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author | tdanderson@chromium.org <tdanderson@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2014-08-09 08:52:37 +0000 |
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committer | tdanderson@chromium.org <tdanderson@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2014-08-09 08:53:43 +0000 |
commit | c35f14c5d1a914a8cdd01648d0041524a8a51a36 (patch) | |
tree | 3746bd2ad92634e18624e2badaecf1fc3e0b6905 /ash | |
parent | 79141acdf19dcd33bc5cf3de516c6ed3bffc8994 (diff) | |
download | chromium_src-c35f14c5d1a914a8cdd01648d0041524a8a51a36.zip chromium_src-c35f14c5d1a914a8cdd01648d0041524a8a51a36.tar.gz chromium_src-c35f14c5d1a914a8cdd01648d0041524a8a51a36.tar.bz2 |
Visual improvements to text filtering in Ash overview mode
The following visual improvements are made by this CL:
* The textfield is given a black background with an
alpha of 70% and rounded corners.
* The length of the textfield takes up 25% of the
available length instead of 50%.
* Padding surrounds the text within the textfield.
* Sufficient space is reserved at the top of the screen
to guarantee that the textfield will never overlap
anything (i.e., selection widget in the top row
of items).
* The textfield fades in/out in addition to sliding
up/down.
* There is now space between the top of the screen
and the textfield.
BUG=394871
TEST=WindowSelectorTest.BasicArrowKeyNavigation modified
Review URL: https://codereview.chromium.org/403493006
Cr-Commit-Position: refs/heads/master@{#288546}
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@288546 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ash')
-rw-r--r-- | ash/wm/overview/window_grid.cc | 17 | ||||
-rw-r--r-- | ash/wm/overview/window_selector.cc | 107 | ||||
-rw-r--r-- | ash/wm/overview/window_selector.h | 4 | ||||
-rw-r--r-- | ash/wm/overview/window_selector_unittest.cc | 30 |
4 files changed, 127 insertions, 31 deletions
diff --git a/ash/wm/overview/window_grid.cc b/ash/wm/overview/window_grid.cc index d9f136f..e8751b8 100644 --- a/ash/wm/overview/window_grid.cc +++ b/ash/wm/overview/window_grid.cc @@ -4,6 +4,7 @@ #include "ash/wm/overview/window_grid.h" +#include "ash/ash_switches.h" #include "ash/screen_util.h" #include "ash/shell.h" #include "ash/shell_window_ids.h" @@ -13,6 +14,7 @@ #include "ash/wm/overview/window_selector_panels.h" #include "ash/wm/overview/window_selector_window.h" #include "ash/wm/window_state.h" +#include "base/command_line.h" #include "base/i18n/string_search.h" #include "base/memory/scoped_vector.h" #include "third_party/skia/include/core/SkColor.h" @@ -102,6 +104,10 @@ const int kOverviewSelectorTransitionMilliseconds = 100; const SkColor kWindowOverviewSelectionColor = SK_ColorBLACK; const unsigned char kWindowOverviewSelectorOpacity = 128; +// The minimum amount of spacing between the bottom of the text filtering +// text field and the top of the selection widget on the first row of items. +const int kTextFilterBottomMargin = 5; + // Returns the vector for the fade in animation. gfx::Vector2d GetSlideVectorForFadeIn(WindowSelector::Direction direction, const gfx::Rect& bounds) { @@ -178,6 +184,17 @@ void WindowGrid::PositionWindows(bool animate) { ScreenUtil::GetDisplayWorkAreaBoundsInParent( Shell::GetContainer(root_window_, kShellWindowId_DefaultContainer))); + // If the text filtering feature is enabled, reserve space at the top for the + // text filtering textbox to appear. + if (!CommandLine::ForCurrentProcess()->HasSwitch( + switches::kAshDisableTextFilteringInOverviewMode)) { + total_bounds.Inset( + 0, + WindowSelector::kTextFilterBottomEdge + kTextFilterBottomMargin, + 0, + 0); + } + // Find the minimum number of windows per row that will fit all of the // windows on screen. num_columns_ = std::max( diff --git a/ash/wm/overview/window_selector.cc b/ash/wm/overview/window_selector.cc index ca6923f..d1aba53 100644 --- a/ash/wm/overview/window_selector.cc +++ b/ash/wm/overview/window_selector.cc @@ -21,15 +21,21 @@ #include "base/auto_reset.h" #include "base/command_line.h" #include "base/metrics/histogram.h" +#include "third_party/skia/include/core/SkPaint.h" +#include "third_party/skia/include/core/SkPath.h" #include "ui/aura/client/focus_client.h" #include "ui/aura/window.h" #include "ui/aura/window_event_dispatcher.h" #include "ui/aura/window_observer.h" +#include "ui/base/resource/resource_bundle.h" #include "ui/compositor/scoped_layer_animation_settings.h" #include "ui/events/event.h" +#include "ui/gfx/canvas.h" #include "ui/gfx/screen.h" +#include "ui/gfx/skia_util.h" #include "ui/views/border.h" #include "ui/views/controls/textfield/textfield.h" +#include "ui/views/layout/box_layout.h" #include "ui/wm/core/window_util.h" #include "ui/wm/public/activation_client.h" @@ -38,19 +44,27 @@ namespace ash { namespace { // The proportion of screen width that the text filter takes. -const float kTextFilterScreenProportion = 0.5; +const float kTextFilterScreenProportion = 0.25; -// The height of the text filter. -const int kTextFilterHeight = 50; +// The amount of padding surrounding the text in the text filtering textbox. +const int kTextFilterHorizontalPadding = 8; -// Solid shadow length from the text filter. -const int kVerticalShadowOffset = 1; +// The distance between the top of the screen and the top edge of the +// text filtering textbox. +const int kTextFilterDistanceFromTop = 32; -// Amount of blur applied to the text filter shadow. -const int kShadowBlur = 10; +// The height of the text filtering textbox. +const int kTextFilterHeight = 32; -// Text filter shadow color. -const SkColor kTextFilterShadow = 0xB0000000; +// The font style used for text filtering. +static const ::ui::ResourceBundle::FontStyle kTextFilterFontStyle = + ::ui::ResourceBundle::FontStyle::MediumFont; + +// The alpha value for the background of the text filtering textbox. +const unsigned char kTextFilterOpacity = 180; + +// The radius used for the rounded corners on the text filtering textbox. +const int kTextFilterCornerRadius = 1; // A comparator for locating a grid with a given root window. struct RootWindowGridComparator @@ -94,6 +108,42 @@ struct WindowSelectorItemForRoot const aura::Window* root_window; }; +// A View having rounded corners and a specified background color which is +// only painted within the bounds defined by the rounded corners. +// TODO(tdanderson): This duplicates code from RoundedImageView. Refactor these +// classes and move into ui/views. +class RoundedContainerView : public views::View { + public: + RoundedContainerView(int corner_radius, SkColor background) + : corner_radius_(corner_radius), + background_(background) { + } + + virtual ~RoundedContainerView() {} + + virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE { + views::View::OnPaint(canvas); + + SkScalar radius = SkIntToScalar(corner_radius_); + const SkScalar kRadius[8] = {radius, radius, radius, radius, + radius, radius, radius, radius}; + SkPath path; + gfx::Rect bounds(size()); + path.addRoundRect(gfx::RectToSkRect(bounds), kRadius); + + SkPaint paint; + paint.setAntiAlias(true); + canvas->ClipPath(path, true); + canvas->DrawColor(background_); + } + + private: + int corner_radius_; + SkColor background_; + + DISALLOW_COPY_AND_ASSIGN(RoundedContainerView); +}; + // Triggers a shelf visibility update on all root window controllers. void UpdateShelfVisibility() { Shell::RootWindowControllerList root_window_controllers = @@ -118,22 +168,39 @@ views::Widget* CreateTextFilter(views::TextfieldController* controller, Shell::GetContainer(root_window, ash::kShellWindowId_OverlayContainer); params.accept_events = true; params.bounds = gfx::Rect( - root_window->bounds().width() / 2 * (1 - kTextFilterScreenProportion), 0, + root_window->bounds().width() / 2 * (1 - kTextFilterScreenProportion), + kTextFilterDistanceFromTop, root_window->bounds().width() * kTextFilterScreenProportion, kTextFilterHeight); widget->Init(params); + // Use |container| to specify the padding surrounding the text and to give + // the textfield rounded corners. + views::View* container = new RoundedContainerView( + kTextFilterCornerRadius, SkColorSetARGB(kTextFilterOpacity, 0, 0, 0)); + ui::ResourceBundle& bundle = ui::ResourceBundle::GetSharedInstance(); + int text_height = bundle.GetFontList(kTextFilterFontStyle).GetHeight(); + DCHECK(text_height); + int vertical_padding = (kTextFilterHeight - text_height) / 2; + container->SetLayoutManager(new views::BoxLayout(views::BoxLayout::kVertical, + kTextFilterHorizontalPadding, + vertical_padding, + 0)); + views::Textfield* textfield = new views::Textfield; textfield->set_controller(controller); textfield->SetBackgroundColor(SK_ColorTRANSPARENT); textfield->SetBorder(views::Border::NullBorder()); textfield->SetTextColor(SK_ColorWHITE); - textfield->SetShadows(gfx::ShadowValues(1, gfx::ShadowValue( - gfx::Point(0, kVerticalShadowOffset), kShadowBlur, kTextFilterShadow))); - widget->SetContentsView(textfield); + textfield->SetFontList(bundle.GetFontList(kTextFilterFontStyle)); + + container->AddChildView(textfield); + widget->SetContentsView(container); + // The textfield initially contains no text, so shift its position to be + // outside the visible bounds of the screen. gfx::Transform transform; - transform.Translate(0, -kTextFilterHeight); + transform.Translate(0, -WindowSelector::kTextFilterBottomEdge); widget->GetNativeWindow()->SetTransform(transform); widget->Show(); textfield->RequestFocus(); @@ -143,6 +210,9 @@ views::Widget* CreateTextFilter(views::TextfieldController* controller, } // namespace +const int WindowSelector::kTextFilterBottomEdge = + kTextFilterDistanceFromTop + kTextFilterHeight; + WindowSelector::WindowSelector(const WindowList& windows, WindowSelectorDelegate* delegate) : delegate_(delegate), @@ -420,10 +490,13 @@ void WindowSelector::ContentsChanged(views::Textfield* sender, gfx::Tween::FAST_OUT_LINEAR_IN : gfx::Tween::LINEAR_OUT_SLOW_IN); gfx::Transform transform; - if (should_show_selection_widget) + if (should_show_selection_widget) { transform.Translate(0, 0); - else - transform.Translate(0, -kTextFilterHeight); + text_filter_widget_->GetNativeWindow()->layer()->SetOpacity(1); + } else { + transform.Translate(0, -kTextFilterBottomEdge); + text_filter_widget_->GetNativeWindow()->layer()->SetOpacity(0); + } text_filter_widget_->GetNativeWindow()->SetTransform(transform); showing_selection_widget_ = should_show_selection_widget; diff --git a/ash/wm/overview/window_selector.h b/ash/wm/overview/window_selector.h index 8eae7e0..678313c 100644 --- a/ash/wm/overview/window_selector.h +++ b/ash/wm/overview/window_selector.h @@ -52,6 +52,10 @@ class ASH_EXPORT WindowSelector public aura::client::ActivationChangeObserver, public views::TextfieldController { public: + // The distance between the top edge of the screen and the bottom edge of + // the text filtering textfield. + static const int kTextFilterBottomEdge; + enum Direction { LEFT, UP, diff --git a/ash/wm/overview/window_selector_unittest.cc b/ash/wm/overview/window_selector_unittest.cc index 93dba4d..057c1a0 100644 --- a/ash/wm/overview/window_selector_unittest.cc +++ b/ash/wm/overview/window_selector_unittest.cc @@ -885,8 +885,8 @@ TEST_F(WindowSelectorTest, BasicTabKeyNavigation) { TEST_F(WindowSelectorTest, BasicArrowKeyNavigation) { if (!SupportsHostWindowResize()) return; - const size_t test_windows = 7; - UpdateDisplay("400x300"); + const size_t test_windows = 9; + UpdateDisplay("800x600"); ScopedVector<aura::Window> windows; for (size_t i = test_windows; i > 0; i--) windows.push_back(CreateWindowWithId(gfx::Rect(0, 0, 100, 100), i)); @@ -897,22 +897,24 @@ TEST_F(WindowSelectorTest, BasicArrowKeyNavigation) { ui::VKEY_LEFT, ui::VKEY_UP }; - // Expected window layout: - // +-------+ +-------+ +-------+ - // | 1 | | 2 | | 3 | - // +-------+ +-------+ +-------+ - // +-------+ +-------+ +-------+ - // | 4 | | 5 | | 6 | - // +-------+ +-------+ +-------+ + // Expected window layout, assuming that the text filtering feature is + // enabled by default (i.e., --ash-disable-text-filtering-in-overview-mode + // is not being used). + // +-------+ +-------+ +-------+ +-------+ + // | 1 | | 2 | | 3 | | 4 | + // +-------+ +-------+ +-------+ +-------+ + // +-------+ +-------+ +-------+ +-------+ + // | 5 | | 6 | | 7 | | 8 | + // +-------+ +-------+ +-------+ +-------+ // +-------+ - // | 7 | + // | 9 | // +-------+ // Index for each window during a full loop plus wrapping around. int index_path_for_direction[][test_windows + 1] = { - {1, 2, 3, 4, 5, 6, 7, 1}, // Right - {1, 4, 7, 2, 5, 3, 6, 1}, // Down - {7, 6, 5, 4, 3, 2, 1, 7}, // Left - {6, 3, 5, 2, 7, 4, 1, 6} // Up + {1, 2, 3, 4, 5, 6, 7, 8, 9, 1}, // Right + {1, 5, 9, 2, 6, 3, 7, 4, 8, 1}, // Down + {9, 8, 7, 6, 5, 4, 3, 2, 1, 9}, // Left + {8, 4, 7, 3, 6, 2, 9, 5, 1, 8} // Up }; for (size_t key_index = 0; key_index < arraysize(arrow_keys); key_index++) { |