --git a/gpu/command_buffer/client/gles2_c_lib_autogen.h b/gpu/command_buffer/client/gles2_c_lib_autogen.h index 6f019e3..f78007f 100644 --- a/gpu/command_buffer/client/gles2_c_lib_autogen.h +++ b/gpu/command_buffer/client/gles2_c_lib_autogen.h @@ -124,8 +124,8 @@ void GLES2CopyTexImage2D(GLenum target, GLsizei width, GLsizei height, GLint border) { - gles2::GetGLContext()->CopyTexImage2D( - target, level, internalformat, x, y, width, height, border); + gles2::GetGLContext()->CopyTexImage2D(target, level, internalformat, x, y, + width, height, border); } void GLES2CopyTexSubImage2D(GLenum target, GLint level, @@ -135,8 +135,8 @@ void GLES2CopyTexSubImage2D(GLenum target, GLint y, GLsizei width, GLsizei height) { - gles2::GetGLContext()->CopyTexSubImage2D( - target, level, xoffset, yoffset, x, y, width, height); + gles2::GetGLContext()->CopyTexSubImage2D(target, level, xoffset, yoffset, x, + y, width, height); } GLuint GLES2CreateProgram() { return gles2::GetGLContext()->CreateProgram(); @@ -216,8 +216,8 @@ void GLES2FramebufferTexture2D(GLenum target, GLenum textarget, GLuint texture, GLint level) { - gles2::GetGLContext()->FramebufferTexture2D( - target, attachment, textarget, texture, level); + gles2::GetGLContext()->FramebufferTexture2D(target, attachment, textarget, + texture, level); } void GLES2FrontFace(GLenum mode) { gles2::GetGLContext()->FrontFace(mode); @@ -244,8 +244,8 @@ void GLES2GetActiveAttrib(GLuint program, GLint* size, GLenum* type, char* name) { - gles2::GetGLContext()->GetActiveAttrib( - program, index, bufsize, length, size, type, name); + gles2::GetGLContext()->GetActiveAttrib(program, index, bufsize, length, size, + type, name); } void GLES2GetActiveUniform(GLuint program, GLuint index, @@ -254,8 +254,8 @@ void GLES2GetActiveUniform(GLuint program, GLint* size, GLenum* type, char* name) { - gles2::GetGLContext()->GetActiveUniform( - program, index, bufsize, length, size, type, name); + gles2::GetGLContext()->GetActiveUniform(program, index, bufsize, length, size, + type, name); } void GLES2GetAttachedShaders(GLuint program, GLsizei maxcount, @@ -282,8 +282,8 @@ void GLES2GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params) { - gles2::GetGLContext()->GetFramebufferAttachmentParameteriv( - target, attachment, pname, params); + gles2::GetGLContext()->GetFramebufferAttachmentParameteriv(target, attachment, + pname, params); } void GLES2GetIntegerv(GLenum pname, GLint* params) { gles2::GetGLContext()->GetIntegerv(pname, params); @@ -315,8 +315,8 @@ void GLES2GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) { - gles2::GetGLContext()->GetShaderPrecisionFormat( - shadertype, precisiontype, range, precision); + gles2::GetGLContext()->GetShaderPrecisionFormat(shadertype, precisiontype, + range, precision); } void GLES2GetShaderSource(GLuint shader, GLsizei bufsize, @@ -403,8 +403,8 @@ void GLES2RenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) { - gles2::GetGLContext()->RenderbufferStorage( - target, internalformat, width, height); + gles2::GetGLContext()->RenderbufferStorage(target, internalformat, width, + height); } void GLES2SampleCoverage(GLclampf value, GLboolean invert) { gles2::GetGLContext()->SampleCoverage(value, invert); @@ -464,15 +464,8 @@ void GLES2TexImage2D(GLenum target, GLenum format, GLenum type, const void* pixels) { - gles2::GetGLContext()->TexImage2D(target, - level, - internalformat, - width, - height, - border, - format, - type, - pixels); + gles2::GetGLContext()->TexImage2D(target, level, internalformat, width, + height, border, format, type, pixels); } void GLES2TexParameterf(GLenum target, GLenum pname, GLfloat param) { gles2::GetGLContext()->TexParameterf(target, pname, param); @@ -495,8 +488,8 @@ void GLES2TexSubImage2D(GLenum target, GLenum format, GLenum type, const void* pixels) { - gles2::GetGLContext()->TexSubImage2D( - target, level, xoffset, yoffset, width, height, format, type, pixels); + gles2::GetGLContext()->TexSubImage2D(target, level, xoffset, yoffset, width, + height, format, type, pixels); } void GLES2Uniform1f(GLint location, GLfloat x) { gles2::GetGLContext()->Uniform1f(location, x); @@ -608,8 +601,8 @@ void GLES2VertexAttribPointer(GLuint indx, GLboolean normalized, GLsizei stride, const void* ptr) { - gles2::GetGLContext()->VertexAttribPointer( - indx, size, type, normalized, stride, ptr); + gles2::GetGLContext()->VertexAttribPointer(indx, size, type, normalized, + stride, ptr); } void GLES2Viewport(GLint x, GLint y, GLsizei width, GLsizei height) { gles2::GetGLContext()->Viewport(x, y, width, height); @@ -657,8 +650,8 @@ void GLES2TexStorage2DEXT(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height) { - gles2::GetGLContext()->TexStorage2DEXT( - target, levels, internalFormat, width, height); + gles2::GetGLContext()->TexStorage2DEXT(target, levels, internalFormat, width, + height); } void GLES2GenQueriesEXT(GLsizei n, GLuint* queries) { gles2::GetGLContext()->GenQueriesEXT(n, queries); @@ -709,8 +702,8 @@ GLuint GLES2GetMaxValueInBufferCHROMIUM(GLuint buffer_id, GLsizei count, GLenum type, GLuint offset) { - return gles2::GetGLContext()->GetMaxValueInBufferCHROMIUM( - buffer_id, count, type, offset); + return gles2::GetGLContext()->GetMaxValueInBufferCHROMIUM(buffer_id, count, + type, offset); } GLboolean GLES2EnableFeatureCHROMIUM(const char* feature) { return gles2::GetGLContext()->EnableFeatureCHROMIUM(feature); @@ -725,8 +718,8 @@ void* GLES2MapBufferSubDataCHROMIUM(GLuint target, GLintptr offset, GLsizeiptr size, GLenum access) { - return gles2::GetGLContext()->MapBufferSubDataCHROMIUM( - target, offset, size, access); + return gles2::GetGLContext()->MapBufferSubDataCHROMIUM(target, offset, size, + access); } void GLES2UnmapBufferSubDataCHROMIUM(const void* mem) { gles2::GetGLContext()->UnmapBufferSubDataCHROMIUM(mem); @@ -762,8 +755,8 @@ void GLES2GetMultipleIntegervCHROMIUM(const GLenum* pnames, GLuint count, GLint* results, GLsizeiptr size) { - gles2::GetGLContext()->GetMultipleIntegervCHROMIUM( - pnames, count, results, size); + gles2::GetGLContext()->GetMultipleIntegervCHROMIUM(pnames, count, results, + size); } void GLES2GetProgramInfoCHROMIUM(GLuint program, GLsizei bufsize, @@ -778,8 +771,8 @@ GLuint GLES2CreateImageCHROMIUM(ClientBuffer buffer, GLsizei width, GLsizei height, GLenum internalformat) { - return gles2::GetGLContext()->CreateImageCHROMIUM( - buffer, width, height, internalformat); + return gles2::GetGLContext()->CreateImageCHROMIUM(buffer, width, height, + internalformat); } void GLES2DestroyImageCHROMIUM(GLuint image_id) { gles2::GetGLContext()->DestroyImageCHROMIUM(image_id); @@ -795,8 +788,8 @@ void GLES2GetTranslatedShaderSourceANGLE(GLuint shader, GLsizei bufsize, GLsizei* length, char* source) { - gles2::GetGLContext()->GetTranslatedShaderSourceANGLE( - shader, bufsize, length, source); + gles2::GetGLContext()->GetTranslatedShaderSourceANGLE(shader, bufsize, length, + source); } void GLES2PostSubBufferCHROMIUM(GLint x, GLint y, GLint width, GLint height) { gles2::GetGLContext()->PostSubBufferCHROMIUM(x, y, width, height); @@ -806,8 +799,8 @@ void GLES2TexImageIOSurface2DCHROMIUM(GLenum target, GLsizei height, GLuint ioSurfaceId, GLuint plane) { - gles2::GetGLContext()->TexImageIOSurface2DCHROMIUM( - target, width, height, ioSurfaceId, plane); + gles2::GetGLContext()->TexImageIOSurface2DCHROMIUM(target, width, height, + ioSurfaceId, plane); } void GLES2CopyTextureCHROMIUM(GLenum target, GLenum source_id, @@ -815,23 +808,23 @@ void GLES2CopyTextureCHROMIUM(GLenum target, GLint level, GLint internalformat, GLenum dest_type) { - gles2::GetGLContext()->CopyTextureCHROMIUM( - target, source_id, dest_id, level, internalformat, dest_type); + gles2::GetGLContext()->CopyTextureCHROMIUM(target, source_id, dest_id, level, + internalformat, dest_type); } void GLES2DrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount) { - gles2::GetGLContext()->DrawArraysInstancedANGLE( - mode, first, count, primcount); + gles2::GetGLContext()->DrawArraysInstancedANGLE(mode, first, count, + primcount); } void GLES2DrawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount) { - gles2::GetGLContext()->DrawElementsInstancedANGLE( - mode, count, type, indices, primcount); + gles2::GetGLContext()->DrawElementsInstancedANGLE(mode, count, type, indices, + primcount); } void GLES2VertexAttribDivisorANGLE(GLuint index, GLuint divisor) { gles2::GetGLContext()->VertexAttribDivisorANGLE(index, divisor); @@ -917,15 +910,9 @@ void GLES2AsyncTexImage2DCHROMIUM(GLenum target, GLenum format, GLenum type, const void* pixels) { - gles2::GetGLContext()->AsyncTexImage2DCHROMIUM(target, - level, - internalformat, - width, - height, - border, - format, - type, - pixels); + gles2::GetGLContext()->AsyncTexImage2DCHROMIUM(target, level, internalformat, + width, height, border, format, + type, pixels); } void GLES2WaitAsyncTexImage2DCHROMIUM(GLenum target) { gles2::GetGLContext()->WaitAsyncTexImage2DCHROMIUM(target); @@ -964,17 +951,9 @@ void GLES2ScheduleOverlayPlaneCHROMIUM(GLint plane_z_order, GLfloat uv_y, GLfloat uv_width, GLfloat uv_height) { - gles2::GetGLContext()->ScheduleOverlayPlaneCHROMIUM(plane_z_order, - plane_transform, - overlay_texture_id, - bounds_x, - bounds_y, - bounds_width, - bounds_height, - uv_x, - uv_y, - uv_width, - uv_height); + gles2::GetGLContext()->ScheduleOverlayPlaneCHROMIUM( + plane_z_order, plane_transform, overlay_texture_id, bounds_x, bounds_y, + bounds_width, bounds_height, uv_x, uv_y, uv_width, uv_height); } void GLES2MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) { gles2::GetGLContext()->MatrixLoadfCHROMIUM(matrixMode, m); diff --git a/gpu/command_buffer/client/gles2_cmd_helper_autogen.h b/gpu/command_buffer/client/gles2_cmd_helper_autogen.h index 8477043..cfa7a5d 100644 --- a/gpu/command_buffer/client/gles2_cmd_helper_autogen.h +++ b/gpu/command_buffer/client/gles2_cmd_helper_autogen.h @@ -205,14 +205,8 @@ void CompressedTexImage2D(GLenum target, gles2::cmds::CompressedTexImage2D* c = GetCmdSpace<gles2::cmds::CompressedTexImage2D>(); if (c) { - c->Init(target, - level, - internalformat, - width, - height, - imageSize, - data_shm_id, - data_shm_offset); + c->Init(target, level, internalformat, width, height, imageSize, + data_shm_id, data_shm_offset); } } @@ -244,16 +238,8 @@ void CompressedTexSubImage2D(GLenum target, gles2::cmds::CompressedTexSubImage2D* c = GetCmdSpace<gles2::cmds::CompressedTexSubImage2D>(); if (c) { - c->Init(target, - level, - xoffset, - yoffset, - width, - height, - format, - imageSize, - data_shm_id, - data_shm_offset); + c->Init(target, level, xoffset, yoffset, width, height, format, imageSize, + data_shm_id, data_shm_offset); } } @@ -892,17 +878,8 @@ void ReadPixels(GLint x, GLboolean async) { gles2::cmds::ReadPixels* c = GetCmdSpace<gles2::cmds::ReadPixels>(); if (c) { - c->Init(x, - y, - width, - height, - format, - type, - pixels_shm_id, - pixels_shm_offset, - result_shm_id, - result_shm_offset, - async); + c->Init(x, y, width, height, format, type, pixels_shm_id, pixels_shm_offset, + result_shm_id, result_shm_offset, async); } } @@ -948,13 +925,8 @@ void ShaderBinary(GLsizei n, GLsizei length) { gles2::cmds::ShaderBinary* c = GetCmdSpace<gles2::cmds::ShaderBinary>(); if (c) { - c->Init(n, - shaders_shm_id, - shaders_shm_offset, - binaryformat, - binary_shm_id, - binary_shm_offset, - length); + c->Init(n, shaders_shm_id, shaders_shm_offset, binaryformat, binary_shm_id, + binary_shm_offset, length); } } @@ -1022,15 +994,8 @@ void TexImage2D(GLenum target, uint32_t pixels_shm_offset) { gles2::cmds::TexImage2D* c = GetCmdSpace<gles2::cmds::TexImage2D>(); if (c) { - c->Init(target, - level, - internalformat, - width, - height, - format, - type, - pixels_shm_id, - pixels_shm_offset); + c->Init(target, level, internalformat, width, height, format, type, + pixels_shm_id, pixels_shm_offset); } } @@ -1081,17 +1046,8 @@ void TexSubImage2D(GLenum target, GLboolean internal) { gles2::cmds::TexSubImage2D* c = GetCmdSpace<gles2::cmds::TexSubImage2D>(); if (c) { - c->Init(target, - level, - xoffset, - yoffset, - width, - height, - format, - type, - pixels_shm_id, - pixels_shm_offset, - internal); + c->Init(target, level, xoffset, yoffset, width, height, format, type, + pixels_shm_id, pixels_shm_offset, internal); } } @@ -1377,8 +1333,8 @@ void BlitFramebufferCHROMIUM(GLint srcX0, gles2::cmds::BlitFramebufferCHROMIUM* c = GetCmdSpace<gles2::cmds::BlitFramebufferCHROMIUM>(); if (c) { - c->Init( - srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); + c->Init(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, + filter); } } @@ -1591,12 +1547,8 @@ void GetMultipleIntegervCHROMIUM(uint32_t pnames_shm_id, gles2::cmds::GetMultipleIntegervCHROMIUM* c = GetCmdSpace<gles2::cmds::GetMultipleIntegervCHROMIUM>(); if (c) { - c->Init(pnames_shm_id, - pnames_shm_offset, - count, - results_shm_id, - results_shm_offset, - size); + c->Init(pnames_shm_id, pnames_shm_offset, count, results_shm_id, + results_shm_offset, size); } } @@ -1840,18 +1792,8 @@ void AsyncTexSubImage2DCHROMIUM(GLenum target, gles2::cmds::AsyncTexSubImage2DCHROMIUM* c = GetCmdSpace<gles2::cmds::AsyncTexSubImage2DCHROMIUM>(); if (c) { - c->Init(target, - level, - xoffset, - yoffset, - width, - height, - format, - type, - data_shm_id, - data_shm_offset, - async_upload_token, - sync_data_shm_id, + c->Init(target, level, xoffset, yoffset, width, height, format, type, + data_shm_id, data_shm_offset, async_upload_token, sync_data_shm_id, sync_data_shm_offset); } } @@ -1871,18 +1813,9 @@ void AsyncTexImage2DCHROMIUM(GLenum target, gles2::cmds::AsyncTexImage2DCHROMIUM* c = GetCmdSpace<gles2::cmds::AsyncTexImage2DCHROMIUM>(); if (c) { - c->Init(target, - level, - internalformat, - width, - height, - format, - type, - pixels_shm_id, - pixels_shm_offset, - async_upload_token, - sync_data_shm_id, - sync_data_shm_offset); + c->Init(target, level, internalformat, width, height, format, type, + pixels_shm_id, pixels_shm_offset, async_upload_token, + sync_data_shm_id, sync_data_shm_offset); } } @@ -1963,16 +1896,8 @@ void ScheduleOverlayPlaneCHROMIUM(GLint plane_z_order, gles2::cmds::ScheduleOverlayPlaneCHROMIUM* c = GetCmdSpace<gles2::cmds::ScheduleOverlayPlaneCHROMIUM>(); if (c) { - c->Init(plane_z_order, - plane_transform, - overlay_texture_id, - bounds_x, - bounds_y, - bounds_width, - bounds_height, - uv_x, - uv_y, - uv_width, + c->Init(plane_z_order, plane_transform, overlay_texture_id, bounds_x, + bounds_y, bounds_width, bounds_height, uv_x, uv_y, uv_width, uv_height); } } diff --git a/gpu/command_buffer/client/gles2_implementation_impl_autogen.h b/gpu/command_buffer/client/gles2_implementation_impl_autogen.h index ab2adee..8541e77 100644 --- a/gpu/command_buffer/client/gles2_implementation_impl_autogen.h +++ b/gpu/command_buffer/client/gles2_implementation_impl_autogen.h @@ -42,8 +42,8 @@ void GLES2Implementation::BindFramebuffer(GLenum target, GLuint framebuffer) { << GLES2Util::GetStringFrameBufferTarget(target) << ", " << framebuffer << ")"); if (IsFramebufferReservedId(framebuffer)) { - SetGLError( - GL_INVALID_OPERATION, "BindFramebuffer", "framebuffer reserved id"); + SetGLError(GL_INVALID_OPERATION, "BindFramebuffer", + "framebuffer reserved id"); return; } if (BindFramebufferHelper(target, framebuffer)) { @@ -58,8 +58,8 @@ void GLES2Implementation::BindRenderbuffer(GLenum target, GLuint renderbuffer) { << GLES2Util::GetStringRenderBufferTarget(target) << ", " << renderbuffer << ")"); if (IsRenderbufferReservedId(renderbuffer)) { - SetGLError( - GL_INVALID_OPERATION, "BindRenderbuffer", "renderbuffer reserved id"); + SetGLError(GL_INVALID_OPERATION, "BindRenderbuffer", + "renderbuffer reserved id"); return; } if (BindRenderbufferHelper(target, renderbuffer)) { @@ -146,8 +146,8 @@ GLenum GLES2Implementation::CheckFramebufferStatus(GLenum target) { return GL_FRAMEBUFFER_UNSUPPORTED; } *result = 0; - helper_->CheckFramebufferStatus( - target, GetResultShmId(), GetResultShmOffset()); + helper_->CheckFramebufferStatus(target, GetResultShmId(), + GetResultShmOffset()); WaitForCmd(); GLenum result_value = *result; GPU_CLIENT_LOG("returned " << result_value); @@ -261,8 +261,8 @@ void GLES2Implementation::CopyTexSubImage2D(GLenum target, SetGLError(GL_INVALID_VALUE, "glCopyTexSubImage2D", "height < 0"); return; } - helper_->CopyTexSubImage2D( - target, level, xoffset, yoffset, x, y, width, height); + helper_->CopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, + height); CheckGLError(); } @@ -449,8 +449,8 @@ void GLES2Implementation::FramebufferRenderbuffer(GLenum target, << GLES2Util::GetStringAttachment(attachment) << ", " << GLES2Util::GetStringRenderBufferTarget( renderbuffertarget) << ", " << renderbuffer << ")"); - helper_->FramebufferRenderbuffer( - target, attachment, renderbuffertarget, renderbuffer); + helper_->FramebufferRenderbuffer(target, attachment, renderbuffertarget, + renderbuffer); CheckGLError(); } @@ -466,8 +466,8 @@ void GLES2Implementation::FramebufferTexture2D(GLenum target, << GLES2Util::GetStringTextureTarget(textarget) << ", " << texture << ", " << level << ")"); if (level != 0) { - SetGLError( - GL_INVALID_VALUE, "glFramebufferTexture2D", "level GL_INVALID_VALUE"); + SetGLError(GL_INVALID_VALUE, "glFramebufferTexture2D", + "level GL_INVALID_VALUE"); return; } helper_->FramebufferTexture2D(target, attachment, textarget, texture); @@ -620,8 +620,8 @@ void GLES2Implementation::GetBufferParameteriv(GLenum target, return; } result->SetNumResults(0); - helper_->GetBufferParameteriv( - target, pname, GetResultShmId(), GetResultShmOffset()); + helper_->GetBufferParameteriv(target, pname, GetResultShmId(), + GetResultShmOffset()); WaitForCmd(); result->CopyResult(params); GPU_CLIENT_LOG_CODE_BLOCK({ @@ -670,8 +670,8 @@ void GLES2Implementation::GetFramebufferAttachmentParameteriv(GLenum target, << static_cast<const void*>(params) << ")"); TRACE_EVENT0("gpu", "GLES2Implementation::GetFramebufferAttachmentParameteriv"); - if (GetFramebufferAttachmentParameterivHelper( - target, attachment, pname, params)) { + if (GetFramebufferAttachmentParameterivHelper(target, attachment, pname, + params)) { return; } typedef cmds::GetFramebufferAttachmentParameteriv::Result Result; @@ -791,8 +791,8 @@ void GLES2Implementation::GetRenderbufferParameteriv(GLenum target, return; } result->SetNumResults(0); - helper_->GetRenderbufferParameteriv( - target, pname, GetResultShmId(), GetResultShmOffset()); + helper_->GetRenderbufferParameteriv(target, pname, GetResultShmId(), + GetResultShmOffset()); WaitForCmd(); result->CopyResult(params); GPU_CLIENT_LOG_CODE_BLOCK({ @@ -902,8 +902,8 @@ void GLES2Implementation::GetTexParameterfv(GLenum target, return; } result->SetNumResults(0); - helper_->GetTexParameterfv( - target, pname, GetResultShmId(), GetResultShmOffset()); + helper_->GetTexParameterfv(target, pname, GetResultShmId(), + GetResultShmOffset()); WaitForCmd(); result->CopyResult(params); GPU_CLIENT_LOG_CODE_BLOCK({ @@ -932,8 +932,8 @@ void GLES2Implementation::GetTexParameteriv(GLenum target, return; } result->SetNumResults(0); - helper_->GetTexParameteriv( - target, pname, GetResultShmId(), GetResultShmOffset()); + helper_->GetTexParameteriv(target, pname, GetResultShmId(), + GetResultShmOffset()); WaitForCmd(); result->CopyResult(params); GPU_CLIENT_LOG_CODE_BLOCK({ @@ -1497,8 +1497,8 @@ void GLES2Implementation::UniformMatrix2fv(GLint location, return; } if (transpose != false) { - SetGLError( - GL_INVALID_VALUE, "glUniformMatrix2fv", "transpose GL_INVALID_VALUE"); + SetGLError(GL_INVALID_VALUE, "glUniformMatrix2fv", + "transpose GL_INVALID_VALUE"); return; } helper_->UniformMatrix2fvImmediate(location, count, value); @@ -1529,8 +1529,8 @@ void GLES2Implementation::UniformMatrix3fv(GLint location, return; } if (transpose != false) { - SetGLError( - GL_INVALID_VALUE, "glUniformMatrix3fv", "transpose GL_INVALID_VALUE"); + SetGLError(GL_INVALID_VALUE, "glUniformMatrix3fv", + "transpose GL_INVALID_VALUE"); return; } helper_->UniformMatrix3fvImmediate(location, count, value); @@ -1564,8 +1564,8 @@ void GLES2Implementation::UniformMatrix4fv(GLint location, return; } if (transpose != false) { - SetGLError( - GL_INVALID_VALUE, "glUniformMatrix4fv", "transpose GL_INVALID_VALUE"); + SetGLError(GL_INVALID_VALUE, "glUniformMatrix4fv", + "transpose GL_INVALID_VALUE"); return; } helper_->UniformMatrix4fvImmediate(location, count, value); @@ -1705,8 +1705,8 @@ void GLES2Implementation::BlitFramebufferCHROMIUM(GLint srcX0, << ", " << dstX0 << ", " << dstY0 << ", " << dstX1 << ", " << dstY1 << ", " << mask << ", " << GLES2Util::GetStringBlitFilter(filter) << ")"); - helper_->BlitFramebufferCHROMIUM( - srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); + helper_->BlitFramebufferCHROMIUM(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, + dstX1, dstY1, mask, filter); CheckGLError(); } @@ -1723,20 +1723,17 @@ void GLES2Implementation::RenderbufferStorageMultisampleCHROMIUM( << ", " << GLES2Util::GetStringRenderBufferFormat(internalformat) << ", " << width << ", " << height << ")"); if (samples < 0) { - SetGLError(GL_INVALID_VALUE, - "glRenderbufferStorageMultisampleCHROMIUM", + SetGLError(GL_INVALID_VALUE, "glRenderbufferStorageMultisampleCHROMIUM", "samples < 0"); return; } if (width < 0) { - SetGLError(GL_INVALID_VALUE, - "glRenderbufferStorageMultisampleCHROMIUM", + SetGLError(GL_INVALID_VALUE, "glRenderbufferStorageMultisampleCHROMIUM", "width < 0"); return; } if (height < 0) { - SetGLError(GL_INVALID_VALUE, - "glRenderbufferStorageMultisampleCHROMIUM", + SetGLError(GL_INVALID_VALUE, "glRenderbufferStorageMultisampleCHROMIUM", "height < 0"); return; } @@ -1758,22 +1755,22 @@ void GLES2Implementation::RenderbufferStorageMultisampleEXT( << ", " << GLES2Util::GetStringRenderBufferFormat(internalformat) << ", " << width << ", " << height << ")"); if (samples < 0) { - SetGLError( - GL_INVALID_VALUE, "glRenderbufferStorageMultisampleEXT", "samples < 0"); + SetGLError(GL_INVALID_VALUE, "glRenderbufferStorageMultisampleEXT", + "samples < 0"); return; } if (width < 0) { - SetGLError( - GL_INVALID_VALUE, "glRenderbufferStorageMultisampleEXT", "width < 0"); + SetGLError(GL_INVALID_VALUE, "glRenderbufferStorageMultisampleEXT", + "width < 0"); return; } if (height < 0) { - SetGLError( - GL_INVALID_VALUE, "glRenderbufferStorageMultisampleEXT", "height < 0"); + SetGLError(GL_INVALID_VALUE, "glRenderbufferStorageMultisampleEXT", + "height < 0"); return; } - helper_->RenderbufferStorageMultisampleEXT( - target, samples, internalformat, width, height); + helper_->RenderbufferStorageMultisampleEXT(target, samples, internalformat, + width, height); CheckGLError(); } @@ -1791,19 +1788,17 @@ void GLES2Implementation::FramebufferTexture2DMultisampleEXT(GLenum target, << GLES2Util::GetStringTextureTarget(textarget) << ", " << texture << ", " << level << ", " << samples << ")"); if (level != 0) { - SetGLError(GL_INVALID_VALUE, - "glFramebufferTexture2DMultisampleEXT", + SetGLError(GL_INVALID_VALUE, "glFramebufferTexture2DMultisampleEXT", "level GL_INVALID_VALUE"); return; } if (samples < 0) { - SetGLError(GL_INVALID_VALUE, - "glFramebufferTexture2DMultisampleEXT", + SetGLError(GL_INVALID_VALUE, "glFramebufferTexture2DMultisampleEXT", "samples < 0"); return; } - helper_->FramebufferTexture2DMultisampleEXT( - target, attachment, textarget, texture, samples); + helper_->FramebufferTexture2DMultisampleEXT(target, attachment, textarget, + texture, samples); CheckGLError(); } @@ -2001,8 +1996,8 @@ void GLES2Implementation::TexImageIOSurface2DCHROMIUM(GLenum target, SetGLError(GL_INVALID_VALUE, "glTexImageIOSurface2DCHROMIUM", "height < 0"); return; } - helper_->TexImageIOSurface2DCHROMIUM( - target, width, height, ioSurfaceId, plane); + helper_->TexImageIOSurface2DCHROMIUM(target, width, height, ioSurfaceId, + plane); CheckGLError(); } @@ -2019,8 +2014,8 @@ void GLES2Implementation::CopyTextureCHROMIUM(GLenum target, << GLES2Util::GetStringEnum(dest_id) << ", " << level << ", " << internalformat << ", " << GLES2Util::GetStringPixelType(dest_type) << ")"); - helper_->CopyTextureCHROMIUM( - target, source_id, dest_id, level, internalformat, dest_type); + helper_->CopyTextureCHROMIUM(target, source_id, dest_id, level, + internalformat, dest_type); CheckGLError(); } @@ -2238,17 +2233,9 @@ void GLES2Implementation::ScheduleOverlayPlaneCHROMIUM( << ", " << overlay_texture_id << ", " << bounds_x << ", " << bounds_y << ", " << bounds_width << ", " << bounds_height << ", " << uv_x << ", " << uv_y << ", " << uv_width << ", " << uv_height << ")"); - helper_->ScheduleOverlayPlaneCHROMIUM(plane_z_order, - plane_transform, - overlay_texture_id, - bounds_x, - bounds_y, - bounds_width, - bounds_height, - uv_x, - uv_y, - uv_width, - uv_height); + helper_->ScheduleOverlayPlaneCHROMIUM( + plane_z_order, plane_transform, overlay_texture_id, bounds_x, bounds_y, + bounds_width, bounds_height, uv_x, uv_y, uv_width, uv_height); CheckGLError(); } diff --git a/gpu/command_buffer/client/gles2_implementation_unittest_autogen.h b/gpu/command_buffer/client/gles2_implementation_unittest_autogen.h index 240f554..74a438c 100644 --- a/gpu/command_buffer/client/gles2_implementation_unittest_autogen.h +++ b/gpu/command_buffer/client/gles2_implementation_unittest_autogen.h @@ -421,8 +421,8 @@ TEST_F(GLES2ImplementationTest, FramebufferRenderbuffer) { Cmds expected; expected.cmd.Init(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 4); - gl_->FramebufferRenderbuffer( - GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 4); + gl_->FramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, + GL_RENDERBUFFER, 4); EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected))); } @@ -433,14 +433,14 @@ TEST_F(GLES2ImplementationTest, FramebufferTexture2D) { Cmds expected; expected.cmd.Init(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 4); - gl_->FramebufferTexture2D( - GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 4, 0); + gl_->FramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, + 4, 0); EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected))); } TEST_F(GLES2ImplementationTest, FramebufferTexture2DInvalidConstantArg4) { - gl_->FramebufferTexture2D( - GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 4, 1); + gl_->FramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, + 4, 1); EXPECT_TRUE(NoCommandsWritten()); EXPECT_EQ(GL_INVALID_VALUE, CheckError()); } @@ -602,18 +602,14 @@ TEST_F(GLES2ImplementationTest, GetFramebufferAttachmentParameteriv) { Result::Type result = 0; Cmds expected; ExpectedMemoryInfo result1 = GetExpectedResultMemory(4); - expected.cmd.Init(123, - GL_COLOR_ATTACHMENT0, - GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, - result1.id, + expected.cmd.Init(123, GL_COLOR_ATTACHMENT0, + GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, result1.id, result1.offset); EXPECT_CALL(*command_buffer(), OnFlush()) .WillOnce(SetMemory(result1.ptr, SizedResultHelper<Result::Type>(1))) .RetiresOnSaturation(); gl_->GetFramebufferAttachmentParameteriv( - 123, - GL_COLOR_ATTACHMENT0, - GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, + 123, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, &result); EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected))); EXPECT_EQ(static_cast<Result::Type>(1), result); @@ -735,8 +731,8 @@ TEST_F(GLES2ImplementationTest, GetVertexAttribfv) { Result::Type result = 0; Cmds expected; ExpectedMemoryInfo result1 = GetExpectedResultMemory(4); - expected.cmd.Init( - 123, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, result1.id, result1.offset); + expected.cmd.Init(123, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, result1.id, + result1.offset); EXPECT_CALL(*command_buffer(), OnFlush()) .WillOnce(SetMemory(result1.ptr, SizedResultHelper<Result::Type>(1))) .RetiresOnSaturation(); @@ -753,8 +749,8 @@ TEST_F(GLES2ImplementationTest, GetVertexAttribiv) { Result::Type result = 0; Cmds expected; ExpectedMemoryInfo result1 = GetExpectedResultMemory(4); - expected.cmd.Init( - 123, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, result1.id, result1.offset); + expected.cmd.Init(123, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, result1.id, + result1.offset); EXPECT_CALL(*command_buffer(), OnFlush()) .WillOnce(SetMemory(result1.ptr, SizedResultHelper<Result::Type>(1))) .RetiresOnSaturation(); @@ -1599,8 +1595,8 @@ TEST_F(GLES2ImplementationTest, RenderbufferStorageMultisampleCHROMIUM) { Cmds expected; expected.cmd.Init(GL_RENDERBUFFER, 2, GL_RGBA4, 4, 5); - gl_->RenderbufferStorageMultisampleCHROMIUM( - GL_RENDERBUFFER, 2, GL_RGBA4, 4, 5); + gl_->RenderbufferStorageMultisampleCHROMIUM(GL_RENDERBUFFER, 2, GL_RGBA4, 4, + 5); EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected))); } @@ -1622,15 +1618,15 @@ TEST_F(GLES2ImplementationTest, FramebufferTexture2DMultisampleEXT) { Cmds expected; expected.cmd.Init(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 4, 6); - gl_->FramebufferTexture2DMultisampleEXT( - GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 4, 0, 6); + gl_->FramebufferTexture2DMultisampleEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, + GL_TEXTURE_2D, 4, 0, 6); EXPECT_EQ(0, memcmp(&expected, commands_, sizeof(expected))); } TEST_F(GLES2ImplementationTest, FramebufferTexture2DMultisampleEXTInvalidConstantArg4) { - gl_->FramebufferTexture2DMultisampleEXT( - GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 4, 1, 6); + gl_->FramebufferTexture2DMultisampleEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, + GL_TEXTURE_2D, 4, 1, 6); EXPECT_TRUE(NoCommandsWritten()); EXPECT_EQ(GL_INVALID_VALUE, CheckError()); } diff --git a/gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h b/gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h index 2fe7de1..dd9d201 100644 --- a/gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h +++ b/gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h @@ -149,8 +149,8 @@ void GLES2TraceImplementation::CompressedTexImage2D(GLenum target, GLsizei imageSize, const void* data) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CompressedTexImage2D"); - gl_->CompressedTexImage2D( - target, level, internalformat, width, height, border, imageSize, data); + gl_->CompressedTexImage2D(target, level, internalformat, width, height, + border, imageSize, data); } void GLES2TraceImplementation::CompressedTexSubImage2D(GLenum target, @@ -163,8 +163,8 @@ void GLES2TraceImplementation::CompressedTexSubImage2D(GLenum target, GLsizei imageSize, const void* data) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CompressedTexSubImage2D"); - gl_->CompressedTexSubImage2D( - target, level, xoffset, yoffset, width, height, format, imageSize, data); + gl_->CompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, + format, imageSize, data); } void GLES2TraceImplementation::CopyTexImage2D(GLenum target, @@ -176,8 +176,8 @@ void GLES2TraceImplementation::CopyTexImage2D(GLenum target, GLsizei height, GLint border) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CopyTexImage2D"); - gl_->CopyTexImage2D( - target, level, internalformat, x, y, width, height, border); + gl_->CopyTexImage2D(target, level, internalformat, x, y, width, height, + border); } void GLES2TraceImplementation::CopyTexSubImage2D(GLenum target, @@ -312,8 +312,8 @@ void GLES2TraceImplementation::FramebufferRenderbuffer( GLenum renderbuffertarget, GLuint renderbuffer) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::FramebufferRenderbuffer"); - gl_->FramebufferRenderbuffer( - target, attachment, renderbuffertarget, renderbuffer); + gl_->FramebufferRenderbuffer(target, attachment, renderbuffertarget, + renderbuffer); } void GLES2TraceImplementation::FramebufferTexture2D(GLenum target, @@ -719,15 +719,8 @@ void GLES2TraceImplementation::TexImage2D(GLenum target, GLenum type, const void* pixels) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexImage2D"); - gl_->TexImage2D(target, - level, - internalformat, - width, - height, - border, - format, - type, - pixels); + gl_->TexImage2D(target, level, internalformat, width, height, border, format, + type, pixels); } void GLES2TraceImplementation::TexParameterf(GLenum target, @@ -768,8 +761,8 @@ void GLES2TraceImplementation::TexSubImage2D(GLenum target, GLenum type, const void* pixels) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexSubImage2D"); - gl_->TexSubImage2D( - target, level, xoffset, yoffset, width, height, format, type, pixels); + gl_->TexSubImage2D(target, level, xoffset, yoffset, width, height, format, + type, pixels); } void GLES2TraceImplementation::Uniform1f(GLint location, GLfloat x) { @@ -998,8 +991,8 @@ void GLES2TraceImplementation::BlitFramebufferCHROMIUM(GLint srcX0, GLbitfield mask, GLenum filter) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BlitFramebufferCHROMIUM"); - gl_->BlitFramebufferCHROMIUM( - srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); + gl_->BlitFramebufferCHROMIUM(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, + dstY1, mask, filter); } void GLES2TraceImplementation::RenderbufferStorageMultisampleCHROMIUM( @@ -1010,8 +1003,8 @@ void GLES2TraceImplementation::RenderbufferStorageMultisampleCHROMIUM( GLsizei height) { TRACE_EVENT_BINARY_EFFICIENT0( "gpu", "GLES2Trace::RenderbufferStorageMultisampleCHROMIUM"); - gl_->RenderbufferStorageMultisampleCHROMIUM( - target, samples, internalformat, width, height); + gl_->RenderbufferStorageMultisampleCHROMIUM(target, samples, internalformat, + width, height); } void GLES2TraceImplementation::RenderbufferStorageMultisampleEXT( @@ -1022,8 +1015,8 @@ void GLES2TraceImplementation::RenderbufferStorageMultisampleEXT( GLsizei height) { TRACE_EVENT_BINARY_EFFICIENT0( "gpu", "GLES2Trace::RenderbufferStorageMultisampleEXT"); - gl_->RenderbufferStorageMultisampleEXT( - target, samples, internalformat, width, height); + gl_->RenderbufferStorageMultisampleEXT(target, samples, internalformat, width, + height); } void GLES2TraceImplementation::FramebufferTexture2DMultisampleEXT( @@ -1035,8 +1028,8 @@ void GLES2TraceImplementation::FramebufferTexture2DMultisampleEXT( GLsizei samples) { TRACE_EVENT_BINARY_EFFICIENT0( "gpu", "GLES2Trace::FramebufferTexture2DMultisampleEXT"); - gl_->FramebufferTexture2DMultisampleEXT( - target, attachment, textarget, texture, level, samples); + gl_->FramebufferTexture2DMultisampleEXT(target, attachment, textarget, + texture, level, samples); } void GLES2TraceImplementation::TexStorage2DEXT(GLenum target, @@ -1180,8 +1173,8 @@ void* GLES2TraceImplementation::MapTexSubImage2DCHROMIUM(GLenum target, GLenum type, GLenum access) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::MapTexSubImage2DCHROMIUM"); - return gl_->MapTexSubImage2DCHROMIUM( - target, level, xoffset, yoffset, width, height, format, type, access); + return gl_->MapTexSubImage2DCHROMIUM(target, level, xoffset, yoffset, width, + height, format, type, access); } void GLES2TraceImplementation::UnmapTexSubImage2DCHROMIUM(const void* mem) { @@ -1257,8 +1250,8 @@ GLuint GLES2TraceImplementation::CreateGpuMemoryBufferImageCHROMIUM( GLenum usage) { TRACE_EVENT_BINARY_EFFICIENT0( "gpu", "GLES2Trace::CreateGpuMemoryBufferImageCHROMIUM"); - return gl_->CreateGpuMemoryBufferImageCHROMIUM( - width, height, internalformat, usage); + return gl_->CreateGpuMemoryBufferImageCHROMIUM(width, height, internalformat, + usage); } void GLES2TraceImplementation::GetTranslatedShaderSourceANGLE(GLuint shader, @@ -1295,8 +1288,8 @@ void GLES2TraceImplementation::CopyTextureCHROMIUM(GLenum target, GLint internalformat, GLenum dest_type) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CopyTextureCHROMIUM"); - gl_->CopyTextureCHROMIUM( - target, source_id, dest_id, level, internalformat, dest_type); + gl_->CopyTextureCHROMIUM(target, source_id, dest_id, level, internalformat, + dest_type); } void GLES2TraceImplementation::DrawArraysInstancedANGLE(GLenum mode, @@ -1443,8 +1436,8 @@ void GLES2TraceImplementation::AsyncTexSubImage2DCHROMIUM(GLenum target, const void* data) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::AsyncTexSubImage2DCHROMIUM"); - gl_->AsyncTexSubImage2DCHROMIUM( - target, level, xoffset, yoffset, width, height, format, type, data); + gl_->AsyncTexSubImage2DCHROMIUM(target, level, xoffset, yoffset, width, + height, format, type, data); } void GLES2TraceImplementation::AsyncTexImage2DCHROMIUM(GLenum target, @@ -1457,15 +1450,8 @@ void GLES2TraceImplementation::AsyncTexImage2DCHROMIUM(GLenum target, GLenum type, const void* pixels) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::AsyncTexImage2DCHROMIUM"); - gl_->AsyncTexImage2DCHROMIUM(target, - level, - internalformat, - width, - height, - border, - format, - type, - pixels); + gl_->AsyncTexImage2DCHROMIUM(target, level, internalformat, width, height, + border, format, type, pixels); } void GLES2TraceImplementation::WaitAsyncTexImage2DCHROMIUM(GLenum target) { @@ -1529,17 +1515,9 @@ void GLES2TraceImplementation::ScheduleOverlayPlaneCHROMIUM( GLfloat uv_height) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ScheduleOverlayPlaneCHROMIUM"); - gl_->ScheduleOverlayPlaneCHROMIUM(plane_z_order, - plane_transform, - overlay_texture_id, - bounds_x, - bounds_y, - bounds_width, - bounds_height, - uv_x, - uv_y, - uv_width, - uv_height); + gl_->ScheduleOverlayPlaneCHROMIUM( + plane_z_order, plane_transform, overlay_texture_id, bounds_x, bounds_y, + bounds_width, bounds_height, uv_x, uv_y, uv_width, uv_height); } void GLES2TraceImplementation::MatrixLoadfCHROMIUM(GLenum matrixMode, diff --git a/gpu/command_buffer/common/gles2_cmd_format_autogen.h b/gpu/command_buffer/common/gles2_cmd_format_autogen.h index 9304ec9..726a30c 100644 --- a/gpu/command_buffer/common/gles2_cmd_format_autogen.h +++ b/gpu/command_buffer/common/gles2_cmd_format_autogen.h @@ -962,13 +962,8 @@ struct CompressedTexImage2D { GLsizei _imageSize, uint32_t _data_shm_id, uint32_t _data_shm_offset) { - static_cast<ValueType*>(cmd)->Init(_target, - _level, - _internalformat, - _width, - _height, - _imageSize, - _data_shm_id, + static_cast<ValueType*>(cmd)->Init(_target, _level, _internalformat, _width, + _height, _imageSize, _data_shm_id, _data_shm_offset); return NextCmdAddress<ValueType>(cmd); } @@ -1046,14 +1041,8 @@ struct CompressedTexSubImage2DBucket { GLsizei _height, GLenum _format, GLuint _bucket_id) { - static_cast<ValueType*>(cmd)->Init(_target, - _level, - _xoffset, - _yoffset, - _width, - _height, - _format, - _bucket_id); + static_cast<ValueType*>(cmd)->Init(_target, _level, _xoffset, _yoffset, + _width, _height, _format, _bucket_id); return NextCmdAddress<ValueType>(cmd); } @@ -1135,16 +1124,9 @@ struct CompressedTexSubImage2D { GLsizei _imageSize, uint32_t _data_shm_id, uint32_t _data_shm_offset) { - static_cast<ValueType*>(cmd)->Init(_target, - _level, - _xoffset, - _yoffset, - _width, - _height, - _format, - _imageSize, - _data_shm_id, - _data_shm_offset); + static_cast<ValueType*>(cmd)->Init(_target, _level, _xoffset, _yoffset, + _width, _height, _format, _imageSize, + _data_shm_id, _data_shm_offset); return NextCmdAddress<ValueType>(cmd); } @@ -2436,8 +2418,8 @@ struct GetActiveAttrib { uint32_t _name_bucket_id, uint32_t _result_shm_id, uint32_t _result_shm_offset) { - static_cast<ValueType*>(cmd)->Init( - _program, _index, _name_bucket_id, _result_shm_id, _result_shm_offset); + static_cast<ValueType*>(cmd)->Init(_program, _index, _name_bucket_id, + _result_shm_id, _result_shm_offset); return NextCmdAddress<ValueType>(cmd); } @@ -2506,8 +2488,8 @@ struct GetActiveUniform { uint32_t _name_bucket_id, uint32_t _result_shm_id, uint32_t _result_shm_offset) { - static_cast<ValueType*>(cmd)->Init( - _program, _index, _name_bucket_id, _result_shm_id, _result_shm_offset); + static_cast<ValueType*>(cmd)->Init(_program, _index, _name_bucket_id, + _result_shm_id, _result_shm_offset); return NextCmdAddress<ValueType>(cmd); } @@ -2625,8 +2607,8 @@ struct GetAttribLocation { uint32_t _name_bucket_id, uint32_t _location_shm_id, uint32_t _location_shm_offset) { - static_cast<ValueType*>(cmd)->Init( - _program, _name_bucket_id, _location_shm_id, _location_shm_offset); + static_cast<ValueType*>(cmd)->Init(_program, _name_bucket_id, + _location_shm_id, _location_shm_offset); return NextCmdAddress<ValueType>(cmd); } @@ -2870,8 +2852,8 @@ struct GetFramebufferAttachmentParameteriv { GLenum _pname, uint32_t _params_shm_id, uint32_t _params_shm_offset) { - static_cast<ValueType*>(cmd)->Init( - _target, _attachment, _pname, _params_shm_id, _params_shm_offset); + static_cast<ValueType*>(cmd)->Init(_target, _attachment, _pname, + _params_shm_id, _params_shm_offset); return NextCmdAddress<ValueType>(cmd); } @@ -3572,8 +3554,8 @@ struct GetUniformLocation { uint32_t _name_bucket_id, uint32_t _location_shm_id, uint32_t _location_shm_offset) { - static_cast<ValueType*>(cmd)->Init( - _program, _name_bucket_id, _location_shm_id, _location_shm_offset); + static_cast<ValueType*>(cmd)->Init(_program, _name_bucket_id, + _location_shm_id, _location_shm_offset); return NextCmdAddress<ValueType>(cmd); } @@ -4313,17 +4295,9 @@ struct ReadPixels { uint32_t _result_shm_id, uint32_t _result_shm_offset, GLboolean _async) { - static_cast<ValueType*>(cmd)->Init(_x, - _y, - _width, - _height, - _format, - _type, - _pixels_shm_id, - _pixels_shm_offset, - _result_shm_id, - _result_shm_offset, - _async); + static_cast<ValueType*>(cmd) + ->Init(_x, _y, _width, _height, _format, _type, _pixels_shm_id, + _pixels_shm_offset, _result_shm_id, _result_shm_offset, _async); return NextCmdAddress<ValueType>(cmd); } @@ -4557,13 +4531,9 @@ struct ShaderBinary { uint32_t _binary_shm_id, uint32_t _binary_shm_offset, GLsizei _length) { - static_cast<ValueType*>(cmd)->Init(_n, - _shaders_shm_id, - _shaders_shm_offset, - _binaryformat, - _binary_shm_id, - _binary_shm_offset, - _length); + static_cast<ValueType*>(cmd)->Init(_n, _shaders_shm_id, _shaders_shm_offset, + _binaryformat, _binary_shm_id, + _binary_shm_offset, _length); return NextCmdAddress<ValueType>(cmd); } @@ -4914,14 +4884,8 @@ struct TexImage2D { GLenum _type, uint32_t _pixels_shm_id, uint32_t _pixels_shm_offset) { - static_cast<ValueType*>(cmd)->Init(_target, - _level, - _internalformat, - _width, - _height, - _format, - _type, - _pixels_shm_id, + static_cast<ValueType*>(cmd)->Init(_target, _level, _internalformat, _width, + _height, _format, _type, _pixels_shm_id, _pixels_shm_offset); return NextCmdAddress<ValueType>(cmd); } @@ -5178,17 +5142,9 @@ struct TexSubImage2D { uint32_t _pixels_shm_id, uint32_t _pixels_shm_offset, GLboolean _internal) { - static_cast<ValueType*>(cmd)->Init(_target, - _level, - _xoffset, - _yoffset, - _width, - _height, - _format, - _type, - _pixels_shm_id, - _pixels_shm_offset, - _internal); + static_cast<ValueType*>(cmd) + ->Init(_target, _level, _xoffset, _yoffset, _width, _height, _format, + _type, _pixels_shm_id, _pixels_shm_offset, _internal); return NextCmdAddress<ValueType>(cmd); } @@ -6615,16 +6571,8 @@ struct BlitFramebufferCHROMIUM { GLint _dstY1, GLbitfield _mask, GLenum _filter) { - static_cast<ValueType*>(cmd)->Init(_srcX0, - _srcY0, - _srcX1, - _srcY1, - _dstX0, - _dstY0, - _dstX1, - _dstY1, - _mask, - _filter); + static_cast<ValueType*>(cmd)->Init(_srcX0, _srcY0, _srcX1, _srcY1, _dstX0, + _dstY0, _dstX1, _dstY1, _mask, _filter); return NextCmdAddress<ValueType>(cmd); } @@ -7399,8 +7347,8 @@ struct GetMaxValueInBufferCHROMIUM { GLuint _offset, uint32_t _result_shm_id, uint32_t _result_shm_offset) { - static_cast<ValueType*>(cmd)->Init( - _buffer_id, _count, _type, _offset, _result_shm_id, _result_shm_offset); + static_cast<ValueType*>(cmd)->Init(_buffer_id, _count, _type, _offset, + _result_shm_id, _result_shm_offset); return NextCmdAddress<ValueType>(cmd); } @@ -7619,12 +7567,9 @@ struct GetMultipleIntegervCHROMIUM { uint32_t _results_shm_id, uint32_t _results_shm_offset, GLsizeiptr _size) { - static_cast<ValueType*>(cmd)->Init(_pnames_shm_id, - _pnames_shm_offset, - _count, - _results_shm_id, - _results_shm_offset, - _size); + static_cast<ValueType*>(cmd)->Init(_pnames_shm_id, _pnames_shm_offset, + _count, _results_shm_id, + _results_shm_offset, _size); return NextCmdAddress<ValueType>(cmd); } @@ -7878,8 +7823,8 @@ struct CopyTextureCHROMIUM { GLint _level, GLint _internalformat, GLenum _dest_type) { - static_cast<ValueType*>(cmd)->Init( - _target, _source_id, _dest_id, _level, _internalformat, _dest_type); + static_cast<ValueType*>(cmd)->Init(_target, _source_id, _dest_id, _level, + _internalformat, _dest_type); return NextCmdAddress<ValueType>(cmd); } @@ -8695,19 +8640,10 @@ struct AsyncTexSubImage2DCHROMIUM { uint32_t _async_upload_token, uint32_t _sync_data_shm_id, uint32_t _sync_data_shm_offset) { - static_cast<ValueType*>(cmd)->Init(_target, - _level, - _xoffset, - _yoffset, - _width, - _height, - _format, - _type, - _data_shm_id, - _data_shm_offset, - _async_upload_token, - _sync_data_shm_id, - _sync_data_shm_offset); + static_cast<ValueType*>(cmd) + ->Init(_target, _level, _xoffset, _yoffset, _width, _height, _format, + _type, _data_shm_id, _data_shm_offset, _async_upload_token, + _sync_data_shm_id, _sync_data_shm_offset); return NextCmdAddress<ValueType>(cmd); } @@ -8810,18 +8746,10 @@ struct AsyncTexImage2DCHROMIUM { uint32_t _async_upload_token, uint32_t _sync_data_shm_id, uint32_t _sync_data_shm_offset) { - static_cast<ValueType*>(cmd)->Init(_target, - _level, - _internalformat, - _width, - _height, - _format, - _type, - _pixels_shm_id, - _pixels_shm_offset, - _async_upload_token, - _sync_data_shm_id, - _sync_data_shm_offset); + static_cast<ValueType*>(cmd) + ->Init(_target, _level, _internalformat, _width, _height, _format, + _type, _pixels_shm_id, _pixels_shm_offset, _async_upload_token, + _sync_data_shm_id, _sync_data_shm_offset); return NextCmdAddress<ValueType>(cmd); } @@ -9167,17 +9095,10 @@ struct ScheduleOverlayPlaneCHROMIUM { GLfloat _uv_y, GLfloat _uv_width, GLfloat _uv_height) { - static_cast<ValueType*>(cmd)->Init(_plane_z_order, - _plane_transform, - _overlay_texture_id, - _bounds_x, - _bounds_y, - _bounds_width, - _bounds_height, - _uv_x, - _uv_y, - _uv_width, - _uv_height); + static_cast<ValueType*>(cmd)->Init(_plane_z_order, _plane_transform, + _overlay_texture_id, _bounds_x, + _bounds_y, _bounds_width, _bounds_height, + _uv_x, _uv_y, _uv_width, _uv_height); return NextCmdAddress<ValueType>(cmd); } diff --git a/gpu/command_buffer/common/gles2_cmd_format_test_autogen.h b/gpu/command_buffer/common/gles2_cmd_format_test_autogen.h index 9e91d00..a21c8b8 100644 --- a/gpu/command_buffer/common/gles2_cmd_format_test_autogen.h +++ b/gpu/command_buffer/common/gles2_cmd_format_test_autogen.h @@ -39,10 +39,8 @@ TEST_F(GLES2FormatTest, AttachShader) { TEST_F(GLES2FormatTest, BindAttribLocationBucket) { cmds::BindAttribLocationBucket& cmd = *GetBufferAs<cmds::BindAttribLocationBucket>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLuint>(11), - static_cast<GLuint>(12), - static_cast<uint32_t>(13)); + void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11), + static_cast<GLuint>(12), static_cast<uint32_t>(13)); EXPECT_EQ(static_cast<uint32_t>(cmds::BindAttribLocationBucket::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -102,11 +100,9 @@ TEST_F(GLES2FormatTest, BindTexture) { TEST_F(GLES2FormatTest, BlendColor) { cmds::BlendColor& cmd = *GetBufferAs<cmds::BlendColor>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLclampf>(11), - static_cast<GLclampf>(12), - static_cast<GLclampf>(13), - static_cast<GLclampf>(14)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLclampf>(11), static_cast<GLclampf>(12), + static_cast<GLclampf>(13), static_cast<GLclampf>(14)); EXPECT_EQ(static_cast<uint32_t>(cmds::BlendColor::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -153,11 +149,9 @@ TEST_F(GLES2FormatTest, BlendFunc) { TEST_F(GLES2FormatTest, BlendFuncSeparate) { cmds::BlendFuncSeparate& cmd = *GetBufferAs<cmds::BlendFuncSeparate>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLenum>(12), - static_cast<GLenum>(13), - static_cast<GLenum>(14)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLenum>(12), + static_cast<GLenum>(13), static_cast<GLenum>(14)); EXPECT_EQ(static_cast<uint32_t>(cmds::BlendFuncSeparate::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -170,12 +164,10 @@ TEST_F(GLES2FormatTest, BlendFuncSeparate) { TEST_F(GLES2FormatTest, BufferData) { cmds::BufferData& cmd = *GetBufferAs<cmds::BufferData>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLsizeiptr>(12), - static_cast<uint32_t>(13), - static_cast<uint32_t>(14), - static_cast<GLenum>(15)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLsizeiptr>(12), + static_cast<uint32_t>(13), static_cast<uint32_t>(14), + static_cast<GLenum>(15)); EXPECT_EQ(static_cast<uint32_t>(cmds::BufferData::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -189,12 +181,10 @@ TEST_F(GLES2FormatTest, BufferData) { TEST_F(GLES2FormatTest, BufferSubData) { cmds::BufferSubData& cmd = *GetBufferAs<cmds::BufferSubData>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLintptr>(12), - static_cast<GLsizeiptr>(13), - static_cast<uint32_t>(14), - static_cast<uint32_t>(15)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLintptr>(12), + static_cast<GLsizeiptr>(13), static_cast<uint32_t>(14), + static_cast<uint32_t>(15)); EXPECT_EQ(static_cast<uint32_t>(cmds::BufferSubData::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -209,10 +199,9 @@ TEST_F(GLES2FormatTest, BufferSubData) { TEST_F(GLES2FormatTest, CheckFramebufferStatus) { cmds::CheckFramebufferStatus& cmd = *GetBufferAs<cmds::CheckFramebufferStatus>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<uint32_t>(12), - static_cast<uint32_t>(13)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<uint32_t>(12), + static_cast<uint32_t>(13)); EXPECT_EQ(static_cast<uint32_t>(cmds::CheckFramebufferStatus::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -233,11 +222,9 @@ TEST_F(GLES2FormatTest, Clear) { TEST_F(GLES2FormatTest, ClearColor) { cmds::ClearColor& cmd = *GetBufferAs<cmds::ClearColor>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLclampf>(11), - static_cast<GLclampf>(12), - static_cast<GLclampf>(13), - static_cast<GLclampf>(14)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLclampf>(11), static_cast<GLclampf>(12), + static_cast<GLclampf>(13), static_cast<GLclampf>(14)); EXPECT_EQ(static_cast<uint32_t>(cmds::ClearColor::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -270,11 +257,9 @@ TEST_F(GLES2FormatTest, ClearStencil) { TEST_F(GLES2FormatTest, ColorMask) { cmds::ColorMask& cmd = *GetBufferAs<cmds::ColorMask>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLboolean>(11), - static_cast<GLboolean>(12), - static_cast<GLboolean>(13), - static_cast<GLboolean>(14)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLboolean>(11), static_cast<GLboolean>(12), + static_cast<GLboolean>(13), static_cast<GLboolean>(14)); EXPECT_EQ(static_cast<uint32_t>(cmds::ColorMask::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); EXPECT_EQ(static_cast<GLboolean>(11), cmd.red); @@ -297,13 +282,10 @@ TEST_F(GLES2FormatTest, CompileShader) { TEST_F(GLES2FormatTest, CompressedTexImage2DBucket) { cmds::CompressedTexImage2DBucket& cmd = *GetBufferAs<cmds::CompressedTexImage2DBucket>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLint>(12), - static_cast<GLenum>(13), - static_cast<GLsizei>(14), - static_cast<GLsizei>(15), - static_cast<GLuint>(16)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLint>(12), + static_cast<GLenum>(13), static_cast<GLsizei>(14), + static_cast<GLsizei>(15), static_cast<GLuint>(16)); EXPECT_EQ(static_cast<uint32_t>(cmds::CompressedTexImage2DBucket::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -318,15 +300,11 @@ TEST_F(GLES2FormatTest, CompressedTexImage2DBucket) { TEST_F(GLES2FormatTest, CompressedTexImage2D) { cmds::CompressedTexImage2D& cmd = *GetBufferAs<cmds::CompressedTexImage2D>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLint>(12), - static_cast<GLenum>(13), - static_cast<GLsizei>(14), - static_cast<GLsizei>(15), - static_cast<GLsizei>(16), - static_cast<uint32_t>(17), - static_cast<uint32_t>(18)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLint>(12), + static_cast<GLenum>(13), static_cast<GLsizei>(14), + static_cast<GLsizei>(15), static_cast<GLsizei>(16), + static_cast<uint32_t>(17), static_cast<uint32_t>(18)); EXPECT_EQ(static_cast<uint32_t>(cmds::CompressedTexImage2D::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -344,15 +322,11 @@ TEST_F(GLES2FormatTest, CompressedTexImage2D) { TEST_F(GLES2FormatTest, CompressedTexSubImage2DBucket) { cmds::CompressedTexSubImage2DBucket& cmd = *GetBufferAs<cmds::CompressedTexSubImage2DBucket>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLint>(12), - static_cast<GLint>(13), - static_cast<GLint>(14), - static_cast<GLsizei>(15), - static_cast<GLsizei>(16), - static_cast<GLenum>(17), - static_cast<GLuint>(18)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLint>(12), + static_cast<GLint>(13), static_cast<GLint>(14), + static_cast<GLsizei>(15), static_cast<GLsizei>(16), + static_cast<GLenum>(17), static_cast<GLuint>(18)); EXPECT_EQ(static_cast<uint32_t>(cmds::CompressedTexSubImage2DBucket::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -370,17 +344,12 @@ TEST_F(GLES2FormatTest, CompressedTexSubImage2DBucket) { TEST_F(GLES2FormatTest, CompressedTexSubImage2D) { cmds::CompressedTexSubImage2D& cmd = *GetBufferAs<cmds::CompressedTexSubImage2D>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLint>(12), - static_cast<GLint>(13), - static_cast<GLint>(14), - static_cast<GLsizei>(15), - static_cast<GLsizei>(16), - static_cast<GLenum>(17), - static_cast<GLsizei>(18), - static_cast<uint32_t>(19), - static_cast<uint32_t>(20)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLint>(12), + static_cast<GLint>(13), static_cast<GLint>(14), + static_cast<GLsizei>(15), static_cast<GLsizei>(16), + static_cast<GLenum>(17), static_cast<GLsizei>(18), + static_cast<uint32_t>(19), static_cast<uint32_t>(20)); EXPECT_EQ(static_cast<uint32_t>(cmds::CompressedTexSubImage2D::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -399,14 +368,10 @@ TEST_F(GLES2FormatTest, CompressedTexSubImage2D) { TEST_F(GLES2FormatTest, CopyTexImage2D) { cmds::CopyTexImage2D& cmd = *GetBufferAs<cmds::CopyTexImage2D>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLint>(12), - static_cast<GLenum>(13), - static_cast<GLint>(14), - static_cast<GLint>(15), - static_cast<GLsizei>(16), - static_cast<GLsizei>(17)); + void* next_cmd = cmd.Set(&cmd, static_cast<GLenum>(11), + static_cast<GLint>(12), static_cast<GLenum>(13), + static_cast<GLint>(14), static_cast<GLint>(15), + static_cast<GLsizei>(16), static_cast<GLsizei>(17)); EXPECT_EQ(static_cast<uint32_t>(cmds::CopyTexImage2D::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -422,15 +387,11 @@ TEST_F(GLES2FormatTest, CopyTexImage2D) { TEST_F(GLES2FormatTest, CopyTexSubImage2D) { cmds::CopyTexSubImage2D& cmd = *GetBufferAs<cmds::CopyTexSubImage2D>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLint>(12), - static_cast<GLint>(13), - static_cast<GLint>(14), - static_cast<GLint>(15), - static_cast<GLint>(16), - static_cast<GLsizei>(17), - static_cast<GLsizei>(18)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLint>(12), + static_cast<GLint>(13), static_cast<GLint>(14), + static_cast<GLint>(15), static_cast<GLint>(16), + static_cast<GLsizei>(17), static_cast<GLsizei>(18)); EXPECT_EQ(static_cast<uint32_t>(cmds::CopyTexSubImage2D::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -632,10 +593,8 @@ TEST_F(GLES2FormatTest, DisableVertexAttribArray) { TEST_F(GLES2FormatTest, DrawArrays) { cmds::DrawArrays& cmd = *GetBufferAs<cmds::DrawArrays>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLint>(12), - static_cast<GLsizei>(13)); + void* next_cmd = cmd.Set(&cmd, static_cast<GLenum>(11), + static_cast<GLint>(12), static_cast<GLsizei>(13)); EXPECT_EQ(static_cast<uint32_t>(cmds::DrawArrays::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -647,11 +606,9 @@ TEST_F(GLES2FormatTest, DrawArrays) { TEST_F(GLES2FormatTest, DrawElements) { cmds::DrawElements& cmd = *GetBufferAs<cmds::DrawElements>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLsizei>(12), - static_cast<GLenum>(13), - static_cast<GLuint>(14)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLsizei>(12), + static_cast<GLenum>(13), static_cast<GLuint>(14)); EXPECT_EQ(static_cast<uint32_t>(cmds::DrawElements::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -701,11 +658,9 @@ TEST_F(GLES2FormatTest, Flush) { TEST_F(GLES2FormatTest, FramebufferRenderbuffer) { cmds::FramebufferRenderbuffer& cmd = *GetBufferAs<cmds::FramebufferRenderbuffer>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLenum>(12), - static_cast<GLenum>(13), - static_cast<GLuint>(14)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLenum>(12), + static_cast<GLenum>(13), static_cast<GLuint>(14)); EXPECT_EQ(static_cast<uint32_t>(cmds::FramebufferRenderbuffer::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -718,11 +673,9 @@ TEST_F(GLES2FormatTest, FramebufferRenderbuffer) { TEST_F(GLES2FormatTest, FramebufferTexture2D) { cmds::FramebufferTexture2D& cmd = *GetBufferAs<cmds::FramebufferTexture2D>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLenum>(12), - static_cast<GLenum>(13), - static_cast<GLuint>(14)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLenum>(12), + static_cast<GLenum>(13), static_cast<GLuint>(14)); EXPECT_EQ(static_cast<uint32_t>(cmds::FramebufferTexture2D::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -824,12 +777,10 @@ TEST_F(GLES2FormatTest, GenTexturesImmediate) { TEST_F(GLES2FormatTest, GetActiveAttrib) { cmds::GetActiveAttrib& cmd = *GetBufferAs<cmds::GetActiveAttrib>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLuint>(11), - static_cast<GLuint>(12), - static_cast<uint32_t>(13), - static_cast<uint32_t>(14), - static_cast<uint32_t>(15)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<GLuint>(12), + static_cast<uint32_t>(13), static_cast<uint32_t>(14), + static_cast<uint32_t>(15)); EXPECT_EQ(static_cast<uint32_t>(cmds::GetActiveAttrib::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -843,12 +794,10 @@ TEST_F(GLES2FormatTest, GetActiveAttrib) { TEST_F(GLES2FormatTest, GetActiveUniform) { cmds::GetActiveUniform& cmd = *GetBufferAs<cmds::GetActiveUniform>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLuint>(11), - static_cast<GLuint>(12), - static_cast<uint32_t>(13), - static_cast<uint32_t>(14), - static_cast<uint32_t>(15)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<GLuint>(12), + static_cast<uint32_t>(13), static_cast<uint32_t>(14), + static_cast<uint32_t>(15)); EXPECT_EQ(static_cast<uint32_t>(cmds::GetActiveUniform::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -862,11 +811,9 @@ TEST_F(GLES2FormatTest, GetActiveUniform) { TEST_F(GLES2FormatTest, GetAttachedShaders) { cmds::GetAttachedShaders& cmd = *GetBufferAs<cmds::GetAttachedShaders>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLuint>(11), - static_cast<uint32_t>(12), - static_cast<uint32_t>(13), - static_cast<uint32_t>(14)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<uint32_t>(12), + static_cast<uint32_t>(13), static_cast<uint32_t>(14)); EXPECT_EQ(static_cast<uint32_t>(cmds::GetAttachedShaders::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -879,11 +826,9 @@ TEST_F(GLES2FormatTest, GetAttachedShaders) { TEST_F(GLES2FormatTest, GetAttribLocation) { cmds::GetAttribLocation& cmd = *GetBufferAs<cmds::GetAttribLocation>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLuint>(11), - static_cast<uint32_t>(12), - static_cast<uint32_t>(13), - static_cast<uint32_t>(14)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<uint32_t>(12), + static_cast<uint32_t>(13), static_cast<uint32_t>(14)); EXPECT_EQ(static_cast<uint32_t>(cmds::GetAttribLocation::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -896,10 +841,9 @@ TEST_F(GLES2FormatTest, GetAttribLocation) { TEST_F(GLES2FormatTest, GetBooleanv) { cmds::GetBooleanv& cmd = *GetBufferAs<cmds::GetBooleanv>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<uint32_t>(12), - static_cast<uint32_t>(13)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<uint32_t>(12), + static_cast<uint32_t>(13)); EXPECT_EQ(static_cast<uint32_t>(cmds::GetBooleanv::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -911,11 +855,9 @@ TEST_F(GLES2FormatTest, GetBooleanv) { TEST_F(GLES2FormatTest, GetBufferParameteriv) { cmds::GetBufferParameteriv& cmd = *GetBufferAs<cmds::GetBufferParameteriv>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLenum>(12), - static_cast<uint32_t>(13), - static_cast<uint32_t>(14)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLenum>(12), + static_cast<uint32_t>(13), static_cast<uint32_t>(14)); EXPECT_EQ(static_cast<uint32_t>(cmds::GetBufferParameteriv::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -939,10 +881,9 @@ TEST_F(GLES2FormatTest, GetError) { TEST_F(GLES2FormatTest, GetFloatv) { cmds::GetFloatv& cmd = *GetBufferAs<cmds::GetFloatv>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<uint32_t>(12), - static_cast<uint32_t>(13)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<uint32_t>(12), + static_cast<uint32_t>(13)); EXPECT_EQ(static_cast<uint32_t>(cmds::GetFloatv::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); EXPECT_EQ(static_cast<GLenum>(11), cmd.pname); @@ -954,12 +895,10 @@ TEST_F(GLES2FormatTest, GetFloatv) { TEST_F(GLES2FormatTest, GetFramebufferAttachmentParameteriv) { cmds::GetFramebufferAttachmentParameteriv& cmd = *GetBufferAs<cmds::GetFramebufferAttachmentParameteriv>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLenum>(12), - static_cast<GLenum>(13), - static_cast<uint32_t>(14), - static_cast<uint32_t>(15)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLenum>(12), + static_cast<GLenum>(13), static_cast<uint32_t>(14), + static_cast<uint32_t>(15)); EXPECT_EQ( static_cast<uint32_t>(cmds::GetFramebufferAttachmentParameteriv::kCmdId), cmd.header.command); @@ -974,10 +913,9 @@ TEST_F(GLES2FormatTest, GetFramebufferAttachmentParameteriv) { TEST_F(GLES2FormatTest, GetIntegerv) { cmds::GetIntegerv& cmd = *GetBufferAs<cmds::GetIntegerv>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<uint32_t>(12), - static_cast<uint32_t>(13)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<uint32_t>(12), + static_cast<uint32_t>(13)); EXPECT_EQ(static_cast<uint32_t>(cmds::GetIntegerv::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -989,11 +927,9 @@ TEST_F(GLES2FormatTest, GetIntegerv) { TEST_F(GLES2FormatTest, GetProgramiv) { cmds::GetProgramiv& cmd = *GetBufferAs<cmds::GetProgramiv>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLuint>(11), - static_cast<GLenum>(12), - static_cast<uint32_t>(13), - static_cast<uint32_t>(14)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<GLenum>(12), + static_cast<uint32_t>(13), static_cast<uint32_t>(14)); EXPECT_EQ(static_cast<uint32_t>(cmds::GetProgramiv::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -1019,11 +955,9 @@ TEST_F(GLES2FormatTest, GetProgramInfoLog) { TEST_F(GLES2FormatTest, GetRenderbufferParameteriv) { cmds::GetRenderbufferParameteriv& cmd = *GetBufferAs<cmds::GetRenderbufferParameteriv>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLenum>(12), - static_cast<uint32_t>(13), - static_cast<uint32_t>(14)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLenum>(12), + static_cast<uint32_t>(13), static_cast<uint32_t>(14)); EXPECT_EQ(static_cast<uint32_t>(cmds::GetRenderbufferParameteriv::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -1036,11 +970,9 @@ TEST_F(GLES2FormatTest, GetRenderbufferParameteriv) { TEST_F(GLES2FormatTest, GetShaderiv) { cmds::GetShaderiv& cmd = *GetBufferAs<cmds::GetShaderiv>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLuint>(11), - static_cast<GLenum>(12), - static_cast<uint32_t>(13), - static_cast<uint32_t>(14)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<GLenum>(12), + static_cast<uint32_t>(13), static_cast<uint32_t>(14)); EXPECT_EQ(static_cast<uint32_t>(cmds::GetShaderiv::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -1066,11 +998,9 @@ TEST_F(GLES2FormatTest, GetShaderInfoLog) { TEST_F(GLES2FormatTest, GetShaderPrecisionFormat) { cmds::GetShaderPrecisionFormat& cmd = *GetBufferAs<cmds::GetShaderPrecisionFormat>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLenum>(12), - static_cast<uint32_t>(13), - static_cast<uint32_t>(14)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLenum>(12), + static_cast<uint32_t>(13), static_cast<uint32_t>(14)); EXPECT_EQ(static_cast<uint32_t>(cmds::GetShaderPrecisionFormat::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -1106,11 +1036,9 @@ TEST_F(GLES2FormatTest, GetString) { TEST_F(GLES2FormatTest, GetTexParameterfv) { cmds::GetTexParameterfv& cmd = *GetBufferAs<cmds::GetTexParameterfv>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLenum>(12), - static_cast<uint32_t>(13), - static_cast<uint32_t>(14)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLenum>(12), + static_cast<uint32_t>(13), static_cast<uint32_t>(14)); EXPECT_EQ(static_cast<uint32_t>(cmds::GetTexParameterfv::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -1123,11 +1051,9 @@ TEST_F(GLES2FormatTest, GetTexParameterfv) { TEST_F(GLES2FormatTest, GetTexParameteriv) { cmds::GetTexParameteriv& cmd = *GetBufferAs<cmds::GetTexParameteriv>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLenum>(12), - static_cast<uint32_t>(13), - static_cast<uint32_t>(14)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLenum>(12), + static_cast<uint32_t>(13), static_cast<uint32_t>(14)); EXPECT_EQ(static_cast<uint32_t>(cmds::GetTexParameteriv::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -1140,11 +1066,9 @@ TEST_F(GLES2FormatTest, GetTexParameteriv) { TEST_F(GLES2FormatTest, GetUniformfv) { cmds::GetUniformfv& cmd = *GetBufferAs<cmds::GetUniformfv>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLuint>(11), - static_cast<GLint>(12), - static_cast<uint32_t>(13), - static_cast<uint32_t>(14)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<GLint>(12), + static_cast<uint32_t>(13), static_cast<uint32_t>(14)); EXPECT_EQ(static_cast<uint32_t>(cmds::GetUniformfv::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -1157,11 +1081,9 @@ TEST_F(GLES2FormatTest, GetUniformfv) { TEST_F(GLES2FormatTest, GetUniformiv) { cmds::GetUniformiv& cmd = *GetBufferAs<cmds::GetUniformiv>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLuint>(11), - static_cast<GLint>(12), - static_cast<uint32_t>(13), - static_cast<uint32_t>(14)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<GLint>(12), + static_cast<uint32_t>(13), static_cast<uint32_t>(14)); EXPECT_EQ(static_cast<uint32_t>(cmds::GetUniformiv::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -1174,11 +1096,9 @@ TEST_F(GLES2FormatTest, GetUniformiv) { TEST_F(GLES2FormatTest, GetUniformLocation) { cmds::GetUniformLocation& cmd = *GetBufferAs<cmds::GetUniformLocation>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLuint>(11), - static_cast<uint32_t>(12), - static_cast<uint32_t>(13), - static_cast<uint32_t>(14)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<uint32_t>(12), + static_cast<uint32_t>(13), static_cast<uint32_t>(14)); EXPECT_EQ(static_cast<uint32_t>(cmds::GetUniformLocation::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -1191,11 +1111,9 @@ TEST_F(GLES2FormatTest, GetUniformLocation) { TEST_F(GLES2FormatTest, GetVertexAttribfv) { cmds::GetVertexAttribfv& cmd = *GetBufferAs<cmds::GetVertexAttribfv>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLuint>(11), - static_cast<GLenum>(12), - static_cast<uint32_t>(13), - static_cast<uint32_t>(14)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<GLenum>(12), + static_cast<uint32_t>(13), static_cast<uint32_t>(14)); EXPECT_EQ(static_cast<uint32_t>(cmds::GetVertexAttribfv::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -1208,11 +1126,9 @@ TEST_F(GLES2FormatTest, GetVertexAttribfv) { TEST_F(GLES2FormatTest, GetVertexAttribiv) { cmds::GetVertexAttribiv& cmd = *GetBufferAs<cmds::GetVertexAttribiv>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLuint>(11), - static_cast<GLenum>(12), - static_cast<uint32_t>(13), - static_cast<uint32_t>(14)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<GLenum>(12), + static_cast<uint32_t>(13), static_cast<uint32_t>(14)); EXPECT_EQ(static_cast<uint32_t>(cmds::GetVertexAttribiv::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -1226,11 +1142,9 @@ TEST_F(GLES2FormatTest, GetVertexAttribiv) { TEST_F(GLES2FormatTest, GetVertexAttribPointerv) { cmds::GetVertexAttribPointerv& cmd = *GetBufferAs<cmds::GetVertexAttribPointerv>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLuint>(11), - static_cast<GLenum>(12), - static_cast<uint32_t>(13), - static_cast<uint32_t>(14)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<GLenum>(12), + static_cast<uint32_t>(13), static_cast<uint32_t>(14)); EXPECT_EQ(static_cast<uint32_t>(cmds::GetVertexAttribPointerv::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -1254,10 +1168,9 @@ TEST_F(GLES2FormatTest, Hint) { TEST_F(GLES2FormatTest, IsBuffer) { cmds::IsBuffer& cmd = *GetBufferAs<cmds::IsBuffer>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLuint>(11), - static_cast<uint32_t>(12), - static_cast<uint32_t>(13)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<uint32_t>(12), + static_cast<uint32_t>(13)); EXPECT_EQ(static_cast<uint32_t>(cmds::IsBuffer::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); EXPECT_EQ(static_cast<GLuint>(11), cmd.buffer); @@ -1268,10 +1181,9 @@ TEST_F(GLES2FormatTest, IsBuffer) { TEST_F(GLES2FormatTest, IsEnabled) { cmds::IsEnabled& cmd = *GetBufferAs<cmds::IsEnabled>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<uint32_t>(12), - static_cast<uint32_t>(13)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<uint32_t>(12), + static_cast<uint32_t>(13)); EXPECT_EQ(static_cast<uint32_t>(cmds::IsEnabled::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); EXPECT_EQ(static_cast<GLenum>(11), cmd.cap); @@ -1282,10 +1194,9 @@ TEST_F(GLES2FormatTest, IsEnabled) { TEST_F(GLES2FormatTest, IsFramebuffer) { cmds::IsFramebuffer& cmd = *GetBufferAs<cmds::IsFramebuffer>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLuint>(11), - static_cast<uint32_t>(12), - static_cast<uint32_t>(13)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<uint32_t>(12), + static_cast<uint32_t>(13)); EXPECT_EQ(static_cast<uint32_t>(cmds::IsFramebuffer::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -1297,10 +1208,9 @@ TEST_F(GLES2FormatTest, IsFramebuffer) { TEST_F(GLES2FormatTest, IsProgram) { cmds::IsProgram& cmd = *GetBufferAs<cmds::IsProgram>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLuint>(11), - static_cast<uint32_t>(12), - static_cast<uint32_t>(13)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<uint32_t>(12), + static_cast<uint32_t>(13)); EXPECT_EQ(static_cast<uint32_t>(cmds::IsProgram::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); EXPECT_EQ(static_cast<GLuint>(11), cmd.program); @@ -1311,10 +1221,9 @@ TEST_F(GLES2FormatTest, IsProgram) { TEST_F(GLES2FormatTest, IsRenderbuffer) { cmds::IsRenderbuffer& cmd = *GetBufferAs<cmds::IsRenderbuffer>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLuint>(11), - static_cast<uint32_t>(12), - static_cast<uint32_t>(13)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<uint32_t>(12), + static_cast<uint32_t>(13)); EXPECT_EQ(static_cast<uint32_t>(cmds::IsRenderbuffer::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -1326,10 +1235,9 @@ TEST_F(GLES2FormatTest, IsRenderbuffer) { TEST_F(GLES2FormatTest, IsShader) { cmds::IsShader& cmd = *GetBufferAs<cmds::IsShader>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLuint>(11), - static_cast<uint32_t>(12), - static_cast<uint32_t>(13)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<uint32_t>(12), + static_cast<uint32_t>(13)); EXPECT_EQ(static_cast<uint32_t>(cmds::IsShader::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); EXPECT_EQ(static_cast<GLuint>(11), cmd.shader); @@ -1340,10 +1248,9 @@ TEST_F(GLES2FormatTest, IsShader) { TEST_F(GLES2FormatTest, IsTexture) { cmds::IsTexture& cmd = *GetBufferAs<cmds::IsTexture>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLuint>(11), - static_cast<uint32_t>(12), - static_cast<uint32_t>(13)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<uint32_t>(12), + static_cast<uint32_t>(13)); EXPECT_EQ(static_cast<uint32_t>(cmds::IsTexture::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); EXPECT_EQ(static_cast<GLuint>(11), cmd.texture); @@ -1397,17 +1304,11 @@ TEST_F(GLES2FormatTest, PolygonOffset) { TEST_F(GLES2FormatTest, ReadPixels) { cmds::ReadPixels& cmd = *GetBufferAs<cmds::ReadPixels>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLint>(11), - static_cast<GLint>(12), - static_cast<GLsizei>(13), - static_cast<GLsizei>(14), - static_cast<GLenum>(15), - static_cast<GLenum>(16), - static_cast<uint32_t>(17), - static_cast<uint32_t>(18), - static_cast<uint32_t>(19), - static_cast<uint32_t>(20), + void* next_cmd = cmd.Set(&cmd, static_cast<GLint>(11), static_cast<GLint>(12), + static_cast<GLsizei>(13), static_cast<GLsizei>(14), + static_cast<GLenum>(15), static_cast<GLenum>(16), + static_cast<uint32_t>(17), static_cast<uint32_t>(18), + static_cast<uint32_t>(19), static_cast<uint32_t>(20), static_cast<GLboolean>(21)); EXPECT_EQ(static_cast<uint32_t>(cmds::ReadPixels::kCmdId), cmd.header.command); @@ -1438,11 +1339,9 @@ TEST_F(GLES2FormatTest, ReleaseShaderCompiler) { TEST_F(GLES2FormatTest, RenderbufferStorage) { cmds::RenderbufferStorage& cmd = *GetBufferAs<cmds::RenderbufferStorage>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLenum>(12), - static_cast<GLsizei>(13), - static_cast<GLsizei>(14)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLenum>(12), + static_cast<GLsizei>(13), static_cast<GLsizei>(14)); EXPECT_EQ(static_cast<uint32_t>(cmds::RenderbufferStorage::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -1467,11 +1366,8 @@ TEST_F(GLES2FormatTest, SampleCoverage) { TEST_F(GLES2FormatTest, Scissor) { cmds::Scissor& cmd = *GetBufferAs<cmds::Scissor>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLint>(11), - static_cast<GLint>(12), - static_cast<GLsizei>(13), - static_cast<GLsizei>(14)); + void* next_cmd = cmd.Set(&cmd, static_cast<GLint>(11), static_cast<GLint>(12), + static_cast<GLsizei>(13), static_cast<GLsizei>(14)); EXPECT_EQ(static_cast<uint32_t>(cmds::Scissor::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); EXPECT_EQ(static_cast<GLint>(11), cmd.x); @@ -1483,14 +1379,10 @@ TEST_F(GLES2FormatTest, Scissor) { TEST_F(GLES2FormatTest, ShaderBinary) { cmds::ShaderBinary& cmd = *GetBufferAs<cmds::ShaderBinary>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLsizei>(11), - static_cast<uint32_t>(12), - static_cast<uint32_t>(13), - static_cast<GLenum>(14), - static_cast<uint32_t>(15), - static_cast<uint32_t>(16), - static_cast<GLsizei>(17)); + void* next_cmd = cmd.Set(&cmd, static_cast<GLsizei>(11), + static_cast<uint32_t>(12), static_cast<uint32_t>(13), + static_cast<GLenum>(14), static_cast<uint32_t>(15), + static_cast<uint32_t>(16), static_cast<GLsizei>(17)); EXPECT_EQ(static_cast<uint32_t>(cmds::ShaderBinary::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -1518,10 +1410,8 @@ TEST_F(GLES2FormatTest, ShaderSourceBucket) { TEST_F(GLES2FormatTest, StencilFunc) { cmds::StencilFunc& cmd = *GetBufferAs<cmds::StencilFunc>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLint>(12), - static_cast<GLuint>(13)); + void* next_cmd = cmd.Set(&cmd, static_cast<GLenum>(11), + static_cast<GLint>(12), static_cast<GLuint>(13)); EXPECT_EQ(static_cast<uint32_t>(cmds::StencilFunc::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -1533,11 +1423,9 @@ TEST_F(GLES2FormatTest, StencilFunc) { TEST_F(GLES2FormatTest, StencilFuncSeparate) { cmds::StencilFuncSeparate& cmd = *GetBufferAs<cmds::StencilFuncSeparate>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLenum>(12), - static_cast<GLint>(13), - static_cast<GLuint>(14)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLenum>(12), + static_cast<GLint>(13), static_cast<GLuint>(14)); EXPECT_EQ(static_cast<uint32_t>(cmds::StencilFuncSeparate::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -1572,10 +1460,8 @@ TEST_F(GLES2FormatTest, StencilMaskSeparate) { TEST_F(GLES2FormatTest, StencilOp) { cmds::StencilOp& cmd = *GetBufferAs<cmds::StencilOp>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLenum>(12), - static_cast<GLenum>(13)); + void* next_cmd = cmd.Set(&cmd, static_cast<GLenum>(11), + static_cast<GLenum>(12), static_cast<GLenum>(13)); EXPECT_EQ(static_cast<uint32_t>(cmds::StencilOp::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); EXPECT_EQ(static_cast<GLenum>(11), cmd.fail); @@ -1586,11 +1472,9 @@ TEST_F(GLES2FormatTest, StencilOp) { TEST_F(GLES2FormatTest, StencilOpSeparate) { cmds::StencilOpSeparate& cmd = *GetBufferAs<cmds::StencilOpSeparate>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLenum>(12), - static_cast<GLenum>(13), - static_cast<GLenum>(14)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLenum>(12), + static_cast<GLenum>(13), static_cast<GLenum>(14)); EXPECT_EQ(static_cast<uint32_t>(cmds::StencilOpSeparate::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -1603,16 +1487,12 @@ TEST_F(GLES2FormatTest, StencilOpSeparate) { TEST_F(GLES2FormatTest, TexImage2D) { cmds::TexImage2D& cmd = *GetBufferAs<cmds::TexImage2D>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLint>(12), - static_cast<GLint>(13), - static_cast<GLsizei>(14), - static_cast<GLsizei>(15), - static_cast<GLenum>(16), - static_cast<GLenum>(17), - static_cast<uint32_t>(18), - static_cast<uint32_t>(19)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLint>(12), + static_cast<GLint>(13), static_cast<GLsizei>(14), + static_cast<GLsizei>(15), static_cast<GLenum>(16), + static_cast<GLenum>(17), static_cast<uint32_t>(18), + static_cast<uint32_t>(19)); EXPECT_EQ(static_cast<uint32_t>(cmds::TexImage2D::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -1630,10 +1510,8 @@ TEST_F(GLES2FormatTest, TexImage2D) { TEST_F(GLES2FormatTest, TexParameterf) { cmds::TexParameterf& cmd = *GetBufferAs<cmds::TexParameterf>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLenum>(12), - static_cast<GLfloat>(13)); + void* next_cmd = cmd.Set(&cmd, static_cast<GLenum>(11), + static_cast<GLenum>(12), static_cast<GLfloat>(13)); EXPECT_EQ(static_cast<uint32_t>(cmds::TexParameterf::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -1665,10 +1543,8 @@ TEST_F(GLES2FormatTest, TexParameterfvImmediate) { TEST_F(GLES2FormatTest, TexParameteri) { cmds::TexParameteri& cmd = *GetBufferAs<cmds::TexParameteri>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLenum>(12), - static_cast<GLint>(13)); + void* next_cmd = cmd.Set(&cmd, static_cast<GLenum>(11), + static_cast<GLenum>(12), static_cast<GLint>(13)); EXPECT_EQ(static_cast<uint32_t>(cmds::TexParameteri::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -1700,18 +1576,12 @@ TEST_F(GLES2FormatTest, TexParameterivImmediate) { TEST_F(GLES2FormatTest, TexSubImage2D) { cmds::TexSubImage2D& cmd = *GetBufferAs<cmds::TexSubImage2D>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLint>(12), - static_cast<GLint>(13), - static_cast<GLint>(14), - static_cast<GLsizei>(15), - static_cast<GLsizei>(16), - static_cast<GLenum>(17), - static_cast<GLenum>(18), - static_cast<uint32_t>(19), - static_cast<uint32_t>(20), - static_cast<GLboolean>(21)); + void* next_cmd = cmd.Set( + &cmd, static_cast<GLenum>(11), static_cast<GLint>(12), + static_cast<GLint>(13), static_cast<GLint>(14), static_cast<GLsizei>(15), + static_cast<GLsizei>(16), static_cast<GLenum>(17), + static_cast<GLenum>(18), static_cast<uint32_t>(19), + static_cast<uint32_t>(20), static_cast<GLboolean>(21)); EXPECT_EQ(static_cast<uint32_t>(cmds::TexSubImage2D::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -1797,10 +1667,8 @@ TEST_F(GLES2FormatTest, Uniform1ivImmediate) { TEST_F(GLES2FormatTest, Uniform2f) { cmds::Uniform2f& cmd = *GetBufferAs<cmds::Uniform2f>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLint>(11), - static_cast<GLfloat>(12), - static_cast<GLfloat>(13)); + void* next_cmd = cmd.Set(&cmd, static_cast<GLint>(11), + static_cast<GLfloat>(12), static_cast<GLfloat>(13)); EXPECT_EQ(static_cast<uint32_t>(cmds::Uniform2f::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); EXPECT_EQ(static_cast<GLint>(11), cmd.location); @@ -1835,9 +1703,7 @@ TEST_F(GLES2FormatTest, Uniform2fvImmediate) { TEST_F(GLES2FormatTest, Uniform2i) { cmds::Uniform2i& cmd = *GetBufferAs<cmds::Uniform2i>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLint>(11), - static_cast<GLint>(12), + void* next_cmd = cmd.Set(&cmd, static_cast<GLint>(11), static_cast<GLint>(12), static_cast<GLint>(13)); EXPECT_EQ(static_cast<uint32_t>(cmds::Uniform2i::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -1873,11 +1739,9 @@ TEST_F(GLES2FormatTest, Uniform2ivImmediate) { TEST_F(GLES2FormatTest, Uniform3f) { cmds::Uniform3f& cmd = *GetBufferAs<cmds::Uniform3f>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLint>(11), - static_cast<GLfloat>(12), - static_cast<GLfloat>(13), - static_cast<GLfloat>(14)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLint>(11), static_cast<GLfloat>(12), + static_cast<GLfloat>(13), static_cast<GLfloat>(14)); EXPECT_EQ(static_cast<uint32_t>(cmds::Uniform3f::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); EXPECT_EQ(static_cast<GLint>(11), cmd.location); @@ -1915,11 +1779,8 @@ TEST_F(GLES2FormatTest, Uniform3fvImmediate) { TEST_F(GLES2FormatTest, Uniform3i) { cmds::Uniform3i& cmd = *GetBufferAs<cmds::Uniform3i>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLint>(11), - static_cast<GLint>(12), - static_cast<GLint>(13), - static_cast<GLint>(14)); + void* next_cmd = cmd.Set(&cmd, static_cast<GLint>(11), static_cast<GLint>(12), + static_cast<GLint>(13), static_cast<GLint>(14)); EXPECT_EQ(static_cast<uint32_t>(cmds::Uniform3i::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); EXPECT_EQ(static_cast<GLint>(11), cmd.location); @@ -1957,12 +1818,9 @@ TEST_F(GLES2FormatTest, Uniform3ivImmediate) { TEST_F(GLES2FormatTest, Uniform4f) { cmds::Uniform4f& cmd = *GetBufferAs<cmds::Uniform4f>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLint>(11), - static_cast<GLfloat>(12), - static_cast<GLfloat>(13), - static_cast<GLfloat>(14), - static_cast<GLfloat>(15)); + void* next_cmd = cmd.Set(&cmd, static_cast<GLint>(11), + static_cast<GLfloat>(12), static_cast<GLfloat>(13), + static_cast<GLfloat>(14), static_cast<GLfloat>(15)); EXPECT_EQ(static_cast<uint32_t>(cmds::Uniform4f::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); EXPECT_EQ(static_cast<GLint>(11), cmd.location); @@ -2003,11 +1861,8 @@ TEST_F(GLES2FormatTest, Uniform4fvImmediate) { TEST_F(GLES2FormatTest, Uniform4i) { cmds::Uniform4i& cmd = *GetBufferAs<cmds::Uniform4i>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLint>(11), - static_cast<GLint>(12), - static_cast<GLint>(13), - static_cast<GLint>(14), + void* next_cmd = cmd.Set(&cmd, static_cast<GLint>(11), static_cast<GLint>(12), + static_cast<GLint>(13), static_cast<GLint>(14), static_cast<GLint>(15)); EXPECT_EQ(static_cast<uint32_t>(cmds::Uniform4i::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -2220,10 +2075,8 @@ TEST_F(GLES2FormatTest, VertexAttrib1fvImmediate) { TEST_F(GLES2FormatTest, VertexAttrib2f) { cmds::VertexAttrib2f& cmd = *GetBufferAs<cmds::VertexAttrib2f>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLuint>(11), - static_cast<GLfloat>(12), - static_cast<GLfloat>(13)); + void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11), + static_cast<GLfloat>(12), static_cast<GLfloat>(13)); EXPECT_EQ(static_cast<uint32_t>(cmds::VertexAttrib2f::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -2254,11 +2107,9 @@ TEST_F(GLES2FormatTest, VertexAttrib2fvImmediate) { TEST_F(GLES2FormatTest, VertexAttrib3f) { cmds::VertexAttrib3f& cmd = *GetBufferAs<cmds::VertexAttrib3f>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLuint>(11), - static_cast<GLfloat>(12), - static_cast<GLfloat>(13), - static_cast<GLfloat>(14)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<GLfloat>(12), + static_cast<GLfloat>(13), static_cast<GLfloat>(14)); EXPECT_EQ(static_cast<uint32_t>(cmds::VertexAttrib3f::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -2291,12 +2142,9 @@ TEST_F(GLES2FormatTest, VertexAttrib3fvImmediate) { TEST_F(GLES2FormatTest, VertexAttrib4f) { cmds::VertexAttrib4f& cmd = *GetBufferAs<cmds::VertexAttrib4f>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLuint>(11), - static_cast<GLfloat>(12), - static_cast<GLfloat>(13), - static_cast<GLfloat>(14), - static_cast<GLfloat>(15)); + void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11), + static_cast<GLfloat>(12), static_cast<GLfloat>(13), + static_cast<GLfloat>(14), static_cast<GLfloat>(15)); EXPECT_EQ(static_cast<uint32_t>(cmds::VertexAttrib4f::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -2331,13 +2179,10 @@ TEST_F(GLES2FormatTest, VertexAttrib4fvImmediate) { TEST_F(GLES2FormatTest, VertexAttribPointer) { cmds::VertexAttribPointer& cmd = *GetBufferAs<cmds::VertexAttribPointer>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLuint>(11), - static_cast<GLint>(12), - static_cast<GLenum>(13), - static_cast<GLboolean>(14), - static_cast<GLsizei>(15), - static_cast<GLuint>(16)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<GLint>(12), + static_cast<GLenum>(13), static_cast<GLboolean>(14), + static_cast<GLsizei>(15), static_cast<GLuint>(16)); EXPECT_EQ(static_cast<uint32_t>(cmds::VertexAttribPointer::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -2352,11 +2197,8 @@ TEST_F(GLES2FormatTest, VertexAttribPointer) { TEST_F(GLES2FormatTest, Viewport) { cmds::Viewport& cmd = *GetBufferAs<cmds::Viewport>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLint>(11), - static_cast<GLint>(12), - static_cast<GLsizei>(13), - static_cast<GLsizei>(14)); + void* next_cmd = cmd.Set(&cmd, static_cast<GLint>(11), static_cast<GLint>(12), + static_cast<GLsizei>(13), static_cast<GLsizei>(14)); EXPECT_EQ(static_cast<uint32_t>(cmds::Viewport::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); EXPECT_EQ(static_cast<GLint>(11), cmd.x); @@ -2369,17 +2211,11 @@ TEST_F(GLES2FormatTest, Viewport) { TEST_F(GLES2FormatTest, BlitFramebufferCHROMIUM) { cmds::BlitFramebufferCHROMIUM& cmd = *GetBufferAs<cmds::BlitFramebufferCHROMIUM>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLint>(11), - static_cast<GLint>(12), - static_cast<GLint>(13), - static_cast<GLint>(14), - static_cast<GLint>(15), - static_cast<GLint>(16), - static_cast<GLint>(17), - static_cast<GLint>(18), - static_cast<GLbitfield>(19), - static_cast<GLenum>(20)); + void* next_cmd = cmd.Set( + &cmd, static_cast<GLint>(11), static_cast<GLint>(12), + static_cast<GLint>(13), static_cast<GLint>(14), static_cast<GLint>(15), + static_cast<GLint>(16), static_cast<GLint>(17), static_cast<GLint>(18), + static_cast<GLbitfield>(19), static_cast<GLenum>(20)); EXPECT_EQ(static_cast<uint32_t>(cmds::BlitFramebufferCHROMIUM::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -2399,12 +2235,9 @@ TEST_F(GLES2FormatTest, BlitFramebufferCHROMIUM) { TEST_F(GLES2FormatTest, RenderbufferStorageMultisampleCHROMIUM) { cmds::RenderbufferStorageMultisampleCHROMIUM& cmd = *GetBufferAs<cmds::RenderbufferStorageMultisampleCHROMIUM>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLsizei>(12), - static_cast<GLenum>(13), - static_cast<GLsizei>(14), - static_cast<GLsizei>(15)); + void* next_cmd = cmd.Set(&cmd, static_cast<GLenum>(11), + static_cast<GLsizei>(12), static_cast<GLenum>(13), + static_cast<GLsizei>(14), static_cast<GLsizei>(15)); EXPECT_EQ(static_cast<uint32_t>( cmds::RenderbufferStorageMultisampleCHROMIUM::kCmdId), cmd.header.command); @@ -2420,12 +2253,9 @@ TEST_F(GLES2FormatTest, RenderbufferStorageMultisampleCHROMIUM) { TEST_F(GLES2FormatTest, RenderbufferStorageMultisampleEXT) { cmds::RenderbufferStorageMultisampleEXT& cmd = *GetBufferAs<cmds::RenderbufferStorageMultisampleEXT>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLsizei>(12), - static_cast<GLenum>(13), - static_cast<GLsizei>(14), - static_cast<GLsizei>(15)); + void* next_cmd = cmd.Set(&cmd, static_cast<GLenum>(11), + static_cast<GLsizei>(12), static_cast<GLenum>(13), + static_cast<GLsizei>(14), static_cast<GLsizei>(15)); EXPECT_EQ( static_cast<uint32_t>(cmds::RenderbufferStorageMultisampleEXT::kCmdId), cmd.header.command); @@ -2441,12 +2271,9 @@ TEST_F(GLES2FormatTest, RenderbufferStorageMultisampleEXT) { TEST_F(GLES2FormatTest, FramebufferTexture2DMultisampleEXT) { cmds::FramebufferTexture2DMultisampleEXT& cmd = *GetBufferAs<cmds::FramebufferTexture2DMultisampleEXT>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLenum>(12), - static_cast<GLenum>(13), - static_cast<GLuint>(14), - static_cast<GLsizei>(15)); + void* next_cmd = cmd.Set(&cmd, static_cast<GLenum>(11), + static_cast<GLenum>(12), static_cast<GLenum>(13), + static_cast<GLuint>(14), static_cast<GLsizei>(15)); EXPECT_EQ( static_cast<uint32_t>(cmds::FramebufferTexture2DMultisampleEXT::kCmdId), cmd.header.command); @@ -2461,12 +2288,9 @@ TEST_F(GLES2FormatTest, FramebufferTexture2DMultisampleEXT) { TEST_F(GLES2FormatTest, TexStorage2DEXT) { cmds::TexStorage2DEXT& cmd = *GetBufferAs<cmds::TexStorage2DEXT>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLsizei>(12), - static_cast<GLenum>(13), - static_cast<GLsizei>(14), - static_cast<GLsizei>(15)); + void* next_cmd = cmd.Set(&cmd, static_cast<GLenum>(11), + static_cast<GLsizei>(12), static_cast<GLenum>(13), + static_cast<GLsizei>(14), static_cast<GLsizei>(15)); EXPECT_EQ(static_cast<uint32_t>(cmds::TexStorage2DEXT::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -2516,11 +2340,9 @@ TEST_F(GLES2FormatTest, DeleteQueriesEXTImmediate) { TEST_F(GLES2FormatTest, BeginQueryEXT) { cmds::BeginQueryEXT& cmd = *GetBufferAs<cmds::BeginQueryEXT>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLuint>(12), - static_cast<uint32_t>(13), - static_cast<uint32_t>(14)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLuint>(12), + static_cast<uint32_t>(13), static_cast<uint32_t>(14)); EXPECT_EQ(static_cast<uint32_t>(cmds::BeginQueryEXT::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -2610,10 +2432,9 @@ TEST_F(GLES2FormatTest, DeleteVertexArraysOESImmediate) { TEST_F(GLES2FormatTest, IsVertexArrayOES) { cmds::IsVertexArrayOES& cmd = *GetBufferAs<cmds::IsVertexArrayOES>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLuint>(11), - static_cast<uint32_t>(12), - static_cast<uint32_t>(13)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<uint32_t>(12), + static_cast<uint32_t>(13)); EXPECT_EQ(static_cast<uint32_t>(cmds::IsVertexArrayOES::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -2645,13 +2466,10 @@ TEST_F(GLES2FormatTest, SwapBuffers) { TEST_F(GLES2FormatTest, GetMaxValueInBufferCHROMIUM) { cmds::GetMaxValueInBufferCHROMIUM& cmd = *GetBufferAs<cmds::GetMaxValueInBufferCHROMIUM>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLuint>(11), - static_cast<GLsizei>(12), - static_cast<GLenum>(13), - static_cast<GLuint>(14), - static_cast<uint32_t>(15), - static_cast<uint32_t>(16)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<GLsizei>(12), + static_cast<GLenum>(13), static_cast<GLuint>(14), + static_cast<uint32_t>(15), static_cast<uint32_t>(16)); EXPECT_EQ(static_cast<uint32_t>(cmds::GetMaxValueInBufferCHROMIUM::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -2667,10 +2485,9 @@ TEST_F(GLES2FormatTest, GetMaxValueInBufferCHROMIUM) { TEST_F(GLES2FormatTest, EnableFeatureCHROMIUM) { cmds::EnableFeatureCHROMIUM& cmd = *GetBufferAs<cmds::EnableFeatureCHROMIUM>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLuint>(11), - static_cast<uint32_t>(12), - static_cast<uint32_t>(13)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<uint32_t>(12), + static_cast<uint32_t>(13)); EXPECT_EQ(static_cast<uint32_t>(cmds::EnableFeatureCHROMIUM::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -2682,10 +2499,8 @@ TEST_F(GLES2FormatTest, EnableFeatureCHROMIUM) { TEST_F(GLES2FormatTest, ResizeCHROMIUM) { cmds::ResizeCHROMIUM& cmd = *GetBufferAs<cmds::ResizeCHROMIUM>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLuint>(11), - static_cast<GLuint>(12), - static_cast<GLfloat>(13)); + void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11), + static_cast<GLuint>(12), static_cast<GLfloat>(13)); EXPECT_EQ(static_cast<uint32_t>(cmds::ResizeCHROMIUM::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -2721,13 +2536,10 @@ TEST_F(GLES2FormatTest, RequestExtensionCHROMIUM) { TEST_F(GLES2FormatTest, GetMultipleIntegervCHROMIUM) { cmds::GetMultipleIntegervCHROMIUM& cmd = *GetBufferAs<cmds::GetMultipleIntegervCHROMIUM>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<uint32_t>(11), - static_cast<uint32_t>(12), - static_cast<GLuint>(13), - static_cast<uint32_t>(14), - static_cast<uint32_t>(15), - static_cast<GLsizeiptr>(16)); + void* next_cmd = + cmd.Set(&cmd, static_cast<uint32_t>(11), static_cast<uint32_t>(12), + static_cast<GLuint>(13), static_cast<uint32_t>(14), + static_cast<uint32_t>(15), static_cast<GLsizeiptr>(16)); EXPECT_EQ(static_cast<uint32_t>(cmds::GetMultipleIntegervCHROMIUM::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -2769,11 +2581,8 @@ TEST_F(GLES2FormatTest, GetTranslatedShaderSourceANGLE) { TEST_F(GLES2FormatTest, PostSubBufferCHROMIUM) { cmds::PostSubBufferCHROMIUM& cmd = *GetBufferAs<cmds::PostSubBufferCHROMIUM>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLint>(11), - static_cast<GLint>(12), - static_cast<GLint>(13), - static_cast<GLint>(14)); + void* next_cmd = cmd.Set(&cmd, static_cast<GLint>(11), static_cast<GLint>(12), + static_cast<GLint>(13), static_cast<GLint>(14)); EXPECT_EQ(static_cast<uint32_t>(cmds::PostSubBufferCHROMIUM::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -2787,12 +2596,9 @@ TEST_F(GLES2FormatTest, PostSubBufferCHROMIUM) { TEST_F(GLES2FormatTest, TexImageIOSurface2DCHROMIUM) { cmds::TexImageIOSurface2DCHROMIUM& cmd = *GetBufferAs<cmds::TexImageIOSurface2DCHROMIUM>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLsizei>(12), - static_cast<GLsizei>(13), - static_cast<GLuint>(14), - static_cast<GLuint>(15)); + void* next_cmd = cmd.Set(&cmd, static_cast<GLenum>(11), + static_cast<GLsizei>(12), static_cast<GLsizei>(13), + static_cast<GLuint>(14), static_cast<GLuint>(15)); EXPECT_EQ(static_cast<uint32_t>(cmds::TexImageIOSurface2DCHROMIUM::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -2806,13 +2612,10 @@ TEST_F(GLES2FormatTest, TexImageIOSurface2DCHROMIUM) { TEST_F(GLES2FormatTest, CopyTextureCHROMIUM) { cmds::CopyTextureCHROMIUM& cmd = *GetBufferAs<cmds::CopyTextureCHROMIUM>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLenum>(12), - static_cast<GLenum>(13), - static_cast<GLint>(14), - static_cast<GLint>(15), - static_cast<GLenum>(16)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLenum>(12), + static_cast<GLenum>(13), static_cast<GLint>(14), + static_cast<GLint>(15), static_cast<GLenum>(16)); EXPECT_EQ(static_cast<uint32_t>(cmds::CopyTextureCHROMIUM::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -2828,11 +2631,9 @@ TEST_F(GLES2FormatTest, CopyTextureCHROMIUM) { TEST_F(GLES2FormatTest, DrawArraysInstancedANGLE) { cmds::DrawArraysInstancedANGLE& cmd = *GetBufferAs<cmds::DrawArraysInstancedANGLE>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLint>(12), - static_cast<GLsizei>(13), - static_cast<GLsizei>(14)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLint>(12), + static_cast<GLsizei>(13), static_cast<GLsizei>(14)); EXPECT_EQ(static_cast<uint32_t>(cmds::DrawArraysInstancedANGLE::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -2846,12 +2647,9 @@ TEST_F(GLES2FormatTest, DrawArraysInstancedANGLE) { TEST_F(GLES2FormatTest, DrawElementsInstancedANGLE) { cmds::DrawElementsInstancedANGLE& cmd = *GetBufferAs<cmds::DrawElementsInstancedANGLE>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLsizei>(12), - static_cast<GLenum>(13), - static_cast<GLuint>(14), - static_cast<GLsizei>(15)); + void* next_cmd = cmd.Set(&cmd, static_cast<GLenum>(11), + static_cast<GLsizei>(12), static_cast<GLenum>(13), + static_cast<GLuint>(14), static_cast<GLsizei>(15)); EXPECT_EQ(static_cast<uint32_t>(cmds::DrawElementsInstancedANGLE::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -3129,10 +2927,8 @@ TEST_F(GLES2FormatTest, ConsumeTextureCHROMIUMImmediate) { TEST_F(GLES2FormatTest, BindUniformLocationCHROMIUMBucket) { cmds::BindUniformLocationCHROMIUMBucket& cmd = *GetBufferAs<cmds::BindUniformLocationCHROMIUMBucket>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLuint>(11), - static_cast<GLint>(12), - static_cast<uint32_t>(13)); + void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11), + static_cast<GLint>(12), static_cast<uint32_t>(13)); EXPECT_EQ( static_cast<uint32_t>(cmds::BindUniformLocationCHROMIUMBucket::kCmdId), cmd.header.command); @@ -3296,20 +3092,13 @@ TEST_F(GLES2FormatTest, TraceEndCHROMIUM) { TEST_F(GLES2FormatTest, AsyncTexSubImage2DCHROMIUM) { cmds::AsyncTexSubImage2DCHROMIUM& cmd = *GetBufferAs<cmds::AsyncTexSubImage2DCHROMIUM>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLint>(12), - static_cast<GLint>(13), - static_cast<GLint>(14), - static_cast<GLsizei>(15), - static_cast<GLsizei>(16), - static_cast<GLenum>(17), - static_cast<GLenum>(18), - static_cast<uint32_t>(19), - static_cast<uint32_t>(20), - static_cast<uint32_t>(21), - static_cast<uint32_t>(22), - static_cast<uint32_t>(23)); + void* next_cmd = cmd.Set( + &cmd, static_cast<GLenum>(11), static_cast<GLint>(12), + static_cast<GLint>(13), static_cast<GLint>(14), static_cast<GLsizei>(15), + static_cast<GLsizei>(16), static_cast<GLenum>(17), + static_cast<GLenum>(18), static_cast<uint32_t>(19), + static_cast<uint32_t>(20), static_cast<uint32_t>(21), + static_cast<uint32_t>(22), static_cast<uint32_t>(23)); EXPECT_EQ(static_cast<uint32_t>(cmds::AsyncTexSubImage2DCHROMIUM::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -3332,19 +3121,13 @@ TEST_F(GLES2FormatTest, AsyncTexSubImage2DCHROMIUM) { TEST_F(GLES2FormatTest, AsyncTexImage2DCHROMIUM) { cmds::AsyncTexImage2DCHROMIUM& cmd = *GetBufferAs<cmds::AsyncTexImage2DCHROMIUM>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLenum>(11), - static_cast<GLint>(12), - static_cast<GLint>(13), - static_cast<GLsizei>(14), - static_cast<GLsizei>(15), - static_cast<GLenum>(16), - static_cast<GLenum>(17), - static_cast<uint32_t>(18), - static_cast<uint32_t>(19), - static_cast<uint32_t>(20), - static_cast<uint32_t>(21), - static_cast<uint32_t>(22)); + void* next_cmd = + cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLint>(12), + static_cast<GLint>(13), static_cast<GLsizei>(14), + static_cast<GLsizei>(15), static_cast<GLenum>(16), + static_cast<GLenum>(17), static_cast<uint32_t>(18), + static_cast<uint32_t>(19), static_cast<uint32_t>(20), + static_cast<uint32_t>(21), static_cast<uint32_t>(22)); EXPECT_EQ(static_cast<uint32_t>(cmds::AsyncTexImage2DCHROMIUM::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); @@ -3464,18 +3247,12 @@ TEST_F(GLES2FormatTest, DiscardBackbufferCHROMIUM) { TEST_F(GLES2FormatTest, ScheduleOverlayPlaneCHROMIUM) { cmds::ScheduleOverlayPlaneCHROMIUM& cmd = *GetBufferAs<cmds::ScheduleOverlayPlaneCHROMIUM>(); - void* next_cmd = cmd.Set(&cmd, - static_cast<GLint>(11), - static_cast<GLenum>(12), - static_cast<GLuint>(13), - static_cast<GLint>(14), - static_cast<GLint>(15), - static_cast<GLint>(16), - static_cast<GLint>(17), - static_cast<GLfloat>(18), - static_cast<GLfloat>(19), - static_cast<GLfloat>(20), - static_cast<GLfloat>(21)); + void* next_cmd = cmd.Set(&cmd, static_cast<GLint>(11), + static_cast<GLenum>(12), static_cast<GLuint>(13), + static_cast<GLint>(14), static_cast<GLint>(15), + static_cast<GLint>(16), static_cast<GLint>(17), + static_cast<GLfloat>(18), static_cast<GLfloat>(19), + static_cast<GLfloat>(20), static_cast<GLfloat>(21)); EXPECT_EQ(static_cast<uint32_t>(cmds::ScheduleOverlayPlaneCHROMIUM::kCmdId), cmd.header.command); EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); diff --git a/gpu/command_buffer/common/gles2_cmd_utils_implementation_autogen.h b/gpu/command_buffer/common/gles2_cmd_utils_implementation_autogen.h index 623be62..1a0945a 100644 --- a/gpu/command_buffer/common/gles2_cmd_utils_implementation_autogen.h +++ b/gpu/command_buffer/common/gles2_cmd_utils_implementation_autogen.h @@ -3789,8 +3789,8 @@ std::string GLES2Util::GetStringAttachment(uint32_t value) { {GL_DEPTH_ATTACHMENT, "GL_DEPTH_ATTACHMENT"}, {GL_STENCIL_ATTACHMENT, "GL_STENCIL_ATTACHMENT"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringBackbufferAttachment(uint32_t value) { @@ -3799,24 +3799,24 @@ std::string GLES2Util::GetStringBackbufferAttachment(uint32_t value) { {GL_DEPTH_EXT, "GL_DEPTH_EXT"}, {GL_STENCIL_EXT, "GL_STENCIL_EXT"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringBlitFilter(uint32_t value) { static const EnumToString string_table[] = { {GL_NEAREST, "GL_NEAREST"}, {GL_LINEAR, "GL_LINEAR"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringBufferParameter(uint32_t value) { static const EnumToString string_table[] = { {GL_BUFFER_SIZE, "GL_BUFFER_SIZE"}, {GL_BUFFER_USAGE, "GL_BUFFER_USAGE"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringBufferTarget(uint32_t value) { @@ -3824,8 +3824,8 @@ std::string GLES2Util::GetStringBufferTarget(uint32_t value) { {GL_ARRAY_BUFFER, "GL_ARRAY_BUFFER"}, {GL_ELEMENT_ARRAY_BUFFER, "GL_ELEMENT_ARRAY_BUFFER"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringBufferUsage(uint32_t value) { @@ -3834,8 +3834,8 @@ std::string GLES2Util::GetStringBufferUsage(uint32_t value) { {GL_STATIC_DRAW, "GL_STATIC_DRAW"}, {GL_DYNAMIC_DRAW, "GL_DYNAMIC_DRAW"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringCapability(uint32_t value) { @@ -3850,8 +3850,8 @@ std::string GLES2Util::GetStringCapability(uint32_t value) { {GL_SCISSOR_TEST, "GL_SCISSOR_TEST"}, {GL_STENCIL_TEST, "GL_STENCIL_TEST"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringCmpFunction(uint32_t value) { @@ -3865,8 +3865,8 @@ std::string GLES2Util::GetStringCmpFunction(uint32_t value) { {GL_GEQUAL, "GL_GEQUAL"}, {GL_ALWAYS, "GL_ALWAYS"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringCompressedTextureFormat(uint32_t value) { @@ -3883,8 +3883,8 @@ std::string GLES2Util::GetStringDrawMode(uint32_t value) { {GL_TRIANGLE_FAN, "GL_TRIANGLE_FAN"}, {GL_TRIANGLES, "GL_TRIANGLES"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringDstBlendFactor(uint32_t value) { @@ -3904,8 +3904,8 @@ std::string GLES2Util::GetStringDstBlendFactor(uint32_t value) { {GL_CONSTANT_ALPHA, "GL_CONSTANT_ALPHA"}, {GL_ONE_MINUS_CONSTANT_ALPHA, "GL_ONE_MINUS_CONSTANT_ALPHA"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringEquation(uint32_t value) { @@ -3914,16 +3914,16 @@ std::string GLES2Util::GetStringEquation(uint32_t value) { {GL_FUNC_SUBTRACT, "GL_FUNC_SUBTRACT"}, {GL_FUNC_REVERSE_SUBTRACT, "GL_FUNC_REVERSE_SUBTRACT"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringFaceMode(uint32_t value) { static const EnumToString string_table[] = { {GL_CW, "GL_CW"}, {GL_CCW, "GL_CCW"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringFaceType(uint32_t value) { @@ -3932,8 +3932,8 @@ std::string GLES2Util::GetStringFaceType(uint32_t value) { {GL_BACK, "GL_BACK"}, {GL_FRONT_AND_BACK, "GL_FRONT_AND_BACK"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringFrameBufferParameter(uint32_t value) { @@ -3947,16 +3947,16 @@ std::string GLES2Util::GetStringFrameBufferParameter(uint32_t value) { {GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringFrameBufferTarget(uint32_t value) { static const EnumToString string_table[] = { {GL_FRAMEBUFFER, "GL_FRAMEBUFFER"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringGLState(uint32_t value) { @@ -4058,8 +4058,8 @@ std::string GLES2Util::GetStringGLState(uint32_t value) { {GL_SCISSOR_TEST, "GL_SCISSOR_TEST"}, {GL_STENCIL_TEST, "GL_STENCIL_TEST"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringGetMaxIndexType(uint32_t value) { @@ -4068,8 +4068,8 @@ std::string GLES2Util::GetStringGetMaxIndexType(uint32_t value) { {GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT"}, {GL_UNSIGNED_INT, "GL_UNSIGNED_INT"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringGetTexParamTarget(uint32_t value) { @@ -4077,8 +4077,8 @@ std::string GLES2Util::GetStringGetTexParamTarget(uint32_t value) { {GL_TEXTURE_2D, "GL_TEXTURE_2D"}, {GL_TEXTURE_CUBE_MAP, "GL_TEXTURE_CUBE_MAP"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringHintMode(uint32_t value) { @@ -4087,24 +4087,24 @@ std::string GLES2Util::GetStringHintMode(uint32_t value) { {GL_NICEST, "GL_NICEST"}, {GL_DONT_CARE, "GL_DONT_CARE"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringHintTarget(uint32_t value) { static const EnumToString string_table[] = { {GL_GENERATE_MIPMAP_HINT, "GL_GENERATE_MIPMAP_HINT"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringImageInternalFormat(uint32_t value) { static const EnumToString string_table[] = { {GL_RGB, "GL_RGB"}, {GL_RGBA, "GL_RGBA"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringImageUsage(uint32_t value) { @@ -4112,8 +4112,8 @@ std::string GLES2Util::GetStringImageUsage(uint32_t value) { {GL_MAP_CHROMIUM, "GL_MAP_CHROMIUM"}, {GL_SCANOUT_CHROMIUM, "GL_SCANOUT_CHROMIUM"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringIndexType(uint32_t value) { @@ -4121,8 +4121,8 @@ std::string GLES2Util::GetStringIndexType(uint32_t value) { {GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE"}, {GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringMatrixMode(uint32_t value) { @@ -4130,8 +4130,8 @@ std::string GLES2Util::GetStringMatrixMode(uint32_t value) { {GL_PATH_PROJECTION_CHROMIUM, "GL_PATH_PROJECTION_CHROMIUM"}, {GL_PATH_MODELVIEW_CHROMIUM, "GL_PATH_MODELVIEW_CHROMIUM"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringPixelStore(uint32_t value) { @@ -4144,8 +4144,8 @@ std::string GLES2Util::GetStringPixelStore(uint32_t value) { {GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM, "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringPixelType(uint32_t value) { @@ -4155,8 +4155,8 @@ std::string GLES2Util::GetStringPixelType(uint32_t value) { {GL_UNSIGNED_SHORT_4_4_4_4, "GL_UNSIGNED_SHORT_4_4_4_4"}, {GL_UNSIGNED_SHORT_5_5_5_1, "GL_UNSIGNED_SHORT_5_5_5_1"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringProgramParameter(uint32_t value) { @@ -4171,8 +4171,8 @@ std::string GLES2Util::GetStringProgramParameter(uint32_t value) { {GL_ACTIVE_UNIFORMS, "GL_ACTIVE_UNIFORMS"}, {GL_ACTIVE_UNIFORM_MAX_LENGTH, "GL_ACTIVE_UNIFORM_MAX_LENGTH"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringQueryObjectParameter(uint32_t value) { @@ -4180,16 +4180,16 @@ std::string GLES2Util::GetStringQueryObjectParameter(uint32_t value) { {GL_QUERY_RESULT_EXT, "GL_QUERY_RESULT_EXT"}, {GL_QUERY_RESULT_AVAILABLE_EXT, "GL_QUERY_RESULT_AVAILABLE_EXT"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringQueryParameter(uint32_t value) { static const EnumToString string_table[] = { {GL_CURRENT_QUERY_EXT, "GL_CURRENT_QUERY_EXT"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringQueryTarget(uint32_t value) { @@ -4205,16 +4205,16 @@ std::string GLES2Util::GetStringQueryTarget(uint32_t value) { "GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM"}, {GL_COMMANDS_COMPLETED_CHROMIUM, "GL_COMMANDS_COMPLETED_CHROMIUM"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringReadPixelFormat(uint32_t value) { static const EnumToString string_table[] = { {GL_ALPHA, "GL_ALPHA"}, {GL_RGB, "GL_RGB"}, {GL_RGBA, "GL_RGBA"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringReadPixelType(uint32_t value) { @@ -4224,8 +4224,8 @@ std::string GLES2Util::GetStringReadPixelType(uint32_t value) { {GL_UNSIGNED_SHORT_4_4_4_4, "GL_UNSIGNED_SHORT_4_4_4_4"}, {GL_UNSIGNED_SHORT_5_5_5_1, "GL_UNSIGNED_SHORT_5_5_5_1"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringRenderBufferFormat(uint32_t value) { @@ -4236,8 +4236,8 @@ std::string GLES2Util::GetStringRenderBufferFormat(uint32_t value) { {GL_DEPTH_COMPONENT16, "GL_DEPTH_COMPONENT16"}, {GL_STENCIL_INDEX8, "GL_STENCIL_INDEX8"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringRenderBufferParameter(uint32_t value) { @@ -4252,16 +4252,16 @@ std::string GLES2Util::GetStringRenderBufferParameter(uint32_t value) { {GL_RENDERBUFFER_HEIGHT, "GL_RENDERBUFFER_HEIGHT"}, {GL_RENDERBUFFER_INTERNAL_FORMAT, "GL_RENDERBUFFER_INTERNAL_FORMAT"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringRenderBufferTarget(uint32_t value) { static const EnumToString string_table[] = { {GL_RENDERBUFFER, "GL_RENDERBUFFER"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringResetStatus(uint32_t value) { @@ -4270,8 +4270,8 @@ std::string GLES2Util::GetStringResetStatus(uint32_t value) { {GL_INNOCENT_CONTEXT_RESET_ARB, "GL_INNOCENT_CONTEXT_RESET_ARB"}, {GL_UNKNOWN_CONTEXT_RESET_ARB, "GL_UNKNOWN_CONTEXT_RESET_ARB"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringShaderBinaryFormat(uint32_t value) { @@ -4288,8 +4288,8 @@ std::string GLES2Util::GetStringShaderParameter(uint32_t value) { {GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE, "GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringShaderPrecision(uint32_t value) { @@ -4301,8 +4301,8 @@ std::string GLES2Util::GetStringShaderPrecision(uint32_t value) { {GL_MEDIUM_INT, "GL_MEDIUM_INT"}, {GL_HIGH_INT, "GL_HIGH_INT"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringShaderType(uint32_t value) { @@ -4310,8 +4310,8 @@ std::string GLES2Util::GetStringShaderType(uint32_t value) { {GL_VERTEX_SHADER, "GL_VERTEX_SHADER"}, {GL_FRAGMENT_SHADER, "GL_FRAGMENT_SHADER"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringSrcBlendFactor(uint32_t value) { @@ -4332,8 +4332,8 @@ std::string GLES2Util::GetStringSrcBlendFactor(uint32_t value) { {GL_ONE_MINUS_CONSTANT_ALPHA, "GL_ONE_MINUS_CONSTANT_ALPHA"}, {GL_SRC_ALPHA_SATURATE, "GL_SRC_ALPHA_SATURATE"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringStencilOp(uint32_t value) { @@ -4347,8 +4347,8 @@ std::string GLES2Util::GetStringStencilOp(uint32_t value) { {GL_DECR_WRAP, "GL_DECR_WRAP"}, {GL_INVERT, "GL_INVERT"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringStringType(uint32_t value) { @@ -4359,8 +4359,8 @@ std::string GLES2Util::GetStringStringType(uint32_t value) { {GL_SHADING_LANGUAGE_VERSION, "GL_SHADING_LANGUAGE_VERSION"}, {GL_EXTENSIONS, "GL_EXTENSIONS"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringSubscriptionTarget(uint32_t value) { @@ -4376,8 +4376,8 @@ std::string GLES2Util::GetStringTextureBindTarget(uint32_t value) { {GL_TEXTURE_2D, "GL_TEXTURE_2D"}, {GL_TEXTURE_CUBE_MAP, "GL_TEXTURE_CUBE_MAP"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringTextureFormat(uint32_t value) { @@ -4388,8 +4388,8 @@ std::string GLES2Util::GetStringTextureFormat(uint32_t value) { {GL_RGB, "GL_RGB"}, {GL_RGBA, "GL_RGBA"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringTextureInternalFormat(uint32_t value) { @@ -4400,8 +4400,8 @@ std::string GLES2Util::GetStringTextureInternalFormat(uint32_t value) { {GL_RGB, "GL_RGB"}, {GL_RGBA, "GL_RGBA"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringTextureInternalFormatStorage(uint32_t value) { @@ -4415,16 +4415,16 @@ std::string GLES2Util::GetStringTextureInternalFormatStorage(uint32_t value) { {GL_RGB8_OES, "GL_RGB8_OES"}, {GL_RGBA8_OES, "GL_RGBA8_OES"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringTextureMagFilterMode(uint32_t value) { static const EnumToString string_table[] = { {GL_NEAREST, "GL_NEAREST"}, {GL_LINEAR, "GL_LINEAR"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringTextureMinFilterMode(uint32_t value) { @@ -4436,8 +4436,8 @@ std::string GLES2Util::GetStringTextureMinFilterMode(uint32_t value) { {GL_NEAREST_MIPMAP_LINEAR, "GL_NEAREST_MIPMAP_LINEAR"}, {GL_LINEAR_MIPMAP_LINEAR, "GL_LINEAR_MIPMAP_LINEAR"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringTextureParameter(uint32_t value) { @@ -4448,8 +4448,8 @@ std::string GLES2Util::GetStringTextureParameter(uint32_t value) { {GL_TEXTURE_WRAP_S, "GL_TEXTURE_WRAP_S"}, {GL_TEXTURE_WRAP_T, "GL_TEXTURE_WRAP_T"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringTexturePool(uint32_t value) { @@ -4458,8 +4458,8 @@ std::string GLES2Util::GetStringTexturePool(uint32_t value) { {GL_TEXTURE_POOL_UNMANAGED_CHROMIUM, "GL_TEXTURE_POOL_UNMANAGED_CHROMIUM"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringTextureTarget(uint32_t value) { @@ -4472,8 +4472,8 @@ std::string GLES2Util::GetStringTextureTarget(uint32_t value) { {GL_TEXTURE_CUBE_MAP_POSITIVE_Z, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z"}, {GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringTextureUsage(uint32_t value) { @@ -4481,8 +4481,8 @@ std::string GLES2Util::GetStringTextureUsage(uint32_t value) { {GL_NONE, "GL_NONE"}, {GL_FRAMEBUFFER_ATTACHMENT_ANGLE, "GL_FRAMEBUFFER_ATTACHMENT_ANGLE"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringTextureWrapMode(uint32_t value) { @@ -4491,8 +4491,8 @@ std::string GLES2Util::GetStringTextureWrapMode(uint32_t value) { {GL_MIRRORED_REPEAT, "GL_MIRRORED_REPEAT"}, {GL_REPEAT, "GL_REPEAT"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringValueBufferTarget(uint32_t value) { @@ -4512,8 +4512,8 @@ std::string GLES2Util::GetStringVertexAttribType(uint32_t value) { {GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT"}, {GL_FLOAT, "GL_FLOAT"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringVertexAttribute(uint32_t value) { @@ -4527,16 +4527,16 @@ std::string GLES2Util::GetStringVertexAttribute(uint32_t value) { {GL_VERTEX_ATTRIB_ARRAY_TYPE, "GL_VERTEX_ATTRIB_ARRAY_TYPE"}, {GL_CURRENT_VERTEX_ATTRIB, "GL_CURRENT_VERTEX_ATTRIB"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } std::string GLES2Util::GetStringVertexPointer(uint32_t value) { static const EnumToString string_table[] = { {GL_VERTEX_ATTRIB_ARRAY_POINTER, "GL_VERTEX_ATTRIB_ARRAY_POINTER"}, }; - return GLES2Util::GetQualifiedEnumString( - string_table, arraysize(string_table), value); + return GLES2Util::GetQualifiedEnumString(string_table, + arraysize(string_table), value); } #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ diff --git a/gpu/command_buffer/service/context_state_impl_autogen.h b/gpu/command_buffer/service/context_state_impl_autogen.h index 1b1e5fe..037ac6c 100644 --- a/gpu/command_buffer/service/context_state_impl_autogen.h +++ b/gpu/command_buffer/service/context_state_impl_autogen.h @@ -182,9 +182,7 @@ void ContextState::InitState(const ContextState* prev_state) const { (blend_color_green != prev_state->blend_color_green) || (blend_color_blue != prev_state->blend_color_blue) || (blend_color_alpha != prev_state->blend_color_alpha)) - glBlendColor(blend_color_red, - blend_color_green, - blend_color_blue, + glBlendColor(blend_color_red, blend_color_green, blend_color_blue, blend_color_alpha); if ((blend_equation_rgb != prev_state->blend_equation_rgb) || (blend_equation_alpha != prev_state->blend_equation_alpha)) @@ -193,17 +191,13 @@ void ContextState::InitState(const ContextState* prev_state) const { (blend_dest_rgb != prev_state->blend_dest_rgb) || (blend_source_alpha != prev_state->blend_source_alpha) || (blend_dest_alpha != prev_state->blend_dest_alpha)) - glBlendFuncSeparate(blend_source_rgb, - blend_dest_rgb, - blend_source_alpha, + glBlendFuncSeparate(blend_source_rgb, blend_dest_rgb, blend_source_alpha, blend_dest_alpha); if ((color_clear_red != prev_state->color_clear_red) || (color_clear_green != prev_state->color_clear_green) || (color_clear_blue != prev_state->color_clear_blue) || (color_clear_alpha != prev_state->color_clear_alpha)) - glClearColor(color_clear_red, - color_clear_green, - color_clear_blue, + glClearColor(color_clear_red, color_clear_green, color_clear_blue, color_clear_alpha); if ((depth_clear != prev_state->depth_clear)) glClearDepth(depth_clear); @@ -213,10 +207,8 @@ void ContextState::InitState(const ContextState* prev_state) const { (cached_color_mask_green != prev_state->cached_color_mask_green) || (cached_color_mask_blue != prev_state->cached_color_mask_blue) || (cached_color_mask_alpha != prev_state->cached_color_mask_alpha)) - glColorMask(cached_color_mask_red, - cached_color_mask_green, - cached_color_mask_blue, - cached_color_mask_alpha); + glColorMask(cached_color_mask_red, cached_color_mask_green, + cached_color_mask_blue, cached_color_mask_alpha); if ((cull_mode != prev_state->cull_mode)) glCullFace(cull_mode); if ((depth_func != prev_state->depth_func)) @@ -240,15 +232,13 @@ void ContextState::InitState(const ContextState* prev_state) const { if ((line_width != prev_state->line_width)) glLineWidth(line_width); if (feature_info_->feature_flags().chromium_path_rendering) { - if (memcmp(prev_state->modelview_matrix, - modelview_matrix, + if (memcmp(prev_state->modelview_matrix, modelview_matrix, sizeof(GLfloat) * 16)) { glMatrixLoadfEXT(GL_PATH_MODELVIEW_CHROMIUM, modelview_matrix); } } if (feature_info_->feature_flags().chromium_path_rendering) { - if (memcmp(prev_state->projection_matrix, - projection_matrix, + if (memcmp(prev_state->projection_matrix, projection_matrix, sizeof(GLfloat) * 16)) { glMatrixLoadfEXT(GL_PATH_PROJECTION_CHROMIUM, projection_matrix); } @@ -273,13 +263,13 @@ void ContextState::InitState(const ContextState* prev_state) const { if ((stencil_front_func != prev_state->stencil_front_func) || (stencil_front_ref != prev_state->stencil_front_ref) || (stencil_front_mask != prev_state->stencil_front_mask)) - glStencilFuncSeparate( - GL_FRONT, stencil_front_func, stencil_front_ref, stencil_front_mask); + glStencilFuncSeparate(GL_FRONT, stencil_front_func, stencil_front_ref, + stencil_front_mask); if ((stencil_back_func != prev_state->stencil_back_func) || (stencil_back_ref != prev_state->stencil_back_ref) || (stencil_back_mask != prev_state->stencil_back_mask)) - glStencilFuncSeparate( - GL_BACK, stencil_back_func, stencil_back_ref, stencil_back_mask); + glStencilFuncSeparate(GL_BACK, stencil_back_func, stencil_back_ref, + stencil_back_mask); if ((cached_stencil_front_writemask != prev_state->cached_stencil_front_writemask)) glStencilMaskSeparate(GL_FRONT, cached_stencil_front_writemask); @@ -289,16 +279,12 @@ void ContextState::InitState(const ContextState* prev_state) const { if ((stencil_front_fail_op != prev_state->stencil_front_fail_op) || (stencil_front_z_fail_op != prev_state->stencil_front_z_fail_op) || (stencil_front_z_pass_op != prev_state->stencil_front_z_pass_op)) - glStencilOpSeparate(GL_FRONT, - stencil_front_fail_op, - stencil_front_z_fail_op, - stencil_front_z_pass_op); + glStencilOpSeparate(GL_FRONT, stencil_front_fail_op, + stencil_front_z_fail_op, stencil_front_z_pass_op); if ((stencil_back_fail_op != prev_state->stencil_back_fail_op) || (stencil_back_z_fail_op != prev_state->stencil_back_z_fail_op) || (stencil_back_z_pass_op != prev_state->stencil_back_z_pass_op)) - glStencilOpSeparate(GL_BACK, - stencil_back_fail_op, - stencil_back_z_fail_op, + glStencilOpSeparate(GL_BACK, stencil_back_fail_op, stencil_back_z_fail_op, stencil_back_z_pass_op); if ((viewport_x != prev_state->viewport_x) || (viewport_y != prev_state->viewport_y) || @@ -306,23 +292,17 @@ void ContextState::InitState(const ContextState* prev_state) const { (viewport_height != prev_state->viewport_height)) glViewport(viewport_x, viewport_y, viewport_width, viewport_height); } else { - glBlendColor(blend_color_red, - blend_color_green, - blend_color_blue, + glBlendColor(blend_color_red, blend_color_green, blend_color_blue, blend_color_alpha); glBlendEquationSeparate(blend_equation_rgb, blend_equation_alpha); - glBlendFuncSeparate( - blend_source_rgb, blend_dest_rgb, blend_source_alpha, blend_dest_alpha); - glClearColor(color_clear_red, - color_clear_green, - color_clear_blue, + glBlendFuncSeparate(blend_source_rgb, blend_dest_rgb, blend_source_alpha, + blend_dest_alpha); + glClearColor(color_clear_red, color_clear_green, color_clear_blue, color_clear_alpha); glClearDepth(depth_clear); glClearStencil(stencil_clear); - glColorMask(cached_color_mask_red, - cached_color_mask_green, - cached_color_mask_blue, - cached_color_mask_alpha); + glColorMask(cached_color_mask_red, cached_color_mask_green, + cached_color_mask_blue, cached_color_mask_alpha); glCullFace(cull_mode); glDepthFunc(depth_func); glDepthMask(cached_depth_mask); @@ -345,19 +325,15 @@ void ContextState::InitState(const ContextState* prev_state) const { glPolygonOffset(polygon_offset_factor, polygon_offset_units); glSampleCoverage(sample_coverage_value, sample_coverage_invert); glScissor(scissor_x, scissor_y, scissor_width, scissor_height); - glStencilFuncSeparate( - GL_FRONT, stencil_front_func, stencil_front_ref, stencil_front_mask); - glStencilFuncSeparate( - GL_BACK, stencil_back_func, stencil_back_ref, stencil_back_mask); + glStencilFuncSeparate(GL_FRONT, stencil_front_func, stencil_front_ref, + stencil_front_mask); + glStencilFuncSeparate(GL_BACK, stencil_back_func, stencil_back_ref, + stencil_back_mask); glStencilMaskSeparate(GL_FRONT, cached_stencil_front_writemask); glStencilMaskSeparate(GL_BACK, cached_stencil_back_writemask); - glStencilOpSeparate(GL_FRONT, - stencil_front_fail_op, - stencil_front_z_fail_op, - stencil_front_z_pass_op); - glStencilOpSeparate(GL_BACK, - stencil_back_fail_op, - stencil_back_z_fail_op, + glStencilOpSeparate(GL_FRONT, stencil_front_fail_op, + stencil_front_z_fail_op, stencil_front_z_pass_op); + glStencilOpSeparate(GL_BACK, stencil_back_fail_op, stencil_back_z_fail_op, stencil_back_z_pass_op); glViewport(viewport_x, viewport_y, viewport_width, viewport_height); } diff --git a/gpu/command_buffer/service/gles2_cmd_decoder_autogen.h b/gpu/command_buffer/service/gles2_cmd_decoder_autogen.h index d05b916..ee3bba5 100644 --- a/gpu/command_buffer/service/gles2_cmd_decoder_autogen.h +++ b/gpu/command_buffer/service/gles2_cmd_decoder_autogen.h @@ -143,13 +143,13 @@ error::Error GLES2DecoderImpl::HandleBlendEquationSeparate( GLenum modeRGB = static_cast<GLenum>(c.modeRGB); GLenum modeAlpha = static_cast<GLenum>(c.modeAlpha); if (!validators_->equation.IsValid(modeRGB)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glBlendEquationSeparate", modeRGB, "modeRGB"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glBlendEquationSeparate", modeRGB, + "modeRGB"); return error::kNoError; } if (!validators_->equation.IsValid(modeAlpha)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glBlendEquationSeparate", modeAlpha, "modeAlpha"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glBlendEquationSeparate", modeAlpha, + "modeAlpha"); return error::kNoError; } if (state_.blend_equation_rgb != modeRGB || @@ -207,13 +207,13 @@ error::Error GLES2DecoderImpl::HandleBlendFuncSeparate( return error::kNoError; } if (!validators_->src_blend_factor.IsValid(srcAlpha)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glBlendFuncSeparate", srcAlpha, "srcAlpha"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glBlendFuncSeparate", srcAlpha, + "srcAlpha"); return error::kNoError; } if (!validators_->dst_blend_factor.IsValid(dstAlpha)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glBlendFuncSeparate", dstAlpha, "dstAlpha"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glBlendFuncSeparate", dstAlpha, + "dstAlpha"); return error::kNoError; } if (state_.blend_source_rgb != srcRGB || state_.blend_dest_rgb != dstRGB || @@ -268,8 +268,8 @@ error::Error GLES2DecoderImpl::HandleCheckFramebufferStatus( return error::kOutOfBounds; } if (!validators_->frame_buffer_target.IsValid(target)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glCheckFramebufferStatus", target, "target"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glCheckFramebufferStatus", target, + "target"); return error::kNoError; } *result_dst = DoCheckFramebufferStatus(target); @@ -384,35 +384,35 @@ error::Error GLES2DecoderImpl::HandleCompressedTexSubImage2D( const void* data = GetSharedMemoryAs<const void*>( c.data_shm_id, c.data_shm_offset, data_size); if (!validators_->texture_target.IsValid(target)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glCompressedTexSubImage2D", target, "target"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glCompressedTexSubImage2D", target, + "target"); return error::kNoError; } if (width < 0) { - LOCAL_SET_GL_ERROR( - GL_INVALID_VALUE, "glCompressedTexSubImage2D", "width < 0"); + LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "glCompressedTexSubImage2D", + "width < 0"); return error::kNoError; } if (height < 0) { - LOCAL_SET_GL_ERROR( - GL_INVALID_VALUE, "glCompressedTexSubImage2D", "height < 0"); + LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "glCompressedTexSubImage2D", + "height < 0"); return error::kNoError; } if (!validators_->compressed_texture_format.IsValid(format)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glCompressedTexSubImage2D", format, "format"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glCompressedTexSubImage2D", format, + "format"); return error::kNoError; } if (imageSize < 0) { - LOCAL_SET_GL_ERROR( - GL_INVALID_VALUE, "glCompressedTexSubImage2D", "imageSize < 0"); + LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "glCompressedTexSubImage2D", + "imageSize < 0"); return error::kNoError; } if (data == NULL) { return error::kOutOfBounds; } - DoCompressedTexSubImage2D( - target, level, xoffset, yoffset, width, height, format, imageSize, data); + DoCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, + format, imageSize, data); return error::kNoError; } @@ -439,8 +439,8 @@ error::Error GLES2DecoderImpl::HandleCopyTexImage2D( return error::kNoError; } if (!validators_->texture_internal_format.IsValid(internalformat)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glCopyTexImage2D", internalformat, "internalformat"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glCopyTexImage2D", internalformat, + "internalformat"); return error::kNoError; } if (width < 0) { @@ -750,22 +750,22 @@ error::Error GLES2DecoderImpl::HandleFramebufferRenderbuffer( GLenum renderbuffertarget = static_cast<GLenum>(c.renderbuffertarget); GLuint renderbuffer = c.renderbuffer; if (!validators_->frame_buffer_target.IsValid(target)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glFramebufferRenderbuffer", target, "target"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glFramebufferRenderbuffer", target, + "target"); return error::kNoError; } if (!validators_->attachment.IsValid(attachment)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glFramebufferRenderbuffer", attachment, "attachment"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glFramebufferRenderbuffer", attachment, + "attachment"); return error::kNoError; } if (!validators_->render_buffer_target.IsValid(renderbuffertarget)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glFramebufferRenderbuffer", renderbuffertarget, "renderbuffertarget"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glFramebufferRenderbuffer", + renderbuffertarget, "renderbuffertarget"); return error::kNoError; } - DoFramebufferRenderbuffer( - target, attachment, renderbuffertarget, renderbuffer); + DoFramebufferRenderbuffer(target, attachment, renderbuffertarget, + renderbuffer); return error::kNoError; } @@ -785,13 +785,13 @@ error::Error GLES2DecoderImpl::HandleFramebufferTexture2D( return error::kNoError; } if (!validators_->attachment.IsValid(attachment)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glFramebufferTexture2D", attachment, "attachment"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glFramebufferTexture2D", attachment, + "attachment"); return error::kNoError; } if (!validators_->texture_target.IsValid(textarget)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glFramebufferTexture2D", textarget, "textarget"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glFramebufferTexture2D", textarget, + "textarget"); return error::kNoError; } DoFramebufferTexture2D(target, attachment, textarget, texture, level); @@ -1051,18 +1051,18 @@ error::Error GLES2DecoderImpl::HandleGetFramebufferAttachmentParameteriv( c.params_shm_id, c.params_shm_offset, Result::ComputeSize(num_values)); GLint* params = result ? result->GetData() : NULL; if (!validators_->frame_buffer_target.IsValid(target)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glGetFramebufferAttachmentParameteriv", target, "target"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glGetFramebufferAttachmentParameteriv", + target, "target"); return error::kNoError; } if (!validators_->attachment.IsValid(attachment)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glGetFramebufferAttachmentParameteriv", attachment, "attachment"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glGetFramebufferAttachmentParameteriv", + attachment, "attachment"); return error::kNoError; } if (!validators_->frame_buffer_parameter.IsValid(pname)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glGetFramebufferAttachmentParameteriv", pname, "pname"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glGetFramebufferAttachmentParameteriv", + pname, "pname"); return error::kNoError; } if (params == NULL) { @@ -1167,13 +1167,13 @@ error::Error GLES2DecoderImpl::HandleGetRenderbufferParameteriv( c.params_shm_id, c.params_shm_offset, Result::ComputeSize(num_values)); GLint* params = result ? result->GetData() : NULL; if (!validators_->render_buffer_target.IsValid(target)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glGetRenderbufferParameteriv", target, "target"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glGetRenderbufferParameteriv", target, + "target"); return error::kNoError; } if (!validators_->render_buffer_parameter.IsValid(pname)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glGetRenderbufferParameteriv", pname, "pname"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glGetRenderbufferParameteriv", pname, + "pname"); return error::kNoError; } if (params == NULL) { @@ -1599,8 +1599,8 @@ error::Error GLES2DecoderImpl::HandleRenderbufferStorage( return error::kNoError; } if (!validators_->render_buffer_format.IsValid(internalformat)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glRenderbufferStorage", internalformat, "internalformat"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glRenderbufferStorage", internalformat, + "internalformat"); return error::kNoError; } if (width < 0) { @@ -2549,8 +2549,7 @@ error::Error GLES2DecoderImpl::HandleBlitFramebufferCHROMIUM( *static_cast<const gles2::cmds::BlitFramebufferCHROMIUM*>(cmd_data); (void)c; if (!features().chromium_framebuffer_multisample) { - LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, - "glBlitFramebufferCHROMIUM", + LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, "glBlitFramebufferCHROMIUM", "function not available"); return error::kNoError; } @@ -2573,12 +2572,12 @@ error::Error GLES2DecoderImpl::HandleBlitFramebufferCHROMIUM( GLbitfield mask = static_cast<GLbitfield>(c.mask); GLenum filter = static_cast<GLenum>(c.filter); if (!validators_->blit_filter.IsValid(filter)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glBlitFramebufferCHROMIUM", filter, "filter"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glBlitFramebufferCHROMIUM", filter, + "filter"); return error::kNoError; } - DoBlitFramebufferCHROMIUM( - srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); + DoBlitFramebufferCHROMIUM(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, + dstY1, mask, filter); return error::kNoError; } @@ -2602,8 +2601,8 @@ error::Error GLES2DecoderImpl::HandleRenderbufferStorageMultisampleCHROMIUM( GLsizei width = static_cast<GLsizei>(c.width); GLsizei height = static_cast<GLsizei>(c.height); if (!validators_->render_buffer_target.IsValid(target)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glRenderbufferStorageMultisampleCHROMIUM", target, "target"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glRenderbufferStorageMultisampleCHROMIUM", + target, "target"); return error::kNoError; } if (samples < 0) { @@ -2614,14 +2613,12 @@ error::Error GLES2DecoderImpl::HandleRenderbufferStorageMultisampleCHROMIUM( } if (!validators_->render_buffer_format.IsValid(internalformat)) { LOCAL_SET_GL_ERROR_INVALID_ENUM("glRenderbufferStorageMultisampleCHROMIUM", - internalformat, - "internalformat"); + internalformat, "internalformat"); return error::kNoError; } if (width < 0) { LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, - "glRenderbufferStorageMultisampleCHROMIUM", - "width < 0"); + "glRenderbufferStorageMultisampleCHROMIUM", "width < 0"); return error::kNoError; } if (height < 0) { @@ -2630,8 +2627,8 @@ error::Error GLES2DecoderImpl::HandleRenderbufferStorageMultisampleCHROMIUM( "height < 0"); return error::kNoError; } - DoRenderbufferStorageMultisampleCHROMIUM( - target, samples, internalformat, width, height); + DoRenderbufferStorageMultisampleCHROMIUM(target, samples, internalformat, + width, height); return error::kNoError; } @@ -2655,33 +2652,32 @@ error::Error GLES2DecoderImpl::HandleRenderbufferStorageMultisampleEXT( GLsizei width = static_cast<GLsizei>(c.width); GLsizei height = static_cast<GLsizei>(c.height); if (!validators_->render_buffer_target.IsValid(target)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glRenderbufferStorageMultisampleEXT", target, "target"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glRenderbufferStorageMultisampleEXT", + target, "target"); return error::kNoError; } if (samples < 0) { - LOCAL_SET_GL_ERROR( - GL_INVALID_VALUE, "glRenderbufferStorageMultisampleEXT", "samples < 0"); + LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "glRenderbufferStorageMultisampleEXT", + "samples < 0"); return error::kNoError; } if (!validators_->render_buffer_format.IsValid(internalformat)) { LOCAL_SET_GL_ERROR_INVALID_ENUM("glRenderbufferStorageMultisampleEXT", - internalformat, - "internalformat"); + internalformat, "internalformat"); return error::kNoError; } if (width < 0) { - LOCAL_SET_GL_ERROR( - GL_INVALID_VALUE, "glRenderbufferStorageMultisampleEXT", "width < 0"); + LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "glRenderbufferStorageMultisampleEXT", + "width < 0"); return error::kNoError; } if (height < 0) { - LOCAL_SET_GL_ERROR( - GL_INVALID_VALUE, "glRenderbufferStorageMultisampleEXT", "height < 0"); + LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "glRenderbufferStorageMultisampleEXT", + "height < 0"); return error::kNoError; } - DoRenderbufferStorageMultisampleEXT( - target, samples, internalformat, width, height); + DoRenderbufferStorageMultisampleEXT(target, samples, internalformat, width, + height); return error::kNoError; } @@ -2706,28 +2702,27 @@ error::Error GLES2DecoderImpl::HandleFramebufferTexture2DMultisampleEXT( GLint level = static_cast<GLint>(c.level); GLsizei samples = static_cast<GLsizei>(c.samples); if (!validators_->frame_buffer_target.IsValid(target)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glFramebufferTexture2DMultisampleEXT", target, "target"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glFramebufferTexture2DMultisampleEXT", + target, "target"); return error::kNoError; } if (!validators_->attachment.IsValid(attachment)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glFramebufferTexture2DMultisampleEXT", attachment, "attachment"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glFramebufferTexture2DMultisampleEXT", + attachment, "attachment"); return error::kNoError; } if (!validators_->texture_target.IsValid(textarget)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glFramebufferTexture2DMultisampleEXT", textarget, "textarget"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glFramebufferTexture2DMultisampleEXT", + textarget, "textarget"); return error::kNoError; } if (samples < 0) { - LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, - "glFramebufferTexture2DMultisampleEXT", + LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "glFramebufferTexture2DMultisampleEXT", "samples < 0"); return error::kNoError; } - DoFramebufferTexture2DMultisample( - target, attachment, textarget, texture, level, samples); + DoFramebufferTexture2DMultisample(target, attachment, textarget, texture, + level, samples); return error::kNoError; } @@ -2751,8 +2746,8 @@ error::Error GLES2DecoderImpl::HandleTexStorage2DEXT( return error::kNoError; } if (!validators_->texture_internal_format_storage.IsValid(internalFormat)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glTexStorage2DEXT", internalFormat, "internalFormat"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glTexStorage2DEXT", internalFormat, + "internalFormat"); return error::kNoError; } if (width < 0) { @@ -2956,13 +2951,13 @@ error::Error GLES2DecoderImpl::HandleGetMaxValueInBufferCHROMIUM( return error::kOutOfBounds; } if (count < 0) { - LOCAL_SET_GL_ERROR( - GL_INVALID_VALUE, "glGetMaxValueInBufferCHROMIUM", "count < 0"); + LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "glGetMaxValueInBufferCHROMIUM", + "count < 0"); return error::kNoError; } if (!validators_->get_max_index_type.IsValid(type)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glGetMaxValueInBufferCHROMIUM", type, "type"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glGetMaxValueInBufferCHROMIUM", type, + "type"); return error::kNoError; } *result_dst = DoGetMaxValueInBufferCHROMIUM(buffer_id, count, type, offset); @@ -2981,18 +2976,18 @@ error::Error GLES2DecoderImpl::HandleTexImageIOSurface2DCHROMIUM( GLuint ioSurfaceId = static_cast<GLuint>(c.ioSurfaceId); GLuint plane = static_cast<GLuint>(c.plane); if (!validators_->texture_bind_target.IsValid(target)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glTexImageIOSurface2DCHROMIUM", target, "target"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glTexImageIOSurface2DCHROMIUM", target, + "target"); return error::kNoError; } if (width < 0) { - LOCAL_SET_GL_ERROR( - GL_INVALID_VALUE, "glTexImageIOSurface2DCHROMIUM", "width < 0"); + LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "glTexImageIOSurface2DCHROMIUM", + "width < 0"); return error::kNoError; } if (height < 0) { - LOCAL_SET_GL_ERROR( - GL_INVALID_VALUE, "glTexImageIOSurface2DCHROMIUM", "height < 0"); + LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "glTexImageIOSurface2DCHROMIUM", + "height < 0"); return error::kNoError; } DoTexImageIOSurface2DCHROMIUM(target, width, height, ioSurfaceId, plane); @@ -3012,18 +3007,17 @@ error::Error GLES2DecoderImpl::HandleCopyTextureCHROMIUM( GLint internalformat = static_cast<GLint>(c.internalformat); GLenum dest_type = static_cast<GLenum>(c.dest_type); if (!validators_->texture_internal_format.IsValid(internalformat)) { - LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, - "glCopyTextureCHROMIUM", + LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "glCopyTextureCHROMIUM", "internalformat GL_INVALID_VALUE"); return error::kNoError; } if (!validators_->pixel_type.IsValid(dest_type)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glCopyTextureCHROMIUM", dest_type, "dest_type"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glCopyTextureCHROMIUM", dest_type, + "dest_type"); return error::kNoError; } - DoCopyTextureCHROMIUM( - target, source_id, dest_id, level, internalformat, dest_type); + DoCopyTextureCHROMIUM(target, source_id, dest_id, level, internalformat, + dest_type); return error::kNoError; } @@ -3045,8 +3039,8 @@ error::Error GLES2DecoderImpl::HandleProduceTextureCHROMIUMImmediate( const GLbyte* mailbox = GetImmediateDataAs<const GLbyte*>(c, data_size, immediate_data_size); if (!validators_->texture_bind_target.IsValid(target)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glProduceTextureCHROMIUM", target, "target"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glProduceTextureCHROMIUM", target, + "target"); return error::kNoError; } if (mailbox == NULL) { @@ -3075,8 +3069,8 @@ error::Error GLES2DecoderImpl::HandleProduceTextureDirectCHROMIUMImmediate( const GLbyte* mailbox = GetImmediateDataAs<const GLbyte*>(c, data_size, immediate_data_size); if (!validators_->texture_bind_target.IsValid(target)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glProduceTextureDirectCHROMIUM", target, "target"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glProduceTextureDirectCHROMIUM", target, + "target"); return error::kNoError; } if (mailbox == NULL) { @@ -3104,8 +3098,8 @@ error::Error GLES2DecoderImpl::HandleConsumeTextureCHROMIUMImmediate( const GLbyte* mailbox = GetImmediateDataAs<const GLbyte*>(c, data_size, immediate_data_size); if (!validators_->texture_bind_target.IsValid(target)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glConsumeTextureCHROMIUM", target, "target"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glConsumeTextureCHROMIUM", target, + "target"); return error::kNoError; } if (mailbox == NULL) { @@ -3264,8 +3258,8 @@ error::Error GLES2DecoderImpl::HandleBindTexImage2DCHROMIUM( GLenum target = static_cast<GLenum>(c.target); GLint imageId = static_cast<GLint>(c.imageId); if (!validators_->texture_bind_target.IsValid(target)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glBindTexImage2DCHROMIUM", target, "target"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glBindTexImage2DCHROMIUM", target, + "target"); return error::kNoError; } DoBindTexImage2DCHROMIUM(target, imageId); @@ -3281,8 +3275,8 @@ error::Error GLES2DecoderImpl::HandleReleaseTexImage2DCHROMIUM( GLenum target = static_cast<GLenum>(c.target); GLint imageId = static_cast<GLint>(c.imageId); if (!validators_->texture_bind_target.IsValid(target)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glReleaseTexImage2DCHROMIUM", target, "target"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glReleaseTexImage2DCHROMIUM", target, + "target"); return error::kNoError; } DoReleaseTexImage2DCHROMIUM(target, imageId); @@ -3307,8 +3301,7 @@ error::Error GLES2DecoderImpl::HandleDiscardFramebufferEXTImmediate( cmd_data); (void)c; if (!features().ext_discard_framebuffer) { - LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, - "glDiscardFramebufferEXT", + LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, "glDiscardFramebufferEXT", "function not available"); return error::kNoError; } @@ -3325,8 +3318,8 @@ error::Error GLES2DecoderImpl::HandleDiscardFramebufferEXTImmediate( const GLenum* attachments = GetImmediateDataAs<const GLenum*>(c, data_size, immediate_data_size); if (count < 0) { - LOCAL_SET_GL_ERROR( - GL_INVALID_VALUE, "glDiscardFramebufferEXT", "count < 0"); + LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "glDiscardFramebufferEXT", + "count < 0"); return error::kNoError; } if (attachments == NULL) { @@ -3345,8 +3338,8 @@ error::Error GLES2DecoderImpl::HandleLoseContextCHROMIUM( GLenum current = static_cast<GLenum>(c.current); GLenum other = static_cast<GLenum>(c.other); if (!validators_->reset_status.IsValid(current)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glLoseContextCHROMIUM", current, "current"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glLoseContextCHROMIUM", current, + "current"); return error::kNoError; } if (!validators_->reset_status.IsValid(other)) { @@ -3391,8 +3384,7 @@ error::Error GLES2DecoderImpl::HandleMatrixLoadfCHROMIUMImmediate( *static_cast<const gles2::cmds::MatrixLoadfCHROMIUMImmediate*>(cmd_data); (void)c; if (!features().chromium_path_rendering) { - LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, - "glMatrixLoadfCHROMIUM", + LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, "glMatrixLoadfCHROMIUM", "function not available"); return error::kNoError; } @@ -3408,8 +3400,8 @@ error::Error GLES2DecoderImpl::HandleMatrixLoadfCHROMIUMImmediate( const GLfloat* m = GetImmediateDataAs<const GLfloat*>(c, data_size, immediate_data_size); if (!validators_->matrix_mode.IsValid(matrixMode)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glMatrixLoadfCHROMIUM", matrixMode, "matrixMode"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glMatrixLoadfCHROMIUM", matrixMode, + "matrixMode"); return error::kNoError; } if (m == NULL) { @@ -3426,16 +3418,15 @@ error::Error GLES2DecoderImpl::HandleMatrixLoadIdentityCHROMIUM( *static_cast<const gles2::cmds::MatrixLoadIdentityCHROMIUM*>(cmd_data); (void)c; if (!features().chromium_path_rendering) { - LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, - "glMatrixLoadIdentityCHROMIUM", + LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, "glMatrixLoadIdentityCHROMIUM", "function not available"); return error::kNoError; } GLenum matrixMode = static_cast<GLenum>(c.matrixMode); if (!validators_->matrix_mode.IsValid(matrixMode)) { - LOCAL_SET_GL_ERROR_INVALID_ENUM( - "glMatrixLoadIdentityCHROMIUM", matrixMode, "matrixMode"); + LOCAL_SET_GL_ERROR_INVALID_ENUM("glMatrixLoadIdentityCHROMIUM", matrixMode, + "matrixMode"); return error::kNoError; } DoMatrixLoadIdentityCHROMIUM(matrixMode); @@ -3449,8 +3440,8 @@ error::Error GLES2DecoderImpl::HandleBlendBarrierKHR( *static_cast<const gles2::cmds::BlendBarrierKHR*>(cmd_data); (void)c; if (!features().blend_equation_advanced) { - LOCAL_SET_GL_ERROR( - GL_INVALID_OPERATION, "glBlendBarrierKHR", "function not available"); + LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, "glBlendBarrierKHR", + "function not available"); return error::kNoError; } diff --git a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h index b60bd3e..6fe923c 100644 --- a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h +++ b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h @@ -662,16 +662,12 @@ TEST_P(GLES2DecoderTest1, FlushValidArgs) { } TEST_P(GLES2DecoderTest1, FramebufferRenderbufferValidArgs) { - EXPECT_CALL(*gl_, - FramebufferRenderbufferEXT(GL_FRAMEBUFFER, - GL_COLOR_ATTACHMENT0, - GL_RENDERBUFFER, - kServiceRenderbufferId)); + EXPECT_CALL(*gl_, FramebufferRenderbufferEXT( + GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, + kServiceRenderbufferId)); SpecializedSetup<cmds::FramebufferRenderbuffer, 0>(true); cmds::FramebufferRenderbuffer cmd; - cmd.Init(GL_FRAMEBUFFER, - GL_COLOR_ATTACHMENT0, - GL_RENDERBUFFER, + cmd.Init(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, client_renderbuffer_id_); EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); EXPECT_EQ(GL_NO_ERROR, GetGLError()); @@ -681,9 +677,7 @@ TEST_P(GLES2DecoderTest1, FramebufferRenderbufferInvalidArgs0_0) { EXPECT_CALL(*gl_, FramebufferRenderbufferEXT(_, _, _, _)).Times(0); SpecializedSetup<cmds::FramebufferRenderbuffer, 0>(false); cmds::FramebufferRenderbuffer cmd; - cmd.Init(GL_DRAW_FRAMEBUFFER, - GL_COLOR_ATTACHMENT0, - GL_RENDERBUFFER, + cmd.Init(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, client_renderbuffer_id_); EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); EXPECT_EQ(GL_INVALID_ENUM, GetGLError()); @@ -693,9 +687,7 @@ TEST_P(GLES2DecoderTest1, FramebufferRenderbufferInvalidArgs0_1) { EXPECT_CALL(*gl_, FramebufferRenderbufferEXT(_, _, _, _)).Times(0); SpecializedSetup<cmds::FramebufferRenderbuffer, 0>(false); cmds::FramebufferRenderbuffer cmd; - cmd.Init(GL_READ_FRAMEBUFFER, - GL_COLOR_ATTACHMENT0, - GL_RENDERBUFFER, + cmd.Init(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, client_renderbuffer_id_); EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); EXPECT_EQ(GL_INVALID_ENUM, GetGLError()); @@ -705,9 +697,7 @@ TEST_P(GLES2DecoderTest1, FramebufferRenderbufferInvalidArgs2_0) { EXPECT_CALL(*gl_, FramebufferRenderbufferEXT(_, _, _, _)).Times(0); SpecializedSetup<cmds::FramebufferRenderbuffer, 0>(false); cmds::FramebufferRenderbuffer cmd; - cmd.Init(GL_FRAMEBUFFER, - GL_COLOR_ATTACHMENT0, - GL_FRAMEBUFFER, + cmd.Init(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER, client_renderbuffer_id_); EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); EXPECT_EQ(GL_INVALID_ENUM, GetGLError()); @@ -715,15 +705,12 @@ TEST_P(GLES2DecoderTest1, FramebufferRenderbufferInvalidArgs2_0) { TEST_P(GLES2DecoderTest1, FramebufferTexture2DValidArgs) { EXPECT_CALL(*gl_, - FramebufferTexture2DEXT(GL_FRAMEBUFFER, - GL_COLOR_ATTACHMENT0, - GL_TEXTURE_2D, - kServiceTextureId, - 0)); + FramebufferTexture2DEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, + GL_TEXTURE_2D, kServiceTextureId, 0)); SpecializedSetup<cmds::FramebufferTexture2D, 0>(true); cmds::FramebufferTexture2D cmd; - cmd.Init( - GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, client_texture_id_); + cmd.Init(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, + client_texture_id_); EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); EXPECT_EQ(GL_NO_ERROR, GetGLError()); } @@ -732,9 +719,7 @@ TEST_P(GLES2DecoderTest1, FramebufferTexture2DInvalidArgs0_0) { EXPECT_CALL(*gl_, FramebufferTexture2DEXT(_, _, _, _, _)).Times(0); SpecializedSetup<cmds::FramebufferTexture2D, 0>(false); cmds::FramebufferTexture2D cmd; - cmd.Init(GL_DRAW_FRAMEBUFFER, - GL_COLOR_ATTACHMENT0, - GL_TEXTURE_2D, + cmd.Init(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, client_texture_id_); EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); EXPECT_EQ(GL_INVALID_ENUM, GetGLError()); @@ -744,9 +729,7 @@ TEST_P(GLES2DecoderTest1, FramebufferTexture2DInvalidArgs0_1) { EXPECT_CALL(*gl_, FramebufferTexture2DEXT(_, _, _, _, _)).Times(0); SpecializedSetup<cmds::FramebufferTexture2D, 0>(false); cmds::FramebufferTexture2D cmd; - cmd.Init(GL_READ_FRAMEBUFFER, - GL_COLOR_ATTACHMENT0, - GL_TEXTURE_2D, + cmd.Init(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, client_texture_id_); EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); EXPECT_EQ(GL_INVALID_ENUM, GetGLError()); @@ -756,9 +739,7 @@ TEST_P(GLES2DecoderTest1, FramebufferTexture2DInvalidArgs2_0) { EXPECT_CALL(*gl_, FramebufferTexture2DEXT(_, _, _, _, _)).Times(0); SpecializedSetup<cmds::FramebufferTexture2D, 0>(false); cmds::FramebufferTexture2D cmd; - cmd.Init(GL_FRAMEBUFFER, - GL_COLOR_ATTACHMENT0, - GL_PROXY_TEXTURE_CUBE_MAP, + cmd.Init(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_PROXY_TEXTURE_CUBE_MAP, client_texture_id_); EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); EXPECT_EQ(GL_INVALID_ENUM, GetGLError()); @@ -958,9 +939,7 @@ TEST_P(GLES2DecoderTest1, GetBufferParameterivValidArgs) { Result* result = static_cast<Result*>(shared_memory_address_); result->size = 0; cmds::GetBufferParameteriv cmd; - cmd.Init(GL_ARRAY_BUFFER, - GL_BUFFER_SIZE, - shared_memory_id_, + cmd.Init(GL_ARRAY_BUFFER, GL_BUFFER_SIZE, shared_memory_id_, shared_memory_offset_); EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); EXPECT_EQ(decoder_->GetGLES2Util()->GLGetNumValuesReturned(GL_BUFFER_SIZE), @@ -975,9 +954,7 @@ TEST_P(GLES2DecoderTest1, GetBufferParameterivInvalidArgs0_0) { static_cast<cmds::GetBufferParameteriv::Result*>(shared_memory_address_); result->size = 0; cmds::GetBufferParameteriv cmd; - cmd.Init(GL_RENDERBUFFER, - GL_BUFFER_SIZE, - shared_memory_id_, + cmd.Init(GL_RENDERBUFFER, GL_BUFFER_SIZE, shared_memory_id_, shared_memory_offset_); EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); EXPECT_EQ(0u, result->size); @@ -991,9 +968,7 @@ TEST_P(GLES2DecoderTest1, GetBufferParameterivInvalidArgs1_0) { static_cast<cmds::GetBufferParameteriv::Result*>(shared_memory_address_); result->size = 0; cmds::GetBufferParameteriv cmd; - cmd.Init(GL_ARRAY_BUFFER, - GL_PIXEL_PACK_BUFFER, - shared_memory_id_, + cmd.Init(GL_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, shared_memory_id_, shared_memory_offset_); EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); EXPECT_EQ(0u, result->size); @@ -1019,9 +994,7 @@ TEST_P(GLES2DecoderTest1, GetBufferParameterivInvalidArgs2_1) { static_cast<cmds::GetBufferParameteriv::Result*>(shared_memory_address_); result->size = 0; cmds::GetBufferParameteriv cmd; - cmd.Init(GL_ARRAY_BUFFER, - GL_BUFFER_SIZE, - shared_memory_id_, + cmd.Init(GL_ARRAY_BUFFER, GL_BUFFER_SIZE, shared_memory_id_, kInvalidSharedMemoryOffset); EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd)); EXPECT_EQ(0u, result->size); @@ -1111,16 +1084,12 @@ TEST_P(GLES2DecoderTest1, GetFramebufferAttachmentParameterivValidArgs) { Result* result = static_cast<Result*>(shared_memory_address_); EXPECT_CALL(*gl_, GetFramebufferAttachmentParameterivEXT( - GL_FRAMEBUFFER, - GL_COLOR_ATTACHMENT0, - GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, - result->GetData())); + GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, + GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, result->GetData())); result->size = 0; cmds::GetFramebufferAttachmentParameteriv cmd; - cmd.Init(GL_FRAMEBUFFER, - GL_COLOR_ATTACHMENT0, - GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, - shared_memory_id_, + cmd.Init(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, + GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, shared_memory_id_, shared_memory_offset_); EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); EXPECT_EQ(decoder_->GetGLES2Util()->GLGetNumValuesReturned( @@ -1138,10 +1107,8 @@ TEST_P(GLES2DecoderTest1, GetFramebufferAttachmentParameterivInvalidArgs0_0) { shared_memory_address_); result->size = 0; cmds::GetFramebufferAttachmentParameteriv cmd; - cmd.Init(GL_DRAW_FRAMEBUFFER, - GL_COLOR_ATTACHMENT0, - GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, - shared_memory_id_, + cmd.Init(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, + GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, shared_memory_id_, shared_memory_offset_); EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); EXPECT_EQ(0u, result->size); @@ -1157,10 +1124,8 @@ TEST_P(GLES2DecoderTest1, GetFramebufferAttachmentParameterivInvalidArgs0_1) { shared_memory_address_); result->size = 0; cmds::GetFramebufferAttachmentParameteriv cmd; - cmd.Init(GL_READ_FRAMEBUFFER, - GL_COLOR_ATTACHMENT0, - GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, - shared_memory_id_, + cmd.Init(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, + GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, shared_memory_id_, shared_memory_offset_); EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); EXPECT_EQ(0u, result->size); @@ -1176,11 +1141,8 @@ TEST_P(GLES2DecoderTest1, GetFramebufferAttachmentParameterivInvalidArgs3_0) { shared_memory_address_); result->size = 0; cmds::GetFramebufferAttachmentParameteriv cmd; - cmd.Init(GL_FRAMEBUFFER, - GL_COLOR_ATTACHMENT0, - GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, - kInvalidSharedMemoryId, - 0); + cmd.Init(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, + GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, kInvalidSharedMemoryId, 0); EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd)); EXPECT_EQ(0u, result->size); } @@ -1194,10 +1156,8 @@ TEST_P(GLES2DecoderTest1, GetFramebufferAttachmentParameterivInvalidArgs3_1) { shared_memory_address_); result->size = 0; cmds::GetFramebufferAttachmentParameteriv cmd; - cmd.Init(GL_FRAMEBUFFER, - GL_COLOR_ATTACHMENT0, - GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, - shared_memory_id_, + cmd.Init(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, + GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, shared_memory_id_, kInvalidSharedMemoryOffset); EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd)); EXPECT_EQ(0u, result->size); @@ -1264,9 +1224,7 @@ TEST_P(GLES2DecoderTest1, GetProgramivValidArgs) { Result* result = static_cast<Result*>(shared_memory_address_); result->size = 0; cmds::GetProgramiv cmd; - cmd.Init(client_program_id_, - GL_DELETE_STATUS, - shared_memory_id_, + cmd.Init(client_program_id_, GL_DELETE_STATUS, shared_memory_id_, shared_memory_offset_); EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); EXPECT_EQ(decoder_->GetGLES2Util()->GLGetNumValuesReturned(GL_DELETE_STATUS), @@ -1293,9 +1251,7 @@ TEST_P(GLES2DecoderTest1, GetProgramivInvalidArgs2_1) { static_cast<cmds::GetProgramiv::Result*>(shared_memory_address_); result->size = 0; cmds::GetProgramiv cmd; - cmd.Init(client_program_id_, - GL_DELETE_STATUS, - shared_memory_id_, + cmd.Init(client_program_id_, GL_DELETE_STATUS, shared_memory_id_, kInvalidSharedMemoryOffset); EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd)); EXPECT_EQ(0u, result->size); @@ -1334,14 +1290,11 @@ TEST_P(GLES2DecoderTest1, GetRenderbufferParameterivValidArgs) { typedef cmds::GetRenderbufferParameteriv::Result Result; Result* result = static_cast<Result*>(shared_memory_address_); EXPECT_CALL( - *gl_, - GetRenderbufferParameterivEXT( - GL_RENDERBUFFER, GL_RENDERBUFFER_RED_SIZE, result->GetData())); + *gl_, GetRenderbufferParameterivEXT( + GL_RENDERBUFFER, GL_RENDERBUFFER_RED_SIZE, result->GetData())); result->size = 0; cmds::GetRenderbufferParameteriv cmd; - cmd.Init(GL_RENDERBUFFER, - GL_RENDERBUFFER_RED_SIZE, - shared_memory_id_, + cmd.Init(GL_RENDERBUFFER, GL_RENDERBUFFER_RED_SIZE, shared_memory_id_, shared_memory_offset_); EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); EXPECT_EQ(decoder_->GetGLES2Util()->GLGetNumValuesReturned( @@ -1358,9 +1311,7 @@ TEST_P(GLES2DecoderTest1, GetRenderbufferParameterivInvalidArgs0_0) { shared_memory_address_); result->size = 0; cmds::GetRenderbufferParameteriv cmd; - cmd.Init(GL_FRAMEBUFFER, - GL_RENDERBUFFER_RED_SIZE, - shared_memory_id_, + cmd.Init(GL_FRAMEBUFFER, GL_RENDERBUFFER_RED_SIZE, shared_memory_id_, shared_memory_offset_); EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); EXPECT_EQ(0u, result->size); @@ -1375,8 +1326,8 @@ TEST_P(GLES2DecoderTest1, GetRenderbufferParameterivInvalidArgs2_0) { shared_memory_address_); result->size = 0; cmds::GetRenderbufferParameteriv cmd; - cmd.Init( - GL_RENDERBUFFER, GL_RENDERBUFFER_RED_SIZE, kInvalidSharedMemoryId, 0); + cmd.Init(GL_RENDERBUFFER, GL_RENDERBUFFER_RED_SIZE, kInvalidSharedMemoryId, + 0); EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd)); EXPECT_EQ(0u, result->size); } @@ -1389,9 +1340,7 @@ TEST_P(GLES2DecoderTest1, GetRenderbufferParameterivInvalidArgs2_1) { shared_memory_address_); result->size = 0; cmds::GetRenderbufferParameteriv cmd; - cmd.Init(GL_RENDERBUFFER, - GL_RENDERBUFFER_RED_SIZE, - shared_memory_id_, + cmd.Init(GL_RENDERBUFFER, GL_RENDERBUFFER_RED_SIZE, shared_memory_id_, kInvalidSharedMemoryOffset); EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd)); EXPECT_EQ(0u, result->size); @@ -1409,9 +1358,7 @@ TEST_P(GLES2DecoderTest1, GetShaderivValidArgs) { GetShaderiv(kServiceShaderId, GL_SHADER_TYPE, result->GetData())); result->size = 0; cmds::GetShaderiv cmd; - cmd.Init(client_shader_id_, - GL_SHADER_TYPE, - shared_memory_id_, + cmd.Init(client_shader_id_, GL_SHADER_TYPE, shared_memory_id_, shared_memory_offset_); EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); EXPECT_EQ(decoder_->GetGLES2Util()->GLGetNumValuesReturned(GL_SHADER_TYPE), @@ -1438,9 +1385,7 @@ TEST_P(GLES2DecoderTest1, GetShaderivInvalidArgs2_1) { static_cast<cmds::GetShaderiv::Result*>(shared_memory_address_); result->size = 0; cmds::GetShaderiv cmd; - cmd.Init(client_shader_id_, - GL_SHADER_TYPE, - shared_memory_id_, + cmd.Init(client_shader_id_, GL_SHADER_TYPE, shared_memory_id_, kInvalidSharedMemoryOffset); EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd)); EXPECT_EQ(0u, result->size); @@ -1459,14 +1404,11 @@ TEST_P(GLES2DecoderTest1, GetTexParameterfvValidArgs) { SpecializedSetup<cmds::GetTexParameterfv, 0>(true); typedef cmds::GetTexParameterfv::Result Result; Result* result = static_cast<Result*>(shared_memory_address_); - EXPECT_CALL(*gl_, - GetTexParameterfv( - GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, result->GetData())); + EXPECT_CALL(*gl_, GetTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, + result->GetData())); result->size = 0; cmds::GetTexParameterfv cmd; - cmd.Init(GL_TEXTURE_2D, - GL_TEXTURE_MAG_FILTER, - shared_memory_id_, + cmd.Init(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, shared_memory_id_, shared_memory_offset_); EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); EXPECT_EQ( @@ -1482,9 +1424,7 @@ TEST_P(GLES2DecoderTest1, GetTexParameterfvInvalidArgs0_0) { static_cast<cmds::GetTexParameterfv::Result*>(shared_memory_address_); result->size = 0; cmds::GetTexParameterfv cmd; - cmd.Init(GL_PROXY_TEXTURE_CUBE_MAP, - GL_TEXTURE_MAG_FILTER, - shared_memory_id_, + cmd.Init(GL_PROXY_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, shared_memory_id_, shared_memory_offset_); EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); EXPECT_EQ(0u, result->size); @@ -1498,9 +1438,7 @@ TEST_P(GLES2DecoderTest1, GetTexParameterfvInvalidArgs1_0) { static_cast<cmds::GetTexParameterfv::Result*>(shared_memory_address_); result->size = 0; cmds::GetTexParameterfv cmd; - cmd.Init(GL_TEXTURE_2D, - GL_GENERATE_MIPMAP, - shared_memory_id_, + cmd.Init(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, shared_memory_id_, shared_memory_offset_); EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); EXPECT_EQ(0u, result->size); @@ -1526,9 +1464,7 @@ TEST_P(GLES2DecoderTest1, GetTexParameterfvInvalidArgs2_1) { static_cast<cmds::GetTexParameterfv::Result*>(shared_memory_address_); result->size = 0; cmds::GetTexParameterfv cmd; - cmd.Init(GL_TEXTURE_2D, - GL_TEXTURE_MAG_FILTER, - shared_memory_id_, + cmd.Init(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, shared_memory_id_, kInvalidSharedMemoryOffset); EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd)); EXPECT_EQ(0u, result->size); @@ -1542,14 +1478,11 @@ TEST_P(GLES2DecoderTest1, GetTexParameterivValidArgs) { SpecializedSetup<cmds::GetTexParameteriv, 0>(true); typedef cmds::GetTexParameteriv::Result Result; Result* result = static_cast<Result*>(shared_memory_address_); - EXPECT_CALL(*gl_, - GetTexParameteriv( - GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, result->GetData())); + EXPECT_CALL(*gl_, GetTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, + result->GetData())); result->size = 0; cmds::GetTexParameteriv cmd; - cmd.Init(GL_TEXTURE_2D, - GL_TEXTURE_MAG_FILTER, - shared_memory_id_, + cmd.Init(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, shared_memory_id_, shared_memory_offset_); EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); EXPECT_EQ( @@ -1565,9 +1498,7 @@ TEST_P(GLES2DecoderTest1, GetTexParameterivInvalidArgs0_0) { static_cast<cmds::GetTexParameteriv::Result*>(shared_memory_address_); result->size = 0; cmds::GetTexParameteriv cmd; - cmd.Init(GL_PROXY_TEXTURE_CUBE_MAP, - GL_TEXTURE_MAG_FILTER, - shared_memory_id_, + cmd.Init(GL_PROXY_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, shared_memory_id_, shared_memory_offset_); EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); EXPECT_EQ(0u, result->size); @@ -1581,9 +1512,7 @@ TEST_P(GLES2DecoderTest1, GetTexParameterivInvalidArgs1_0) { static_cast<cmds::GetTexParameteriv::Result*>(shared_memory_address_); result->size = 0; cmds::GetTexParameteriv cmd; - cmd.Init(GL_TEXTURE_2D, - GL_GENERATE_MIPMAP, - shared_memory_id_, + cmd.Init(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, shared_memory_id_, shared_memory_offset_); EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); EXPECT_EQ(0u, result->size); @@ -1609,9 +1538,7 @@ TEST_P(GLES2DecoderTest1, GetTexParameterivInvalidArgs2_1) { static_cast<cmds::GetTexParameteriv::Result*>(shared_memory_address_); result->size = 0; cmds::GetTexParameteriv cmd; - cmd.Init(GL_TEXTURE_2D, - GL_TEXTURE_MAG_FILTER, - shared_memory_id_, + cmd.Init(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, shared_memory_id_, kInvalidSharedMemoryOffset); EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd)); EXPECT_EQ(0u, result->size); @@ -1628,9 +1555,7 @@ TEST_P(GLES2DecoderTest1, GetVertexAttribfvValidArgs) { Result* result = static_cast<Result*>(shared_memory_address_); result->size = 0; cmds::GetVertexAttribfv cmd; - cmd.Init(1, - GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, - shared_memory_id_, + cmd.Init(1, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, shared_memory_id_, shared_memory_offset_); EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); EXPECT_EQ(decoder_->GetGLES2Util()->GLGetNumValuesReturned( @@ -1658,9 +1583,7 @@ TEST_P(GLES2DecoderTest1, GetVertexAttribfvInvalidArgs2_1) { static_cast<cmds::GetVertexAttribfv::Result*>(shared_memory_address_); result->size = 0; cmds::GetVertexAttribfv cmd; - cmd.Init(1, - GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, - shared_memory_id_, + cmd.Init(1, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, shared_memory_id_, kInvalidSharedMemoryOffset); EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd)); EXPECT_EQ(0u, result->size); @@ -1672,9 +1595,7 @@ TEST_P(GLES2DecoderTest1, GetVertexAttribivValidArgs) { Result* result = static_cast<Result*>(shared_memory_address_); result->size = 0; cmds::GetVertexAttribiv cmd; - cmd.Init(1, - GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, - shared_memory_id_, + cmd.Init(1, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, shared_memory_id_, shared_memory_offset_); EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); EXPECT_EQ(decoder_->GetGLES2Util()->GLGetNumValuesReturned( @@ -1702,9 +1623,7 @@ TEST_P(GLES2DecoderTest1, GetVertexAttribivInvalidArgs2_1) { static_cast<cmds::GetVertexAttribiv::Result*>(shared_memory_address_); result->size = 0; cmds::GetVertexAttribiv cmd; - cmd.Init(1, - GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, - shared_memory_id_, + cmd.Init(1, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, shared_memory_id_, kInvalidSharedMemoryOffset); EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd)); EXPECT_EQ(0u, result->size); @@ -1792,11 +1711,11 @@ TEST_P(GLES2DecoderTest1, IsFramebufferValidArgs) { TEST_P(GLES2DecoderTest1, IsFramebufferInvalidArgsBadSharedMemoryId) { SpecializedSetup<cmds::IsFramebuffer, 0>(false); cmds::IsFramebuffer cmd; - cmd.Init( - client_framebuffer_id_, kInvalidSharedMemoryId, shared_memory_offset_); + cmd.Init(client_framebuffer_id_, kInvalidSharedMemoryId, + shared_memory_offset_); EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd)); - cmd.Init( - client_framebuffer_id_, shared_memory_id_, kInvalidSharedMemoryOffset); + cmd.Init(client_framebuffer_id_, shared_memory_id_, + kInvalidSharedMemoryOffset); EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd)); } @@ -1828,11 +1747,11 @@ TEST_P(GLES2DecoderTest1, IsRenderbufferValidArgs) { TEST_P(GLES2DecoderTest1, IsRenderbufferInvalidArgsBadSharedMemoryId) { SpecializedSetup<cmds::IsRenderbuffer, 0>(false); cmds::IsRenderbuffer cmd; - cmd.Init( - client_renderbuffer_id_, kInvalidSharedMemoryId, shared_memory_offset_); + cmd.Init(client_renderbuffer_id_, kInvalidSharedMemoryId, + shared_memory_offset_); EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd)); - cmd.Init( - client_renderbuffer_id_, shared_memory_id_, kInvalidSharedMemoryOffset); + cmd.Init(client_renderbuffer_id_, shared_memory_id_, + kInvalidSharedMemoryOffset); EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd)); } diff --git a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_2_autogen.h b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_2_autogen.h index 9021aab..40003f8 100644 --- a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_2_autogen.h +++ b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_2_autogen.h @@ -142,8 +142,7 @@ TEST_P(GLES2DecoderTest2, TexParameterfvImmediateValidArgs) { cmd.Init(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, &temp[0]); EXPECT_CALL( *gl_, - TexParameterf(GL_TEXTURE_2D, - GL_TEXTURE_MAG_FILTER, + TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, *reinterpret_cast<GLfloat*>(ImmediateDataAddress(&cmd)))); EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp))); EXPECT_EQ(GL_NO_ERROR, GetGLError()); @@ -233,11 +232,9 @@ TEST_P(GLES2DecoderTest2, TexParameterivImmediateValidArgs) { GL_NEAREST, }; cmd.Init(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, &temp[0]); - EXPECT_CALL( - *gl_, - TexParameteri(GL_TEXTURE_2D, - GL_TEXTURE_MAG_FILTER, - *reinterpret_cast<GLint*>(ImmediateDataAddress(&cmd)))); + EXPECT_CALL(*gl_, TexParameteri( + GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, + *reinterpret_cast<GLint*>(ImmediateDataAddress(&cmd)))); EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp))); EXPECT_EQ(GL_NO_ERROR, GetGLError()); } @@ -448,10 +445,9 @@ TEST_P(GLES2DecoderTest2, Uniform4ivImmediateValidArgs) { TEST_P(GLES2DecoderTest2, UniformMatrix2fvImmediateValidArgs) { cmds::UniformMatrix2fvImmediate& cmd = *GetImmediateAs<cmds::UniformMatrix2fvImmediate>(); - EXPECT_CALL( - *gl_, - UniformMatrix2fv( - 1, 2, false, reinterpret_cast<GLfloat*>(ImmediateDataAddress(&cmd)))); + EXPECT_CALL(*gl_, + UniformMatrix2fv(1, 2, false, reinterpret_cast<GLfloat*>( + ImmediateDataAddress(&cmd)))); SpecializedSetup<cmds::UniformMatrix2fvImmediate, 0>(true); GLfloat temp[4 * 2] = { 0, @@ -464,10 +460,9 @@ TEST_P(GLES2DecoderTest2, UniformMatrix2fvImmediateValidArgs) { TEST_P(GLES2DecoderTest2, UniformMatrix3fvImmediateValidArgs) { cmds::UniformMatrix3fvImmediate& cmd = *GetImmediateAs<cmds::UniformMatrix3fvImmediate>(); - EXPECT_CALL( - *gl_, - UniformMatrix3fv( - 1, 2, false, reinterpret_cast<GLfloat*>(ImmediateDataAddress(&cmd)))); + EXPECT_CALL(*gl_, + UniformMatrix3fv(1, 2, false, reinterpret_cast<GLfloat*>( + ImmediateDataAddress(&cmd)))); SpecializedSetup<cmds::UniformMatrix3fvImmediate, 0>(true); GLfloat temp[9 * 2] = { 0, @@ -480,10 +475,9 @@ TEST_P(GLES2DecoderTest2, UniformMatrix3fvImmediateValidArgs) { TEST_P(GLES2DecoderTest2, UniformMatrix4fvImmediateValidArgs) { cmds::UniformMatrix4fvImmediate& cmd = *GetImmediateAs<cmds::UniformMatrix4fvImmediate>(); - EXPECT_CALL( - *gl_, - UniformMatrix4fv( - 1, 2, false, reinterpret_cast<GLfloat*>(ImmediateDataAddress(&cmd)))); + EXPECT_CALL(*gl_, + UniformMatrix4fv(1, 2, false, reinterpret_cast<GLfloat*>( + ImmediateDataAddress(&cmd)))); SpecializedSetup<cmds::UniformMatrix4fvImmediate, 0>(true); GLfloat temp[16 * 2] = { 0, @@ -537,9 +531,8 @@ TEST_P(GLES2DecoderTest2, VertexAttrib1fvImmediateValidArgs) { 0, }; cmd.Init(1, &temp[0]); - EXPECT_CALL(*gl_, - VertexAttrib1fv( - 1, reinterpret_cast<GLfloat*>(ImmediateDataAddress(&cmd)))); + EXPECT_CALL(*gl_, VertexAttrib1fv(1, reinterpret_cast<GLfloat*>( + ImmediateDataAddress(&cmd)))); EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp))); EXPECT_EQ(GL_NO_ERROR, GetGLError()); } @@ -561,9 +554,8 @@ TEST_P(GLES2DecoderTest2, VertexAttrib2fvImmediateValidArgs) { 0, }; cmd.Init(1, &temp[0]); - EXPECT_CALL(*gl_, - VertexAttrib2fv( - 1, reinterpret_cast<GLfloat*>(ImmediateDataAddress(&cmd)))); + EXPECT_CALL(*gl_, VertexAttrib2fv(1, reinterpret_cast<GLfloat*>( + ImmediateDataAddress(&cmd)))); EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp))); EXPECT_EQ(GL_NO_ERROR, GetGLError()); } @@ -585,9 +577,8 @@ TEST_P(GLES2DecoderTest2, VertexAttrib3fvImmediateValidArgs) { 0, }; cmd.Init(1, &temp[0]); - EXPECT_CALL(*gl_, - VertexAttrib3fv( - 1, reinterpret_cast<GLfloat*>(ImmediateDataAddress(&cmd)))); + EXPECT_CALL(*gl_, VertexAttrib3fv(1, reinterpret_cast<GLfloat*>( + ImmediateDataAddress(&cmd)))); EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp))); EXPECT_EQ(GL_NO_ERROR, GetGLError()); } @@ -609,9 +600,8 @@ TEST_P(GLES2DecoderTest2, VertexAttrib4fvImmediateValidArgs) { 0, }; cmd.Init(1, &temp[0]); - EXPECT_CALL(*gl_, - VertexAttrib4fv( - 1, reinterpret_cast<GLfloat*>(ImmediateDataAddress(&cmd)))); + EXPECT_CALL(*gl_, VertexAttrib4fv(1, reinterpret_cast<GLfloat*>( + ImmediateDataAddress(&cmd)))); EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp))); EXPECT_EQ(GL_NO_ERROR, GetGLError()); } diff --git a/ppapi/lib/gl/gles2/gles2.c b/ppapi/lib/gl/gles2/gles2.c index b7b2bbf..03a0d94 100644 --- a/ppapi/lib/gl/gles2/gles2.c +++ b/ppapi/lib/gl/gles2/gles2.c @@ -20,14 +20,14 @@ void GL_APIENTRY glActiveTexture(GLenum texture) { } void GL_APIENTRY glAttachShader(GLuint program, GLuint shader) { - glGetInterfacePPAPI()->AttachShader( - glGetCurrentContextPPAPI(), program, shader); + glGetInterfacePPAPI()->AttachShader(glGetCurrentContextPPAPI(), program, + shader); } void GL_APIENTRY - glBindAttribLocation(GLuint program, GLuint index, const char* name) { - glGetInterfacePPAPI()->BindAttribLocation( - glGetCurrentContextPPAPI(), program, index, name); +glBindAttribLocation(GLuint program, GLuint index, const char* name) { + glGetInterfacePPAPI()->BindAttribLocation(glGetCurrentContextPPAPI(), program, + index, name); } void GL_APIENTRY glBindBuffer(GLenum target, GLuint buffer) { @@ -35,24 +35,24 @@ void GL_APIENTRY glBindBuffer(GLenum target, GLuint buffer) { } void GL_APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer) { - glGetInterfacePPAPI()->BindFramebuffer( - glGetCurrentContextPPAPI(), target, framebuffer); + glGetInterfacePPAPI()->BindFramebuffer(glGetCurrentContextPPAPI(), target, + framebuffer); } void GL_APIENTRY glBindRenderbuffer(GLenum target, GLuint renderbuffer) { - glGetInterfacePPAPI()->BindRenderbuffer( - glGetCurrentContextPPAPI(), target, renderbuffer); + glGetInterfacePPAPI()->BindRenderbuffer(glGetCurrentContextPPAPI(), target, + renderbuffer); } void GL_APIENTRY glBindTexture(GLenum target, GLuint texture) { - glGetInterfacePPAPI()->BindTexture( - glGetCurrentContextPPAPI(), target, texture); + glGetInterfacePPAPI()->BindTexture(glGetCurrentContextPPAPI(), target, + texture); } void GL_APIENTRY - glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { - glGetInterfacePPAPI()->BlendColor( - glGetCurrentContextPPAPI(), red, green, blue, alpha); +glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { + glGetInterfacePPAPI()->BlendColor(glGetCurrentContextPPAPI(), red, green, + blue, alpha); } void GL_APIENTRY glBlendEquation(GLenum mode) { @@ -60,37 +60,35 @@ void GL_APIENTRY glBlendEquation(GLenum mode) { } void GL_APIENTRY glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) { - glGetInterfacePPAPI()->BlendEquationSeparate( - glGetCurrentContextPPAPI(), modeRGB, modeAlpha); + glGetInterfacePPAPI()->BlendEquationSeparate(glGetCurrentContextPPAPI(), + modeRGB, modeAlpha); } void GL_APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor) { - glGetInterfacePPAPI()->BlendFunc( - glGetCurrentContextPPAPI(), sfactor, dfactor); + glGetInterfacePPAPI()->BlendFunc(glGetCurrentContextPPAPI(), sfactor, + dfactor); } void GL_APIENTRY glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) { - glGetInterfacePPAPI()->BlendFuncSeparate( - glGetCurrentContextPPAPI(), srcRGB, dstRGB, srcAlpha, dstAlpha); + glGetInterfacePPAPI()->BlendFuncSeparate(glGetCurrentContextPPAPI(), srcRGB, + dstRGB, srcAlpha, dstAlpha); } -void GL_APIENTRY glBufferData(GLenum target, - GLsizeiptr size, - const void* data, - GLenum usage) { - glGetInterfacePPAPI()->BufferData( - glGetCurrentContextPPAPI(), target, size, data, usage); +void GL_APIENTRY +glBufferData(GLenum target, GLsizeiptr size, const void* data, GLenum usage) { + glGetInterfacePPAPI()->BufferData(glGetCurrentContextPPAPI(), target, size, + data, usage); } void GL_APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const void* data) { - glGetInterfacePPAPI()->BufferSubData( - glGetCurrentContextPPAPI(), target, offset, size, data); + glGetInterfacePPAPI()->BufferSubData(glGetCurrentContextPPAPI(), target, + offset, size, data); } GLenum GL_APIENTRY glCheckFramebufferStatus(GLenum target) { @@ -103,9 +101,9 @@ void GL_APIENTRY glClear(GLbitfield mask) { } void GL_APIENTRY - glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { - glGetInterfacePPAPI()->ClearColor( - glGetCurrentContextPPAPI(), red, green, blue, alpha); +glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { + glGetInterfacePPAPI()->ClearColor(glGetCurrentContextPPAPI(), red, green, + blue, alpha); } void GL_APIENTRY glClearDepthf(GLclampf depth) { @@ -116,12 +114,10 @@ void GL_APIENTRY glClearStencil(GLint s) { glGetInterfacePPAPI()->ClearStencil(glGetCurrentContextPPAPI(), s); } -void GL_APIENTRY glColorMask(GLboolean red, - GLboolean green, - GLboolean blue, - GLboolean alpha) { - glGetInterfacePPAPI()->ColorMask( - glGetCurrentContextPPAPI(), red, green, blue, alpha); +void GL_APIENTRY +glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { + glGetInterfacePPAPI()->ColorMask(glGetCurrentContextPPAPI(), red, green, blue, + alpha); } void GL_APIENTRY glCompileShader(GLuint shader) { @@ -136,15 +132,9 @@ void GL_APIENTRY glCompressedTexImage2D(GLenum target, GLint border, GLsizei imageSize, const void* data) { - glGetInterfacePPAPI()->CompressedTexImage2D(glGetCurrentContextPPAPI(), - target, - level, - internalformat, - width, - height, - border, - imageSize, - data); + glGetInterfacePPAPI()->CompressedTexImage2D( + glGetCurrentContextPPAPI(), target, level, internalformat, width, height, + border, imageSize, data); } void GL_APIENTRY glCompressedTexSubImage2D(GLenum target, @@ -156,16 +146,9 @@ void GL_APIENTRY glCompressedTexSubImage2D(GLenum target, GLenum format, GLsizei imageSize, const void* data) { - glGetInterfacePPAPI()->CompressedTexSubImage2D(glGetCurrentContextPPAPI(), - target, - level, - xoffset, - yoffset, - width, - height, - format, - imageSize, - data); + glGetInterfacePPAPI()->CompressedTexSubImage2D( + glGetCurrentContextPPAPI(), target, level, xoffset, yoffset, width, + height, format, imageSize, data); } void GL_APIENTRY glCopyTexImage2D(GLenum target, @@ -176,15 +159,9 @@ void GL_APIENTRY glCopyTexImage2D(GLenum target, GLsizei width, GLsizei height, GLint border) { - glGetInterfacePPAPI()->CopyTexImage2D(glGetCurrentContextPPAPI(), - target, - level, - internalformat, - x, - y, - width, - height, - border); + glGetInterfacePPAPI()->CopyTexImage2D(glGetCurrentContextPPAPI(), target, + level, internalformat, x, y, width, + height, border); } void GL_APIENTRY glCopyTexSubImage2D(GLenum target, @@ -195,14 +172,8 @@ void GL_APIENTRY glCopyTexSubImage2D(GLenum target, GLint y, GLsizei width, GLsizei height) { - glGetInterfacePPAPI()->CopyTexSubImage2D(glGetCurrentContextPPAPI(), - target, - level, - xoffset, - yoffset, - x, - y, - width, + glGetInterfacePPAPI()->CopyTexSubImage2D(glGetCurrentContextPPAPI(), target, + level, xoffset, yoffset, x, y, width, height); } @@ -223,8 +194,8 @@ void GL_APIENTRY glDeleteBuffers(GLsizei n, const GLuint* buffers) { } void GL_APIENTRY glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers) { - glGetInterfacePPAPI()->DeleteFramebuffers( - glGetCurrentContextPPAPI(), n, framebuffers); + glGetInterfacePPAPI()->DeleteFramebuffers(glGetCurrentContextPPAPI(), n, + framebuffers); } void GL_APIENTRY glDeleteProgram(GLuint program) { @@ -232,8 +203,8 @@ void GL_APIENTRY glDeleteProgram(GLuint program) { } void GL_APIENTRY glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) { - glGetInterfacePPAPI()->DeleteRenderbuffers( - glGetCurrentContextPPAPI(), n, renderbuffers); + glGetInterfacePPAPI()->DeleteRenderbuffers(glGetCurrentContextPPAPI(), n, + renderbuffers); } void GL_APIENTRY glDeleteShader(GLuint shader) { @@ -241,8 +212,8 @@ void GL_APIENTRY glDeleteShader(GLuint shader) { } void GL_APIENTRY glDeleteTextures(GLsizei n, const GLuint* textures) { - glGetInterfacePPAPI()->DeleteTextures( - glGetCurrentContextPPAPI(), n, textures); + glGetInterfacePPAPI()->DeleteTextures(glGetCurrentContextPPAPI(), n, + textures); } void GL_APIENTRY glDepthFunc(GLenum func) { @@ -258,8 +229,8 @@ void GL_APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar) { } void GL_APIENTRY glDetachShader(GLuint program, GLuint shader) { - glGetInterfacePPAPI()->DetachShader( - glGetCurrentContextPPAPI(), program, shader); + glGetInterfacePPAPI()->DetachShader(glGetCurrentContextPPAPI(), program, + shader); } void GL_APIENTRY glDisable(GLenum cap) { @@ -272,16 +243,14 @@ void GL_APIENTRY glDisableVertexAttribArray(GLuint index) { } void GL_APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count) { - glGetInterfacePPAPI()->DrawArrays( - glGetCurrentContextPPAPI(), mode, first, count); + glGetInterfacePPAPI()->DrawArrays(glGetCurrentContextPPAPI(), mode, first, + count); } -void GL_APIENTRY glDrawElements(GLenum mode, - GLsizei count, - GLenum type, - const void* indices) { - glGetInterfacePPAPI()->DrawElements( - glGetCurrentContextPPAPI(), mode, count, type, indices); +void GL_APIENTRY +glDrawElements(GLenum mode, GLsizei count, GLenum type, const void* indices) { + glGetInterfacePPAPI()->DrawElements(glGetCurrentContextPPAPI(), mode, count, + type, indices); } void GL_APIENTRY glEnable(GLenum cap) { @@ -305,11 +274,9 @@ void GL_APIENTRY glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) { - glGetInterfacePPAPI()->FramebufferRenderbuffer(glGetCurrentContextPPAPI(), - target, - attachment, - renderbuffertarget, - renderbuffer); + glGetInterfacePPAPI()->FramebufferRenderbuffer( + glGetCurrentContextPPAPI(), target, attachment, renderbuffertarget, + renderbuffer); } void GL_APIENTRY glFramebufferTexture2D(GLenum target, @@ -318,11 +285,8 @@ void GL_APIENTRY glFramebufferTexture2D(GLenum target, GLuint texture, GLint level) { glGetInterfacePPAPI()->FramebufferTexture2D(glGetCurrentContextPPAPI(), - target, - attachment, - textarget, - texture, - level); + target, attachment, textarget, + texture, level); } void GL_APIENTRY glFrontFace(GLenum mode) { @@ -338,13 +302,13 @@ void GL_APIENTRY glGenerateMipmap(GLenum target) { } void GL_APIENTRY glGenFramebuffers(GLsizei n, GLuint* framebuffers) { - glGetInterfacePPAPI()->GenFramebuffers( - glGetCurrentContextPPAPI(), n, framebuffers); + glGetInterfacePPAPI()->GenFramebuffers(glGetCurrentContextPPAPI(), n, + framebuffers); } void GL_APIENTRY glGenRenderbuffers(GLsizei n, GLuint* renderbuffers) { - glGetInterfacePPAPI()->GenRenderbuffers( - glGetCurrentContextPPAPI(), n, renderbuffers); + glGetInterfacePPAPI()->GenRenderbuffers(glGetCurrentContextPPAPI(), n, + renderbuffers); } void GL_APIENTRY glGenTextures(GLsizei n, GLuint* textures) { @@ -358,13 +322,8 @@ void GL_APIENTRY glGetActiveAttrib(GLuint program, GLint* size, GLenum* type, char* name) { - glGetInterfacePPAPI()->GetActiveAttrib(glGetCurrentContextPPAPI(), - program, - index, - bufsize, - length, - size, - type, + glGetInterfacePPAPI()->GetActiveAttrib(glGetCurrentContextPPAPI(), program, + index, bufsize, length, size, type, name); } @@ -375,13 +334,8 @@ void GL_APIENTRY glGetActiveUniform(GLuint program, GLint* size, GLenum* type, char* name) { - glGetInterfacePPAPI()->GetActiveUniform(glGetCurrentContextPPAPI(), - program, - index, - bufsize, - length, - size, - type, + glGetInterfacePPAPI()->GetActiveUniform(glGetCurrentContextPPAPI(), program, + index, bufsize, length, size, type, name); } @@ -389,13 +343,13 @@ void GL_APIENTRY glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) { - glGetInterfacePPAPI()->GetAttachedShaders( - glGetCurrentContextPPAPI(), program, maxcount, count, shaders); + glGetInterfacePPAPI()->GetAttachedShaders(glGetCurrentContextPPAPI(), program, + maxcount, count, shaders); } GLint GL_APIENTRY glGetAttribLocation(GLuint program, const char* name) { - return glGetInterfacePPAPI()->GetAttribLocation( - glGetCurrentContextPPAPI(), program, name); + return glGetInterfacePPAPI()->GetAttribLocation(glGetCurrentContextPPAPI(), + program, name); } void GL_APIENTRY glGetBooleanv(GLenum pname, GLboolean* params) { @@ -403,9 +357,9 @@ void GL_APIENTRY glGetBooleanv(GLenum pname, GLboolean* params) { } void GL_APIENTRY - glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params) { - glGetInterfacePPAPI()->GetBufferParameteriv( - glGetCurrentContextPPAPI(), target, pname, params); +glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params) { + glGetInterfacePPAPI()->GetBufferParameteriv(glGetCurrentContextPPAPI(), + target, pname, params); } GLenum GL_APIENTRY glGetError() { @@ -429,35 +383,35 @@ void GL_APIENTRY glGetIntegerv(GLenum pname, GLint* params) { } void GL_APIENTRY glGetProgramiv(GLuint program, GLenum pname, GLint* params) { - glGetInterfacePPAPI()->GetProgramiv( - glGetCurrentContextPPAPI(), program, pname, params); + glGetInterfacePPAPI()->GetProgramiv(glGetCurrentContextPPAPI(), program, + pname, params); } void GL_APIENTRY glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) { - glGetInterfacePPAPI()->GetProgramInfoLog( - glGetCurrentContextPPAPI(), program, bufsize, length, infolog); + glGetInterfacePPAPI()->GetProgramInfoLog(glGetCurrentContextPPAPI(), program, + bufsize, length, infolog); } void GL_APIENTRY - glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) { - glGetInterfacePPAPI()->GetRenderbufferParameteriv( - glGetCurrentContextPPAPI(), target, pname, params); +glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) { + glGetInterfacePPAPI()->GetRenderbufferParameteriv(glGetCurrentContextPPAPI(), + target, pname, params); } void GL_APIENTRY glGetShaderiv(GLuint shader, GLenum pname, GLint* params) { - glGetInterfacePPAPI()->GetShaderiv( - glGetCurrentContextPPAPI(), shader, pname, params); + glGetInterfacePPAPI()->GetShaderiv(glGetCurrentContextPPAPI(), shader, pname, + params); } void GL_APIENTRY glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) { - glGetInterfacePPAPI()->GetShaderInfoLog( - glGetCurrentContextPPAPI(), shader, bufsize, length, infolog); + glGetInterfacePPAPI()->GetShaderInfoLog(glGetCurrentContextPPAPI(), shader, + bufsize, length, infolog); } void GL_APIENTRY glGetShaderPrecisionFormat(GLenum shadertype, @@ -472,8 +426,8 @@ void GL_APIENTRY glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, char* source) { - glGetInterfacePPAPI()->GetShaderSource( - glGetCurrentContextPPAPI(), shader, bufsize, length, source); + glGetInterfacePPAPI()->GetShaderSource(glGetCurrentContextPPAPI(), shader, + bufsize, length, source); } const GLubyte* GL_APIENTRY glGetString(GLenum name) { @@ -481,49 +435,49 @@ const GLubyte* GL_APIENTRY glGetString(GLenum name) { } void GL_APIENTRY - glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) { - glGetInterfacePPAPI()->GetTexParameterfv( - glGetCurrentContextPPAPI(), target, pname, params); +glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) { + glGetInterfacePPAPI()->GetTexParameterfv(glGetCurrentContextPPAPI(), target, + pname, params); } void GL_APIENTRY - glGetTexParameteriv(GLenum target, GLenum pname, GLint* params) { - glGetInterfacePPAPI()->GetTexParameteriv( - glGetCurrentContextPPAPI(), target, pname, params); +glGetTexParameteriv(GLenum target, GLenum pname, GLint* params) { + glGetInterfacePPAPI()->GetTexParameteriv(glGetCurrentContextPPAPI(), target, + pname, params); } void GL_APIENTRY - glGetUniformfv(GLuint program, GLint location, GLfloat* params) { - glGetInterfacePPAPI()->GetUniformfv( - glGetCurrentContextPPAPI(), program, location, params); +glGetUniformfv(GLuint program, GLint location, GLfloat* params) { + glGetInterfacePPAPI()->GetUniformfv(glGetCurrentContextPPAPI(), program, + location, params); } void GL_APIENTRY glGetUniformiv(GLuint program, GLint location, GLint* params) { - glGetInterfacePPAPI()->GetUniformiv( - glGetCurrentContextPPAPI(), program, location, params); + glGetInterfacePPAPI()->GetUniformiv(glGetCurrentContextPPAPI(), program, + location, params); } GLint GL_APIENTRY glGetUniformLocation(GLuint program, const char* name) { - return glGetInterfacePPAPI()->GetUniformLocation( - glGetCurrentContextPPAPI(), program, name); + return glGetInterfacePPAPI()->GetUniformLocation(glGetCurrentContextPPAPI(), + program, name); } void GL_APIENTRY - glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) { - glGetInterfacePPAPI()->GetVertexAttribfv( - glGetCurrentContextPPAPI(), index, pname, params); +glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) { + glGetInterfacePPAPI()->GetVertexAttribfv(glGetCurrentContextPPAPI(), index, + pname, params); } void GL_APIENTRY - glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params) { - glGetInterfacePPAPI()->GetVertexAttribiv( - glGetCurrentContextPPAPI(), index, pname, params); +glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params) { + glGetInterfacePPAPI()->GetVertexAttribiv(glGetCurrentContextPPAPI(), index, + pname, params); } void GL_APIENTRY - glGetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer) { - glGetInterfacePPAPI()->GetVertexAttribPointerv( - glGetCurrentContextPPAPI(), index, pname, pointer); +glGetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer) { + glGetInterfacePPAPI()->GetVertexAttribPointerv(glGetCurrentContextPPAPI(), + index, pname, pointer); } void GL_APIENTRY glHint(GLenum target, GLenum mode) { @@ -573,8 +527,8 @@ void GL_APIENTRY glPixelStorei(GLenum pname, GLint param) { } void GL_APIENTRY glPolygonOffset(GLfloat factor, GLfloat units) { - glGetInterfacePPAPI()->PolygonOffset( - glGetCurrentContextPPAPI(), factor, units); + glGetInterfacePPAPI()->PolygonOffset(glGetCurrentContextPPAPI(), factor, + units); } void GL_APIENTRY glReadPixels(GLint x, @@ -584,8 +538,8 @@ void GL_APIENTRY glReadPixels(GLint x, GLenum format, GLenum type, void* pixels) { - glGetInterfacePPAPI()->ReadPixels( - glGetCurrentContextPPAPI(), x, y, width, height, format, type, pixels); + glGetInterfacePPAPI()->ReadPixels(glGetCurrentContextPPAPI(), x, y, width, + height, format, type, pixels); } void GL_APIENTRY glReleaseShaderCompiler() { @@ -596,18 +550,18 @@ void GL_APIENTRY glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) { - glGetInterfacePPAPI()->RenderbufferStorage( - glGetCurrentContextPPAPI(), target, internalformat, width, height); + glGetInterfacePPAPI()->RenderbufferStorage(glGetCurrentContextPPAPI(), target, + internalformat, width, height); } void GL_APIENTRY glSampleCoverage(GLclampf value, GLboolean invert) { - glGetInterfacePPAPI()->SampleCoverage( - glGetCurrentContextPPAPI(), value, invert); + glGetInterfacePPAPI()->SampleCoverage(glGetCurrentContextPPAPI(), value, + invert); } void GL_APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height) { - glGetInterfacePPAPI()->Scissor( - glGetCurrentContextPPAPI(), x, y, width, height); + glGetInterfacePPAPI()->Scissor(glGetCurrentContextPPAPI(), x, y, width, + height); } void GL_APIENTRY glShaderBinary(GLsizei n, @@ -615,27 +569,27 @@ void GL_APIENTRY glShaderBinary(GLsizei n, GLenum binaryformat, const void* binary, GLsizei length) { - glGetInterfacePPAPI()->ShaderBinary( - glGetCurrentContextPPAPI(), n, shaders, binaryformat, binary, length); + glGetInterfacePPAPI()->ShaderBinary(glGetCurrentContextPPAPI(), n, shaders, + binaryformat, binary, length); } void GL_APIENTRY glShaderSource(GLuint shader, GLsizei count, const char** str, const GLint* length) { - glGetInterfacePPAPI()->ShaderSource( - glGetCurrentContextPPAPI(), shader, count, str, length); + glGetInterfacePPAPI()->ShaderSource(glGetCurrentContextPPAPI(), shader, count, + str, length); } void GL_APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask) { - glGetInterfacePPAPI()->StencilFunc( - glGetCurrentContextPPAPI(), func, ref, mask); + glGetInterfacePPAPI()->StencilFunc(glGetCurrentContextPPAPI(), func, ref, + mask); } void GL_APIENTRY - glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) { - glGetInterfacePPAPI()->StencilFuncSeparate( - glGetCurrentContextPPAPI(), face, func, ref, mask); +glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) { + glGetInterfacePPAPI()->StencilFuncSeparate(glGetCurrentContextPPAPI(), face, + func, ref, mask); } void GL_APIENTRY glStencilMask(GLuint mask) { @@ -643,19 +597,19 @@ void GL_APIENTRY glStencilMask(GLuint mask) { } void GL_APIENTRY glStencilMaskSeparate(GLenum face, GLuint mask) { - glGetInterfacePPAPI()->StencilMaskSeparate( - glGetCurrentContextPPAPI(), face, mask); + glGetInterfacePPAPI()->StencilMaskSeparate(glGetCurrentContextPPAPI(), face, + mask); } void GL_APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) { - glGetInterfacePPAPI()->StencilOp( - glGetCurrentContextPPAPI(), fail, zfail, zpass); + glGetInterfacePPAPI()->StencilOp(glGetCurrentContextPPAPI(), fail, zfail, + zpass); } void GL_APIENTRY - glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) { - glGetInterfacePPAPI()->StencilOpSeparate( - glGetCurrentContextPPAPI(), face, fail, zfail, zpass); +glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) { + glGetInterfacePPAPI()->StencilOpSeparate(glGetCurrentContextPPAPI(), face, + fail, zfail, zpass); } void GL_APIENTRY glTexImage2D(GLenum target, @@ -667,38 +621,31 @@ void GL_APIENTRY glTexImage2D(GLenum target, GLenum format, GLenum type, const void* pixels) { - glGetInterfacePPAPI()->TexImage2D(glGetCurrentContextPPAPI(), - target, - level, - internalformat, - width, - height, - border, - format, - type, - pixels); + glGetInterfacePPAPI()->TexImage2D(glGetCurrentContextPPAPI(), target, level, + internalformat, width, height, border, + format, type, pixels); } void GL_APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param) { - glGetInterfacePPAPI()->TexParameterf( - glGetCurrentContextPPAPI(), target, pname, param); + glGetInterfacePPAPI()->TexParameterf(glGetCurrentContextPPAPI(), target, + pname, param); } void GL_APIENTRY - glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params) { - glGetInterfacePPAPI()->TexParameterfv( - glGetCurrentContextPPAPI(), target, pname, params); +glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params) { + glGetInterfacePPAPI()->TexParameterfv(glGetCurrentContextPPAPI(), target, + pname, params); } void GL_APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param) { - glGetInterfacePPAPI()->TexParameteri( - glGetCurrentContextPPAPI(), target, pname, param); + glGetInterfacePPAPI()->TexParameteri(glGetCurrentContextPPAPI(), target, + pname, param); } void GL_APIENTRY - glTexParameteriv(GLenum target, GLenum pname, const GLint* params) { - glGetInterfacePPAPI()->TexParameteriv( - glGetCurrentContextPPAPI(), target, pname, params); +glTexParameteriv(GLenum target, GLenum pname, const GLint* params) { + glGetInterfacePPAPI()->TexParameteriv(glGetCurrentContextPPAPI(), target, + pname, params); } void GL_APIENTRY glTexSubImage2D(GLenum target, @@ -710,16 +657,9 @@ void GL_APIENTRY glTexSubImage2D(GLenum target, GLenum format, GLenum type, const void* pixels) { - glGetInterfacePPAPI()->TexSubImage2D(glGetCurrentContextPPAPI(), - target, - level, - xoffset, - yoffset, - width, - height, - format, - type, - pixels); + glGetInterfacePPAPI()->TexSubImage2D(glGetCurrentContextPPAPI(), target, + level, xoffset, yoffset, width, height, + format, type, pixels); } void GL_APIENTRY glUniform1f(GLint location, GLfloat x) { @@ -727,8 +667,8 @@ void GL_APIENTRY glUniform1f(GLint location, GLfloat x) { } void GL_APIENTRY glUniform1fv(GLint location, GLsizei count, const GLfloat* v) { - glGetInterfacePPAPI()->Uniform1fv( - glGetCurrentContextPPAPI(), location, count, v); + glGetInterfacePPAPI()->Uniform1fv(glGetCurrentContextPPAPI(), location, count, + v); } void GL_APIENTRY glUniform1i(GLint location, GLint x) { @@ -736,8 +676,8 @@ void GL_APIENTRY glUniform1i(GLint location, GLint x) { } void GL_APIENTRY glUniform1iv(GLint location, GLsizei count, const GLint* v) { - glGetInterfacePPAPI()->Uniform1iv( - glGetCurrentContextPPAPI(), location, count, v); + glGetInterfacePPAPI()->Uniform1iv(glGetCurrentContextPPAPI(), location, count, + v); } void GL_APIENTRY glUniform2f(GLint location, GLfloat x, GLfloat y) { @@ -745,8 +685,8 @@ void GL_APIENTRY glUniform2f(GLint location, GLfloat x, GLfloat y) { } void GL_APIENTRY glUniform2fv(GLint location, GLsizei count, const GLfloat* v) { - glGetInterfacePPAPI()->Uniform2fv( - glGetCurrentContextPPAPI(), location, count, v); + glGetInterfacePPAPI()->Uniform2fv(glGetCurrentContextPPAPI(), location, count, + v); } void GL_APIENTRY glUniform2i(GLint location, GLint x, GLint y) { @@ -754,74 +694,74 @@ void GL_APIENTRY glUniform2i(GLint location, GLint x, GLint y) { } void GL_APIENTRY glUniform2iv(GLint location, GLsizei count, const GLint* v) { - glGetInterfacePPAPI()->Uniform2iv( - glGetCurrentContextPPAPI(), location, count, v); + glGetInterfacePPAPI()->Uniform2iv(glGetCurrentContextPPAPI(), location, count, + v); } void GL_APIENTRY glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) { - glGetInterfacePPAPI()->Uniform3f( - glGetCurrentContextPPAPI(), location, x, y, z); + glGetInterfacePPAPI()->Uniform3f(glGetCurrentContextPPAPI(), location, x, y, + z); } void GL_APIENTRY glUniform3fv(GLint location, GLsizei count, const GLfloat* v) { - glGetInterfacePPAPI()->Uniform3fv( - glGetCurrentContextPPAPI(), location, count, v); + glGetInterfacePPAPI()->Uniform3fv(glGetCurrentContextPPAPI(), location, count, + v); } void GL_APIENTRY glUniform3i(GLint location, GLint x, GLint y, GLint z) { - glGetInterfacePPAPI()->Uniform3i( - glGetCurrentContextPPAPI(), location, x, y, z); + glGetInterfacePPAPI()->Uniform3i(glGetCurrentContextPPAPI(), location, x, y, + z); } void GL_APIENTRY glUniform3iv(GLint location, GLsizei count, const GLint* v) { - glGetInterfacePPAPI()->Uniform3iv( - glGetCurrentContextPPAPI(), location, count, v); + glGetInterfacePPAPI()->Uniform3iv(glGetCurrentContextPPAPI(), location, count, + v); } void GL_APIENTRY - glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - glGetInterfacePPAPI()->Uniform4f( - glGetCurrentContextPPAPI(), location, x, y, z, w); +glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { + glGetInterfacePPAPI()->Uniform4f(glGetCurrentContextPPAPI(), location, x, y, + z, w); } void GL_APIENTRY glUniform4fv(GLint location, GLsizei count, const GLfloat* v) { - glGetInterfacePPAPI()->Uniform4fv( - glGetCurrentContextPPAPI(), location, count, v); + glGetInterfacePPAPI()->Uniform4fv(glGetCurrentContextPPAPI(), location, count, + v); } void GL_APIENTRY - glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) { - glGetInterfacePPAPI()->Uniform4i( - glGetCurrentContextPPAPI(), location, x, y, z, w); +glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) { + glGetInterfacePPAPI()->Uniform4i(glGetCurrentContextPPAPI(), location, x, y, + z, w); } void GL_APIENTRY glUniform4iv(GLint location, GLsizei count, const GLint* v) { - glGetInterfacePPAPI()->Uniform4iv( - glGetCurrentContextPPAPI(), location, count, v); + glGetInterfacePPAPI()->Uniform4iv(glGetCurrentContextPPAPI(), location, count, + v); } void GL_APIENTRY glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { - glGetInterfacePPAPI()->UniformMatrix2fv( - glGetCurrentContextPPAPI(), location, count, transpose, value); + glGetInterfacePPAPI()->UniformMatrix2fv(glGetCurrentContextPPAPI(), location, + count, transpose, value); } void GL_APIENTRY glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { - glGetInterfacePPAPI()->UniformMatrix3fv( - glGetCurrentContextPPAPI(), location, count, transpose, value); + glGetInterfacePPAPI()->UniformMatrix3fv(glGetCurrentContextPPAPI(), location, + count, transpose, value); } void GL_APIENTRY glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { - glGetInterfacePPAPI()->UniformMatrix4fv( - glGetCurrentContextPPAPI(), location, count, transpose, value); + glGetInterfacePPAPI()->UniformMatrix4fv(glGetCurrentContextPPAPI(), location, + count, transpose, value); } void GL_APIENTRY glUseProgram(GLuint program) { @@ -837,8 +777,8 @@ void GL_APIENTRY glVertexAttrib1f(GLuint indx, GLfloat x) { } void GL_APIENTRY glVertexAttrib1fv(GLuint indx, const GLfloat* values) { - glGetInterfacePPAPI()->VertexAttrib1fv( - glGetCurrentContextPPAPI(), indx, values); + glGetInterfacePPAPI()->VertexAttrib1fv(glGetCurrentContextPPAPI(), indx, + values); } void GL_APIENTRY glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) { @@ -846,30 +786,30 @@ void GL_APIENTRY glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) { } void GL_APIENTRY glVertexAttrib2fv(GLuint indx, const GLfloat* values) { - glGetInterfacePPAPI()->VertexAttrib2fv( - glGetCurrentContextPPAPI(), indx, values); + glGetInterfacePPAPI()->VertexAttrib2fv(glGetCurrentContextPPAPI(), indx, + values); } void GL_APIENTRY - glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) { - glGetInterfacePPAPI()->VertexAttrib3f( - glGetCurrentContextPPAPI(), indx, x, y, z); +glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) { + glGetInterfacePPAPI()->VertexAttrib3f(glGetCurrentContextPPAPI(), indx, x, y, + z); } void GL_APIENTRY glVertexAttrib3fv(GLuint indx, const GLfloat* values) { - glGetInterfacePPAPI()->VertexAttrib3fv( - glGetCurrentContextPPAPI(), indx, values); + glGetInterfacePPAPI()->VertexAttrib3fv(glGetCurrentContextPPAPI(), indx, + values); } void GL_APIENTRY - glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - glGetInterfacePPAPI()->VertexAttrib4f( - glGetCurrentContextPPAPI(), indx, x, y, z, w); +glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { + glGetInterfacePPAPI()->VertexAttrib4f(glGetCurrentContextPPAPI(), indx, x, y, + z, w); } void GL_APIENTRY glVertexAttrib4fv(GLuint indx, const GLfloat* values) { - glGetInterfacePPAPI()->VertexAttrib4fv( - glGetCurrentContextPPAPI(), indx, values); + glGetInterfacePPAPI()->VertexAttrib4fv(glGetCurrentContextPPAPI(), indx, + values); } void GL_APIENTRY glVertexAttribPointer(GLuint indx, @@ -883,8 +823,8 @@ void GL_APIENTRY glVertexAttribPointer(GLuint indx, } void GL_APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height) { - glGetInterfacePPAPI()->Viewport( - glGetCurrentContextPPAPI(), x, y, width, height); + glGetInterfacePPAPI()->Viewport(glGetCurrentContextPPAPI(), x, y, width, + height); } void GL_APIENTRY glBlitFramebufferEXT(GLint srcX0, @@ -900,17 +840,8 @@ void GL_APIENTRY glBlitFramebufferEXT(GLint srcX0, const struct PPB_OpenGLES2FramebufferBlit* ext = glGetFramebufferBlitInterfacePPAPI(); if (ext) - ext->BlitFramebufferEXT(glGetCurrentContextPPAPI(), - srcX0, - srcY0, - srcX1, - srcY1, - dstX0, - dstY0, - dstX1, - dstY1, - mask, - filter); + ext->BlitFramebufferEXT(glGetCurrentContextPPAPI(), srcX0, srcY0, srcX1, + srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); } void GL_APIENTRY glRenderbufferStorageMultisampleEXT(GLenum target, @@ -921,11 +852,8 @@ void GL_APIENTRY glRenderbufferStorageMultisampleEXT(GLenum target, const struct PPB_OpenGLES2FramebufferMultisample* ext = glGetFramebufferMultisampleInterfacePPAPI(); if (ext) - ext->RenderbufferStorageMultisampleEXT(glGetCurrentContextPPAPI(), - target, - samples, - internalformat, - width, + ext->RenderbufferStorageMultisampleEXT(glGetCurrentContextPPAPI(), target, + samples, internalformat, width, height); } @@ -967,7 +895,7 @@ void GL_APIENTRY glGetQueryivEXT(GLenum target, GLenum pname, GLint* params) { } void GL_APIENTRY - glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint* params) { +glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint* params) { const struct PPB_OpenGLES2Query* ext = glGetQueryInterfacePPAPI(); if (ext) ext->GetQueryObjectuivEXT(glGetCurrentContextPPAPI(), id, pname, params); @@ -1017,8 +945,8 @@ void* GL_APIENTRY glMapBufferSubDataCHROMIUM(GLuint target, const struct PPB_OpenGLES2ChromiumMapSub* ext = glGetChromiumMapSubInterfacePPAPI(); if (ext) - return ext->MapBufferSubDataCHROMIUM( - glGetCurrentContextPPAPI(), target, offset, size, access); + return ext->MapBufferSubDataCHROMIUM(glGetCurrentContextPPAPI(), target, + offset, size, access); return 0; } @@ -1041,16 +969,9 @@ void* GL_APIENTRY glMapTexSubImage2DCHROMIUM(GLenum target, const struct PPB_OpenGLES2ChromiumMapSub* ext = glGetChromiumMapSubInterfacePPAPI(); if (ext) - return ext->MapTexSubImage2DCHROMIUM(glGetCurrentContextPPAPI(), - target, - level, - xoffset, - yoffset, - width, - height, - format, - type, - access); + return ext->MapTexSubImage2DCHROMIUM(glGetCurrentContextPPAPI(), target, + level, xoffset, yoffset, width, height, + format, type, access); return 0; } @@ -1068,8 +989,8 @@ void GL_APIENTRY glDrawArraysInstancedANGLE(GLenum mode, const struct PPB_OpenGLES2InstancedArrays* ext = glGetInstancedArraysInterfacePPAPI(); if (ext) - ext->DrawArraysInstancedANGLE( - glGetCurrentContextPPAPI(), mode, first, count, primcount); + ext->DrawArraysInstancedANGLE(glGetCurrentContextPPAPI(), mode, first, + count, primcount); } void GL_APIENTRY glDrawElementsInstancedANGLE(GLenum mode, @@ -1080,8 +1001,8 @@ void GL_APIENTRY glDrawElementsInstancedANGLE(GLenum mode, const struct PPB_OpenGLES2InstancedArrays* ext = glGetInstancedArraysInterfacePPAPI(); if (ext) - ext->DrawElementsInstancedANGLE( - glGetCurrentContextPPAPI(), mode, count, type, indices, primcount); + ext->DrawElementsInstancedANGLE(glGetCurrentContextPPAPI(), mode, count, + type, indices, primcount); } void GL_APIENTRY glVertexAttribDivisorANGLE(GLuint index, GLuint divisor) { diff --git a/ppapi/shared_impl/ppb_opengles2_shared.cc b/ppapi/shared_impl/ppb_opengles2_shared.cc index f42a6f9..32bb547 100644 --- a/ppapi/shared_impl/ppb_opengles2_shared.cc +++ b/ppapi/shared_impl/ppb_opengles2_shared.cc @@ -237,15 +237,9 @@ void CompressedTexSubImage2D(PP_Resource context_id, const void* data) { Enter3D enter(context_id, true); if (enter.succeeded()) { - ToGles2Impl(&enter)->CompressedTexSubImage2D(target, - level, - xoffset, - yoffset, - width, - height, - format, - imageSize, - data); + ToGles2Impl(&enter)->CompressedTexSubImage2D(target, level, xoffset, + yoffset, width, height, format, + imageSize, data); } } @@ -260,8 +254,8 @@ void CopyTexImage2D(PP_Resource context_id, GLint border) { Enter3D enter(context_id, true); if (enter.succeeded()) { - ToGles2Impl(&enter)->CopyTexImage2D( - target, level, internalformat, x, y, width, height, border); + ToGles2Impl(&enter)->CopyTexImage2D(target, level, internalformat, x, y, + width, height, border); } } @@ -276,8 +270,8 @@ void CopyTexSubImage2D(PP_Resource context_id, GLsizei height) { Enter3D enter(context_id, true); if (enter.succeeded()) { - ToGles2Impl(&enter)->CopyTexSubImage2D( - target, level, xoffset, yoffset, x, y, width, height); + ToGles2Impl(&enter)->CopyTexSubImage2D(target, level, xoffset, yoffset, x, + y, width, height); } } @@ -604,8 +598,8 @@ void GetFramebufferAttachmentParameteriv(PP_Resource context_id, GLint* params) { Enter3D enter(context_id, true); if (enter.succeeded()) { - ToGles2Impl(&enter)->GetFramebufferAttachmentParameteriv( - target, attachment, pname, params); + ToGles2Impl(&enter)->GetFramebufferAttachmentParameteriv(target, attachment, + pname, params); } } @@ -1018,15 +1012,8 @@ void TexImage2D(PP_Resource context_id, const void* pixels) { Enter3D enter(context_id, true); if (enter.succeeded()) { - ToGles2Impl(&enter)->TexImage2D(target, - level, - internalformat, - width, - height, - border, - format, - type, - pixels); + ToGles2Impl(&enter)->TexImage2D(target, level, internalformat, width, + height, border, format, type, pixels); } } @@ -1082,8 +1069,8 @@ void TexSubImage2D(PP_Resource context_id, const void* pixels) { Enter3D enter(context_id, true); if (enter.succeeded()) { - ToGles2Impl(&enter)->TexSubImage2D( - target, level, xoffset, yoffset, width, height, format, type, pixels); + ToGles2Impl(&enter)->TexSubImage2D(target, level, xoffset, yoffset, width, + height, format, type, pixels); } } |