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author | ben@chromium.org <ben@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-08-25 22:35:13 +0000 |
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committer | ben@chromium.org <ben@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-08-25 22:35:13 +0000 |
commit | 8d8c773c297d22dbf01e2bbb69b7335f52208845 (patch) | |
tree | d45e8affaa57b2dd2516e14c03c3a5f9238247f0 /aura | |
parent | 93543752960447decfc8f0ca38ef9f44f7209cfd (diff) | |
download | chromium_src-8d8c773c297d22dbf01e2bbb69b7335f52208845.zip chromium_src-8d8c773c297d22dbf01e2bbb69b7335f52208845.tar.gz chromium_src-8d8c773c297d22dbf01e2bbb69b7335f52208845.tar.bz2 |
Re-land: Create a new views_aura_desktop.
Get views::Widget rendering working against an aura::Window NativeWidget.
http://crbug.com/93944
TEST=none
Original review URL: http://codereview.chromium.org/7741027
Review URL: http://codereview.chromium.org/7747032
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@98331 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'aura')
-rw-r--r-- | aura/demo/demo_main.cc | 62 | ||||
-rw-r--r-- | aura/desktop.cc | 29 | ||||
-rw-r--r-- | aura/desktop.h | 12 | ||||
-rw-r--r-- | aura/window.cc | 30 | ||||
-rw-r--r-- | aura/window.h | 14 | ||||
-rw-r--r-- | aura/window_delegate.h | 9 |
6 files changed, 95 insertions, 61 deletions
diff --git a/aura/demo/demo_main.cc b/aura/demo/demo_main.cc index e8ef169..09cfc29 100644 --- a/aura/demo/demo_main.cc +++ b/aura/demo/demo_main.cc @@ -3,14 +3,12 @@ // found in the LICENSE file. #include "aura/desktop.h" -#include "aura/desktop_host.h" #include "aura/window.h" #include "aura/window_delegate.h" #include "base/at_exit.h" #include "base/command_line.h" #include "base/i18n/icu_util.h" #include "base/memory/scoped_ptr.h" -#include "base/message_loop.h" #include "third_party/skia/include/core/SkXfermode.h" #include "ui/base/resource/resource_bundle.h" #include "ui/base/ui_base_paths.h" @@ -20,32 +18,21 @@ namespace { -// Trivial WindowDelegate implementation that draws a blue background. +// Trivial WindowDelegate implementation that draws a colored background. class DemoWindowDelegate : public aura::WindowDelegate { public: - explicit DemoWindowDelegate(aura::Window* window, SkColor color); + explicit DemoWindowDelegate(SkColor color) : color_(color) {} - virtual void OnPaint(const gfx::Rect& bounds) OVERRIDE; + virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE { + canvas->AsCanvasSkia()->drawColor(color_, SkXfermode::kSrc_Mode); + } private: - aura::Window* window_; - SkColor color_; DISALLOW_COPY_AND_ASSIGN(DemoWindowDelegate); }; -DemoWindowDelegate::DemoWindowDelegate(aura::Window* window, SkColor color) - : window_(window), - color_(color) { -} - -void DemoWindowDelegate::OnPaint(const gfx::Rect& bounds) { - scoped_ptr<gfx::Canvas> canvas( - gfx::Canvas::CreateCanvas(bounds.width(), bounds.height(), false)); - canvas->AsCanvasSkia()->drawColor(color_, SkXfermode::kSrc_Mode); - window_->SetCanvas(*canvas->AsCanvasSkia(), bounds.origin()); -} } // namespace @@ -63,43 +50,34 @@ int main(int argc, char** argv) { base::MessagePumpX::DisableGtkMessagePump(); #endif - // Create the DesktopHost and Desktop. - scoped_ptr<aura::DesktopHost> host( - aura::DesktopHost::Create(gfx::Rect(200, 200, 1024, 768))); - aura::Desktop desktop(host->GetAcceleratedWidget(), host->GetSize()); - host->SetDesktop(&desktop); + aura::Desktop::GetInstance(); // Create a hierarchy of test windows. - aura::Window window1(&desktop); + DemoWindowDelegate window_delegate1(SK_ColorBLUE); + aura::Window window1(&window_delegate1); window1.set_id(1); + window1.Init(); window1.SetBounds(gfx::Rect(100, 100, 400, 400), 0); window1.SetVisibility(aura::Window::VISIBILITY_SHOWN); - DemoWindowDelegate window_delegate1(&window1, SK_ColorBLUE); - window1.set_delegate(&window_delegate1); - - desktop.window()->AddChild(&window1); + window1.SetParent(NULL); - aura::Window window2(&desktop); + DemoWindowDelegate window_delegate2(SK_ColorRED); + aura::Window window2(&window_delegate2); window2.set_id(2); + window2.Init(); window2.SetBounds(gfx::Rect(200, 200, 350, 350), 0); window2.SetVisibility(aura::Window::VISIBILITY_SHOWN); - DemoWindowDelegate window_delegate2(&window2, SK_ColorRED); - window2.set_delegate(&window_delegate2); + window2.SetParent(NULL); - desktop.window()->AddChild(&window2); - - aura::Window window3(&desktop); + DemoWindowDelegate window_delegate3(SK_ColorGREEN); + aura::Window window3(&window_delegate3); window3.set_id(3); + window3.Init(); window3.SetBounds(gfx::Rect(10, 10, 50, 50), 0); window3.SetVisibility(aura::Window::VISIBILITY_SHOWN); - DemoWindowDelegate window_delegate3(&window3, SK_ColorGREEN); - window3.set_delegate(&window_delegate3); - - window2.AddChild(&window3); + window3.SetParent(&window2); - host->Show(); - - MessageLoop main_message_loop(MessageLoop::TYPE_UI); - MessageLoopForUI::current()->Run(host.get()); + aura::Desktop::GetInstance()->Run(); return 0; } + diff --git a/aura/desktop.cc b/aura/desktop.cc index 00b130f..f427daf 100644 --- a/aura/desktop.cc +++ b/aura/desktop.cc @@ -4,21 +4,35 @@ #include "aura/desktop.h" +#include "aura/desktop_host.h" #include "aura/window.h" #include "base/logging.h" +#include "base/message_loop.h" #include "ui/gfx/compositor/compositor.h" namespace aura { -Desktop::Desktop(gfx::AcceleratedWidget widget, const gfx::Size& size) - : compositor_(ui::Compositor::Create(widget, size)) { +// static +Desktop* Desktop::instance_ = NULL; + +Desktop::Desktop() + : host_(aura::DesktopHost::Create(gfx::Rect(200, 200, 1024, 768))) { + compositor_ = ui::Compositor::Create(host_->GetAcceleratedWidget(), + host_->GetSize()); + host_->SetDesktop(this); DCHECK(compositor_.get()); - window_.reset(new Window(this)); + window_.reset(new Window(NULL)); } Desktop::~Desktop() { } +void Desktop::Run() { + host_->Show(); + MessageLoop main_message_loop(MessageLoop::TYPE_UI); + MessageLoopForUI::current()->Run(host_); +} + void Desktop::Draw() { // Second pass renders the layers. compositor_->NotifyStart(); @@ -30,4 +44,13 @@ bool Desktop::OnMouseEvent(const MouseEvent& event) { return window_->OnMouseEvent(event); } +// static +Desktop* Desktop::GetInstance() { + if (!instance_) { + instance_ = new Desktop; + instance_->window_->Init(); + } + return instance_; +} + } // namespace aura diff --git a/aura/desktop.h b/aura/desktop.h index 1eb89ca..a894e24 100644 --- a/aura/desktop.h +++ b/aura/desktop.h @@ -21,15 +21,19 @@ class Compositor; namespace aura { +class DesktopHost; class MouseEvent; class Window; // Desktop is responsible for hosting a set of windows. class Desktop { public: - Desktop(gfx::AcceleratedWidget widget, const gfx::Size& size); + Desktop(); ~Desktop(); + // Shows the desktop host and runs an event loop for it. + void Run(); + // Draws the necessary set of windows. void Draw(); @@ -41,11 +45,17 @@ class Desktop { Window* window() { return window_.get(); } + static Desktop* GetInstance(); + private: scoped_refptr<ui::Compositor> compositor_; scoped_ptr<Window> window_; + DesktopHost* host_; + + static Desktop* instance_; + DISALLOW_COPY_AND_ASSIGN(Desktop); }; diff --git a/aura/window.cc b/aura/window.cc index 11e9b31..e6f62a8 100644 --- a/aura/window.cc +++ b/aura/window.cc @@ -9,17 +9,15 @@ #include "aura/desktop.h" #include "aura/window_delegate.h" #include "base/logging.h" -#include "third_party/skia/include/core/SkCanvas.h" +#include "ui/gfx/canvas_skia.h" #include "ui/gfx/compositor/compositor.h" #include "ui/gfx/compositor/layer.h" namespace aura { -// TODO: do we need to support child windows? -Window::Window(Desktop* desktop) - : delegate_(NULL), +Window::Window(WindowDelegate* delegate) + : delegate_(delegate), visibility_(VISIBILITY_HIDDEN), - layer_(new ui::Layer(desktop->compositor())), needs_paint_all_(true), parent_(NULL), id_(-1) { @@ -28,6 +26,10 @@ Window::Window(Desktop* desktop) Window::~Window() { } +void Window::Init() { + layer_.reset(new ui::Layer(Desktop::GetInstance()->compositor())); +} + void Window::SetVisibility(Visibility visibility) { if (visibility_ == visibility) return; @@ -51,12 +53,19 @@ void Window::SchedulePaint(const gfx::Rect& bounds) { void Window::SetCanvas(const SkCanvas& canvas, const gfx::Point& origin) { // TODO: figure out how this is going to work when animating the layer. In - // particular if we're animating the size then the underyling Texture is going + // particular if we're animating the size then the underlying Texture is going // to be unhappy if we try to set a texture on a size bigger than the size of // the texture. layer_->SetCanvas(canvas, origin); } +void Window::SetParent(Window* parent) { + if (parent) + parent->AddChild(this); + else + Desktop::GetInstance()->window()->AddChild(this); +} + void Window::DrawTree() { UpdateLayerCanvas(); Draw(); @@ -96,8 +105,13 @@ void Window::UpdateLayerCanvas() { dirty_rect_.SetRect(0, 0, 0, 0); if (dirty_rect.IsEmpty()) return; - if (delegate_) - delegate_->OnPaint(dirty_rect); + if (delegate_) { + scoped_ptr<gfx::Canvas> canvas(gfx::Canvas::CreateCanvas( + dirty_rect.width(), dirty_rect.height(), false)); + canvas->TranslateInt(dirty_rect.x(), dirty_rect.y()); + delegate_->OnPaint(canvas.get()); + SetCanvas(*canvas->AsCanvasSkia(), bounds().origin()); + } } void Window::Draw() { diff --git a/aura/window.h b/aura/window.h index f72b2b6..871ceb6 100644 --- a/aura/window.h +++ b/aura/window.h @@ -10,7 +10,6 @@ #include "base/basictypes.h" #include "base/memory/scoped_ptr.h" -#include "ui/gfx/native_widget_types.h" #include "ui/gfx/rect.h" class SkCanvas; @@ -42,14 +41,17 @@ class Window { VISIBILITY_SHOWN_NO_INPUT = 3, }; - explicit Window(Desktop* desktop); + explicit Window(WindowDelegate* delegate); ~Window(); - void set_delegate(WindowDelegate* d) { delegate_ = d; } + void Init(); int id() const { return id_; } void set_id(int id) { id_ = id; } + ui::Layer* layer() { return layer_.get(); } + const ui::Layer* layer() const { return layer_.get(); } + // Changes the visibility of the window. void SetVisibility(Visibility visibility); Visibility visibility() const { return visibility_; } @@ -64,6 +66,11 @@ class Window { // Sets the contents of the window. void SetCanvas(const SkCanvas& canvas, const gfx::Point& origin); + // Sets the parent window of the window. If NULL, the window is parented to + // the desktop's window. + void SetParent(Window* parent); + Window* parent() { return parent_; } + // Draw the window and its children. void DrawTree(); @@ -72,7 +79,6 @@ class Window { // should change this. void AddChild(Window* child); void RemoveChild(Window* child); - Window* parent() { return parent_; } // Handles a mouse event. Returns true if handled. bool OnMouseEvent(const MouseEvent& event); diff --git a/aura/window_delegate.h b/aura/window_delegate.h index 69637cf..ffa3191 100644 --- a/aura/window_delegate.h +++ b/aura/window_delegate.h @@ -6,14 +6,17 @@ #define AURA_WINDOW_DELEGATE_H_ #pragma once +namespace gfx { +class Canvas; +} + namespace aura { // Delegate interface for aura::Window. class WindowDelegate { public: - // Asks the delegate to paint to the window. The delegate should call back - // to the window with SetCanvas. - virtual void OnPaint(const gfx::Rect& bounds) = 0; + // Asks the delegate to paint window contents into the supplied canvas. + virtual void OnPaint(gfx::Canvas* canvas) = 0; protected: virtual ~WindowDelegate() {} |