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authorapatrick@chromium.org <apatrick@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-08-02 23:10:32 +0000
committerapatrick@chromium.org <apatrick@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-08-02 23:10:32 +0000
commit876f6fee7025b66f758b5fd50c2c89b5df748e19 (patch)
treeb063ce5ecc756fa3be29a330da4cc8f7008356fc /app/gfx/gl/gl_context_stub.h
parentedd2f227a16ca579fb34a8da3da0b8fad67b0a1b (diff)
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GPU command decoder uses depth24_stencil8_oes extension if available.
This is now the only depth / stencil format supported by ANGLE. Other GLES2 implementations will only use it if the extension is supported. Also changed all usage of GLES2_GPU_SERVICE_BACKEND_NATIVE_GLES2 to a runtime check since we no longer know at compile time whether the backend will be GL ot GLES2. TEST=try, GPU unit tests locally, WebGL locally, Pepper 3D locally BUG=none Review URL: http://codereview.chromium.org/3046035 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@54627 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'app/gfx/gl/gl_context_stub.h')
-rw-r--r--app/gfx/gl/gl_context_stub.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/app/gfx/gl/gl_context_stub.h b/app/gfx/gl/gl_context_stub.h
index 222bf7b..b5189ae 100644
--- a/app/gfx/gl/gl_context_stub.h
+++ b/app/gfx/gl/gl_context_stub.h
@@ -23,6 +23,7 @@ class StubGLContext : public gfx::GLContext {
virtual void SwapBuffers() {}
virtual gfx::Size GetSize() { return size_; }
virtual void* GetHandle() { return NULL; }
+ virtual bool HasExtension(const char* name) { return false; }
void SetSize(const gfx::Size& size) { size_ = size; }