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author | ccameron <ccameron@chromium.org> | 2016-03-23 16:46:34 -0700 |
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committer | Commit bot <commit-bot@chromium.org> | 2016-03-23 23:48:05 +0000 |
commit | fbaed4750ac46ce84d4b5d361b2601447db5390d (patch) | |
tree | e7a3daa046bf4a8651c020a6e187815b6b8792f9 /ash/shelf/shelf_button.cc | |
parent | 54fdc6aecbea535e3e9ee39df52921d4b99306ae (diff) | |
download | chromium_src-fbaed4750ac46ce84d4b5d361b2601447db5390d.zip chromium_src-fbaed4750ac46ce84d4b5d361b2601447db5390d.tar.gz chromium_src-fbaed4750ac46ce84d4b5d361b2601447db5390d.tar.bz2 |
Mac: Use AVSampleBufferDisplayLayer for 4:2:0 surfaces
Enqueuing frames into an AVSampleBufferDisplayLayer is more
power efficient than setting the contents of the layer directly, and
also can be used in detached mode.
BUG=594449
Review URL: https://codereview.chromium.org/1828523003
Cr-Commit-Position: refs/heads/master@{#382975}
Diffstat (limited to 'ash/shelf/shelf_button.cc')
0 files changed, 0 insertions, 0 deletions