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authorsky@chromium.org <sky@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-09-15 17:29:30 +0000
committersky@chromium.org <sky@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-09-15 17:29:30 +0000
commitffb15d1eb8fc4180b30b43865fc44427f29cd578 (patch)
treeea89569dc78f3a5a103dfb7eef8a4b5bc8879268 /ash/wm/workspace
parent70cdf8d473698e4f9203dde64bfa9147dc4d70e7 (diff)
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ui/base/animation -> ui/gfx/animation
I also made GFX_EXPORT real, which is ok since it's the same as UI_EXPORT. It'll only matter when we separate out at gyp level. BUG=none TEST=none R=ben@chromium.org Review URL: https://codereview.chromium.org/23531053 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@223289 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ash/wm/workspace')
-rw-r--r--ash/wm/workspace/alternate_frame_caption_button.cc8
-rw-r--r--ash/wm/workspace/alternate_frame_caption_button.h10
-rw-r--r--ash/wm/workspace/desktop_background_fade_controller.cc6
-rw-r--r--ash/wm/workspace/phantom_window_controller.cc8
-rw-r--r--ash/wm/workspace/phantom_window_controller.h12
-rw-r--r--ash/wm/workspace/workspace_window_resizer_unittest.cc7
6 files changed, 26 insertions, 25 deletions
diff --git a/ash/wm/workspace/alternate_frame_caption_button.cc b/ash/wm/workspace/alternate_frame_caption_button.cc
index ffdb539..578e46a6 100644
--- a/ash/wm/workspace/alternate_frame_caption_button.cc
+++ b/ash/wm/workspace/alternate_frame_caption_button.cc
@@ -4,7 +4,7 @@
#include "ash/wm/workspace/alternate_frame_caption_button.h"
-#include "ui/base/animation/slide_animation.h"
+#include "ui/gfx/animation/slide_animation.h"
#include "ui/gfx/canvas.h"
namespace ash {
@@ -96,7 +96,7 @@ AlternateFrameCaptionButton::AlternateFrameCaptionButton(
action_(action),
hidden_bubble_radius_(0),
shown_bubble_radius_(0),
- bubble_animation_(new ui::SlideAnimation(this)) {
+ bubble_animation_(new gfx::SlideAnimation(this)) {
}
AlternateFrameCaptionButton::~AlternateFrameCaptionButton() {
@@ -216,12 +216,12 @@ void AlternateFrameCaptionButton::StateChanged() {
}
void AlternateFrameCaptionButton::AnimationProgressed(
- const ui::Animation* animation) {
+ const gfx::Animation* animation) {
SchedulePaint();
}
void AlternateFrameCaptionButton::AnimationEnded(
- const ui::Animation* animation) {
+ const gfx::Animation* animation) {
// The bubble animation was postponed if the button became pressed when the
// bubble was fading out. Do the animation now.
MaybeStartNewBubbleAnimation();
diff --git a/ash/wm/workspace/alternate_frame_caption_button.h b/ash/wm/workspace/alternate_frame_caption_button.h
index b0f9581..7f5e28f 100644
--- a/ash/wm/workspace/alternate_frame_caption_button.h
+++ b/ash/wm/workspace/alternate_frame_caption_button.h
@@ -9,7 +9,7 @@
#include "base/memory/scoped_ptr.h"
#include "ui/views/controls/button/custom_button.h"
-namespace ui {
+namespace gfx {
class SlideAnimation;
}
@@ -47,9 +47,9 @@ class ASH_EXPORT AlternateFrameCaptionButton : public views::CustomButton {
virtual void StateChanged() OVERRIDE;
// ui::AnimateDelegate overrides. (views::CustomButton inherits from
- // ui::AnimationDelegate).
- virtual void AnimationProgressed(const ui::Animation* animation) OVERRIDE;
- virtual void AnimationEnded(const ui::Animation* animation) OVERRIDE;
+ // gfx::AnimationDelegate).
+ virtual void AnimationProgressed(const gfx::Animation* animation) OVERRIDE;
+ virtual void AnimationEnded(const gfx::Animation* animation) OVERRIDE;
Action action_;
@@ -59,7 +59,7 @@ class ASH_EXPORT AlternateFrameCaptionButton : public views::CustomButton {
// The radius of the background bubble when it is visible.
double shown_bubble_radius_;
- scoped_ptr<ui::SlideAnimation> bubble_animation_;
+ scoped_ptr<gfx::SlideAnimation> bubble_animation_;
DISALLOW_COPY_AND_ASSIGN(AlternateFrameCaptionButton);
};
diff --git a/ash/wm/workspace/desktop_background_fade_controller.cc b/ash/wm/workspace/desktop_background_fade_controller.cc
index 563d07b..abbdf57 100644
--- a/ash/wm/workspace/desktop_background_fade_controller.cc
+++ b/ash/wm/workspace/desktop_background_fade_controller.cc
@@ -20,15 +20,15 @@ DesktopBackgroundFadeController::DesktopBackgroundFadeController(
base::TimeDelta duration,
Direction direction) {
SkColor start_color, target_color;
- ui::Tween::Type tween_type;
+ gfx::Tween::Type tween_type;
if (direction == FADE_OUT) {
start_color = SkColorSetARGB(0, 0, 0, 0);
target_color = SK_ColorBLACK;
- tween_type = ui::Tween::EASE_IN_OUT;
+ tween_type = gfx::Tween::EASE_IN_OUT;
} else {
start_color = SK_ColorBLACK;
target_color = SkColorSetARGB(0, 0, 0, 0);
- tween_type = ui::Tween::EASE_IN_OUT;
+ tween_type = gfx::Tween::EASE_IN_OUT;
}
window_controller_.reset(
diff --git a/ash/wm/workspace/phantom_window_controller.cc b/ash/wm/workspace/phantom_window_controller.cc
index 67272c1..cd2865e 100644
--- a/ash/wm/workspace/phantom_window_controller.cc
+++ b/ash/wm/workspace/phantom_window_controller.cc
@@ -10,9 +10,9 @@
#include "third_party/skia/include/core/SkCanvas.h"
#include "ui/aura/root_window.h"
#include "ui/aura/window.h"
-#include "ui/base/animation/slide_animation.h"
#include "ui/compositor/layer.h"
#include "ui/compositor/scoped_layer_animation_settings.h"
+#include "ui/gfx/animation/slide_animation.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/skia_util.h"
#include "ui/views/painter.h"
@@ -142,8 +142,8 @@ void PhantomWindowController::Show(const gfx::Rect& bounds_in_screen) {
if (!phantom_widget_start_ && start_root != target_root)
phantom_widget_start_ = CreatePhantomWidget(start_root, start_bounds_);
- animation_.reset(new ui::SlideAnimation(this));
- animation_->SetTweenType(ui::Tween::EASE_IN);
+ animation_.reset(new gfx::SlideAnimation(this));
+ animation_->SetTweenType(gfx::Tween::EASE_IN);
const int kAnimationDurationMS = 200;
animation_->SetSlideDuration(kAnimationDurationMS);
animation_->Show();
@@ -163,7 +163,7 @@ bool PhantomWindowController::IsShowing() const {
}
void PhantomWindowController::AnimationProgressed(
- const ui::Animation* animation) {
+ const gfx::Animation* animation) {
const gfx::Rect current_bounds =
animation->CurrentValueBetween(start_bounds_, bounds_in_screen_);
if (phantom_widget_start_)
diff --git a/ash/wm/workspace/phantom_window_controller.h b/ash/wm/workspace/phantom_window_controller.h
index 5cd40da..4a92792 100644
--- a/ash/wm/workspace/phantom_window_controller.h
+++ b/ash/wm/workspace/phantom_window_controller.h
@@ -9,7 +9,7 @@
#include "base/basictypes.h"
#include "base/gtest_prod_util.h"
#include "base/memory/scoped_ptr.h"
-#include "ui/base/animation/animation_delegate.h"
+#include "ui/gfx/animation/animation_delegate.h"
#include "ui/gfx/rect.h"
namespace aura {
@@ -17,7 +17,7 @@ class RootWindow;
class Window;
}
-namespace ui {
+namespace gfx {
class SlideAnimation;
}
@@ -30,7 +30,7 @@ namespace internal {
// PhantomWindowController is responsible for showing a phantom representation
// of a window. It's used used during dragging a window to show a snap location.
-class ASH_EXPORT PhantomWindowController : public ui::AnimationDelegate {
+class ASH_EXPORT PhantomWindowController : public gfx::AnimationDelegate {
public:
explicit PhantomWindowController(aura::Window* window);
virtual ~PhantomWindowController();
@@ -57,8 +57,8 @@ class ASH_EXPORT PhantomWindowController : public ui::AnimationDelegate {
phantom_below_window_ = phantom_below_window;
}
- // ui::AnimationDelegate overrides:
- virtual void AnimationProgressed(const ui::Animation* animation) OVERRIDE;
+ // gfx::AnimationDelegate overrides:
+ virtual void AnimationProgressed(const gfx::Animation* animation) OVERRIDE;
private:
FRIEND_TEST_ALL_PREFIXES(WorkspaceWindowResizerTest, PhantomWindowShow);
@@ -93,7 +93,7 @@ class ASH_EXPORT PhantomWindowController : public ui::AnimationDelegate {
views::Widget* phantom_widget_start_;
// Used to transition the bounds.
- scoped_ptr<ui::SlideAnimation> animation_;
+ scoped_ptr<gfx::SlideAnimation> animation_;
DISALLOW_COPY_AND_ASSIGN(PhantomWindowController);
};
diff --git a/ash/wm/workspace/workspace_window_resizer_unittest.cc b/ash/wm/workspace/workspace_window_resizer_unittest.cc
index 62eb380..5f096d0 100644
--- a/ash/wm/workspace/workspace_window_resizer_unittest.cc
+++ b/ash/wm/workspace/workspace_window_resizer_unittest.cc
@@ -31,9 +31,10 @@
#include "ui/gfx/screen.h"
#include "ui/views/widget/widget.h"
-namespace ui {
+namespace gfx {
// Class to provide access to SlideAnimation internals for testing.
+// TODO: this should be next to SlideAnimation, not here.
class SlideAnimation::TestApi {
public:
explicit TestApi(SlideAnimation* animation) : animation_(animation) {}
@@ -202,8 +203,8 @@ class WorkspaceWindowResizerTest : public test::AshTestBase {
}
// Simulate running the animation.
- void RunAnimationTillComplete(ui::SlideAnimation* animation) {
- ui::SlideAnimation::TestApi test_api(animation);
+ void RunAnimationTillComplete(gfx::SlideAnimation* animation) {
+ gfx::SlideAnimation::TestApi test_api(animation);
test_api.RunTillComplete();
}